AFreak said:Ah, Media Create's always seem to be a little higher than Famitsu's. Is it just the way they average or does Media Create get different sales data?
Nah, things go up and down. Sometimes MC has higher numbers, sometimes Famitsu.
AFreak said:Ah, Media Create's always seem to be a little higher than Famitsu's. Is it just the way they average or does Media Create get different sales data?
ccbfan said:I think Phantasy Star Zero proves what a few of us already realized.
PSP has an amazing ability of selling these type of mulltiplayer games.
Amazing that a port with 0 hype at all absolutely destroys a brand new game with decent amount of hype.
Its curious how this would effect Monster Hunter 3. Most of us already think MH3 will not beat MHP2G. But how close can the Wii version get.
Makes me even more sure that S-E is an idiot not to put a FFCC of some sort on the PSP. That type of game is perfect for the PSP. Seriously make FFCC:CB on both Wii/PSP as well as KH on both Wii/PSP. PSP will help FFCC:CB sales in Japan and Wii will help KH sales overseas.
It's a game. Settle down! Serious business here~!jeremy1456 said:Terrible idea. You do know that FFCC:CB is not a multiplayer based game, right?
And wtf does KH have to do with anything?
FateBreaker said:Well, LO did pretty darn well. And, hey, all the others did better than VC and the Enchanted Arms port and Eternal Sonata port. So, not really.
You're right there should be a Wii version of Birth by Sleepccbfan said:Makes me even more sure that S-E is an idiot not to put a FFCC of some sort on the PSP. That type of game is perfect for the PSP. Seriously make FFCC:CB on both Wii/PSP as well as KH on both Wii/PSP. PSP will help FFCC:CB sales in Japan and Wii will help KH sales overseas.
Y2Kev said:On another note, SO4 is going to be a big test. SO is a pretty big seller in Japan (at least it's an established franchise and one people associate quality with, regardless of SO3's piss-poor original release). There almost seems to be this hard cap for 360 third party RPGs, and they all seem to top out around the same number (with Blue Dragon being the lone exception). If SO4 smashes through the cap with some kind of significant force, I think that might be something interesting to look at. If it performs similarly to games like TLR or IU or ToV, then that is also something noteworthy.
Yeah. There definitely seemed to be a lot of hype around the PSP rereleases, to say the least, so it will be interesting to see what happens with SO4.Y2Kev said:On another note, SO4 is going to be a big test. SO is a pretty big seller in Japan (at least it's an established franchise and one people associate quality with, regardless of SO3's piss-poor original release). There almost seems to be this hard cap for 360 third party RPGs, and they all seem to top out around the same number (with Blue Dragon being the lone exception). If SO4 smashes through the cap with some kind of significant force, I think that might be something interesting to look at. If it performs similarly to games like TLR or IU or ToV, then that is also something noteworthy.
schuelma said:Good post kev, you should hang out here more often!
SO4 will indeed be interesting. It's also the last announced major RPG for the 360 as of now. Wonder if Microsoft has some surprises in store for 09.
Y2Kev said:I'd be surprised if WKC doesn't match 700k shipped (though really where is the source for that? It's said constantly but I've never seen it cited). If it sells through 250k in Japan (which I think is fairly conservative), Sony would have to stuff only 450,000 copies across two big regions. Considering what they do with some of their other titles, I don't see how it can't crack 700k. In general, I think stuffing seems to be the new order of the day. Take a look at your local EB. Soul Calibur IV and The Force Unleashed were such masterful stuff jobs.
I tried looking up some Rogue Galaxy numbers for NA and EU but was unsuccessful. Plus it was a really late release, so there are some complications in the comparison.
But to say it's unlikely (<70% chance likelihood?)? I'd like to see the rationale.
On another note, SO4 is going to be a big test. SO is a pretty big seller in Japan (at least it's an established franchise and one people associate quality with, regardless of SO3's piss-poor original release). There almost seems to be this hard cap for 360 third party RPGs, and they all seem to top out around the same number (with Blue Dragon being the lone exception). If SO4 smashes through the cap with some kind of significant force, I think that might be something interesting to look at. If it performs similarly to games like TLR or IU or ToV, then that is also something noteworthy.
It's extremely conservative. Media-Create and Famitsu numbers are sold-through, so it's at 200k right now. RPGs typically have lower legs than other genres, so 80% lifetime in the first week isn't unprecedented, but it would be bottom-of-the-barrel performance.Y2Kev said:I'd be surprised if WKC doesn't match 700k shipped (though really where is the source for that? It's said constantly but I've never seen it cited). If it sells through 250k in Japan (which I think is fairly conservative)...
DieH@rd said:maybe we will see Dissidia selling 1mil in JAP...
jj984jj said:^It could have longer legs.
Syntek said:WKC will pass the worldwide LTD of Vesperia/LR/IU soon I believe, if it hasn't already. Like the other 3, I don't think WKC is the type of JRPG that will sell outside Japan, but it probably doesn't really need to, at least not as desperately as the 360 JRPGs.
LiquidMetal14 said:It's a game. Settle down! Serious business here~!
HK-47 said:Its already up by 60k
I thought he was trying to illustrate the similar drop-off (there's only a ~4% difference).HK-47 said:Its already up by 60k
cvxfreak said:As far as Japan is concerned, making the RPGs of Vesperia, IU, LR and soon SO4 360 only for any length of time qualifies in the top 10 stupidest gaming business decisions of the year, no matter how big the MS moneyhats were.
By making games 360 only, both Namco and SE risk ruining the viability of that particular game to wow gamers should they decide to port those titles to PS3 in the near future. In Namco's case, they risk making a PS3 Vesperia look like old news since we'll probably have seen a lot of the new Wii title. IU and LR apparently don't seem to be very remarkable titles either, sparing a lot of people from picking up a PS3 version down the line. Furthermore, telling Japanese Xbox 360 owners that they won't be getting FFXIII sends mixed messages to those that dove in for LR, IU and soon SO4. Honestly, how stupid does that make SE look?
There are numerous examples of ports being able to rescue a game from otherwise abysmally low sales. RECVX and RE4 on the PS2 did that, but the PS2 was a much stronger force than the PS3 and 360 combined. Keeping a game exclusive to the 360 and ruining it's ability to sell on the PS3 just doesn't look like it's going to be a plan that works all that well this gen. Thank god Capcom didn't do that with Biohazard 5 or DMC4.
Famitsu combines them. I think the pricing for these Tales of DS games hurt a bit (even DQIX will be cheaper), the numbers are better than previous Tales of DS games but it's still a bit disappointing.Flying_Phoenix said:Well you have to remember the CG version. I'm sure you can add 20k to that number.
Flying_Phoenix said:I very much agree with this. It is THIS shit right here that is a big reason for serious gaming falling in Japan. Publishers are scrambling their games, the types of games, and what ever the hell all over and just overall making ridiculous business decisions. IU was pretty much done by Microsoft but Vesperia and LR on the 360 is just utter stupidity. I mean really here Japanese publishers are whining about how they don't have any influence in the West and that Western developers are taking over gaming, yet the two best selling gaming platforms of all-time are sitting their in Western territories with next to zero big third party titles on them not to mention they are selling (especially one) very well in Japan. If only they'd put as much time and effort as they do on the 360/PS3 games that they'd see results.
Well you have to remember the CG version. I'm sure you can add 20k to that number.
jj984jj said:Famitsu combines them. I think the pricing hurt a bit (the highest price for a DS game to date, even DQIX will be cheaper), the numbers are better than previous Tales of DS games but it's still disappointing.
RpgN said:It has nothing to do with being a big publisher or not, RPGs are giving a hard time lately. Level 5 games weren't big in the west to begin with. As pointed by others, SCEA likes to push more popular games instead. Folklore bombed big time as well. But who knows, I guess. It might totally surprise us and do good. Online is definitely a big plus, though they really need to include voice chat support.
Flying_Phoenix said:Ahh I see. Well yeah I could see the pricing hurting it as well as competiting with so many other games. It is doing better then the previous DS games but not up to par. Then again maybe the Tales series in general has fallen even lower then it already has? How far is Symphonia 2 on Wii anyway?
goompapa said:WKC is a bigbudget game, Folklore doesn't compare. SCEA could easily convince/bully the retailers and ship a lot. And they will, like others point out, they are not afraid to stuff the channel.
They need good news, they'll love to claim they have "sold" a million in the upcoming press releases to keep their shareholders happy. If the title doesn't sell, they will find a way to give it away, bundles, super discount etc.
Look at Motorstorm 2. According to independent trackers, it hasn't sold more than 2 copies, yet Sony claimed they already "sold" a million. And you can bet that whenever they release the selling figures of LBP it will be in the region of 2-3 million.
That's just the Sony operates these days.
Y2Kev said:Dissidia: Final Fantasy could have longer legs because it's not really an RPG.
Well, it has RPG elements.
Yeah, I'd say this is a key point. It's had a big holiday boost, like all pretty much all other software, and had it released at the same time as FF7CC did last year, then it would have started slower than it has - maybe slower than FF7CC did (likely, IMO).cvxfreak said:But it's also the holidays.
BishopLamont said:Jesus christ at Pokemon R/B/G/Y topping the charts three years in a row. Monster legs.
Fixed.BishopLamont said:Jesus christ at Pokemon R/B/G/Y topping the charts three years in a row. Pocket Monster legs.
BishopLamont said:Monster legs.
Dascu said:Never realized the Crash Bandicoot series was that popular in Japan. Pretty impressive sales for a western platformer. Totally deserved though. Lovely games.
duckroll said:So, does anyone have extensive theories of why Phantasy Star Portable on the PSP managed to sell 330k in the first week alone, while Phantasy Star Zero on the DS sells a mere 86k during the stronger end of the year sales period? Is this a bad sign for appeal of heavily multiplayer based action games on the DS?
Thanks for posting these.bttb said:<snip>
Will have legs as long as they keep bundling it for free.PuppetMaster said:Good numbers for WKS. And wow at GT5 Prologues legs.
That stopped being funny ages ago, now it's just a pic of an ugly dude that wants to be a chick.Jocchan said:http://i40.tinypic.com/8yz4le.jpg[/IMG]
It's not really extensive but overlap between the userbases could be a reason. Releasing these rather close to each other may not have been the best of ideas.duckroll said:So, does anyone have extensive theories of why Phantasy Star Portable on the PSP managed to sell 330k in the first week alone, while Phantasy Star Zero on the DS sells a mere 86k during the stronger end of the year sales period? Is this a bad sign for appeal of heavily multiplayer based action games on the DS?
But it's not free - you still need to hold two jobs to afford one in this economyPhife Dawg said:Will have legs as long as they keep bundling it for free.
You needed two to afford it during the launch. With the recession hitting worldwide you'd need at least three by now. But then again the price did go down - maybe two is still correct these days .Fafalada said:But it's not free - you still need to hold two jobs to afford one in this economy
Anyway, it seems to be the fastest way for Sony to get a milion seller in Japan.
I wouldn't mind both Outbreaks in a single package. Preferably with Wiispeak compatibility.cvxfreak said:Next up is Outbreak. After Monster Hunter G (and the great sales of RE0/REmake Wii), I can't exactly doubt the possibility now. I just hope they put File 1 and 2 into one package if they decided to go through with it.