• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Nov 2-8, 2009

Tiktaalik

Member
amtentori said:
It is good to see nintendo struggling in Japan. they have honestly gotten lazy and have been resting on their laurels.

Games like wii fit plus and WSR are good games, but they are not the feature packed sequels they could be. both these games should have online stat tracking for example. and possibly online play.
nintendos games should all have standard online play when appropriate and all online games should use wii speak as standard.

how the hell does punchout not have online leaderboards and cc support?
How the hell does excitebots not support wiispeak?
how do they expect good sales when they have become terrible at generating hype for anything other than their AA releases? there have been good third party games released that could easily fill the first party gaps, but they get no promotion.

wiiware needs more promotion. there are tons of gems currently on the service.

Those are "nice to haves" I suppose but nothing you're demanding is relevant to the Japanese market at all.

As well I question whether there are "tons" of gems on Wii Ware. That service actually seems extremely weak to me.
 
schuelma said:
Who has said they should do that? I speculated that the port might be later than first thought given the new spinoff, but that's it.
And how does that sound anything other than giving it the middle finger?

Wii MH3G, PS3 MH3, DS2 MH3G...PSP oh, the spinoff and maybe a port in 2010 or 2011 of original MH3. Superb strategies here guys.
 
Based on the latest Famitsu hardware numbers...
PSP comparisons: After 256 weeks, PSP is where PS2 was at 198.9 weeks (December 20, 2003), where DS was at 105.8 weeks (December 9, 2006), and where GBA was at 177.2 weeks (August 10, 2004).

X360 comparisons: After 204 weeks, X360 is where GCN was at 20.8 weeks (February 2, 2002), where PS3 was at 42.6 weeks (August 30, 2007), and where Wii was at 6.2 weeks (January 8, 2007).

PS3 comparisons: After 156 weeks, PS3 is where PS2 was at 58.6 weeks (April 12, 2001), where PSP was at 86.3 weeks (August 1, 2006), where GCN was at 191.4 weeks (May 11, 2005), and where Wii was at 49.7 weeks (November 9, 2007).

Wii comparisons: After 153 weeks, Wii is where GBA was at 104.6 weeks (March 20, 2003), where DS was at 80.2 weeks (June 13, 2006), where PS2 was at 125.6 weeks (July 25, 2002), and where PSP was at 174.0 weeks (April 6, 2008).

DSi comparisons: After 53 weeks, DSi is where GBASP was at 75.9 weeks (July 24, 2004) and where DSL was at 25.1 weeks (August 21, 2006).

PSPgo comparisons: After 1 week, PSPgo is where GBm was at 0.2 weeks (September 12, 2005). Yes, I realize GBm didn't release until the 13th, but these are the kind of temporary oddities you can get when dealing with launches by weeks.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
JoshuaJSlone said:
PSPgo comparisons: After 1 week, PSPgo is where GBm was at 0.2 weeks (September 12, 2005). Yes, I realize GBm didn't release until the 13th, but these are the kind of temporary oddities you can get when dealing with launches by weeks.
:lol

Thx man.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Kurosaki Ichigo said:
And how does that sound anything other than giving it the middle finger?

Wii MH3G, PS3 MH3, DS2 MH3G...PSP oh, the spinoff and maybe a port in 2010 or 2011 of original MH3. Superb strategies here guys.

I agree completely with you- and all I've tried to say is based on the spin-off announcement it seems possible that the port is going to be based off 3G and will come out later, perhaps holiday 2010 instead of earlier (and the only way that makes a bit of sense to me is if Nintendo gave them a massive moneyhat for a bigger exclusivety window than we thought).
 

ethelred

Member
Stumpokapow said:
Not that SE hasn't missed the boat, but outsourcing is a poor thing to blame.

Agreed. I've seen a lot of criticism about Square's outsourcing strategy this gen, and I think it's a pretty poor thing to attack. I think this strategy has been one of the better elements brought to the company thanks to the Enix merger. Given how tied up much of the company's internal resources have been on big flagship titles, the outsourcing has enabled Square to continue to put out a high volume of games, most of which still live up to the company's quality expectations.

In most cases, the design, scenario, art, and music are all still done internally so these still feel and look like Square games... but the programming is done externally. Have most of these games taken an appreciable visual hit because of this, or have they suffered problems with the implementation of the design? In most cases no, I don't think so -- you look at the Jupiter or Matrix or Think & Feel stuff and they still look about as high quality as you could expect from a Square game, and when problems crop up, they're mostly design rather than execution issues.

Does Chocobo's Dungeon 3 look appreciably worse given its platform than Chocobo's Dungeon 1 or 2? Does h.a.n.d.'s programming seem sloppy in some sense that has contributed to hurting the quality of the game? No... I don't think outsourcing played any role in anything.

The one upside to the outsourcing strategy that I think Square still hasn't gotten nearly enough mileage out of is the ability to give younger, less experienced designers the reigns of a game to let them get more experience and put out some more original products. We saw that with The World Ends With You and Sigma Harmonics, but I don't think it's been done quite enough as it could have been. I think you still need an experienced, engaged producer to make sure things don't get too out there and the game is still marketable and successful (which did not happen with Kitase on the latter game), but other than that, it's a pretty good formula for building up a stronger library of titles.
 

Nirolak

Mrgrgr
schuelma said:
I agree completely with you- and all I've tried to say is based on the spin-off announcement it seems possible that the port is going to be based off 3 and will come out later, perhaps holiday 2010 instead of earlier (and the only way that makes a bit of sense to me is if Nintendo gave them a massive moneyhat for a bigger exclusivety window than we thought).
Well, there is one other longshot possibility.

If the PSP2 is coming in holiday 2010, perhaps Sony convinced them to put it on both the PSP and PSP2, and also convinced them to wait until the PSP2 is out to release either version.

I can't imagine Capcom waiting that long on a PSP port just for a Nintendo moneyhat. It seems too risky for the future of the brand.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Nirolak said:
Well, there is one other longshot possibility.

If the PSP2 is coming in holiday 2010, perhaps Sony convinced them to put it on both the PSP and PSP2, and also convinced them to wait until the PSP2 is out to release either version.

I can't imagine Capcom waiting that long on a PSP port just for a Nintendo moneyhat. It seems too risky for the future of the brand.


Yeah that could make sense as well.
 
Elios83 said:
And again, the fact Capcom is already doing that with Sengoku Basara next year, gives hints they're considering that kind of strategy.

onken said:
Basara 3 will be quite interesting, seeing as the PS3 and Wii versions will be going head-to-head on sales.

What are we expecting the split will be for Basara on PS3/Wii?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
AranhaHunter said:
What are we expecting the split will be for Basara on PS3/Wii?


I would expect the PS3 version to comfortably win that battle, assuming marketing isn't tilted towards the Wii version. (though I don't know if it will be quite 80/20).
 

markatisu

Member
As long as MHP2G is still selling in to the Top 30 why should Capcom bother? I can easily see them waiting till the end of 2010 and just collect the checks from the online MH3 fees for Wii and the constant ridiculous sales of MHP2G

Its not that unfathomable
 

Nirolak

Mrgrgr
markatisu said:
As long as MHP2G is still selling in to the Top 30 why should Capcom bother? I can easily see them waiting till the end of 2010 and just collect the checks from the online MH3 fees for Wii and the constant ridiculous sales of MHP2G

Its not that unfathomable
They're not Nintendo though. Capcom likes to put lots and lots of entries in their franchises.

I also imagine not leaving the PSP with the inferior version of Monster Hunter for two years would probably be in their interest.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
markatisu said:
As long as MHP2G is still selling in to the Top 30 why should Capcom bother? I can easily see them waiting till the end of 2010 and just collect the checks from the online MH3 fees for Wii and the constant ridiculous sales of MHP2G

Its not that unfathomable


Why would Nintendo release Wii Fit Plus? Why would Nintendo release Brain Training 2?

Yes, its still selling consistently, but you're staring a guaranteed 2.5-3m in sales right in the face and I don't see why Capcom would want to wait to get those sales.
 
ethelred said:
Agreed. I've seen a lot of criticism about Square's outsourcing strategy this gen, and I think it's a pretty poor thing to attack. I think this strategy has been one of the better elements brought to the company thanks to the Enix merger. Given how tied up much of the company's internal resources have been on big flagship titles, the outsourcing has enabled Square to continue to put out a high volume of games, most of which still live up to the company's quality expectations.

In most cases, the design, scenario, art, and music are all still done internally so these still feel and look like Square games... but the programming is done externally. Have most of these games taken an appreciable visual hit because of this, or have they suffered problems with the implementation of the design? In most cases no, I don't think so -- you look at the Jupiter or Matrix or Think & Feel stuff and they still look about as high quality as you could expect from a Square game, and when problems crop up, they're mostly design rather than execution issues.

Does Chocobo's Dungeon 3 look appreciably worse given its platform than Chocobo's Dungeon 1 or 2? Does h.a.n.d.'s programming seem sloppy in some sense that has contributed to hurting the quality of the game? No... I don't think outsourcing played any role in anything.

The one upside to the outsourcing strategy that I think Square still hasn't gotten nearly enough mileage out of is the ability to give younger, less experienced designers the reigns of a game to let them get more experience and put out some more original products. We saw that with The World Ends With You and Sigma Harmonics, but I don't think it's been done quite enough as it could have been. I think you still need an experienced, engaged producer to make sure things don't get too out there and the game is still marketable and successful (which did not happen with Kitase on the latter game), but other than that, it's a pretty good formula for building up a stronger library of titles.
I am such a geek.:lol

I was hung on every word of that post.
 
Nirolak said:
I'm expecting it to probably be at least 80/20 in favor of the PS3.

I could be horribly wrong though.

schuelma said:
I would expect the PS3 version to comfortably win that battle, assuming marketing isn't tilted towards the Wii version. (though I don't know if it will be quite 80/20).

Why such expectations? Is the Wii version gimped or something?
 

ethelred

Member
markatisu said:
As long as MHP2G is still selling in to the Top 30 why should Capcom bother? I can easily see them waiting till the end of 2010 and just collect the checks from the online MH3 fees for Wii and the constant ridiculous sales of MHP2G

Its not that unfathomable

:lol

Because Capcom would vastly prefer 5,000 sales a week at reduced prices to the millions of sales a PSP game would bring in.

AranhaHunter said:
Is the Wii version gimped or something?

It's a game that's on the Wii... and the PS3... so...
 

Nirolak

Mrgrgr
AranhaHunter said:
Why such expectations? Is the Wii version gimped or something?
Well, the last big PS3/Wii game had a ratio that wasn't that far from that.

I think it was either a Super Robot Wars or Gundam game, but I can't remember.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
AranhaHunter said:
Why such expectations? Is the Wii version gimped or something?


A few reasons..

1- This type of game has more of a built in audience on the PS3

2- There is no real reason for any non Wii only owner to get the Wii version. The graphics are upgraded on the PS3, there is no additional content or motion controls on the Wii version, and at least in N.A the PS3 version has online coop.
 

VerTiGo

Banned
amtentori said:
how the hell does punchout not have online leaderboards and cc support?

I don't think leaderboards would make that big of a deal for Punch-Out!! at all. It's a puzzle game more or less. It is skill-based but if there were leaderboards the top 20 would probably all be the exact times. Classic Controller support is a moot point as well. Just turn the Wii-mote sideways and play the game NES-style, which is how it is meant to be play as far as I'm concerned... it only needs two buttons, lol.

I agree with most other points for the most part by the way, not exactly but I just wanted to comment on this.... PUNCHOUT RULES.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Nirolak said:
I think it was either a Super Robot Wars or Gundam game, but I can't remember.


I could be wrong, but aside from Winning Eleven I don't think we've had a case of the same title coming to the two platforms.
 
schuelma said:
I could be wrong, but aside from Winning Eleven I don't think we've had a case of the same title coming to the two platforms.
Is 428: Fūsa Sareta Shibuya de the same across platforms? Though not a simultaneous release.

However, you're also forgetting the ultra-visible simultaneous releases of PS3 and Wii (and PS2 and X360) versions of Need for Speed: Carbon back in December 2006.
X360
 

markatisu

Member
schuelma said:
Why would Nintendo release Wii Fit Plus? Why would Nintendo release Brain Training 2?

Yes, its still selling consistently, but you're staring a guaranteed 2.5-3m in sales right in the face and I don't see why Capcom would want to wait to get those sales.

But yet here we are with not even a peep about MH3P, I remember when GAF was so sure TGS would bring the news of it and then nothing.
 
Nirolak said:
Well, the last big PS3/Wii game had a ratio that wasn't that far from that.

I think it was either a Super Robot Wars or Gundam game, but I can't remember.

Being one of GAF's resident Gundam/SRW nerds, I can safely say there hasn't been a release like that yet. The closest would be SD Gundam G Generation Wars on the PS2 and Wii.
 

ethelred

Member
markatisu said:
But yet here we are with not even a peep about MH3P, I remember when GAF was so sure TGS would bring the news of it and then nothing.

No one on GAF thought that MH3P would be announced at TGS, except for DMeisterJ, and no one listens to him because he's functionally retarded. Don't get mired in historical revisionism.
 

Nirolak

Mrgrgr
distantmantra said:
Being one of GAF's resident Gundam/SRW nerds, I can safely say there hasn't been a release like that yet. The closest would be SD Gundam G Generation Wars on the PS2 and Wii.
Right, that's the one I was thinking of.

My bad.
 

ethelred

Member
Chris1964 said:
I'm pretty sure many posters expected Monster Hunter Portable 3 the later 6 months after the Wii release.

Given how the game came into being, I wouldn't expect to hear anything about it until at least six months after the Wii release. At the very least, Capcom certainly is not going to announce anything prior to the western release which Nintendo is promising to help with promotionally.

(yeah, yeah, RE4; Capcom didn't need any help selling that, though, and they weren't being paid for that game, and they weren't getting any marketing assistance)
 
Kurosaki Ichigo said:
Huh, I found this weird.
http://www.andriasang.com/e/blog/2009/11/12/four_warriors_shortages/

First day was 85,000 with 46% sell through, which translates to a ~185k first day shipment. As of last Sunday, 155k sold, so 30k left if there were no other shipments, which seems fair to assume given the post.

The interesting part to me is that he promises more units for ... the end of November? Is this how Nintendo treats 3rd parties with big games like FF Gaiden in the manufacturing process? wow.

Oh, and let me please laugh at all these so clever strategies given to Capcom for Monster Hunter development involving giving the middle finger to the system where Monster Hunter has sold more than 6m units with 3 PS2 ports in one country. Ha.

Funny how slowly burning a captain-obvious-size overshipment is called legs these days too.
Why are you so bent on what Capcom is doing with the MH franchise on the PSP? The way they're doing it is the best way to milk the franchise. They've improved the franchise on the console front and when it gets ported to the PSP it'll do gangbusters no matter when it releases. The PSP fanbase doesn't mind that it's a port, they never did, otherwise it wouldn't be the franchise it is today. It doesn't matter if it's MH3P or MH3 PSP, it'll sell regardless.

Oh and if a game keeps selling it means it has legs, doesn't matter if it's selling 1k, 10k or 50k a week. NSMB and MK DS still sells a few thousand copies each week, would you not call that legs?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
ethelred said:
At the very least, Capcom certainly is not going to announce anything prior to the western release which Nintendo is promising to help with promotionally.


Interesting- I've never thought that was really a factor- an overseas announcement of a portable port doesn't strike me as something that would have any real impact on N.A sales.
 

Nirolak

Mrgrgr
schuelma said:
Interesting- I've never thought that was really a factor- an overseas announcement of a portable port doesn't strike me as something that would have any real impact on N.A sales.
If it was ever a factor, I think it might not be anymore. Not after the way the last batch of PSP games sold in N.A.

Dear Lurkers, NPD isn't for over another two hours. Please stop crashing the site. :/
 

ethelred

Member
schuelma said:
Interesting- I've never thought that was really a factor- an overseas announcement of a portable port doesn't strike me as something that would have any real impact on N.A sales.

Assuming that there aren't any formal written contracts in place here regarding this type of support (a questionable assumption), I'm sure there's a pretty tacit understanding that while such an announcement wouldn't have a huge impact on sales, it would have a significant impact on the level of support a competing platform manufacturer is willing to offer in order to help make the series successful.

Capcom knows the PSP game is coming, Nintendo knows the PSP game is coming, but if Nintendo's position is that they're going to offer financial support to make the series big in the west, it certainly does not do for Capcom to announce a new version on a competing platform prior to that release -- not if they want that commitment to remain intact. And like I said, Nintendo knows it's coming, but with any exclusivity agreement, there are expectations about maintaining the open secret facade for as long as possible.
 

Chris1964

Sales-Age Genius
What seems more possible to me for the late port of MHP3 is what I said to a previous post. Extended time exclucivity for Wii.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
ethelred said:
Assuming that there aren't any formal written contracts in place here regarding this type of support (a questionable assumption), I'm sure there's a pretty tacit understanding that while such an announcement wouldn't have a huge impact on sales, it would have a significant impact on the level of support a competing platform manufacturer is willing to offer in order to help make the series successful.

Capcom knows the PSP game is coming, Nintendo knows the PSP game is coming, but if Nintendo's position is that they're going to offer financial support to make the series big in the west, it certainly does not do for Capcom to announce a new version on a competing platform prior to that release -- not if they want that commitment to remain intact. And like I said, Nintendo knows it's coming, but with any exclusivity agreement, there are expectations about maintaining the open secret facade for as long as possible.


Good post, and I probably underestimated how big the desire is of Capcom to have a successful launch in the west.
 

DMeisterJ

Banned
ethelred said:
No one on GAF thought that MH3P would be announced at TGS, except for DMeisterJ, and no one listens to him because he's functionally retarded. Don't get mired in historical revisionism.

:eek:

Mean.

Did I really say it would be announced at TGS? I had hoped so, and I had believed it could happen given that MH3 was announced prior to MHP2G launch, but I'm sure (maybe) that I didn't say it with 100% conviction.
 
schuelma said:
Interesting- I've never thought that was really a factor- an overseas announcement of a portable port doesn't strike me as something that would have any real impact on N.A sales.
Well, I've seen such things have some effect on GAF for games like Chocobo's Mysterious Dungeon and Shiren 3, buuuut yeah we're not much of a "real impact".
 

markatisu

Member
schuelma said:
Good post, and I probably underestimated how big the desire is of Capcom to have a successful launch in the west.

Well if they can't make it big in the West on the Wii then it will never be big because the PSP editions have had more than enough chances.
 

Nirolak

Mrgrgr
ethelred said:
Assuming that there aren't any formal written contracts in place here regarding this type of support (a questionable assumption), I'm sure there's a pretty tacit understanding that while such an announcement wouldn't have a huge impact on sales, it would have a significant impact on the level of support a competing platform manufacturer is willing to offer in order to help make the series successful.

Capcom knows the PSP game is coming, Nintendo knows the PSP game is coming, but if Nintendo's position is that they're going to offer financial support to make the series big in the west, it certainly does not do for Capcom to announce a new version on a competing platform prior to that release -- not if they want that commitment to remain intact. And like I said, Nintendo knows it's coming, but with any exclusivity agreement, there are expectations about maintaining the open secret facade for as long as possible.
You have a strong point here.

Do we actually have a date for Monster Hunter 3 in North America beyond Q1? I was originally expecting it to come in March, but now that I think about it, it might come earlier so the marketing train on the next PSP title can get going.
 
schuelma said:
Good post, and I probably underestimated how big the desire is of Capcom to have a successful launch in the west.

It's good to note that MH Unite (aka MHP2G) has sold through over 150k in North America with absolutely no advertising, just word of mouth.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
DMeisterJ said:
:eek:

Mean.

Did I really say it would be announced at TGS? I had hoped so, and I had believed it could happen given that MH3 was announced prior to MHP2G launch, but I'm sure (maybe) that I didn't say it with 100% conviction.


I don't know about you, but I think Spiegel thought that would happen.
 

DMeisterJ

Banned
Dragona Akehi said:
It's good to note that MH Unite (aka MHP2G) has sold through over 150k in North America with absolutely no advertising, just word of mouth.

Wow, that's pretty awesome. I remember the first month it did, 57k or 75k so that's pretty good, for a PSP game.
 

Chris1964

Sales-Age Genius
Dragona Akehi said:
It's good to note that MH Unite (aka MHP2G) has sold through over 150k in North America with absolutely no advertising, just word of mouth.
Capcom at the last financial report said that the sales of Monster Hunter Freedom Unite overseas were underwhelming (they were originally expecting 900K for the previous quarter and missed that target by much)
 
Chris1964 said:
Capcom at the last financial report said that the sales of Monster Hunter Freedom Unite overseas were underwhelming (they were originally expecting 900K for the previous quarter and missed that target by much)

Ahahahahahaha they expected 900k with the kind of support they've given MH outside of Japan?

AHUAHUAHUAHUAHUAHUAHUAHAUHAUHAUHUAHUAHAUHAUHAUHAUHAUHAUAH
 

Nirolak

Mrgrgr
Dragona Akehi said:
Ahahahahahaha they expected 900k with the kind of support they've given MH outside of Japan?

AHUAHUAHUAHUAHUAHUAHUAHAUHAUHAUHUAHUAHAUHAUHAUHAUHAUHAUAH
They're expecting about a million overseas for Monster Hunter 3 this fiscal year as well. :lol

Perhaps they can at least... ship 600,000 or so.
 

markatisu

Member
Nirolak said:
They're expecting about a million overseas for Monster Hunter 3 this fiscal year as well. :lol

Perhaps they can at least... ship 600,000 or so.

Difference is they are probably expecting Nintendo to foot the advertising bill, I was at Target last night and they are clearancing Unite out for $19.

MH3 is probably the last chance the series has outside of Japan imho, Capcom certainly did not do much for Unite or any of the past games to prove otherwise.
 

shinshero

Member
Nirolak said:
They're expecting about a million overseas for Monster Hunter 3 this fiscal year as well. :lol

Perhaps they can at least... ship 600,000 or so.

They'll be lucky to ship 100K. :lol

Seriously, if I was Capcom. I'd make yearly releases of Monster Hunter PSP. Hell, I'd be tempted to make into a PSP exclusive series.
 

Nirolak

Mrgrgr
shinshero said:
They'll be lucky to ship 100K. :lol

Seriously, if I was Capcom. I'd make yearly releases of Monster Hunter PSP. Hell, I'd be tempted to make into a PSP exclusive series.
They shipped 650,000 copies of Bionic Commando. Do not doubt Capcom's ability to stuff the retail channel. :p
 

Takao

Banned
Dragona Akehi said:
It's good to note that MH Unite (aka MHP2G) has sold through over 150k in North America with absolutely no advertising, just word of mouth.

I remember hearing from American friends about some "Enclycopedia Gigantica" etc, ads for Unite airing on [AdultSwim]. Although, that's not much advertising, it's a late night cable network block.
 
Top Bottom