Media Create Sales: 09/08 - 09/14

So, according to recent argumentation styles around here, if we all expect Disaster to sell between 15k and 20k, and it sells between 18k and 22k, IT WAS A COMPLETE SUCCESS AND EVERYBODY WAS WRONG ABOUT IT!!!!!
 
I expect about 15-20k for the first week too, but I expect the LTD to be at least 70k.
 
jeremy1456 said:
I made my prediction assuming that it's Nintendo published.

Otherwise...

Dizasuta!!!
So is Captain Rainbow, didn't help all that much.

Sales disaster is the only option for Day of Crisis imo.
 
Holy shit, I didn't even notics Rhythm Tengoku up their. Until I saw a few people saying it's still there. Even then I went to 20-30 to have a look. Only to not be ale to see it.

Fucking hell its at 5 with 700k+ at sales. That is amazing. This is some really good news. For a game like that to hit 700 is just, well I'm lost for words.

Did they market this heavily?
 
the thoroughbred said:
Holy shit, I didn't even notics Rhythm Tengoku up their. Until I saw a few people saying it's still there. Even then I went to 20-30 to have a look. Only to not be ale to see it.

Fucking hell its at 5 with 700k+ at sales. That is amazing. This is some really good news. For a game like that to hit 700 is just, well I'm lost for words.

Did they market this heavily?
Pretty standard Nintendo marketing. Some standees here and there, TV spots. After the game hit pretty big they seem to have increased the number of TV spots. The initial marketing wasn't any greater than say, Disaster's, and certainly much less than they did for Wario Shake and Pokemon Platinum.
 
Olaeh said:
I have a bad feeling... I predict 10k first week.

You know, somehow I hope it will bomb only because Nintendo should understand that their new strategy in announcing games, i.e. no news until 1 month before it ships and then in this month a moderate commercialisting, is really a bad strategyy IMHO.
 
So I have obviously missed out on a few things for the last few weeks. Is Disaster actually made and actually getting released? Who made it? NST? Is it any good (previews etc)?
 
donny2112 said:
I use NPD-defined months to keep Japanese sales aligned with U.S. periods. As such, I don't include the very first week of the year in January, which is probably the difference you're seeing.


No, I meant his were less. I think he didn't update his YTD to include this week's numbers, but yeah I picked up on your small difference also which is no big deal since its pretty insignificant in the grand scheme of things.

PS: Your numbers were really great. I appreciate it. And if you would like a copy of them I have the entire monthly figures from launch to now, for all 3, for both regions, including monthly totals, nicely color coded and aligned for easy readibility in a wordpad document. I'd be more than happy to send you a copy of the file if you will send me your e-mail address, by way of pm of course.(They lose formatting on GAF messaging, so I have to send you the file itself)
 
Mithos Yggdrasill said:
You know, somehow I hope it will bomb only because Nintendo should understand that their new strategy in announcing games, i.e. no news until 1 month before it ships and then in this month a moderate commercialisting, is really a bad strategyy IMHO.
I doubt this would sell more if it would've been announced at an earlier date (hell, this was announced years ago) or if we would've gotten more information about it. This is clearly B-string software at best and just doesn't have an awful lot of sales potential imo.

the thoroughbred said:
So I have obviously missed out on a few things for the last few weeks. Is Disaster actually made and actually getting released? Who made it? NST? Is it any good (previews etc)?
Monolith made it, it's getting released next week (Japan) and there are no previews or any hands-on or whatever :lol .
 
Phife Dawg said:
I doubt this would sell more if it would've been announced at an earlier date (hell, this was announced years ago) or if we would've gotten more information about it. This is clearly B-string software at best and just doesn't have an awful lot of sales potential imo.


Monolith made it, it's getting released next week (Japan) and there are no previews or any hands-on or whatever :lol .
What? Still? Man this game is the definition of "sent out to die". Monolith must really hate Nintendo at the moment.
 
PantherLotus said:
So, according to recent argumentation styles around here, if we all expect Disaster to sell between 15k and 20k, and it sells between 18k and 22k, IT WAS A COMPLETE SUCCESS AND EVERYBODY WAS WRONG ABOUT IT!!!!!
Didn't you get the memo? When something new and unpredictable happens, it's just a confirmation that Sales-Agers suck as analysts.

BishopLamont said:
What? Still? Man this game is the definition of "sent out to die". Monolith must really hate Nintendo at the moment.
The "marketing DIZASUTAAAA" in the official GAF thread title is there for a reason ;P
 
Jocchan said:
Didn't you get the memo? When something new and unacceptable happens, it's just a confirmation that Sales-Agers suck as analysts.


The "marketing DIZASUTAAAA" in the official GAF thread title is there for a reason ;P


Fixed.
 
I guess you guys know about Gundam vs Gundam by now, but I just read that Namdai has already announced its arcade sequel, Gundam vs Gundam Next, and its also on System 256. I guess its a lock for PSP unless the first one does really bad.

Also, 11/27 or 27th November will be the fun day of the year:
NDS Chrono Trigger
NDS Higurashi no Nakukoru ni Kizuna: Dai-Ni-Kan - Sou
NDS Saka-Tsuku DS: Touch and Direct
NDS Tamagotchi Kira Kira Omisecchi
PSP Higurashi Daybreak Portable
PSP Kenka Banchou 3: Zenkoku Seiha
PSP Musou Orochi: Maou Sairin
PSP Patapon 2: Don-Chaka
PS3/360 World Soccer Winning Eleven 2009
WII Naruto Shippuuden Gekitou Ninja Taisen EX3
WII Rune Factory Frontier
WII Suzumiya Haruhi no Gekidou

Good god, and don't look at the context, because the previous week has The Last Remnant, Gundam vs Gundam and Prinny, and the following week has Gundam Musou 2 and Pawapuro Pocket 11...
 
VerTiGo said:
I wouldn't downplay Disaster at all. It seems like a wildcard and with a very good chance at being a moderate success.

How much is a moderate success? Why shouldn't it be downplayed? Why would it (as a "wildcard") be different than other non-advertised westernish games on Nintendo systems in Japan?

I'm all for optimism but let's hear/read some specifics.
 
Mithos Yggdrasill said:
You know, somehow I hope it will bomb only because Nintendo should understand that their new strategy in announcing games, i.e. no news until 1 month before it ships and then in this month a moderate commercialisting, is really a bad strategyy IMHO.

It is, but only to games that will sell well for a short period. What they're interested in are games with have long legs, games that to a certain extent will sell themselves. I think probably their next move is try to change the games themselves so that all of them will follow the new model of long term sales.
 
Azelover said:
It is, but only to games that will sell well for a short period. What they're interested in are games with have long legs, games that to a certain extent will sell themselves. I think probably their next move is try to change the games themselves so that all of them will follow the new model of long term sales.

I dunno. You think they'll change the games rather than their strategy to sell them? The question is whether or not they'll continue to pursue that same mass market, which would be everyone here's worst nightmare. I think we'd all prefer they did some minimum level of public relations and advertising here and there.
 
DSL 63000
PSP 26000
Wii 27000
PS3 8200
PS2 7300
360 14000
1.Pokemon Platinum 319000 1287000
2.Dragonball DS 88000
3.Rhythm Tengoku 40000 750000
4.Trusty Bell 30000
5.Hitman Reborn 24000
6.Quiz Magic Academy 23000 127000
7.WiiFit 23000 2586000
8.Shinobido PSP 16000
9.Hakuoki 13000
10.Mario Kart Wii 13000 1732000
 
DS is doing great numbers again. Probably even above Nintendo's expectations. Rhythm Tengoku already had some good legs on the GBA so I was expecting it to hit big on the DS but I didn't expect it to do this good. This proves that one big hit software can do wonders for a platform.
 
/sigh I wish the consoles sales would pick up, I'm not sure how bad they are compared to last gen but it's not pretty compared to the hand helds. Also I'm happy the 360 is doing well, the predictability of these threads usually makes them boring, it's nice to see the list get shuffled around a bit.
 
CitizenCope said:
Holy shit at 360. 2 weeks in a row above PS3.


This isn't really an "oh shit" kind of thing. Seems like sales are dropping as expected (though I guess they are still having shipment problems.)
 
11.One Piece 12000 69000
12.Band Bros DX 12000 340000
13.Infinite Undiscovery 9500 96000
14.J-League Winning Eleven 9200 150000
15.Heart Country Alice 9100 NEW
16.Taiko no Tatsujin DS 2 7900 344000
17.Inazuma 7000 95000
18.DQ5 6800 1147000
19.FEDS 6400 236000
20.PS Portable 6400 601000
21.Wii Sports 6300 3134000
22.Mario Kart DS 5500 3206000
23.MHP2G 4800 39000
24.Blue Dragon+ 4500 39000
25.Afrika 4300 61000
26.NSMB 3800 5282000
27.Unreal 360 3800 NEW
28.Pokemon Dia/Pearl 3800 5579000
29.Wii Play 3500 2478000
30.Neo Angelique 3500 NEW

--.G1 Jockey PS3 3400
--.G1 Jockey PS2 3200
--.Biohazard UC Best 2400
--.Unreal Tournament PS3 1900
--.Cap vs SNK2+SF3 1900
--.Hyper SF2+Vamp. 1600
--.G1 Jockey Wii 990
--.Detective Game #1 980
--.Detective Game #2 940
 
Paracelsus said:
Also, lawl at Sonata.
According to Sinobi's blog, the PS3 version of Eternal Sonata had a shipment that was less than 50.000. Based on this i guess that 30k in the first week isnt that bad. It might end up selling out the first shipment when its all said and done :)
 
Soule said:
/sigh I wish the consoles sales would pick up, I'm not sure how bad they are compared to last gen but it's not pretty compared to the hand helds. Also I'm happy the 360 is doing well, the predictability of these threads usually makes them boring, it's nice to see the list get shuffled around a bit.

It was when the PSP was beating the DS.

Then the status quo continued with the DS reigning as king.
 
sp0rsk said:
This isn't really an "oh shit" kind of thing. Seems like sales are dropping as expected (though I guess they are still having shipment problems.)

How so? Didn't Xbox 360 sales plummet to its original sales following other 'spikes' in the past?
 
harSon said:
How so? Didn't Xbox 360 sales plummet to its original sales following other 'spikes' in the past?

Hmm...

Vesperia spike was around 24k, then dropped at 8k.

IU (?) spike was around 28k, then dropped at 14k.

I'd say the difference is minimal.
 
test_account said:
According to Sinobi's blog, the PS3 version of Eternal Sonata had a shipment that was less than 50.000. Based on this i guess that 30k in the first week isnt that bad. It might end up selling out the first shipment when its all said and done :)

PS3 = JRPG juggernaut in waiting confirmed.
 
Paracelsus said:
Hmm...

Vesperia spike was around 24k, then dropped at 8k.

IU (?) spike was around 28k, then dropped at 14k.

I'd say the difference is minimal.

How about every other non Blue Dragon spike?

TrustySpike: 7,583 first week. 3,369 second week.
HaloSpike: 5,215 first week. 1,547 second week.
KatamariSpike: 6,161 first week. 3,030 second week.
AceCombatPriceDropSpike: 17,673 first week. 5,817 second week.

If you look at most other spikes, they drop well below 50% on their second week. And in the case of AC6 + Price Drop + Arcade week (the only closely comparable week), it had over a 67% drop. Famitsu early info points to a 50% drop amidst sellout status in some areas. That's pretty good. Obviously what matters is how long it can stay above 6-7k for, but if this is any indication, then the X360 is doing well in Japan.
 
gkrykewy said:
PS3 = JRPG juggernaut in waiting confirmed.
To be fair, Eternal Sonata is not a new game though, it was released for the Xbox 360 over a year ago if i'm not mistaken :) The PS3 version does have some new added stuff though, but its still an old game overall. If Eternal Sonata was released for the first time last week for the PS3 and the Xbox 360, who knows how many copies it would sell :) And based on that the first shipment was less than 50k (atleast that what i read there on NeoGAF), i would guess that the sales expectations in Japan for the PS3 version of Eternal Sonata wasnt that big.

I'm looking forward to see how White Knight Story is going to sell :) Or maybe White Knight Story isnt a JRPG?
 
Mr Killemgood said:
How about every other non Blue Dragon spike?

TrustySpike: 7,583 first week. 3,369 second week.
HaloSpike: 5,215 first week. 1,547 second week.
KatamariSpike: 6,161 first week. 3,030 second week.
AceCombatPriceDropSpike: 17,673 first week. 5,817 second week.

If you look at most other spikes, they drop well below 50% on their second week. And in the case of AC6 + Price Drop + Arcade week (the only closely comparable week), it had over a 67% drop. Famitsu early info points to a 50% drop amidst sellout status in some areas. That's pretty good. Obviously what matters is how long it can stay above 6-7k for, but if this is any indication, then the X360 is doing well in Japan.

I thought Trusty Bell 360 sold more than 7.5k first week?
 
Haha ok I seriously expected 360 to fall to about 8k max and about 3-2k after last. Still 14k isn't that great but still kind of odd. This generation is just really strange rollercoaster gen for sure.
 
harSon said:
How so? Didn't Xbox 360 sales plummet to its original sales following other 'spikes' in the past?


Because this week was the week of their huge price drop ad blitz.
 
sp0rsk said:
Because this week was the week of their huge price drop ad blitz.

What about the same week when AC6 dropped along side of the price cut? It went from 17k to 6k (67% drop). Not to mention the fact that the 2nd week had Dynasty Warriors launching with it.
 
Mr Killemgood said:
What about the same week when AC6 dropped along side of the price cut? It went from 17k to 6k (67% drop). Not to mention the fact that the 2nd week had Dynasty Warriors launching with it.

Those didn't have anywhere near the ad campaign (or exclusive games) this one did. You could actually see 360 ads...in the middle of the day!

That and this price is a lot more accessible.
 
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