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Media Create Sales 10/15 - 10/21 2007

Stumpokapow said:
And the thing is that this a pretty programatically simple thing to do. If the credits are stored by individual authors (which AFAIK they are), it's just inner joining a table to itself...
Yeah, having done some SQL myself it doesn't sound like a difficult task, but there are always a ton of new feature requests and one guy working on them, so most of them sit on the back burner forever.

For what it's worth, here's a mockup of such a feature I once made. It looks a bit off from MG's current style, buuuut it is from 3.5 years ago.
 

Stumpokapow

listen to the mad man
JoshuaJSlone said:
Yeah, having done some SQL myself it doesn't sound like a difficult task, but there are always a ton of new feature requests and one guy working on them, so most of them sit on the back burner forever.

Given the size of MobyGames, it's likely they're using some sort of abstraction layer (at least I hope so for their sake) so it wouldn't even be a matter of writing the SQL.

I guess it could be troublesome if the staff lists weren't individually itemized into id/staff name pairs, but given that they have bio pages of all sorts of staff, I'd say they are... and even if they weren't, it'd just be a matter of running a parser over all the staff lists in order to itemize them.

Instead of doing feature requests, why don't we just ask them to build a SOAP / XML framework for accessing their database and we'll do it ourselves. :D
 
Culex said:
Last I saw was 500k store preorders, but that was a month ago.

preorder and first shipment stock are two different things :)

Probably it will be the best launch for a Nintendo game on home console in the latest years, maybe sinche Sufami times...
 
Moor-Angol said:
Probably it will be the best launch for a Nintendo game on home console in the latest years, maybe sinche Sufami times...
Let's see. Checking the N64, GCN, and Wii lists at Japan Game-Charts, here are the opening weeks over 200K according to Famitsu.

N64
Ocarina of Time: 386K
Majora's Mask: 314K
Kirby 64: 246K
Pokémon Stadium 2: 226K
Mario Party 3: 221K
Mario Tennis 64: 213K
Hey You, Pikachu!: 205K

GCN
Super Smash Bros. Melee: 357K
Wind Waker: 287K
Super Mario Sunshine: 281K

Wii
Dragon Quest Swords: 302K
Mario Party 8: 282K

Quite doable.
 

botticus

Member
JoshuaJSlone said:
Let's see. Checking the N64, GCN, and Wii lists at Japan Game-Charts, here are the opening weeks over 200K according to Famitsu.

N64
Ocarina of Time: 386K
Majora's Mask: 314K
Kirby 64: 246K
Pokémon Stadium 2: 226K
Mario Party 3: 221K
Mario Tennis 64: 213K
Hey You, Pikachu!: 205K

GCN
Super Smash Bros. Melee: 357K
Wind Waker: 287K
Super Mario Sunshine: 281K

Wii
Dragon Quest Swords: 302K
Mario Party 8: 282K

Quite doable.
DQS really throws off the first-party streak there.
 
botticus said:
DQS really throws off the first-party streak there.
Yeah. A few GCN games came fairly close to the arbitrary cut-off point, though.

FF Crystal Chronicles: 192K
Resident Evil 0: 190K
Tales of Symphonia: 184K
 
I checked some old Sufami debuts :

Derby Stallion (ASCII, 20/01/1995) - 515.427
Seiken Densetsu 3 (Square, 30/09/1995) - 358.423
Tactics Ogre (Quest, 06/10/1995) - 250.054
Romancing Saga 3 (Square, 11/11/1995) - 346.330
Super Donkey Kong 2 (Nintendo, 21/11/1995) - 254.708
Dragon Quest 6 (Enix, 09/12/1995)(my bd, lol) - 1.274.857
Bahamut Lagoon (Square, 09/02/1996) - 208.385
Super Mario RPG (Nintendo, 09/03/1996) - 335.872
Derby Stallion 96 - (ASCII, 15/03/1996) - 337.996
Fire Emblem: Seisen no Keifu (Nintendo, 14/05/1996) - 228.578
Dragon Quest 3 (Enix, 06/12/1996) - 409.082
Mini-Yonku Shining Scorpion: Let's & Go (ASCII, 20/12/1996) - 505.290


We can see how strong was SFC, considering sales are from 1995, when SFC was near to be a dead system.
Hope SMG will be the best debut on a Nintendo home console since DQ6 :)
 

Bo130

Member
160,000? Really? And wow, Wii is low :s Might pull in the same numbers as the PS3 this week, when Galaxy is released. Hopefully...
 

creamsugar

Member
TOP 10

1. FFTA2 (DS)
2. Ar-tonelico 2 (PS2)
3. Pokémon Mystery Dungeon (DS)
4. Winning Eleven DS Goal X Goal (DS)
5. DS Bungaku Zenshuu (DS)
6. Imabiki (PS3)
7. God of War 2 (PS2)
8. Gundam Battle Chronicle (PSP)
9. Wii Sports (Wii)
10. Ghost Squad (Wii)
 

Culex

Banned
Bulla564 said:
Is that... really.... a 0... after 16,000?

correct numbers

PS3: 16000
Wii: 35000

Question being: will Wii hardware next week top the sales spike that Dragon Quest: Swords managed (100k+)?
 
I find it hard to believe the Wii suddenly nosediving like that with Wii Sports entering the top ten. But then again, God of War is also in the top 10 and I'd peg that as a game that the Japanese don't really like.
 

creamsugar

Member
1.FFTA2 158,000
2.Ar-tonelico2 68,000
3.Pokémon Mystery Dungeon 25,000(1,011,000)
4.WEDS 22,000
5.DS Bungaku Zenshuu 21,000(61,000)
6.Imabiki 20,000
7.God of War 2 18,000
8.Gundam Battle Chronicle 18,000(169,000)
9.Wii Sports 17,000(2,056,000)
10.Ghost Squad 16,000

12.Code Geass: Hangyaku no Lelouch DS 16000
19.Gurren lagann DS 11000
20.Zack & Wiki 11000
22.Volleyball World Cup: Venus Evolution PS2 9500
26.Hitman Reborn PS2 8100
30.The Eye of Judgment 7500
外.Gintama Wii 6900
外.BLADESTORM 360 5900
外.Baldr Bullet: Equilibrium PS2 5900
外.OMG 5500
外.Apathy DS 4200
外.DDR Wii 3400
外.Dungeon maker DS 1700
外.センシャ 500
 
Ghost Squad gets into the top 10, yet Z&W doesn't. Life is not fair. Pokemon spinoff hits 1 million. Oh and you gotta feel bad for Konami, first Elebits didn't do too well then Dewy bombs and now DDR bombs too. They really deserve a bit more since they're the few 3rd party that has put some kinda effort in their Wii games, not just shovelware. Seems like the Japanese Wii userbase is really hard to crack when it comes to games.
 

Stumpokapow

listen to the mad man
JoshuaJSlone said:
About 12K below FFT PSP's opening week, 67K below FFTA GBA's.

Square has no one to blame but themselves. There was no reason to call the game FFTA2, tying the game to FFTA. They should have called it FFT: The Sealed Grimoire, genericizing FFT. It would have been better for branding.
 
Stumpokapow said:
Square has no one to blame but themselves. There was no reason to call the game FFTA2, tying the game to FFTA. They should have called it FFT: The Sealed Grimoire, genericizing FFT. It would have been better for branding.
Well, the game is tied to FFTA, isn't it? It might've been better for the individual game of FFTA2, but it could've hurt the "FFT non-A" brand in the future if people couldn't tell by name whether it was an "A" game or not.

Really, I guess if they actually thought the FFTA name was such a stigma, they wouldn't have developed a sequel to it to begin with.
 

Neo C.

Member
BishopLamont said:
Ghost Squad gets into the top 10, yet Z&W doesn't. Life is not fair.
1fbb9ff99d.gif


Horrible numbers no?
After the first day sales, I would say better than expected. But then again, the expectations are already low.

Edit:
=CharlequinI'm quite certain the potential target market for Z&W is well above the pitiful ~12k it's going to put up lifetime in Japan
Need 1k units more to reach the expectation.
 
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