Hey, not everything is bad...Sakatsuku did okay.
bttb said:
Famitsu First Day Sales (11/12)
· [PSP] Sakatsuku 6 - 56,000 (47%)
Last year DS game did 41k first day.
Two years ago PS2 Sakatsuku 5 did 64k first day.
But the PS2 editions were declining pretty fast, in 2002 and 2003 they did >500k LTD.
· [PS3] Dragon Ball - 48,000 (38%)
Burst Limit did 60k first day and that wasn't anywhere near the PS2 titles. No first day available but it should be close to Infinite World PS2 (65k first week).
· [WII] Crystal Bearers - 26,000 (34%)
Hell, its barely better than Echoes of Time Wii (14k first day).
· [NDS] Rockman - 25,000 (41%)
On DS, first day comparison: 42k -> 44k -> 34k -> 25k.
The last one on GBA did 148k first day...
· [PSP] Lunar - 7,300 (37%)
Should do better than the GBA and DS Lunar, but in 1996-1999 the Lunar series did 100k to 200k for the Saturn releases, and 50k to 100k for the PS ports.
· [PSP] Hexyz Force - 7,000 (38%)
I don't think this one is bad either actually.
Riviera GBA 1st week - 9,540
Yggdra GBA 1st week - 17,728
Riviera PSP 1st week - 10,047
Yggdra PSP 1st week - 21,989
Knights in the Nightmare NDS 1st week - 9,301
Those are the five only Sting games on garaph, and Hexyz Force isn't made by the developer of those but the developer behind those Journey Kingdom, Baroque games that don't even chart (they are not on garaph). It could also outsell 3 of those 5 games when we get first week numbers.