Magicpaint
Member
:loldonny2112 said:If Wii/DS funds PS360 development ...
and third-parties don't sell on Nintendo platforms ...
Oh, crap!
:loldonny2112 said:If Wii/DS funds PS360 development ...
and third-parties don't sell on Nintendo platforms ...
Oh, crap!
Reclaim... distant second/third?outunderthestars said:Sega's new console? Released just in time to reclaim their place in the market!!!
cvxfreak said:For the record, I think Galaxy is going to be absolutely huge. Equivalent to NSMB relative to the system's positions at each game's launches.
I can see it being enough initially. If the ratio of SMS first week buyers to GCN userbase was the same as the ratio of SMG first week buyers to Wii userbase, it would come to about 730K. However, the wider a system's base, the less we can expect ratios to remain the same. Certainly from a ratio standpoint New Super Mario Bros. would've been seen as a disappointment; it would have had to hit 1.6 million on the first week to match the SMS ratio.marvelharvey said:I can't believe that retailers have only ordered 700k of Galaxy, I'd imagine they'd be quite a shortage for the first couple of weeks.
Not a response directly aimed at you, but ignoring the "day and date" thing, what other multiplatform PS3/Wii games are there in Japan? Just scanning the Japan-GameCharts lists none are jumping out at me, though it could be that it's mostly relegated to things like Madden which have failed to chart.kay said:I'm willing to bet that FIFA 08 will do better on the PS3 in Japan. This is the first example of a day and date release on both systems (12/20).
donny2112 said:If Wii/DS funds PS360 development ...
and third-parties don't sell on Nintendo platforms ...
Oh, crap!
TheKingsCrown said:Nintendo is seemingly being reduced to this, because the heads of these businesses just don't get it. Its not Nintendo's problem as long as they go with the flow of stupidity and do their own thing, which is what they are doing, as evidenced by the Monster Hunter 3 coup.
donny2112 said:For Japan-centric titles that don't sell well abroad or are not even released abroad, PS360 is a death-trap right now and for the foreseeable future. If it has to be a console title, the choice is either PS2 (not a longterm option) or the Wii.
It's a simple concept really.donny2112 said:For Japan-centric titles that don't sell well abroad or are not even released abroad, PS360 is a death-trap right now and for the foreseeable future. If it has to be a console title, the choice is either PS2 (not a longterm option) or the Wii.
charlequin said:This might be obvious in retrospect, but this is probably a big reason why the PSP is still getting some reasonably prominent announcements (like Kingdom Hearts).
Can they?charlequin said:If the mass of Japanese third parties collectively hold back from major Wii development, they can stunt the console's growth, and if Nintendo wants to actually live up to their new in-touch, visionary image they need to do what needs to be done to avoid that, not arrogantly sitting on their hands and expecting pure numbers to deliver the third party development.
Fair enough.test_account said:I see what you mean and i agree to it, but as mentioned above, in my case i cant just fully ignore the installbase when it comes to success or not. I guess you can say its 2 different kinds of success One is to sell alot of copies taking the installbase into consideration. The other is to sell alot of copies, but in a much much bigger number, not just looking at the tie-ratio.
Say that a game needs to sell X copies to be profitable/successful. X number of copies sold on a system with a low installed base means a higher tie-ratio than X number of copies sold on a system with a high installed base.test_account said:Hm.. i dont quite understand this. Do you mean that the sale of a PS3 game must be close to 1:1 to be considered a success? About the tie ratio, wouldnt that come automaticly? I mean, it doesnt matter what the tie-ratio is, its the number of copies thats sold.
Capcom is a big company, is it not?kay said:Bigger companies, not so much of a problem...
:lolKenka said:The amount of BULLSHIT met in this thread is incredible, and unbearable
SMG will sell tons of Wi
SSBB will sell tons of Wii
If Nintendo keeps gathering the third parties around it, PS3 will have no chance to top it.
So ? Please, ALL OF YOU, just sit and watch what's coming next. And by the way shut up, you're fu**ing my day up.
Oh snap!donny2112 said:If Wii/DS funds PS360 development ...
and third-parties don't sell on Nintendo platforms ...
Maybe it's got more to do with the fact that companies will compare their products sold versus Nintendo's. The only games that will rake in 2 million and over are the Final Fantasy and Dragon Quest series (no spin-offs/remakes included). Some jealousy thrown in the mix perhaps.Thunder Monkey said:We will see. The sad fact is given time, money, and a good ad campaign there is no reason 3rd party titles can't be a success on the Wii. They were on the SNES and NES. Why can't they be on the DS and Wii?
Jokeropia said:Say that a game needs to sell X copies to be profitable/successful. X number of copies sold on a system with a low installed base means a higher tie-ratio than X number of copies sold on a system with a high installed base.
donny2112 said:
Wii comparisons: At 45 weeks, Wii is where GCN was at 172.9 weeks (January 1, 2005), where GBA was at 38.2 weeks (December 10, 2001), where DS was at 50.9 weeks (November 19, 2005), where PS2 was at 55.9 weeks (March 24, 2001), and where PSP was at 83.0 weeks (July 8, 2006).
Not a fad?Mithos Yggdrasill said:So, if Wii is a fad, what was the Gamecube ?
speedpop said:Maybe it's got more to do with the fact that companies will compare their products sold versus Nintendo's. The only games that will rake in 2 million and over are the Final Fantasy and Dragon Quest series (no spin-offs/remakes included). Some jealousy thrown in the mix perhaps.
LM4sure said:where's halo 3?!
test_account said:Is that year 6531? If so, thats some serious long-term predictions lol.
ccbfan said:It's not only jealousy of Nintendo. Its also previous success of their products(mainly on the PS1 and PS2)
PS1 and PS2 provided an unfathomable paradise for third parties. Media cost was down, licensing cost was down, Sony gave incentive and most important of all, games sold and it freakin sold a lot. Sure their was bombs but the in general things sold. PS1 and PS2's third party sales would make the NES and SNES look like a garbage dump. The shear amount of third party million sellers on these two system was amazing. On the NES and SNES only square-enix had sales even comparable to the PS1 and PS2 years.
Until Nintendo can prove the Wii can provide this kind of paradise, third parties are going to be dragging their feet. Sadly for Wii fans, Wii's main enemy might be the DS. DS seems to be the closest resembalance of the paradise that third parties are slowly seeing die.
This isn't about obligations but about fat, blinking opportunities to hitch-hike on the cash train with wheels made of gold and a naked princess hugging the chimney.charlequin said:No, it goddamn well is Nintendo's problem, because it's in their power to fix and it'll bite them (and the consumers who bought their console) in the ass if they don't. Their bad reputation with third parties is 100% their own fault for their terrible handling of their last console, and nobody owes them development just because they demonstrate the ability to move their own first-party titles.
To reach X copies sold of a game, the less successful system needs a higher tie-ratio for the game in question, yes. Tie-ratio was brought into the discussion because jj984jj said that it's hard for Gundam Musou to sell enough to be profitable/successful on the PS3 as it would require an almost 1:1 tie-ratio.test_account said:Of course, if a game sells 50k on console X with 1 million installbase and another game sells 50k on console Y with 5 million installbase the tie-ratio on console X will be higher than on console Y. But what i didnt understand was how it was related to the 1:1 and how that is different from any other systems. 50k copies is 50k copies even if the tie-ratio is high or low. It might be harder to sell more copies of a game on PS3 due to the lower installbase, is that what you ment?
wazoo said:not really. SMG will sell,sure, but it has not the appeal of old 2D MArio Bros like NSMB. 3D Marios or SSBM are just games of the declining Nintendo period, they will appeal to gamers of this period. Wii fit is the real deal, even if SMG will benefit from Wii hype, it will not drive sales. IMO.
Thunder Monkey said:Can they?
bcn-ron said:This isn't about obligations but about fat, blinking opportunities to hitch-hike on the cash train with wheels made of gold and a naked princess hugging the chimney.
charlequin said:Sure. I don't mean "stunt" as in "reduce to a completely non-successful level," I mean as in "reduce growth by a significant amount." Note how the Wii shrank to about 1/3 of its previous sales level during a lull between Nintendo releases because no third party titles were there to pick up the slack? If that's what the system's release schedule will look like over its whole life, Nintendo will need to keep churning out multiplat breakout hits like Wii Sports just to keep sales up. Real #1 market leaders with a bullet can rely on third parties to cover for their own dry periods and stumbles.
Right now the DS is more or less proven as a platform that can provide significant profits to third party developers, but there really isn't much proof that the Wii is the same way.
Which is exactly my point, really. If the system really is just waiting for sufficiently decent third-party titles and then sales will explode (it's not impossible -- SE did pretty well off of DQS, and would've done better if they had the supply in place) then Nintendo should be eager to make it easy for developers to take that first step. "The first one's free" is a proven marketing strategy when the first one is, indeed, as good as advertised. The fact that they don't seem to be doing this is their problem and is going to hurt their system.
Eteric Rice said:Actually, they have given out dev kits already for free.
Seeing as Wii devkits were reportedly only 2k monies, this isn't all that of an outstanding feat.Eteric Rice said:Actually, they have given out dev kits already for free.
Saitou said:Seeing as Wii devkits were reportedly only 2k monies, this isn't all that of an outstanding feat.
donny2112 said:Sick of non-games taking over Japan?
Wish someone would really "stick it" to those abominations of software?
Well, Google's got your back!
Check out the translation for "More English Training" at #29 for last week's Famitsu.
Google: Friend to real gamers everywhere.
mepaco said:Rarely do I actually lol ... but that was just too funny.
For the whole third party sales thing, there is definitely the potential to have amazing sales. The problem is that nobody, not even Nintendo, really understands the Wii's current user base. There are definitely untapped genres where 3rd parties can make a killing if they are willing to put some effort into their titles. They need to understand that the more 'hardcore' portion of the user base isn't likely to be a single system owner (including PS2) so unless the Wii version adds something worthwhile and can hold its own, it isn't going to sell. Tacking on waggle isn't going to cut it.
Eteric Rice said:I think RPG's are the biggest untapped resource right now, and Square needs to get on the fucking ball with that.
MOAR ENIX, WE WANT MOAR.
Pureauthor said:Looking at their DS lineup (and assuming that they make their way across the pond), I know I'm not going to spoiling for RPGs for 2008.
If you're missing out on handheld gaming (ie DS and PSP), you are missing out on the best part of this gen. Buy them both for a price of a home console that you won't enjoy nearly as much!mepaco said:I guess I really need to get into handheld gaming. Maybe I'll pick up a DS for Christmas. I have been happy with some of the recent Wii announcements, though. I can see it picking up ... not that I have time for any more RPGs. There are still a lot from the last gen that I haven't played.
Ah yes, i see that its that weeks sale numbers now hehe.donny2112 said:Google changed (worsened?) their translation method between last week and this week. You can ignore the " million in " portion for the sales. :lol
jj984jj comment was directed to the Koei expections to sell 1 million copies (i guess it was understood as in Japan only at the time) would be like expect a 1:1 tie-ratio for the game, in other words near impossible.Jokeropia said:To reach X copies sold of a game, the less successful system needs a higher tie-ratio for the game in question, yes. Tie-ratio was brought into the discussion because jj984jj said that it's hard for Gundam Musou to sell enough to be profitable/successful on the PS3 as it would require an almost 1:1 tie-ratio.
Namco also expected to sell like 1milion copies of RidgeRacer6.
In Japan.
Kurosaki Ichigo said:8. PSP Eiyuu Densetsu Sora no Kiseki SC 25881 / NEW
I think this is a rather nice number for a Falcom title, I'm still hoping someone picks it up (both of them that is) for NA. Then I'd hope for the third one to get a PSP release too.
JoshuaJSlone said:
Well, if PS2 were added to that, there would be a very different picture being painted. That picture is that the home console market is not a friendly one, as far as the new generation is concerned.Innotech said:and people are saying third party isnt selling on wii. Maybe compared to Nintendo itself no, but Nintendo is a self perpetuating monster and shouldnt have its own sales compared to third party. but Third party IS selling fairly well by that graph.
Innotech said:and people are saying third party isnt selling on wii. Maybe compared to Nintendo itself no, but Nintendo is a self perpetuating monster and shouldnt have its own sales compared to third party. but Third party IS selling fairly well by that graph.
JoshuaJSlone said:
Innotech said:and people are saying third party isnt selling on wii.
Kurosaki Ichigo said:4. NDS Tamagotchi no Puchi Puchi Omisecchi: Mina San Kyu 48319 / NEW
Sheesh, comparing Tamagotchi 3 to the first two is going to look very ugly. Such an enormous drop.
Innotech said:but Third party IS selling fairly well by that graph.
charlequin said:What do the numbers look like for various moderate-to-very successful systems at the same point in their lifespan?
.Segata Sanshiro said:If you're missing out on handheld gaming (ie DS and PSP), you are missing out on the best part of this gen. Buy them both for a price of a home console that you won't enjoy nearly as much!
charlequin said:If the mass of Japanese third parties collectively hold back from major Wii development, they can stunt the console's growth, and if Nintendo wants to actually live up to their new in-touch, visionary image they need to do what needs to be done to avoid that, not arrogantly sitting on their hands and expecting pure numbers to deliver the third party development..
charlequin said:The problem is that PS3 and X360 are a garbage comparison because they're both flat-out failures. Beating two failures is not by itself a measure of success. What do the numbers look like for various moderate-to-very successful systems at the same point in their lifespan?
Magicpaint said::lol
FortunateSon said:That would suck. Come on you Nintendo guys, go out and buy those damn 3rd party games for your system.