schuelma said:
Just because a game doesn't have a monster budget doesn't mean it should bomb.
Just from the last week or so, NiGHTS, We Love Golf, and Chocobo should have done better.
Yes, they should've. Opoona and Treasure Island Z really should've, too. Should any of these games have turned in 400,000 in sales? Probably not feasible, but when they're mired in the high four digits or low five digits in sales, that's shockingly bad. Even Pangya's sales are terrible.
No one's expecting all these games to go platinum. For a game like Opoona to sell only 5,000 copies, though, is really out there. And then to turn around later and say that the only games that should sell are massively high budget affairs... I don't know about that. How much did Kessen deserve to sell, and how high was its budget? It did 360,000 after the PS2's launch. What about The Bouncer? Looking at more recent hits, what was the budget for Ryu ga Gotoku or Minna no Tennis or Monster Hunter?
Most early games for any system are of moderate quality, but the expectation is that they'll sell anyway because developers are still learning the hardware, it's difficult to just throw money at games early on, and it takes a lot more time to get the really high quality stuff out. But consumers are, in publisher's eyes, looking to get games anyway. Then publishers can use those early sales to help build a base for their future titles. They can establish new franchises at this point and then see those series carried out throughout the machine's life. As Josh noted earlier, the best time to build a new franchise is right near the console's starting point.
The worrying thing for the Wii is that almost all those attempts at third party publishers at experimenting with the hardware to increase their knowledge to make better results down the line (Trauma Center, Treasure Island Z, etc.) have failed in sales. All the attempts at establishing new Wii-centric franchises (Opoona, Dewy, Treasure Island Z again) have failed. And now we're entering the point where most of the higher quality, higher profile stuff is coming out and most of that stuff is
still failing. It's great that Umbrella Chronicles succeeded, but the triple failures of NiGHTS, Wii Love Golf, and Chocobo's Mysterious Dungeon are really bad. Especially since, in the case of the first two, they're not even turning out to be mildly successful hits -- they're reaping epic failures.
I'm not making a wholesale justification for the efforts third party publishers have shown. While I'm defending them here, at the same time yes, I agree that they should've had more by this point. If they were just bringing in middling sales for games of middling quality, that'd be understandable. Most of the sales performance, though, is not. It's far lower than it should be, and that's troubling. Publishers aren't going to just decide that the solution to all their games failing is that they need to throw
even more money at the system. They're going to be wary, and they're going to back off, and they're going to be right to do so.
I don't really delight in this, as I'm disappointed in how it'll affect a number of games coming that I'm deeply interested in.
Eteric Rice said:
Didn't Ghost Squad do moderately well?
Did well in comparison to lots of other Wii games, but I'm not sure if it did well in general.
jman2050 said:
Question: Do people think companies can just churn out video games whenever they feel like it? Anything that's even has a mid-range budget and scope (and that is not a port) that's coming out in six months was likely greenlighted and started before the Wii and PS3 even launched. You think that if third parties do or do not want to get behind the Wii with their big projects that we're going to know about it any time soon?
The problem is, this line is as outdated as "all Wii third party games deserve to sell poorly." It's been trotted out every few months -- from last year's TGS, to E3, to Nintendo's show (which had only one significant third party announcement), to this year's TGS... when are these floodgates for big third party games supposed to open?
felipeko said:
(and there's games like Zack and Wiki that wouldn't sell on any system)
I think it probably could've sold pretty well on the DS.