schuelma said:Soo..going back to discussions about Nintendo we have had in the past, a question, given the news from last night-
Are we finally seeing evidence that Nintendo is taking steps to cultivate and develop more of a "core" audience by utilizing internal and external resources toward that goal? Or is the 2010 lineup just a happy coincidence?
Now, I think at this point I think its too late to have any real impact on 3rd party development/sales, so that's not the issue.
My 2 cents on that from the other thread...schuelma said:Soo..going back to discussions about Nintendo we have had in the past, a question, given the news from last night-
Are we finally seeing evidence that Nintendo is taking steps to cultivate and develop more of a "core" audience by utilizing internal and external resources toward that goal? Or is the 2010 lineup just a happy coincidence?
Now, I think at this point I think its too late to have any real impact on 3rd party development/sales, so that's not the issue.
Agnates said:The announcements aren't any kind of knee jerk reaction to whatever. These projects have clearly been going on for a while, just not unveiled (yeah even before E3 that brought us Metroid and Monado, especially as at least the later was quite far in development by then) as is usual for Nintendo. Ie, all that talk about Nintendo not going to 3rd parties was baseless speculation, as usual. I mean, Nintendo so far seems to have struck deals with some pretty major players. Capcom for Monster Hunter, Square for Dragon Quest, Team Ninja for Metroid, Mistwalker for this title, helping (a bit with the aiming controls only or whatever, but it's something) Ubisoft with Red Steel 2... And smaller ones, like hiring Treasure for Sin&Punishment 2, Sandlot for Reginleiv, Monster Games for the Excite games, Next Level Games for Punch-Out!!, Heastrong Games for Battalion Wars 2... And that's just the Wii front as I'm not familiar with the DS as a platform (I have a PSP ). Surely that shows the opposite attitude than is commonly thought of about Nintendo. They seem quite open to collaborations, or at least, more so than people thought and claimed in such discussions. Maybe developers just don't even care to make proposals, than Nintendo not care to strike deals? Of course, to partner with Nintendo you'll need something much bigger than most 3rd parties' efforts so far... But not that big, given some of the titles I mentioned. It seems it's up to the 3rd parties' unwilligness. Heck, CAPCOM didn't even care to acquire the latest online SDK from Nintendo for TvC's online play to use the internal system friend code/list...
Has it really been that long since MP8? Jeez! (Looks like Nintendo's really been taking the 'fewest-iterations-possible-per-generation' rule seriously!)Moor-Angol said:I think Nintendo really need to publish Mario Party 9 for the Golden Week, Xenosaga is not a popular brand for contrasting PS3 line-up...
bttb said:
For reference, here is some market data from Media Create's annual game industry report. (Tose pdf, pg. 13)
Hardware (Value / Units)
2004: 134.9 bln yen / 8.61m
2005: 167.9 bln yen / 9.81m
2006: 265.4 bln yen / 13.67m
2007: 346.5 bln yen / 16.25m
Software (Value / Units)
2004: 335.6 bln yen / 57.93m
2005: 272.0 bln yen / 49.92m
2006: 337.9 bln yen / 68.19m
2007: 337.9 bln yen / 67.53m
Media Create reported a software total of 67.53m for 2007, while Nintendo's graph is showing less than 65m for the same period. Nintendo's graph does not appear to be representing the whole software market.
Moor-Angol said:well, actually they showed many games, but anyone is a big hit honestly... 3D Mario doesn't sell as a 2D Mario, Metroid is ignored in Japan, Xenosaga is probably more popular in western countries, Mistwalker game is a bet (and a brand new IP), Zelda just sold one time more than 1M units.
The impression i had for yesterday is "ok, Nintendo didn't forget the Wii, but all the games showed are not going to move so much hardware"
GT5?schuelma said:I mostly agree with that, but I think some perspective is needed at least in terms of comparing it to the PS3- What PS3 game announced for 2010 will sell as much as Galaxy 2?
schuelma said:I mostly agree with that, but I think some perspective is needed at least in terms of comparing it to the PS3- What PS3 game announced for 2010 will sell as much as Galaxy 2?
charlequin said:No, Nintendo just sends everything that isn't a AAA+++ guaranteed huge hit out to die with no marketing or support of any kind.
Sohter.Nura said:Let's remember that the first galaxy didn't even break a mil in Japan AFAIK.
schuelma said:I mostly agree with that, but I think some perspective is needed at least in terms of comparing it to the PS3- What PS3 game announced for 2010 will sell as much as Galaxy 2?
mello said:Hard to say much outside GT5 selling near or beyond what SMG2 will do, but a more reasonable question should be what PS3 games will encourage higher hardware movement? I really don't see SMG2 increasing hardware sales as much as GT5 would for PS3.
donny2112 said:Yeah, because Nintendo needs constant new releases to keep people interested in hardware sales.
Will GT5 sell as much hardware for PS3 in 2010 as NSMBWii and Wii Fit Plus will?[/QUOTE]
This seems really interesting, but I'm having trouble understanding "Ratio to drive hardware sales", and all the percentages.
I presume the chart represents how much hardware sales have increase (in percentages) since certain game's release?
Anyway, regarding Nintendo's Q1 line-up, I do now agree with those arguing that Nintendo is taking an unnecessary risk with its releases (and that even if its strategy works as best as it could it won't be particularly beneficial for Nintendo) but I really don't see an early SMG 2 as the answer. It wouldn't surprise me if Reginleiv could potentially move more hardware than SMG 2 might.
Chris1964 said:I don't think I remember which was the last high (or even low) profile RPG that was published from Nintendo for a home console in Japan. These two with Metroid will be pushed hard from Nintendo this year.
http://www.nintendo.co.jp/ir/en/library/events/100129/05.htmlgerg said:This seems really interesting, but I'm having trouble understanding "Ratio to drive hardware sales", and all the percentages.
I presume the chart represents how much hardware sales have increase (in percentages) since certain game's release?
This is the chart I showed during the Corporate Management Policy Briefing last October. When a purchase of a software is registered with Club Nintendo with the registration of Wii hardware in the same week, we interpret that as the software driving the purchase of the hardware. This chart shows the percentages of the cumulative sales of these software that drove Wii hardware sales as of October of last year.
Why don't we look at the corresponding Club Nintendo data on the subject three key titles in order to see how they are performing today?
Wii Fit Plus, in the middle of this chart, shows particularly high hardware-purchase drive ratios. Ratio of New Super Mario Bros. Wii can be considered good enough as it has not been long since launch.
Considering how the late 2008 launches of such then-anticipated titles such as Wii Music and Animal Crossing Wii were selling a year ago from today, we have to say that these three titles have been able to keep rather healthy sales transitions. Nintendo would like to keep its efforts to maintain their sales momentums in order to keep the momentum of Wii platform and its products.
gerg said:It wouldn't surprise me if Reginleiv could potentially move more hardware than SMG 2 might.
schuelma said:Whaaaaaat? Reginleiv will be lucky to do 25K its first week. Come on.
cvxfreak said:
I think the black covers are an excellent idea. It makes them stand out more. Clearly Capcom couldn't alter Darkside Chronicles' cover soon enough so they opted for a sleeve.
Thanks, bttb.bttb said:
For reference, here is some market data from Media Create's annual game industry report. (Tose pdf, pg. 13)
Hardware (Value / Units)
2004: 134.9 bln yen / 8.61m
2005: 167.9 bln yen / 9.81m
2006: 265.4 bln yen / 13.67m
2007: 346.5 bln yen / 16.25m
Software (Value / Units)
2004: 335.6 bln yen / 57.93m
2005: 272.0 bln yen / 49.92m
2006: 337.9 bln yen / 68.19m
2007: 337.9 bln yen / 67.53m
Media Create reported a software total of 67.53m for 2007, while Nintendo's graph is showing less than 65m for the same period. Nintendo's graph does not appear to be representing the whole software market.
Pokemon or Paper Mario/M&L series are different enough to be on their own league.Chris1964 said:I never saw Paper Mario as an 100% RPG, at least not the same way I see Super Mario RPG, but maybe this is only my opinion.
There was a Camelot RPG planned for Gamecube but nothing was ever shown.Oxx said:I know you're talking about home console RPGs, but I always thought that Nintendo were going to push the Golden Sun series as their own RPG brand.
I'm not sure if a GC or Wii game was ever planned or why the series disappeared for so long.
BowieZ said:a built-from-the-ground-up Wii Mario Party 9 (should be Mario Party 10/Mario Party X considering the DS game was a fully fledged entity)
Spiegel said:So we can't trust Nintendo's graphs now.
And also now we don't know if the info given in the past years from Nintendo for the western markets is reliable or not.
Great.
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
donny2112 said:You're basically just predicting that Nintendo's not going to market them, at all. If they do market them pretty well, I don't think that'll be the case.
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
Dragona Akehi said:I am assured victory.
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
Spiegel said:Nah, that's too low.
But I can see them doing <200k combined.
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
You Shall Be JudgedDragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
jay said:How do ban bets with mods work? I get banned and nothing happens to you?
schuelma said:I feel confident in your failure on this one.
Kurosaki Ichigo said:Not that I expect Reginleiv to do this...but before the Sandlot EDF3 did pretty bad on 360, it had done 195,880 with EDF2 on PS2, as a Simple2000 series though.
Kurosaki Ichigo said:I'm still wondering myself if Xenoblade will really hit for Golden Week. Vague "spring" probably means april-may-june so I wouldn't call it April a lock. Not an omg-huge hit for GW, but still miles ahead of the current Madden NFL 07 look-a-like.
Kurosaki Ichigo said:Oh, and I'm starting to see God Eater doing 300k first week. Not a fan of these multiplayer hunters myself, but would be nice to see a new IP doing that strong (afterall MH-type games hitting big have been well known franchises so far, Musou, Phantasy Star, Gundam...).
jay said:How do ban bets with mods work? I get banned and nothing happens to you?
Dragona Akehi said:Tales of Graces, where if I recall you and donny thought it would sell well because of increased foot traffic of NSMBWIi?
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.
Dragona Akehi said:Ban bets are puerile. How about if I'm right you just say "hey, you were right and I was wrong!" and if I'm wrong I'll go "hey look I suck at making predictions, I was wrong!"
Wouldn't that be novel?
Dragona Akehi said:So time for some bold predictions from me: Last Story, Reginleiv, and Xenoblade won't hit 100k ltd combined.