donny2112 said:
Who thinks DS can get to 30 million this year? It's 2.22m away, and from this point to the end of the year last year, it sold ~1.6m. No DSi launch this year, but it's selling better coming into this period.
I don't think it will make it but it will be very close (<500K short). On the other hand with DS no one can be sure.
I used to make fun of the famitsu estimates (because of some ridiculous predictions they had back in 2007) but I see their success record has been improved a lot from then. These are the comparisons between famitsu estimates and famitsu tracked sales:
title / first shipment estimate / first week sales / final shipment estimate / last known LTD sales
June
[NDS] Dragon Quest IX: Defenders of the Starry Sky (Square Enix) * 2,3M-2,8M / 2.343.440 / 4,0M-5,0M / 3.892.000
[WII] Wii Sports Resort (Nintendo) * 500K / 353.827 / 2,5M-3,0M / 1.160.000
[WII] Monster Hunter 3 (Capcom) * 500K-700K / 600k-800k (revised in July)
[PS3] Pro Baseball Spirits 6 (Konami) * 80K-100K / 73.038 / 120K-180K / 116.084
July
[NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) * 1,59M-2,21M / 3,40M-4,80M (revised in August)
[WII] Monster Hunter 3 (Capcom) * 800K-1,00M / 582.548 / 800K-1,20M / 900.000
[PSP] Tales of Vs. (Namco Bandai) * 180K-220K / 153.366 / 180K-260K / 216.178
[NDS] SaGa 2: Hihou Densetsu - Goddess of Destiny (Square Enix) * 170K-250K / 260K-360K (revised in August)
[PS3] Tales of Vesperia (Namco Bandai) * 130K-190K / 230K-330K (revised in August)
[PS2] SD Gundam G Generation: Wars (Namco Bandai) * 130K-180K / 196.440 / 130K-180K / 298.858
[NDS] Blood of Bahamut (Square Enix) * 110K-160K / 31.506 / 130K-180K / 66.303
[PS3] Mobile Suit Gundam: Battlefield Record U.C. 0081 (Namco Bandai) * 90K-120K / 120K-180K (revised in August)
[NDS] Freshly Picked Tingles Balloon Trip of Love (Nintendo) * 80K-120K / 33.425 / 140K-180K / 77.775
[NDS] Super Robot Wars: Academy (Namco Bandai) * 80K-110K / 80K-110K (revised in August)
August
[NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) * 1,35M-1,90M / 1.408.980 / 3,60M-4,40M / 1.901.000
[WII] Wii Fit Plus (Nintendo) * 310K-440K / 1,80M+ (revised in September)
[NDS] Inazuma Eleven 2: Fire / Blizzard (Level 5) * 230K-320K / 260K-360K (revised in September)
[PS3] Tales of Vesperia (Namco Bandai) * 160K-230K / 228.000 / 230K-330K / 228.000
[PSP] Gran Turismo: The Real Driving Simulation (SCE) * 150K-210K / 210K-300K (revised in September)
[NDS] 4 Warriors of Light: Final Fantasy Gaiden (Square Enix) * 150K-210K / 150K-210K (revised in September)
[NDS] SaGa 2: Hihou Densetsu - Goddess of Destiny (Square Enix) * 140K-200K / 101.000 / 210K-300K / 101.000
[PS3] Tekken 6 (Namco Bandai) * 120K-170K / 170K-200K (revised in September)
[PSP] Jikkyou Powerful Pro Baseball Portable 4 (Konami) * 130K-180K / 108.000 / 190K-260K / 108.000
[PS3] Mobile Suit Gundam: Battlefield Record U.C. 0081 (Namco Bandai) * 110K-160K / 159.408 / 160K-220K / 203.000
[NDS] Shin Megami Tensei: Strange Journey (Atlus) * 90K-120K / 90K-120K (revised in September)
[NDS] Super Robot Wars: Academy (Namco Bandai) * 80K-110K / 25.680 / 80K-110K / 30.966
[PS3] Bayonetta (Sega) * 80K-110K / 100K-140K (revised in September)
September
[PS3] Final Fantasy XIII (Square Enix) * 800K-960K / 1,00M-1,50M
[WII] Wii Fit Plus (Nintendo) * 310K-440K / 1,80M+
[NDS] Inazuma Eleven 2: Fire / Blizzard (Level 5) * 170K-240K / 220K-310K
[PSP] Phantasy Star Portable 2 (Sega) * 190K-240K / 210K-400K
[NDS] Professor Layton and the Flute of Malevolent Destiny (Level 5) * 180K-250K / 510K-660K
[PSP] Gran Turismo: The Real Driving Simulation (SCE) * 160K-220K / 250K-320K
[NDS] 4 Warriors of Light: Final Fantasy Gaiden (Square Enix) * 150K-210K / 150K-210K
[PS3] Tekken 6 (Namco Bandai) * 120K-170K / 150K-180K
[NDS] Mario & Sonic at the Olympic Winter Games (Nintendo) * 110K-130K / 150K-260K
[PS3] Bayonetta (Sega) * 110K-130K / 120K-160K
[PSP] Persona 3 Portable (Atlus) * 90K-120K / 110K-160K
[WII] Samurai Warriors 3 (Koei) * 80K-120K / 120K-170K
[PSP] J-League Pro Soccer Club! 6: Pride of J (Sega) * 80K-110K / 140K-190K
[NDS] Shin Megami Tensei: Strange Journey (Atlus) * 80K-110K / 90K-120K
[PSP] Dissidia: Final Fantasy - Universal Tuning (Square Enix) * 70K-100K / 110K-150K
Of course first week sales don't equal to first shipment (Monster Hunter 3 first shipment was ~1M, number they also had) and some games will keep selling for many more months (like Wii Sports Resort)
Also when they revise their estimates the numbers they give are closer to the reality (raised MH3 first shipment, lowered HG/SS first shipment)
What I understand is that while maybe they are wrong with their LTD estimates some times, they are almost always correct with their predictions about the first shipment, since they obviously come to these numbers from the retailers preorders they have.
So if they say that FF XIII first shipment will be 800k-960k and it isn't revised don't expect that number to differ from reality.