VF actually went up last gen, but of course it crashed even worse this gen.gtj1092 said:<---------Weeps for fighting games![]()
You underestimate handheld mania in Japan.Zophar said:The number is good, I had just assumed it was the biggest title coming out this week.
With sales like these, looks like MS should try and scoop up the Tales series instead of throwing money at creating new RPG IPs.
PhatSaqs said:With sales like these, looks like MS should try and scoop up the Tales series instead of throwing money at creating new RPG IPs.
PhatSaqs said:With sales like these, looks like MS should try and scoop up the Tales series instead of throwing money at creating new RPG IPs.
gregor7777 said:So were those 24,000 sold numbers for the 360 accurate or is that what we were waiting until today to find out? If so, where did those numbers come from?
C.T. said:This obvously has to be fake. Japanese hate US products. I'm a japanese expert and read manga a lot. Don't believe anything else.
Hell why not. Throw millions at Gooch for LO + BD or throw millions at B/N for exclusitivity to an established series. I guess hindsight is always 20/20 tho so you never know. Just a thought.Loudninja said:You cannot be serious.
PhatSaqs said:Hell why not. Throw millions at Gooch for LO + BD or throw millions at B/N for exclusitivity to an established series. I guess hindsight is always 20/20 tho so you never know. Just a thought.
DCharlie said:MS have definitely "clicked" a bit in Japan.
Went to the local store today and their "summer catalogue" for X360 was on the shelves.
First page, Vesperia
Second page, Infinite Und.
3rd, Last Rem
4th, star ocean
5th, Fable 2
etc etc...
COD4 , other shooters etc that don't particularly appeal to Japanese sensibilities are tucked away at the back.
Now i know all this sounds FACE SPANKINGLY obvious, but it's taken MS a while to start clicking.
X360 sold out.
C.T. said:This obvously has to be fake. Japanese hate US products. I'm a japanese expert and read manga a lot. Don't believe anything else.
schuelma said:Yeah, I'm sure it's just that easy
Hell why not.
With SO4 at least a timed exclusive how well has the series done there in the past?
IU should help spur sales for a bit as well.
Paracelsus said:SO3 533k (not considering Director's Cut re-release)
Duh.... Of course Namco wouldnt be rushing to MSs door :lol. It should go without thinking that the question "why not" totally applies to them.Paracelsus said:It's not just that.
Sales "like these"?
It hasn't been mutually beneficial at all. Basically MS is the one who has gotten the most out of the deal.
schuelma said:Yes, Namco would be willing to give the 360 exclusivety on its biggest RPG franchise. Just like that.
looks like MS should try
Paracelsus said:Seriously, let's look at it for what it is: great result for an X360 game in Japan, not so good result for a main Tales of.
Seriously, this is exactly like Symphonia GC. This is basically the first and last Tales the HD gen is seeing, from now onward it's Wii up until the end of the generation, unless they decide to put some Legendia-like spin-off on a secondary system.
Deal? Namco made games for the 360 before the PS3 because the development environment was ready. Nothing more. There'll be a PS3 port later for sure. They just decided not to screw themselves like they did with Symphonia, by announcing the port before the 360 version even had chance to sell.Paracelsus said:It hasn't been mutually beneficial at all. Basically MS is the one who has gotten the most out of the deal.
DeaconKnowledge said:Wait, what did Symphonia 2 sell? Did it really greatly outperform Vesperia? I don't remember it doing that much better, though I wasn't paying much attention.
DeaconKnowledge said:Wait, what did Symphonia 2 sell? Did it really greatly outperform Vesperia? I don't remember it doing that much better, though I wasn't paying much attention.
Jonnyram said:Deal? Namco made games for the 360 before the PS3 because the development environment was ready. Nothing more.
Stumpokapow said:Normally I'd say it'd be correct to not include the Director's Cut, but SO3 is a bit of a special case. The game damn-near doubled in sales when the DC released--at least partially because there were game-breaking bugs in the original release with certain models of PS2.
Johann said:that 'blame game' incident
Regulus Tera said:Is that you, Mark-san?
Jammy said:Japan has good taste again.
Moor-Angol said:#16 is Aokuro no Kusabi: Hiiro no Kakera 3
The trajectory matcher? Really more useful after at least a second week. Lots of games will have a similar first week, but it's when they have a similar second and third too that we can really see they're acting alike. But here are games that started at 108K +/-5K.PantherLotus said:This would be a perfect time for JJS to post his projectile charts.
Well, being on GCN / 2.5-month Wii does put those two at a biiit of a userbase disadvantage versus games on a 1-4 year old GBA/DS. That said, it's not like the series seems to do anything that demands being on a console.Pureauthor said:Ahem, IntSys? This here is telling you to put your FE games on handhelds. I, for one, concur with this.
JoshuaJSlone said:Well, being on GCN / 2.5-month Wii does put those two at a biiit of a userbase disadvantage versus games on a 1-4 year old GBA/DS. That said, it's not like the series seems to do anything that demands being on a console.
Paracelsus said:What's that? ._.'
I think what would be best is to keep FE on the DS and move AW to the Wii - I think that AW could benefit a lot from a move to the Wii. They could do a lot of cool stuff with the editor, the map sizes, units etc.Cosmonaut X said:Mm. I think that when - if? - Nintendo/IntSys bring another installment of Fire Emblem to the Wii they're really going to have to look at making some changes that justify it being there instead of it just being a prettier version of a game that can be played on a handheld - and arguably played more conveniently.
I don't so much mind that, as for some reason I enjoy playing them more on console, but a second Wii version needs to make use of the pointer in addition to the stick.Cosmonaut X said:Mm. I think that when - if? - Nintendo/IntSys bring another installment of Fire Emblem to the Wii they're really going to have to look at making some changes that justify it being there instead of it just being a prettier version of a game that can be played on a handheld - and arguably played more conveniently.
Heh. And in Japan, it wouldn't hurt to be more attached to the now-bigger Battalion Wars games.Phife Dawg said:I think what would be best is to keep FE on the DS and move AW to the Wii - I think that AW could benefit a lot from a move to the Wii. They could do a lot of cool stuff with the editor, the map sizes, units etc.
Stumpokapow said:Short version:
- tri-Ace codes SO3 using then-current PS2 dev libraries.
- Game makes use of functionality that, unbeknownst to them or Sony, did not work on the first few models of PS2.
- Game was released, sales substantially sabotaged as a result of the game not being playable on all PS2s and people not really having any idea how to verify and not wanting to go through the hassle. (Obviously the impact on sales is anecdotal, but people were pissed).
- tri-Ace/Enix blames Sony for the issues, tells customers "get a new PS2 from Sony, we're not recalling the game". Sony says "LOL Noz ur fault".
Ultimately, it is tri-Ace's fault in that they did not QA their game as broadly they should have. However, regardless of whose fault it actually is is, most developers do not appreciate being fucked over by platform holders, particularly in this sort of case where the error was essentially a hardware issue and Sony really should have taken responsibility for it.
Fafalada said:Hasn't PSUP already outsold the combined LTD of the entire series across the platforms it released on by now? Sounds like a pretty remarkable thing, especially for a port.
Paracelsus said:Thanks. Wow, never heard about it. ._.
I still find it a bit excessive to replace a console because of a game. Refunding, at Sony's expenses, maybe.
Kyoufu said:The number 1 spot takes a shit all over your statement.
DeaconKnowledge said:What's wrong with PSP?
Paracelsus said:Word of mouth (?) is that is nothing but a shitty port of a PSU, which isn't really a masterpiece.
If Sega ports it in the States, I wouldn't mind trying it, though.
PantherLotus said:This week will make PSUP the 5th best selling PSP game. Chart needs to be updated with this week's famitsu numbers (what were they?):
That still boggles my mind - not that BW aren't great games in their own right. But it just doesn't seem like something the Japanese could like more than AW.JoshuaJSlone said:Heh. And in Japan, it wouldn't hurt to be more attached to the now-bigger Battalion Wars games.
Judging by the numbers for the second one there seems to be some kind of fatigue, at least on PSP.OldJadedGamer said:I'm still stunned at Hot Shot's numbers. Best selling game on PSP not called Monster Hunter or Final Fantasy and best selling game on PS3 not named Metal Gear. It's a fun title but I can't believe how the Japanese just eat that game up.
Nothing very user-friendly, I'm afraid. It's something I've considered, along with other things. The problem is, thinking of all the possible types of searches I can imagine someone wanting to do, it seems like things would get really complicated really fast, so I've left things fairly straightforward.PantherLotus said:JJS:
I'm looking for a "not" code for garaph. Like, "Wii not Sports" or something. Or "not PS2."
Ideas?
The game was probably rather cheap to make.GrotesqueBeauty said:Oof. Hopefully Shake It has longer legs or does considerably better in other regions. It's been so long since Nintendo bothered with a traditional 2D console game, I'd really be bummed if Wario Land 5 turned them off from risking another.