It's not like Namco doesn't know how to advertise properly for the Wii. They advertised the absolute hell out of Taiko Wii and we can see how that's going for them. I suppose that Taiko fits in with the Wii audience more than Fragile, but it seems more like an issue of letting them know the game exists and what it's about. For a decently long time I kept getting Fragile confused with Fracture, they've done nothing for this game to get it in the public eye. We know an RPG audience is there after Symphonia 2, which had decent advertising. They really should know better.