Arpharmd B said:and yeah next gen consoles are late 2011 probably :/
I hope not. Maybe 2012.
Arpharmd B said:and yeah next gen consoles are late 2011 probably :/
donny2112 said:It'll probably at least double it (1st week > last reported LTD number for Wii) but could still have a problem reaching the levels of the last Tenchu PSP game (71K). Regardless, it's still a hefty dropoff from Tenchu 3. :/
donny2112 said:I hope not. Maybe 2012.
apujanata said:I suspect it will 2013 or even 2014. None of the console maker are eager to start the new generation, because :
- X360 are just starting to be profitable and it is doing well. Doing a new gen will drive up cost a lot.
- PS3's total R&D are still in the negative, and Sony (the whole company, not just gaming) are not doing well. It is better for Sony to delay PS4 launch as much as possible.
- Wii are doing very well (#1), so Nintendo are NOT going to start the new console era by themselves.
So you blame a lower total userbase and then say its not the userbase fault :lolFlying_Phoenix said:I'm honestly not surprised the PSP version is outperforming the Wii version. I mean the PSP now probably has twice if not three times the userbase size the did when re-releasing the game.
Tenchu IV, as well as Tatsunoko vs Capcom's sloppy arcade performance, just further confirms me that it's more so the publishers fault why the Wii games are underperforming rather then the Wii userbase.
02/23 - 03/01/2009
PSP:
02/26 Dragon Dance
02/26 Kamen no Maid Guy: Boyoyon Battle Royale
02/26 Kamen no Maid Guy: Boyoyon Battle Royale (First Print Limited Edition)
02/26 Kiniro no Corda 2 f
02/26 Kiniro no Corda 2 f (Premium Box)
02/26 Kiniro no Corda 2 f (Treasure Box)
02/26 Medal of Honor Heroes 2 (EA Best Hits)
02/26 Mimana Iyar Chronicle
02/26 NBA Live 08 (EA Best Hits)
02/26 Shin Sangoku Musou: Multi Raid
02/26 Shin Sangoku Musou: Multi Raid (Bundle)
02/26 Your Memories Off: Girl's Style
02/26 Your Memories Off: Girl's Style (Limited Edition)
NDS:
02/26 Dragon Dance
02/26 Game Center CX: Arino no Chousenjou (Welcome Price 2800)
02/26 Game Center CX: Arino no Chousenjou 2
02/26 Game Center CX: Arino no Chousenjou 2 (w/DVD)
02/26 Honki de Manabu: LEC de Goukaku - DS Hishou Kentei 2-Kyuu/3-Kyuu
02/26 Honki de Manabu: LEC de Goukaku - DS Takuchi Tatemono Torihiki Shuninsha
02/26 Kemeko Deluxe! DS: Yome to Meka to Otoko to Onna
02/26 Kemeko Deluxe! DS: Yome to Meka to Otoko to Onna (Limited Edition)
02/26 Net Ghost Pipopa: Pipopa DS @ Daibouken!!!
02/26 Sunday x Magazine Nettou! Dream Nine
02/26 Take-Out Series Vol. 2: Yachou Daizukan
02/26 Uchida Yasuou Mystery: Meitantei Senken Mitsuhiko Series: Fukutoshin Renzoku Satsujin Jiken
X360:
02/26 Battlefield: Bad Company (Platinum Collection)
02/26 Chaos;Head Noah
02/26 Chaos;Head Noah (Limited Edition)
02/26 Halo 3 (Platinum Collection)
02/26 Halo Wars
02/26 Halo Wars (Limited Edition)
02/26 Samurai Dou 3
02/26 Tom Clancy's Rainbow Six Vegas 2 (Platinum Collection)
PS2:
02/26 Akudaikan 3 (Global the Best)
02/26 Kira * Kira: Rock 'n' Roll Show
02/26 Kira * Kira: Rock 'n' Roll Show (First Print Limited Edition)
02/26 NBA Live 08 (EA Best Hits)
02/26 The King of Fighters 2002 Unlimited Match
PS3:
02/26 NBA Live 08 (EA Best Hits)
02/26 Yakuza 3
02/26 Yakuza 3 (Nobori Ryuu Pack)
02/26 Tom Clancy's EndWar
02/26 Tom Clancy's EndWar (w/Headset)
Wii:
02/26 Medal of Honor Heroes 2 (EA Best Hits)
02/26 One Piece Unlimited Cruise: Episode 2 - Mezameru Yuusha
It's also fair to note that every time I see a Famitsu PS2 total, it's something like a million higher than what I've got, so clearly either my early Famitsu source is off or they've invisibly back-corrected the numbers in a way I can't account for. Whatever the case may be, Wii is probably even more behind than my weekly figures indicate.donny2112 said:
Along with what I said above about my PS2 number probably being too low, there's that Wii is currently having a very slow time, while PS2 at the same age was having some of its best times, so things should only get worse if we add in another year or so to these lines.Laguna said:thanks,
but looking at this graph the difference isn´t that much. Actually both systems have pretty similar "LTD" sales up till now. Your post on the other hand suggests a bit more of a difference.
I've been avoiding FF XIII information more often than not, but what do you mean delay? I thought they'd just never been very specific on a release time frame?Laguna said:I don´t want to start anything, but maybe the delay for FFXIII may have something to do with a change in mind at SQEX after seeing PS3s lukewarm sales in December they maybe want to release the X360 version also in Japan since they actually have a X360 version in the works either way.
On the one hand, yes, PSP has the much larger userbase. On the other hand, total Wii software still usually sells more than total PSP software. What sort of titles most benefit from those sales can quite differ, though.Flying_Phoenix said:I'm honestly not surprised the PSP version is outperforming the Wii version. I mean the PSP now probably has twice if not three times the userbase size the did when re-releasing the game.
Captain Smoker said:New releases in the next week.
I've been avoiding FF XIII information more often than not, but what do you mean delay? I thought they'd just never been very specific on a release time frame?
They're definitely advertising it that way.Pureauthor said:The new Musou's supposed to be more 'Monster Huntery' than anything else, if I recall. I'm interested to see how it does.
I will say, however, that most of their 'Awakenings' (or whatever it is they're calling them) look awful.
The seasonal thing isn't really panning out. Due to the mismatched time frames as you've noted, it seemed like they would keep leapfrogging each other's totals as each hit ~December. But as you can see, PS2 took the lead with a big December 2001, and Wii couldn't match it. Wii's November/December 2008 just barely kept it even with the February/March 2002 PS2 numbers from PS2 at the same age.Laguna said:JoshuaJSlone what exactly are you trying to tell us with your extended timeframe? Since both systems weren´t released at the same month the comparison is always giving a distorted picture of the situation, while it´s obvious that Wii is doing bad for some weeks now, you have to consider that Wii is also in a generally slow period right now, while the PS2 was around Golden Week in the same timeframe and your extended graph is even showing numbers for the next holiday season, of course you´ll see such a steep line and big difference compared to Wii´s recent flat numbers.
Ahh yes.Yoichi Wada said that Dragon Quest IX delay may impact FFXIII release so that it may be pushed back (intern plans).
It could be the second best seller of the week next to Yakuza 3, I hope Game Center CX 2 is third.Pureauthor said:The new Musou's supposed to be more 'Monster Huntery' than anything else, if I recall. I'm interested to see how it does.
I will say, however, that most of their 'Awakenings' (or whatever it is they're calling them) look awful.
Laguna said:It still makes little to no sense to prolong the compared timeframe when there´s only data for one system and knowing that the system with the missing numbers stopped at a weak period, while the other system is around Golden Week and even continues to the next holiday season. What useful conclusion can someone make with this? Isn´t it obvious that it´s a rather big difference comparing sales from a weak period with sales from holiday periods?
It's a relatively slow time of year, yes. That alone doesn't explain away that Wii 2009 is doing MUCH worse than itself from 2007 or 2008, or PS2 from 2002 even if we align by the beginning of the year. If it's doing so much worse now, there's no reason to believe it won't continue to do so much worse in the months ahead without something making that change.Laguna said:It still makes little to no sense to prolong the compared timeframe when there´s only data for one system and knowing that the system with the missing numbers stopped at a weak period, while the other system is around Golden Week and even continues to the next holiday season. What useful conclusion can someone make with this? Isn´t it obvious that it´s a rather big difference comparing sales from a weak period with sales from holiday periods?
Never is a bit far, though. I don't think Wii will stay this atrocious forever, and if this generation goes especially long it will have more time to catch up to PS2. Kind of like PSP has extra time to try and catch up to GBA.DarkMehm said:Golden Week is only a week and generally overrated. The PS2 was strong every week, in February too, while Wii is really low. No point in arguing that Wii most likely will never reach PS2 levels now and will only fall further away, if these sales continue.
JoshuaJSlone said:It's a relatively slow time of year, yes. That alone doesn't explain away that Wii 2009 is doing MUCH worse than itself from 2007 or 2008, or PS2 from 2002 even if we align by the beginning of the year. If it's doing so much worse now, there's no reason to believe it won't continue to do so much worse in the months ahead without something making that change.
JoshuaJSlone said:Never is a bit far, though. I don't think Wii will stay this atrocious forever, and if this generation goes especially long it will have more time to catch up to PS2. Kind of like PSP has extra time to try and catch up to GBA.
We don't have to be Nostradamus or ioi to have a fair guess that based on the Wii's recent hardware sales it's not touching a frequent 50K any time soon.Laguna said:I said myself that Wiis numbers are bad/ flat etc.
It still makes little to no sense to prolong the compared timeframe when there´s only data for one system and knowing that the system with the missing numbers stopped at a weak period, while the other system is around Golden Week and even continues to the next holiday season.
Kurosaki Ichigo said:So you blame a lower total userbase and then say its not the userbase fault :lol
Get your damage control straight man, 'twice if not three times' lol, its not even near twice, but hey, whatever floats your boat.
JoshuaJSlone said:On the one hand, yes, PSP has the much larger userbase. On the other hand, total Wii software still usually sells more than total PSP software. What sort of titles most benefit from those sales can quite differ, though.
Just a thought regarding the PSP LTD, can it be that the PSP userbase is relatively segnificant smaller than PSP's current LTD? The PSP has been released in 3 models (the latest being PSP-3000), which might mean that several of the same people have bought a PSP 2 or 3 times. This goes for every system that has had re-releases of their hardware, like the DS, the PS2 and the GBA.Flying_Phoenix said:Wii LTD near Tenchu IV's release -
Wii 6,880,528
PSP's current LTD - PSP 11,775,801
That was the closest thread I found toward Tenchu's launch. Either way comparing the two LTD's of the systems at the time the PSP nearly doubles the Wii's LTD (5 million more). Actually in comparison the PSP version should have sold more, but obviously that was hampered by the Wii version already releasing hence anyone who had both a PSP and Wii would have already had it as well as the Tenchu IV's thunder being stolen by the Wii release.
test_account said:Just a thought regarding the PSP LTD, can it be that the PSP userbase is relatively segnificant smaller than PSP's current LTD? The PSP has been released in 3 models (the latest being PSP-3000), which might mean that several of the same people have bought a PSP 2 or 3 times. This goes for every system that has had re-releases of their hardware, like the DS, the PS2 and the GBA.
Since the Wii (and the PS3 and the Xbox 360 as well) doesnt have had any hardware re-releases yet, maybe the Wii's LTD is closer to the acctual userbase compared to how it is with the PSP's LTD and the PSP's userbase.
Unfortunately, this is something that we will most likely never get the answer to, so all we probably can do is to refer to the LTD of a system. Therefor i am not saying that it is wrong to say that the PSP has a usebase of 11,775,801, but i just thought that i would share my though about how many individual people who owns a PSP since there exict 3 different models of the PSP
EDIT: i added some text.
The funny part was the exaggeration (come on, you should look up for the data before making such claims unless you're pretty sure you are right) and that your point being that userbase isn't to blame just after saying that the smaller userbase could be blamed for lower sales. I'm not agreeing/disagreeing with what anything you said anyway, I was pointing out that those were funny and contradictory respectively.Flying_Phoenix said:
Kurosaki Ichigo said:The funny part was the exaggeration (come on, you should look up for the data before making such claims unless you're pretty sure you are right) and that your point being that userbase isn't to blame just after saying that the smaller userbase could be blamed for lower sales. I'm not agreeing/disagreeing with what anything you said anyway, I was pointing out that those were funny and contradictory respectively.
Flying_Phoenix said:I'm honestly not surprised the PSP version is outperforming the Wii version. I mean the PSP now probably has twice if not three times the userbase size the did when re-releasing the game.
Flying_Phoenix said:Tenchu IV, as well as Tatsunoko vs Capcom's sloppy arcade performance, just further confirms me that it's more so the publishers fault why the Wii games are underperforming rather then the Wii userbase.
Kurosaki Ichigo said:The funny part was the exaggeration (come on, you should look up for the data before making such claims unless you're pretty sure you are right)
Kurosaki Ichigo said:and that your point being that userbase isn't to blame just after saying that the smaller userbase could be blamed for lower sales.
Yes, I know you aren't blaming it for the same reason (that would have been way too funny), what I said is that you're still blaming the userbase, for one reason or another. To be honest, I don't think you can blame the userbase (wii or psp) here, they are way big enough for tenchu and they both did such little numbers that even the 360 with its <1m userbase could have pulled them. Neither Tenchu 4 would have done better if the userbases were bigger nor the userbases purchasing habits are killing its possibilities.Flying_Phoenix said:I was talking about the userbase purchasing habits not the userbase in terms of size.
Ye, Tenchu IV has indeed preformed pretty bad on both the Wii and on the PSP, and the difference between how much Tenchu IV has sold on the Wii and on the PSP isnt really that big as you say. How much did the first Tenchu game sell by the way?Flying_Phoenix said:Very good point. Either way Tenchu IV performed terribly on both systems as even the first Tenchu for the PSP will easily end up outselling both. Yeah the PSP one sold significantly more then the Wii, but when you're dealing with a difference of around 5k for a AA production title, well you're pretty much comparing a kick in the balls to a painful titty twister.
Ye, i agree that it is rather worthless if you want to use this as an arguement point, since there are no data to support it as you say. Since we probably will never got the answer to how many individual people who have bought a gaming system, all we probably can do is to refer to the LTD harware sales for a system and say that this is the userbase.Cosmonaut X said:Frankly, I think the multiple-systems-per-user hypothesis is worthless as there is no data to support it.
It is entirely possible - especially with handhelds that have seen multiple models/colours, or notoriously faulty hardware - that a significant number of system sales are repurchases or double-dips, but it is impossible to confirm this.
And if you do try and fly with this, where do you stop? Perhaps 30% of DS owners have tired of the system so there's really only around a 14-15 million userbase. Perhaps of those 14-15 million, half are repurchases for new colours/models so there's really only a 7 million + active userbase... etc. etc.
The only solid numbers we have are the total hardware sales and the accompanying software figures, and I think even trying to estimate "active userbases" beyond those figures is pointless without some pretty convincing supporting data.
But the Wii was doing better than the PS2. It isn't anymore, but it kept ahead for almost two years. Maybe I could've been clearer, but the statement "even hardware is faltering now" was meant to indicate that it's not keeping up any longer, a fact which I did know.donny2112 said:I wasn't trying to say that the PS2 is thrashing the Wii's LTD in Japan. I was simply correcting the notion that the Wii was doing "better even" than the PS2 in hardware in Japan.
Did you even read what I wrote? I specifically mentioned poor third-party support as a factor in the problems we're seeing, yet you act like I'm too ignorant to see that. Please quit with this condescending bullshit. You're usually a great poster.donny2112 said:Yes, and everyone has tried so hard. Giving it the same support in breadth and depth that the PS2 had from the beginning. It's a riddle wrapped inside an enigma.
I agree. I think it's also very interesting that Nintendo have provided by far the best support, yet it feels like they still haven't provided enough. I imagine they expected third parties to step up after literal years of Nintendomination and PS3 crawling. Not exactly an insane expectation--third parties in Japan are really undervaluing Wii--but when it didn't happen, why didn't Nintendo have a backup plan in place? What are all their internal studios doing? Quality software sells on Wii; Nintendo could be making even more money while third parties ignore the obvious opportunity. Their conservative, slow-paced plans (which served them very well during the lean Gamecube years) seem to have hampered them in the boom times. Accumulating tens of billions of dollars in cash, as awesome as it sounds, is not the way toward future success.donny2112 said:At this point in the console market, the Wii is still best positioned to be the dominant platform. It just needs a ton more software support from both Nintendo and third-parties.
Hopefully SO4 pushes at least 30k, effectively wiping more then a months worth.phez said:By the way guys, 360 is on track to pass 1 million in about 3-4 months time. That's going at the average of 7.5k/week. SO4 should push a bit more units than regular, though I don't want to bother predicting anything. SO4 might have the hype machine on its side but I'm not sure how many more hardware units are going to get pushed after IU.
Kurosaki Ichigo said:Yes, I know you aren't blaming it for the same reason (that would have been way too funny), what I said is that you're still blaming the userbase, for one reason or another. To be honest, I don't think you can blame the userbase (wii or psp) here, they are way big enough for tenchu and they both did such little numbers that even the 360 with its <1m userbase could have pulled them. Neither Tenchu 4 would have done better if the userbases were bigger nor the userbases purchasing habits are killing its possibilities.
test_account said:Ye, Tenchu IV has indeed preformed pretty bad on both the Wii and on the PSP, and the difference between how much Tenchu IV has sold on the Wii and on the PSP isnt really that big as you say. How much did the first Tenchu game sell by the way?
And there's also RE 5 coming, which should boost the hardware at least a little. I don't think it'll take four months for the 360 to hit a million (especially if you go by Famitsu).BishopLamont said:Hopefully SO4 pushes at least 30k, effectively wiping more then a months worth.
Liabe Brave said:Did you even read what I wrote?
Liabe Brave said:I specifically mentioned poor third-party support as a factor in the problems we're seeing, yet you act like I'm too ignorant to see that.
Liabe Brave said:I think it's also very interesting that Nintendo have provided by far the best support, yet it feels like they still haven't provided enough.
Liabe Brave said:Their conservative, slow-paced plans (which served them very well during the lean Gamecube years) seem to have hampered them in the boom times. Accumulating tens of billions of dollars in cash, as awesome as it sounds, is not the way toward future success.
Link said:I think Nintendo should start packing in Wii Sports with the Wii in Japan. It works from all angles. It could help jumpstart hardware sales; Resort is coming out soon, which will further hurt Sports' sales anyway; it could build an even larger userbase for Resort, which in turn will help sell M+; and Nintendo can avoid an actual pricedrop.
Seems like an almost no-brainer, really.
Link said:Seems like an almost no-brainer, really.
Link said:I think Nintendo should start packing in Wii Sports with the Wii in Japan. It works from all angles. It could help jumpstart hardware sales; Resort is coming out soon, which will further hurt Sports' sales anyway; it could build an even larger userbase for Resort, which in turn will help sell M+; and Nintendo can avoid an actual pricedrop.
Seems like an almost no-brainer, really.
king zell said:Star Ocean 4 sold 166,027 first week according to Famitsu making it the fastest selling game on the 360.
http://www.famitsu.com/game/news/1222262_1124.html
king zell said:Star Ocean 4 sold 166,027 first week according to Famitsu making it the fastest selling game on the 360.
http://www.famitsu.com/game/news/1222262_1124.html