0 Hype? Sega marketed the hell out of the game.ccbfan said:Amazing that a port with 0 hype at all absolutely destroys a brand new game with decent amount of hype.
0 Hype? Sega marketed the hell out of the game.ccbfan said:Amazing that a port with 0 hype at all absolutely destroys a brand new game with decent amount of hype.
Oh, it's Phil Harrison again.Jocchan said:
donny2112 said:Looking at a thread I made just over two years ago to predict the U.S. prices of the three consoles by the end of 2008 is pretty interesting.
I wanted to bring this back up, since it's now current, but I didn't want to bump the 2+ year old thread. Hopefully someone else also finds it interesting.
Two out of three aint bad? Though my PS3 price was based on a level of success that wouldn't require many drops, rather than the treadmill of clearance price drops and upgrades.JoshuaJSlone 2006-08-13 said:X360: 200/300
PS3: 400/500
Wii: 130
Sony tends to be slow on the drops (past PS1), and MS won't have such pressure to drop further.
Yeah. It's interesting that there's such a dichotomy even in the category of "local multiplayer games", because it's not like DS doesn't have some huge successes in that category, either. But apparently the overlap between Pokémon/Mario Kart and Phantasy Star/Monster Hunter is far from complete.ccbfan said:I think Phantasy Star Zero proves what a few of us already realized.
PSP has an amazing ability of selling these type of mulltiplayer games.
But Crystal Bearers isn't a standard FFCC title. Do we even know that it has ANY multiplayer?ccbfan said:Makes me even more sure that S-E is an idiot not to put a FFCC of some sort on the PSP. That type of game is perfect for the PSP. Seriously make FFCC:CB on both Wii/PSP as well as KH on both Wii/PSP. PSP will help FFCC:CB sales in Japan and Wii will help KH sales overseas.
Compared to Phantasy Star of previous years, it would look pretty good. But compared to the PSP release of just a few months ago, not so much.Eteric Rice said:So what happened to Phantasy Star DS that has this discussion going? I thought it did well, or am I thinking of a different game?
Yea, I was accounting for price drop in my post.Phife Dawg said:You needed two to afford it during the launch. With the recession hitting worldwide you'd need at least three by now. But then again the price did go down - maybe two is still correct these days .
cw_sasuke said:What competition did PSU had when it launched on PSP and what is avaiable know for th DS ? Maybe it was the wrong decision to to release it in a time with that many other releases, after all Phantasy Star isn`t THAT big of an IP.
I think that most ds owner, who play those types of games already bought a PSP for MH etc. Games like DQ or FF wie Multiplayer will still sell well because of the name - but i can`t see games like Blood of Bahamut selling too well...
Phife Dawg said:It's not really extensive but overlap between the userbases could be a reason. Releasing these rather close to each other may not have been the best of ideas.
I think it is that the psp game was riding on Monster Hunter.duckroll said:So, does anyone have extensive theories of why Phantasy Star Portable on the PSP managed to sell 330k in the first week alone, while Phantasy Star Zero on the DS sells a mere 86k during the stronger end of the year sales period? Is this a bad sign for appeal of heavily multiplayer based action games on the DS?
Isn't the PSP offering the superior version of the same experience? Maybe I'm overlooking something crucial, but does it not have all the same features plus nicer graphics?duckroll said:Those are good points. But the one thing that baffles me is why someone who owns a DS and PSP, and who bought Phantasy Star Portable and liked it, would not then want to buy Phantasy Star Zero now. It makes very little sense to me. Now I'm not a PSO/PSU fan at all, so I didn't get either, but if I did get PSP and enjoy it, there's no real reason why I wouldn't get PS0 as well honestly. It even has online play.
Sony and Microsoft need to have more bundles with games like Banjo or LBP with consoles and controllers.Fafalada said:But LBP is the game that was built for business model where the game can be given away for free (though it remains to be seen it can sustain itself in this genre and platform).
bcn-ron said:Isn't the PSP offering the superior version of the same experience? Maybe I'm overlooking something crucial, but does it not have all the same features plus nicer graphics?
Well if the PSP version doesn't have online what's the point of playing it?duckroll said:I guess that depends on what they're looking for out of the experience. PS0 has online, PSP does not. PS0 has anime FMVs and a completely different plot, so it's not the same game at all. There are also many differences in the game mechanics, stages, enemies, and basically they're just not the same game.
PSP (game) was made by Alfa System, maybe PSP (system) users have a crush on them :lolduckroll said:I guess that depends on what they're looking for out of the experience. PS0 has online, PSP does not. PS0 has anime FMVs and a completely different plot, so it's not the same game at all. There are also many differences in the game mechanics, stages, enemies, and basically they're just not the same game.
bcn-ron said:Isn't the PSP offering the superior version of the same experience? Maybe I'm overlooking something crucial, but does it not have all the same features plus nicer graphics?
duckroll said:Those are good points. But the one thing that baffles me is why someone who owns a DS and PSP, and who bought Phantasy Star Portable and liked it, would not then want to buy Phantasy Star Zero now. It makes very little sense to me. Now I'm not a PSO/PSU fan at all, so I didn't get either, but if I did get PSP and enjoy it, there's no real reason why I wouldn't get PS0 as well honestly. It even has online play.
duckroll said:One of the theories I have is that many gamers for some reason or other, simply do not associate the DS with this particular genre, and as such it's not so much that they shun the games on the DS but it simply doesn't even enter their minds that they would get a similar experience on the DS. It's a lot like the RPG stigma that hit the DS early on (which is now ancient history) and the RPG stigma that is hitting the Wii now. There probably needs to be a break through title to change the perception of the majority of gamers (DQIX?) before things start moving.
duckroll said:I don't know what Sega could have done differently, but perhaps Phantasy Star just wasn't a strong enough brand as mentioned to be that break through title. It rode the waves of Monster Hunter Portable on the PSP, but it has no such luck on the DS here. Pretty unfortunate, because it really does look like Sega did everything that they could to push it and to produce a good product for the fanbase. At least it's assured of passing 100k, which is on par with most RPGs on the DS.
SimpleDesign said:Well if the PSP version doesn't have online what's the point of playing it?
SimpleDesign said:Well if the PSP version doesn't have online what's the point of playing it?
I played the story mode in the Xbox 360 version and man, it was just all around horrible.
cw_sasuke said:Wonder how Echoes of Time and KH 358 over 2 Days will do ? uh...
SimpleDesign said:Well if the PSP version doesn't have online what's the point of playing it?
I played the story mode in the Xbox 360 version and man, it was just all around horrible.
Aha! Sorry for barging in without knowing that.duckroll said:I guess that depends on what they're looking for out of the experience. PS0 has online, PSP does not. PS0 has anime FMVs and a completely different plot, so it's not the same game at all. There are also many differences in the game mechanics, stages, enemies, and basically they're just not the same game.
duckroll said:I think those games will hit a different fanbase. EoT will likely do as well or slightly better than FFCC:RoF. KH DS should do fine too. It's a KH game in the end and that's really all that matters. KHCoM managed to pull in over 300k iirc on the GBA, so this should do as well or better.
But the PS2 games do have online right, but aren't anywhere near as popular.Eteric Rice said:They play Monster Hunter titles socially (in person), not online.
JoshuaJSlone said:Some decently useful new limits added into the Garaph Game Search. When I recently did that look at how long various systems had between games that did 250K, I had to take all the results and do some extra work to weed out the ones high enough. Now you can specify sales limits.
Wii games of at least 250K
GBA games from 200K-300K
PS2 games with last known sales below 20K
You can also just plain look at a fraction of the results. For fellow SQL users out there this is a user-friendly front for LIMIT, choosing the starting point and length of result based on the given range.
Top 10 PS2 games
Top 20 games released in 2008
Top Capcom games, #13-37, because we can
Or one could combine these and others, for something like
First 5 PS2 games released in 2002 that sold at least 300K
There could be different reasons:duckroll said:Those are good points. But the one thing that baffles me is why someone who owns a DS and PSP, and who bought Phantasy Star Portable and liked it, would not then want to buy Phantasy Star Zero now. It makes very little sense to me. Now I'm not a PSO/PSU fan at all, so I didn't get either, but if I did get PSP and enjoy it, there's no real reason why I wouldn't get PS0 as well honestly. It even has online play.
One of the theories I have is that many gamers for some reason or other, simply do not associate the DS with this particular genre, and as such it's not so much that they shun the games on the DS but it simply doesn't even enter their minds that they would get a similar experience on the DS. It's a lot like the RPG stigma that hit the DS early on (which is now ancient history) and the RPG stigma that is hitting the Wii now. There probably needs to be a break through title to change the perception of the majority of gamers (DQIX?) before things start moving.
I don't know what Sega could have done differently, but perhaps Phantasy Star just wasn't a strong enough brand as mentioned to be that break through title. It rode the waves of Monster Hunter Portable on the PSP, but it has no such luck on the DS here. Pretty unfortunate, because it really does look like Sega did everything that they could to push it and to produce a good product for the fanbase. At least it's assured of passing 100k, which is on par with most RPGs on the DS.
duckroll said:I guess that depends on what they're looking for out of the experience. PS0 has online, PSP does not. PS0 has anime FMVs and a completely different plot, so it's not the same game at all. There are also many differences in the game mechanics, stages, enemies, and basically they're just not the same game.
ccbfan said:There's a problem with your LIKE searches.
Yeah, but since LIKE works whether it's using wildcards or not, it seems like bothering to check whether to use = or LIKE would be more trouble than it's worth.ccbfan said:SoftwareInfo.TitleEnglish LIKE 'Mario' is no different than SoftwareInfo.TitleEnglish = 'Mario' in this scenerio
I think it's best as-is, so if you know the full correct title you'll get the game you want. If you know you want "Pikmin", no need to also list Pikmin 2.Stumpokapow said:Perhaps Josh might change it to auto-add wildcards on both sides of LIKE statements if the provided data has no wildcards.
bttb said:Thanks to GEIMIN.NET for providing yearly Famitsu charts.
duckroll said:So, does anyone have extensive theories of why Phantasy Star Portable on the PSP managed to sell 330k in the first week alone, while Phantasy Star Zero on the DS sells a mere 86k during the stronger end of the year sales period?
JoshuaJSlone said:Yeah, but since LIKE works whether it's using wildcards or not, it seems like bothering to check whether to use = or LIKE would be more trouble than it's worth.
Or if you meant that it should add the % in automatically, I leave that up to the end user. That way they can search for 'Mario' or '%Mario%' or 'Mario%' depending on what they're looking for. An exception is that the Firefox search plugin automatically adds in the % on the side. Basically that's since the way I usually use the search plugins is through highlighting and the context menu, which since it involves no typing doesn't allow for manual addition of wildcads.
I think it's best as-is, so if you know the full correct title you'll get the game you want. If you know you want "Pikmin", no need to also list Pikmin 2.
lol omg i was the one who first posted this pic like a year ago in a MC sales threadJocchan said:
duckroll said:Those are good points. But the one thing that baffles me is why someone who owns a DS and PSP, and who bought Phantasy Star Portable and liked it, would not then want to buy Phantasy Star Zero now. It makes very little sense to me. Now I'm not a PSO/PSU fan at all, so I didn't get either, but if I did get PSP and enjoy it, there's no real reason why I wouldn't get PS0 as well honestly. It even has online play.
One of the theories I have is that many gamers for some reason or other, simply do not associate the DS with this particular genre, and as such it's not so much that they shun the games on the DS but it simply doesn't even enter their minds that they would get a similar experience on the DS. It's a lot like the RPG stigma that hit the DS early on (which is now ancient history) and the RPG stigma that is hitting the Wii now. There probably needs to be a break through title to change the perception of the majority of gamers (DQIX?) before things start moving.
I don't know what Sega could have done differently, but perhaps Phantasy Star just wasn't a strong enough brand as mentioned to be that break through title. It rode the waves of Monster Hunter Portable on the PSP, but it has no such luck on the DS here. Pretty unfortunate, because it really does look like Sega did everything that they could to push it and to produce a good product for the fanbase. At least it's assured of passing 100k, which is on par with most RPGs on the DS.
1996:
1 GB Pokemon Red/Green/Blue/Pikachu 1,663,861
1997:
1 GB Pokemon Red/Green/Blue/Pikachu 3,995,992
1998:
1 GB Pokemon Red/Green/Blue/Pikachu 3,006,067
1999:
7 GB Pokemon Red/Green/Blue/Pikachu 998,666
2000:
30 GB Pokemon Red/Green/Blue/Pikachu 315,443
SilverLunar said:
Flying_Phoenix said:While I can definately see your reasons I think I can explain the reason for the differences with 3 words "Tales of Symphonia". Case and point Phantasy Star Portable was the mass exception and not the rule. The game came out at THE perfect time possible. It was when the PSP was lighting up the charts, but there weren't any other games to complement it besides Monster Hunter. Those new PSP owners and current PSP owners had played Monster Hunter dry and wanted something different. Phantasy Star Portable was perfect for this. It was much like Monster Hunter, yet not Monster Hunter, there many new PSP owners who wanted another game, and well it had next to no competition.
Phantasy Star Zero is completely opposite. It came out in a time with a system that had tons of games that had just came out as well as other notable titles at release date. The DS certainly wasn't in a special scenario at the time of its release. And as someone pointed out this game has done better then previous Phantasy Stars besides Portable (assuming he's right because I'm not much sure about the series Japanese performance).
I give the comparison to Symphonia because similar to Portable the game just came out at the absolute perfect time to garner far more then the usual possible sales. Portable is the exception and not the rule.
Kurosaki Ichigo said:Watch Radiant Mythology 2 outsell latest tales games for total lulz.
SimpleDesign said:But the PS2 games do have online right, but aren't anywhere near as popular.
linsivvi said:Big difference. All the previous PSO console versions required a monthly fee to play online.
cw_sasuke said:Just like the MH-Games on Ps2.
Frillen said:Strange really, considering:
- It's made by Level 5
- The first real exclusive RPG for the PS3
- It has been highly anticipated for 2+(?) years now
Anything under 200k would've been a bomb in my opinion. I predict WKC to sell around 400k-450k LTD which will be a decent performance.
Well, there's Famitsu, but even these numbers seem to be lost a bit without a new thread.dolemite said:Is Media Create taking a week off this week?
Mr. Wonderful said:Well, there's Famitsu, but even these numbers seem to be lost a bit without a new thread.
webshark said:so is the consensus that MC is not going to release numbers until sometime next week then?
schuelma said:I think they usually release this weeks numbers Monday/Tuesday, then the present weeks numbers at the usual time.
Captain Smoker said:All-Time Top50
- Wii Sports up from #20 to #19 and passed the original version of Final Fantasy VII.
- Wii Fit should overtake DKC next week.
- Pokémon Platinum moved up 6 ranks from #49 to #43, could reach #39 next week, lol.
- Mario Kart Wii up from #57 to #53, should enter the Top50 in the next two or three weeks.
http://i41.tinypic.com/2zxth0y.png[IMG][/QUOTE]
Jesus Damn. First 26 places are all Nintendo/Square/Enix. Holy Fucking Crap.