Flying_Phoenix
Banned
Stormbringer said::
428 - 67k
Damn did 428 have some legs after it left the charts. Wasn't it at 50k when it charted off?
Stormbringer said::
428 - 67k
Y2Kev said:What exactly do you mean by, "Microsoft will be unable to gain an exclusive"? This pretty much suggests a moneyhat. Is that what you're talking about?
(What's the genre on Ninja Blade? Action game?)
harSon said:I'm not saying it will come to that, I still think the 360 is a lucrative platform for Japanese developers to develop for, but the notion that Microsoft will not have a single RPG exclusive, from now until the end of the generation, is ludicrous. Microsoft has made significant inroads in Japan compared to the 360s predecessor, due in large part to their RPG lineup, if developers are unwilling to develop solely for the 360 on their own accord (I personally think they will), then yes, I'm willing to bet they'll 'moneyhat' an exclusive.
.
Would you like the games less if they were multiplat?PepsimanVsJoe said:Whoo that would suck.
The Japanese games are the only reason I still own a 360.
Impossible is such a big word. It'll be harder. A lot harder.harSon said:How is believing that MICROSOFT will be unable to gain an exclusive RPG in a market they're still trying to crack by the end of the generation realistic? It simply isn't, I'm sorry. There aren't really any successful Japanese games (Within Japan) on the 360 that aren't JRPGs, Ninja Blade isn't exactly the best of examples considering its an obscure take on a genre that hasn't sold well to begin with.
Different trackers.Flying_Phoenix said:Damn did 428 have some legs after it left the charts. Wasn't it at 50k when it charted off?
Don't forget that SE didn't have to fund tri-Ace current-gen engine, either. I don't think the IU deal was bad for both MS and SE (only bad for gamers, lawl). MS got SO4 for their console (maybe even VP3?), and SE got a tri-Ace engine for current gen games plus a game they didn't have to fund development for. Still managed to ship 440k copies of IU, for better or worse. Definitely not bad at all.Y2Kev said:I don't know for sure if 400,000 copies is enough to turn a profit, and I don't know what the PC version will sell or if the PS3 version even exists anymore.
But ultimately someone paid for IU (it was Microsoft for most of the back end and Square for most of the promotion and distribution), and I'd suggest Microsoft would not do that again.
Error said:Don't forget that SE didn't have to fund tri-Ace current-gen engine, either. I don't think the IU deal was bad for both MS and SE (only bad for gamers, lawl). MS got SO4 for their console (maybe even VP3?), and SE got a tri-Ace engine for current gen games plus a game they didn't have to fund development for. Still managed to ship 440k copies of IU, for better or worse. Definitely not bad at all.
TLR remains to be seen, imo. I won't call it a failure, yet. Not when there are other versions in the pipeline.
Y2Kev said:Worldwide, a number of third party franchises have "upticked," even Japanese ones-- Devil May Cry, Metal Gear Solid, and a few others have either matched or exceeded previous entries.
Costs are up and series like SO4 will be down (I'd bet anything on it). I just can't understand these Japanese business decisions. I know they are stuck between a rock and a hard place, but come on.
I will be absolutely shocked if SO4 is not the last of the exclusive JRPGs on 360 in Japan.
Error said:Shared IPs between tri-Ace and Square Enix.
Error said:Hard to say. Any high profile RPG coming to Wii soon?
charlequin said:Did I not say "in Japan" in my post? I could've sworn I said "in Japan." :lol
What decision would have been better here, though? SO4 Wii is a non-starter; I don't necessarily believe that SO3 PS3 would have produced drastically more Japanese sales.
Like, my position for a while now has been that ~2 years of very poor overall strategic decision-making by all of Japan's developers collectively have ensured that for most existing series there is no tactically sensible decision now, in 2009, just a variety of different crappy options to choose from.
Exclusive? Maybe. I feel extremely confident that SMT4 will be PS360. I don't think the possibility of at least one more funded exclusive should be written off, though.
Dash Kappei said:I think SE will throw the 360 a bone in Japan with a (timed?) exclusive of FFXIII International.
And then Agito will be PS360.
Error said:Hrmmm...
It'll be interesting to see how Tales Wii does. It's a mothership game, first on Wii.
Week NDS Wii PS3 PS2 PSP X360
07/21 - 27/07 548.601 193.392 78.778 188.894 170.080 19.081
07/28 - 08/03 684.905 184.940 115.983 142.526 485.664 37.602
08/04 - 08/10 753.875 148.064 56.654 121.214 231.491 122.421
08/11 - 08/17 683.148 228.693 55.536 140.651 224.715 36.505
08/18 - 08/24 471.057 116.471 34.819 194.485 119.839 17.166
08/25 - 08/31 464.969 119.749 89.201 137.961 147.798 26.540
09/01 - 09/07 378.177 111.082 49.293 99.123 89.218 16.507
09/08 - 09/14 1.359.677 130.488 38.811 105.876 76.479 110.550
09/15 - 09/21 728.370 100.698 75.242 121.620 111.545 32.785
09/22 - 09/28 638.127 111.983 85.866 539.344 103.562 23.384
09/29 - 10/05 398.829 84.433 39.985 266.162 96.254 18.359
10/06 - 10/12 332.218 72.096 27.116 142.586 164.111 14.269
10/13 - 10/19 374.464 178.352 24.346 148.501 161.044 12.818
10/20 - 10/26 438.583 126.851 27.601 184.565 134.428 12.579
10/27 - 11/02 479.590 119.844 227.784 110.669 111.702 49.830
11/03 - 11/09 642.247 105.057 93.830 102.565 103.817 38.185
11/10 - 11/16 575.243 101.585 186.761 77.587 95.082 30.068
11/17 - 11/23 712.470 362.511 91.290 101.778 367.010 133.016
11/24 - 11/30 933.891 247.467 252.743 84.935 385.488 60.805
12/01 - 12/07 586.664 239.208 119.964 154.050 182.969 69.713
12/08 - 12/14 793.871 523.282 108.036 107.669 179.102 42.332
12/15 - 12/21 1.542.476 712.131 300.611 309.420 692.604 110.927
12/22 - 12/28 1.629.791 878.116 386.492 212.544 433.612 63.490
12/29 - 01/04 1.302.245 718.913 267.529 186.653 415.422 66.262
01/05 - 01/11 517.137 226.875 123.874 103.390 218.188 35.991
01/12 - 01/18 486.422 227.923 167.187 79.900 157.460 30.677
01/19 - 01/25 362.216 215.920 107.169 76.308 161.193 41.990
01/26 - 02/01 422.172 168.744 87.903 193.494 462.247 42.869
02/02 - 02/08 336.350 126.504 128.816 105.175 198.800 32.791
02/09 - 02/15 504.351 114.290 185.817 122.805 205.945 59.655
[B]YTD 2009 3.930.893 1.799.169 1.068.295 867.725 1.819.255 310.235[/B]
cw_sasuke said:No, and no.
Dash Kappei said:Quite compelling arguments you have there
Agito is PSP, dude..Dash Kappei said:Quite compelling arguments you have there
Laguna said:thanks,
but looking at this graph the difference isn´t that much. Actually both systems have pretty similar "LTD" sales up till now. Your post on the other hand suggests a bit more of a difference.
Liabe Brave said:What makes it so intriguing is that Wii is absolutely the next PS2 in terms of hardware--better even!
donny2112 said:Huh? The Wii is tracking behind the PS2 in hardware in Japan.
PepsimanVsJoe said:Hopefully the dominant platform arrives soon(well..aside from the DS).
The Wii should have been that plattform - but 3rd Partys waited way 2 long to support it with their best effort and ip. i guess it`s their own fault.PepsimanVsJoe said:Hopefully the dominant platform arrives soon(well..aside from the DS).
Quazar said:440k copies of IU
So how did we find this out?
:lolDash Kappei said:Quite compelling arguments you have there
cw_sasuke said:
Yes, but I've just total software numbers since the NDS - launch (Dec. 04):DarkMehm said:We also had PS2 software data, do you have something Smoker?
Captain Smoker said:Yes, but I've just total software numbers since the NDS - launch (Dec. 04):
PS2: 75.342.030
Hmm, isn't this estimated data?DarkMehm said:Well, I researched a bit and found this on geimin.
2000: 7,601,400
2001: 18,817,400
2002: 26,947,500
2003: 31,519,900
2004: 34,055,200
2005: 29,084,000
2006: 24,410,700
2007: 13,262,900
yeah that's shipment numbers but the sales are poor the game has been heavily discounted here in EuropeQuazar said:440k copies of IU
So how did we find this out?
Captain Smoker said:Hmm, isn't this estimated data?
"推定販売台数 Estimated sales"
http://translate.google.com/transla...t/da/forecast.php&sl=ja&tl=en&history_state0=
Error said:Hard to say. Any high profile RPG coming to Wii soon?
schuelma said:Tales of Ten this year
Maybe Crystal Bearers
Hmm, but the hardware data isn't the same:DarkMehm said:"sales estimate" is the actual sales check by Famitsu (estimated) data
it's normal Famitsu data.
source: http://journal.pcvsconsole.com/?thread=17755PS2 Hardware Sales in Japan (Figures from Famitsu)
2000 - 3,515,532 (March 4, Launch)
2001 - 3,578,828
2002 - 3,732,020
2003 - 2,994,000
2004 - 2,750,776
2005 - 2,134,863
6 Year Total : 18,706,019 (70 months)
DS Hardware Sales in Japan (Figures from Famitsu)
2004 - 1,095,930 (December 2, Launch)
2005 - 4,002,871
2 Year Total : 5,098,801 (13 months)
(Famitsu Year 2005 = 12/27/2004 to 12/25/2005)
Famitsu geimin
2000 3.515.532 3.748.200
2001 3.578.828 3.603.700
2002 3.732.020 3.652.800
2003 2.994.000 2.812.500
2004 2.750.776 2.750.800
2005 2.134.863 2.134.900
Captain Smoker said:Only 2004 and 2005 are the same.
Yes, that's also right. =)DarkMehm said:hmm, maybe Famitsu revised sales. I don't know why geimin would mix numbers like that. ^^'
Either way, those software sales seems to be in line with the shipped figures, which were a bit above 190m, so they are the best we can get I guess.
Y2Kev said:Without extensive knowledge of the behind-the-scenes workings I can't really say for sure, but I would make all these games multiplatform.
PERSONALLY, my strategy would have been to do a PSP game in the interim, and I think this is really a realistic strategy (or was).
I just find it so incredibly difficult to believe that someone, somewhere sat in an office and said, "Hey, so we only have these 360 dev kits right now...PS3 dev kits will be here in about six months, but forget those...let's make an exclusive 360 game."
Dash Kappei said:I think SE will throw the 360 a bone in Japan with a (timed?) exclusive of FFXIII International.
Linkzg said:how to Tenchu 4 PSP sales compare with Tenchu 4 Wii?
Linkzg said:how to Tenchu 4 PSP sales compare with Tenchu 4 Wii?
The Wii just started to track behind the PS2 recently, so saying it's tracking behind the PS2 doesn't mean much at this point. Let's wait awhile to see if the Wii picks up or not. Things don't look very good for it though.donny2112 said:
Error said:TLR remains to be seen, imo. I won't call it a failure, yet. Not when there are other versions in the pipeline.
The only one buttfucked here is Namco. They were banking on Vesperia's success in the west to make up for low sales in JPN, obviously that didn't happen.
Linkzg said:how to Tenchu 4 PSP sales compare with Tenchu 4 Wii?
Lightning said:I don't know why anyone bothers to mention Versus XIII as it is a 2011 game in Japan and a 2012 game for the rest of the world at best and I think next gens systems will be out by that time...