Media Create Sales: 09/08 - 09/14

PantherLotus said:
I know, it's pointless. I'm just trying to get him to say that he thinks that this change will magically change the 360's fortune, which he didn't bite. But hell, on this very page he made a serious post about how the 360 could eventually pass the PS3.
About asking for averages from next April: I'm asking for long term impact. I say that next April will be just like the past 2 Aprils. He thinks they will be around 6x that. That's all I'm saying.
:lol

WTF dude? It's about as serious as your weekly PS3 vs Wii analysis that you make.

And besides you didn't come within 20k units of THIS WEEK's numbers last week, and you want a prediction from me for NEXT APRIL? Do I need to quote it again?



Now stop acting like a whiney baby. You were wrong last week. Just admitt it and move on. Stop trying to dig up crap from a year ago to prove some silly point that really has nothing to do with what we are discussing. You are going WAY out of your way.

Long Term Impact: of COURSE it could go either way, 2-3k or 5-6k...but we all know that. His posts throughout this thread have suggested that it will be much higher, but without making any assertions that could be cutely quoted a week after he was shown to be incorrect, which I have a problem with.

Oh I get it. Ok, fine. Here:

Xbox 360 next week : 21k. Everything else I agree with you on. Happy now? Now you have ammo too.

You know what I have a problem with? I made a simple statement in this thread, that it won't hit 2-3k anywhere in the near future, and then after a couple of smug comments, you decided to tell me how sales DON'T WORK THAT WAY. That bothers me. I study the trends just as much as you do and keep up with the market. And then you show nothing to back up why it will or will not do that, and why my argument, backed up nicely with numerous reasons WHY I believe what I believe, isn't up to your standards.
 
EmCeeGramr said:
I think the 360 and its insignificant userbase may be inadvertently hurting japanese developers. Theres this movement to try and make up for forseeable loss in the japanese market by sending it to the west. I have to wonder if the localization and marketing costs completely nullify the meager sales they end up garnering. Capcom got it right by making franchises suited to american tastes. But as someone who loves the wacky jappy its disheartning to see those sensibilities brushed aside. Its getting to the point where it seems the major players are going to have to give up on their homeland and will focus on games americans want. But then theyre competing for attention with seasoned vet western developers.

I also dont understand their resistance to simply putting their AAA teams on wii projects. Wii software sales outside of first party offerings arent phenomenal, but when theyre eeirly congruent with the numbers on another platform (ToS2 vs TOV) why not take the affordable route?


fixed

All these japanese exclusives releasing on 360 would of had a bigger impact increasing console sales if they were released on Ps3 .Which would help to increase the userbase of HD consoles at a better rate than releasing them exclusively for 360. These developers laid their own beds by buying into the MS sales pitch of increased sales in western markets in lieu of decreased sales in Japan. Unfortunately for fans of HD consoles the failures of these games and the continued success of the Wii/DS/PsP in Japan developers in the region might forgo anymore significant HD offerings and retreat to the safer pastures of the aforementioned trio of consoles.
 
The same old arguments and silly differentiations :lol

gtj1092 said:
Which would help to increase the userbase of HD consoles at a better rate than releasing them exclusively for 360.

This sounds funny. Anyway what is this supposed to mean? HD console userbase?
I hope you understands that the market situation is Wii-vs-PS3-vs-X360 and not normal resolution TVs -VS- HDTV.
 
PantherLotus, games sell consoles. Everyone in these threads knows that. When the GC had those good few months of third party support (FFCC, MGS, TOS), the sales were really positive. MS has secured some decent RPGs for the near future, and who knows what will happen beyond that. As long as there are games on the horizon, people will buy the hardware.

And the Blue Dragon comparison is moot. People sold that console after beating the game because there was nothing to look forward to. People who buy a 360 now, for ToV or IU, will hold onto the machine for Last Remnant, SO4, Ninja Blade at least. MS just needs to keep that momentum going. An MGS4 here and FFXIII there is the very opposite of what Sony needs to be doing, but at least they have the HD media format as backup.
 
Kurosaki Ichigo said:
gvsg01.gif

I am absolutely terrible at telling Gundams apart. I can't even name any of the machines on the thing.
 
Er, moving away from the 360 discussion briefly, I thought this was funny: I think in two days, Pokemon Platinum pretty much outsold every single game sold last week...combined.

Numbers 2-10 combined sold around 410K
Based on Famitsu's early numbers, numbers 11-30 ranged from 3500-10000 - around 120K total
Numbers 31-50 would probably be in the 1K-3K range - around 40K total.

So with numbers 2-50, you only have about 570K units for the week, compared to Pokemon's 960K (in 2 days!) , with everything else probably being a sub-1000 selling game, most of it not even trackable due to low numbers. There's a good chance that one single SKU took up more than 50% (even approaching 2/3?) of the entire software market, which is pretty amazing when you think about it - you can probably only pull it off when you have a combination of a major franchise with huge first week sales (DQ, FF, or Pokemon level) combined with a pretty slow week (e.g., not the holidays, and not much in the way of competition).
 
Media Create states the facts clearly. In the top 100 games, 1,653,898 units were sold. So Pokemon clearly sold more than half of the Media Create numbers.
 
Jonnyram said:
I think Last Remnant will outsell IU and ToV at least, maybe even beat BD. They just need to sort out the hardware supply :lol

Will people really buy 360s for Last Remnant knowing that it's gonna come out for the PS3 later though? Or are people not really much in the loop when it comes to that type of information?
 
GSG Flash said:
Will people really buy 360s for Last Remnant knowing that it's gonna come out for the PS3 later though? Or are people not really much in the loop when it comes to that type of information?
Yes, they will. There's no firm release date in place for the PS3 version. The otaku won't bother waiting, and they'll make up a large percentage of the potential buyers for the game, since the 360 and the PS3 are both otaku consoles.

I don't think it's going to boost 360 sales as much though, since many of the folks who bought for ToV and IU are just going to hold onto the system.
 
Based on the latest Famitsu hardware numbers...

PSP comparisons: After 196 weeks, PSP is where PS2 was at 147.9 weeks (December 28, 2002), where DS was at 88.8 weeks (August 11, 2006), and where GBA was at 125.4 weeks (August 13, 2003).

PS3 comparisons: After 96 weeks, PS3 is where PS2 was at 21.3 weeks (July 25, 2000), where PSP was at 53.2 weeks (December 12, 2005), where GCN was at 100.6 weeks (August 14, 2003), and where Wii was at 23.3 weeks (May 8, 2007).

Wii comparisons: After 93 weeks, Wii is where GBA was at 89.3 weeks (December 3, 2002), where DS was at 70.0 weeks (April 1, 2006), where PS2 was at 97.5 weeks (January 9, 2002), and where PSP was at 152.7 weeks (November 9, 2007).

Based on the latest Media Create hardware numbers...

DS vs PSP: Weekly shares of 67.9 / 32.1, DS's strongest since the week before Crisis Core. This brings total shares to 69.4 / 30.6. If DS stopped selling and PSP continued at this week's rate, it would catch up in 434.0 weeks (January 8, 2017).

X360 vs PS3: Weekly shares of 77.8 / 22.2 bring total shares to 22.5 / 77.5. At this week's rates, X360 catches PS3 in 81.3 weeks (April 6, 2010). If PS3 stopped selling and X360 continued at this week's rate, it would catc up in 58.1 weeks (October 26, 2009).

PS3 vs Wii: Weekly shares of 21.3 / 78.7, bringing total shares to 25.5 / 74.5. If Wii stopped selling and PS3 continued at this week's rate, it would catch up in 551.7 weeks (April 12, 2019).

X360 is now having its best year ever, besting its 2007 performance this far in.
400


rykomatsu said:
btw, just to throw this out there, if ToV's been a success, why is Higuchi saying?

"ToV isn't about numbers sold. It's about getting our vision across"

Sounds like a PR spin for poorer than expected sales?
It's possible to do better than expected and still do what would normally be considered poor for a game.
jimbo said:
My only question is why is the 360 still sold out in places?

Is Microsoft having a problem or are retailers scared of ordering too many?
They don't have the guts and balls you do, jimbo. At least not enough to lay their money down on it. :)
Jonnyram said:
PantherLotus, games sell consoles. Everyone in these threads knows that. When the GC had those good few months of third party support (FFCC, MGS, TOS), the sales were really positive. MS has secured some decent RPGs for the near future, and who knows what will happen beyond that. As long as there are games on the horizon, people will buy the hardware.
To get an idea of bumps, I'll take those three games and get the two weeks before and after their releases.
40000

TOS actually came quite soon after FFCC, so the above image basically links with this one.
40000

Twin Snakes, not so much.
40000
 
Josh, just an idea - when you do multiple comparison graphs I'd prefer it if the X axis was the same across all three of them, otherwise the visual representation gets skewed.
 
Pureauthor said:
Josh, just an idea - when you do multiple comparison graphs I'd prefer it if the X axis was the same across all three of them, otherwise the visual representation gets skewed.
Good idea, though I think you mean Y. I'll edit that in.
 
Famitsu Software Stuff

Numerous games reenter the top 30 this week after new games from the previous week or two have died down: Fatal Frame, New Super Mario Bros., Derby Stallion DS, Beautiful Letter Training, and the first DS Taiko no Tatsujin.

Fatal Frame: Mask of the Lunar Eclipse (3062) is performing steadily, and is now very near the top two games in the series. Seems it has a good chance to become the top seller in the series, though it's possible we won't see that before it drops out of the weekly Top 30.
400


Wario Land: Shake It! continues crawling, but at a slowing pace. The last three weeks have been 7.6K -> 5.4K -> 3.6K. I doubt we see it in the Top 30 again.
3045+-+Wario+Land%3A+Shake+It%21+-+Wii
 
Mr Killemgood said:
No 1st day numbers for Eternal Sonata?

Trusty Bell Reprise - 22k
Total shipped ~50k

edit: saw quite a few posts on 2ch bitching about not being able to go buy the game because of a hurricane or something, though.

ltd edition was about 30% of the shipped unit.
 
PantherLotus said:
For reference (and perspective), 360 sales since February 2008:
06/23/08 - 5,140
06/30/08 - 4,776
07/07/08 - 3,807
07/14/08 - 4,208
07/21/08 - 4,941
07/28/08 - 5,359
08/04/08 - 24,962
08/11/08 - 7,358
08/18/08 - 3,551
08/25/08 - 3,124
09/01/08 - 1,044
09/08/08 - 28,188
We see once again that software drives hardware, not the other way around. But if I were making projections about continued 360 resurgence, the thing that I'd focus on is the end of August. That 1k number is pretty clearly due to shortages, but the two prior weeks are unlikely to have been so affected, and they're consistent. At least one interpretation--and I think the most likely one--is that the June/July weeks were anticipation of Vesperia, and that the new baseline will be around 3k, not around 5k.

Of course, the absolute numbers involved here are so low that solid conclusions are tough. And we probably won't know the answer for quite some time, given that TLR and SO4 are coming, and the holidays are rushing in. But I'd still wager that we're going to see something akin to Blue Dragon; remember, that one title kept 360 sales above 10k for five weeks (all the way through the holidays into the next year), and above 5k for three more weeks after that. Yet the system stayed moribund in Japan.

I know, I know, it's so boring to predict that the future will be like the past! Unfortunately it's a nasty, ugly little fact that this is how most things work, including the Japanese console market.
 
rykomatsu said:
Trusty Bell Reprise - 22k
Total shipped ~50k

edit: saw quite a few posts on 2ch bitching about not being able to go buy the game because of a hurricane or something, though.

ltd edition was about 30% of the shipped unit.

Wow at the undershipment and WOW at the PS3 owners not giving a **** about ES.
 
Pureauthor said:
I am absolutely terrible at telling Gundams apart. I can't even name any of the machines on the thing.

I clearly see the original Gundam, the Freedom, and the Nu-Gundam. The other ones are hard to make out.
 
Liabe Brave said:
We see once again that software drives hardware, not the other way around. But if I were making projections about continued 360 resurgence, the thing that I'd focus on is the end of August. That 1k number is pretty clearly due to shortages, but the two prior weeks are unlikely to have been so affected, and they're consistent. At least one interpretation--and I think the most likely one--is that the June/July weeks were anticipation of Vesperia, and that the new baseline will be around 3k, not around 5k.

No, you are wrong.
Shortages were after Vesperia release, as you can notice, sales dropped from 25k to 7k.
The week with 1k is the week in which Microsoft announced (high) price drop, so people wisely waited for new price (and Infinite Undiscovery) before buying the system.
Shortage basically lasted for one week, the second week after Vesperia release 360 systems were easy to find as usual.
 
rykomatsu said:
Trusty Bell Reprise - 22k
Total shipped ~50k

edit: saw quite a few posts on 2ch bitching about not being able to go buy the game because of a hurricane or something, though.

ltd edition was about 30% of the shipped unit.

This is a bit unexpected, no? Haven't we heard about how starved PS3 owners are for JRPG's? Even if that's just your typical sales-age nonsense, would you figure with a larger userbase than the 360 that the number would be a bit higher? Even for a port?
 
gregor7777 said:
This is a bit unexpected, no? Haven't we heard about how starved PS3 owners are for JRPG's? Even if that's just your typical sales-age nonsense, would you figure with a larger userbase than the 360 that the number would be a bit higher? Even for a port?


Yeah, I am surprised. At this rate I'd guess it will probably not beat 360 first week sales (49k I believe.)
 
Slurmer said:
(49k I believe.)
43K, according to famitsu.

It's only the first day. I expect it'll catch up to the 360 sales by the end of the week. But a bad game is a bad game, no matter the system. Looks like the Japanese know that too.
 
Moor-Angol said:
No, you are wrong.
Shortages were after Vesperia release, as you can notice, sales dropped from 25k to 7k.
The week with 1k is the week in which Microsoft announced (high) price drop, so people wisely waited for new price (and Infinite Undiscovery) before buying the system.
Shortage basically lasted for one week, the second week after Vesperia release 360 systems were easy to find as usual.
Ah, okay. That makes my conjecture even more likely, actually. If the ~3k weeks are guaranteed to have nothing to do with shortages, then that does indeed seem like a new baseline: very consistent, with no knowledge of the price drop, or difficulty finding hardware if you wanted it. It'll be interesting to see if that idea pans out over time.
 
Soka said:
I want to see a headline from Microsoft.

"360 hardware sales increase 2700% week-to-week in Japan."

It would be so awesome.
"Following on this trend, we're on track to 750k units sold next week and 20 million the week after next."
 
icecream said:
43K, according to famitsu.

It's only the first day. I expect it'll catch up to the 360 sales by the end of the week. But a bad game is a bad game, no matter the system. Looks like the Japanese know that too.

Though, from what it sounds like, the 2nd half of the story appears to be significantly improved/rewritten...dunno if that makes a difference in the overall quality or not...save times are horrendous from what

still on the wall about whether to grab it or not...
 
Moor-Angol said:
No, you are wrong.
Shortages were after Vesperia release, as you can notice, sales dropped from 25k to 7k.
The week with 1k is the week in which Microsoft announced (high) price drop, so people wisely waited for new price (and Infinite Undiscovery) before buying the system.
Shortage basically lasted for one week, the second week after Vesperia release 360 systems were easy to find as usual.


Shortages began the week of ToV. Just because the second week of 7k is higher than the normal week of 360 sales, it doesn't mean the number wouldn't have been higher if the country was in full supply.

All it means is it wasn't completely sold out. But there were shortages in a lot of places.

Kind of like this week that we are in right now. There are still supply problems on some of the SKU's but I doubt it's as widespread as those previous weeks.
 
Segata Sanshiro said:
Not *too* bad, actually. Good thing they shipped conservatively, though. How very unlike NBGI.
Doubtful it was NBGI imo.

Trusty Bell 360 sold 30k first day, yet 70k LTD were only reached because NBGI had shipped that much. Word of mouth killed it and its price collapsed. Retailers are wary of it. A 15-month-old, full price port isn't going to cut it. sinobi says its less than 50k shipped.

The other data from sinobi:
Dragon Ball DS - 40.000
Way of Samurai Portable PSP - 7.000
 
Liabe Brave said:
Of course, the absolute numbers involved here are so low that solid conclusions are tough. And we probably won't know the answer for quite some time, given that TLR and SO4 are coming, and the holidays are rushing in. But I'd still wager that we're going to see something akin to Blue Dragon; remember, that one title kept 360 sales above 10k for five weeks (all the way through the holidays into the next year), and above 5k for three more weeks after that. Yet the system stayed moribund in Japan.

I know, I know, it's so boring to predict that the future will be like the past! Unfortunately it's a nasty, ugly little fact that this is how most things work, including the Japanese console market.

In all honesty, nothing is the same as they were a couple of years ago. How many people here expected the PS3 sales to be so freaking low on a regular basis? And how many people a year ago would have agreed to the idea that the 360 can outsell the PS3, not just for one week, but for a month, and possible multiple months in Japan?

The truth is, things have gone like this:

1. The 360 will not even reach the sales of the original Xbox.
2. The 360 can't match the PS3's sales even for a week.
3. Ok so the 360 can beat the PS3 for a week, but it's only a week, it will never happen again and it's not on a regular basis
4. Ok so 360 surpassed the Xbox in half the time, but it will never reach a million.
5. The 360 CAN beat the PS3 on a more regular basis, with the right games and it looks like it can match and beat the PS3, for consecutive MONTHS, not just weeks.
6. One million is possible, but 2 million is not likely.


Seriously, while these are hardly accomplishments in the grand scheme of things, it has proven a lot of "general conclusions" wrong over the past 3 years in Japan and looks set to continue that trend. It's making believers out of a lot of people because one year ago serious sales discussion of 360 sales in Japan were nothing more than: :lol



Also I believe studying sales on a weekly basis does not/can not show momentum. I am willing to bet if you were to look at NPD sales, you would see similar up and then sharply down sales spike just like in Japan. The only difference is, we get numbers monthly, and we don't see that. There's always little spikes through the months, but they all add up and create consistent numbers on a monthly basis.

Looking at the MC numbers on a monthly basis, shows the same thing:

If 360 has weekly sales spikes every month or every other month, then monthly it shows a consistent increase in sales compared to previous months.

Japan monthly LTD(360).png


Notice the months previous to BD, and then after BD.

Since that 06 holiday the 360 has never had a month as low as pre BD months with the exception of one month, April 2008.

Going into this holiday season, it looks to have the strongest pre-Nov/Dec sales of any previous year. September is not there, but obviously you can already expect 30k for this month and whatever else it does in the next couple of weeks.

If TLR is anywhere near BD in popularity(I expect somewhere in between AC6 and BD), I would expect this turn of events to turn out just like BD and carry on for a couple of months into 2008. And then you have SO4. Something that it never had after BD. SO4 is the largest of all, so whereas before all the momentum started by BD eventually dissipated and led up to, well basically, NOTHING, due to there not being another game of that calibur basically until Ace Combat 6 in Nov of 07, this time whatever momentum it's gaining now will LEAD UP TO SO4.

It's also never had a 4 month stretch of month over month increase like it is having right now, begining with JUN '08. So while weekly, things look very erratic, monthly, it's showing a consistent increase.

If MC released numbers only once a month, all we would know is that the 360 has been increasing its sales every month for the past 3 months, and will do the same again this month.
 
jimbo said:
1. The 360 will not even reach the sales of the original Xbox.
2. The 360 can't match the PS3's sales even for a week.
3. Ok so the 360 can beat the PS3 for a week, but it's only a week, it will never happen again and it's not on a regular basis
4. Ok so 360 surpassed the Xbox in half the time, but it will never reach a million.
5. The 360 CAN beat the PS3 on a more regular basis, with the right games and it looks like it can match and beat the PS3, for consecutive MONTHS, not just weeks.
6. One million is possible, but 2 million is not likely.

I didn't really want in on this out-of-control discussion, but what the hell:

So what are you saying, that you're a visionary because you believed in the 360 even when the data didn't back you up? Because on the whole, people who predicted the 360 would fail weren't doing so because they wanted it to: the facts were on their side.

If it turns out your prediction of the 360 hitting 2 million in Japan turns out right, that doesn't make your prediction better when it was at odds with the data at hand. The people who are still saying the PS3 will eventually beat the Wii could someday turn out to be right, too, but that doesn't mean they're prophets. They're still nuts.
 
Jonnyram said:
Media Create states the facts clearly. In the top 100 games, 1,653,898 units were sold. So Pokemon clearly sold more than half of the Media Create numbers.

Could you (or anyone) post the full MC talking points for this week? It's very useful information.
 
Leondexter said:
I didn't really want in on this out-of-control discussion, but what the hell:

So what are you saying, that you're a visionary because you believed in the 360 even when the data didn't back you up? Because on the whole, people who predicted the 360 would fail weren't doing so because they wanted it to: the facts were on their side.

If it turns out your prediction of the 360 hitting 2 million in Japan turns out right, that doesn't make your prediction better when it was at odds with the data at hand. The people who are still saying the PS3 will eventually beat the Wii could someday turn out to be right, too, but that doesn't mean they're prophets. They're still nuts.


No I am not saying I am a visionary. And my predictions was based on data, at that time. It was based on its 2k-3k weekly figures, plus stronger holiday months over its life time.

The only difference was most people believed the sales would stay low, and consistently get lower and lower and eventually people would stop buying it all together like the Xbox.

While I was of the impression that they would stay low, but this time sustained support would create increased YoY sales as PRICE wend DOWN. And even the smallest increase in weekly sales would create enough sales over a long enough period of time(in this case 4-5 years) to reach 1 million and then 2 imillion.

I simply believed that as price goes down, sales go up. And that it would sell more in its final years than in its begining years.
 
Liabe Brave said:
But if I were making projections about continued 360 resurgence, the thing that I'd focus on is the end of August. That 1k number is pretty clearly due to shortages, but the two prior weeks are unlikely to have been so affected, and they're consistent. At least one interpretation--and I think the most likely one--is that the June/July weeks were anticipation of Vesperia, and that the new baseline will be around 3k, not around 5k.

Immediately following Vesperia's release, there was talk of shortages. It just didn't hit near total sellout until the first week of September. Notice how the on-the-ground reports indicate that even the used consoles have been drained over the last few weeks.

jimbo said:
6. One million is possible, but 2 million is not likely.

If you're referring to my comment, I said 1 million was a longshot and 2 million was out of the question.

One thing to consider is that the individual impact of the same type of sales-boosting game generally diminishes. i.e. You can't expect SO4 or Last Remnant to have the same impact on sales as Tales of Vesperia (Blue Dragon was released alongside the core pack, and IU was released with a price drop/60GB system). More of the audience for the game has already bought into the system, so less need to buy a system.
 
rykomatsu said:
Trusty Bell Reprise - 22k
Total shipped ~50k

edit: saw quite a few posts on 2ch bitching about not being able to go buy the game because of a hurricane or something, though.

ltd edition was about 30% of the shipped unit.
:lol Man all the fanboys were right, Ps3 is where all the JRPG fans are lmao.
 
Not that I can speak from personal experience, but it seems the jRPG fans are on DS and some PSP. Consoles are still a huge mess as the "leader" in jRPGs has ~10% of the userbase of the distant third, to this point.
 
Ariexv said:
:lol Man all the fanboys were right, Ps3 is where all the JRPG fans are lmao.


Say that when WKC bombs later this year and not when a year and half old port of a mediocre RPG is released.
 
Ariexv said:
:lol Man all the fanboys were right, Ps3 is where all the JRPG fans are lmao.

Nobody was expecting a port of a 1 year old Xbox 360 game to sell well.

Wait... were they? Sometimes I give GAF too much credit.
 
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