HK-47 said:
I dont see many none SE games on there from the Playstation systems? Should they give up? I dont even get your reasoning
Being only a top 50 for all systems throws off the distribution. Using
Moor-Angol's site, here's a clearer depiction, showing how systems look in isolation:
N64: First third-party game at #23, 33 of top 50 are Nintendo
Gamecube: First third-party game at #16, 35 of top 50 are Nintendo
Wii: First third-party game at #12, 27 of top 50 are Nintendo
PS1: First third-party game at #1, 11 of top 50 are Sony
PS2: First third-party game at #1, 6 of top 50 are Sony
PS3: First third-party game at #1, 18 of top 50 are Sony
The Wii is a clear improvement over its predecessors in terms of opening space for third parties. Similarly, the PS3 is clearly moving in the opposite direction, with Sony pushing more product themselves trying to keep it afloat. But the general contrast is just as obvious. Success isn't the driver here. The PS2 and Wii patterns are very different, and so are those of the PS3 and Gamecube, despite the similarity of hardware sales in both cases.
Again, I don't think that third parties should abandon Wii development--quite the opposite, actually. But their sales expectations for each title (and consequently their budgets) will need to be more carefully metered than with last generation's leader. To put it another way, maximum possible sales on Wii are much higher than on PS3. But if you're a third party, your chances of
reaching that theoretical maximum are lower on Nintendo's system. This attenuates the installed base advantage.