electroplankton
Banned
or, we could evaluate it as it stands right now. but that'd mean admitting to a very bleak reality for nintendo.
Sales are bad, but evaluating a platform in its first months after a launch is never a good thing.
or, we could evaluate it as it stands right now. but that'd mean admitting to a very bleak reality for nintendo.
The one problem I have with people who say "I dislike Nintendo games" is that'd you'd have to dislike Mario, Zelda, Donkey Kong, Metroid, Animal Crossing, F-Zero, Fire Emblem, Kirby, Kid Icarus, Pikmin, Pilotwings, Punch-Out, Sin and Punishment, Star Fox, StarTropics, Super Smash Bros, Wario Land, WarioWare, Wave Race, Yoshi, Custom Robo, Golden Sun, Pokemon, and Mother. Those games go across such a wide range of genres, if you don't like any of those games, I have to be very, very, very skeptical.
Sales are bad, but evaluating a platform in its first months after a launch is never a good thing.
This is completely false.
On Wii, with respect to GC, Super Smash Bros. sold more, Kirby sold more, Donkey Kong sold more, Pokémon sold more (home entries), Wario sold more, Animal Crossing sold more. The only one which half way is Zelda, since The Twilight Princess sold more than The Wind Waker but Skyward Sword sold less. Some other IPs sold less, like Metroid, but in general, Wii saw a huge increase in popularity of Nintendo IPs.
An 8-month waiting :O
I think you have much bigger problem in assumption that everyone owned Nintendo console in the past so they care about those.
But single machine ownership is norm and there are tons of people who started with Sega consoles, Amigas, PCs and Playstations as their first gaming machines.
And even if you had Nintendo console there's a reason half of those franchises are dead - few people were buying them when they were released.
So no it's not hard at all to not care about those games listed - I could play FE and probably would enjoy it greatly and maybe Zelda but that's nowhere near close to spending 200 euro to play them.
Your the one spreading false information. Check the facts before please.
Twilight Princess on the Wii sold 523 000 and Skyward Sword did a pathetic 297 000
Wind Waker sold 743 000. That is a serious decline in the series.
Your the one spreading false information. Check the facts before please.
Twilight Princess on the Wii sold 523 000 and Skyward Sword did a pathetic 297 000
Wind Waker sold 743 000. That is a serious decline in the series.
Me: We don't know how a major Nintendo title will perform on the Wii U yet, good or bad.
Others: Mario U is already on the Wii U and didn't sell systems, and what titles will spur sales on afterwards?
Me: Mario U didn't change enough from its previous releases (if MK8/3D Mario is a graphical upgrade of MK7/Galaxy 2, it won't anything either). We don't know the full third-party outlook.
Others: If there were third parties on board, we would have seen those titles announced by now.
And so on and so forth.
So no it's not hard at all to not care about those games listed - I could play FE and probably would enjoy it greatly and maybe Zelda but that's nowhere near close to spending 200 euro to play them.
So what exactly is the problem here?
I took some pictures (last of us ads, Rising at 3900 yen, a bunch of people playing Dragon Quest VII in the streets...) that I'll upload later if anyone is interested (nothing really interesting but I'm having fun looking at this things in real life instead of this threads )
I always struggle to comprehend the term Europe in this context as I live in the UK and used to live in post-communist Eastern Europe. Buying habits and trends are completely different. Anyways, that's a little off-topic. So is the 3DS baseline (as in completely unrelative to the current competition) somewhat low at 60-70,000 for a console/system leader?European Nintendo sales have always been the most fascinating ones to track because they don't have the nostalgia that the US and Japan have for the company so any downward trend there tends to be much more drastic.
I'm just in Japan for vacation and I'm baffled at the exposure of Tomb Raider in Akihabara. Lots of ads in the stores (like Soul Sacrifice) it seems like a Wada's last wish.
Anyway, Road do you want me to buy some sales data report from here before it's too late? (Not very expensive ehhh? Haha ;D)
I took some pictures (last of us ads, Rising at 3900 yen, a bunch of people playing Dragon Quest VII in the streets...) that I'll upload later if anyone is interested (nothing really interesting but I'm having fun looking at this things in real life instead of this threads )
Let's just wait for numbers after the Wii U gets a big release before judging it, okay thanks bye.
Let's just wait for numbers after the Wii U gets a big release before judging it, okay thanks bye.
The problem is that this was their biggest advantage with a year early release, and it's wasted.Sales are bad, but evaluating a platform in its first months after a launch is never a good thing.
Sales are bad, but evaluating a platform in its first months after a launch is never a good thing.
There's a core base of users who will buy it to play key Nintendo titles.Anyway, under any circumstance I consider the possibility of killing Wii U early, that's crazy talk. And the only positive thing I see is that a hugely overpriced Nintendo console without Nintendo games and zero third-party support still is selling around 8.000 - 10.000 units per week. It should be selling near 0 units because I can't see any incentive to buy this machine.
I think it is totally reasonable for someone to judge the WiiU now....
...as long as they weren't telling everyone not to judge the Vita in its early days.
And vice versa. People who judged the Vita in its first 3 months but then say how you should not judge the WiiU in the first 3 months.
A "real" Mario game is no longer a big release? 2D Mario is the quintessential system seller.
It is tracking behind the GameCube, and the GC did not launch with a 2D Mario nor a Call of Duty Black Ops 2, the biggest third party game in the industry.
It is absolutely fine to judge the console now, and if things magically take a huge turnaround, it would still be accurate to look back and say "Yeah those first 3-5 months for the Wii U were abysmal"
A "real" Mario game is no longer a big release? 2D Mario is the quintessential system seller.
It is tracking behind the GameCube, and the GC did not launch with a 2D Mario nor a Call of Duty Black Ops 2, the biggest third party game in the industry.
It is absolutely fine to judge the console now, and if things magically take a huge turnaround, it would still be accurate to look back and say "Yeah those first 3-5 months for the Wii U were abysmal"
Me: We don't know how a major Nintendo title will perform on the Wii U yet, good or bad.
Others: Mario U is already on the Wii U and didn't sell systems, and what titles will spur sales on afterwards?
Me: Mario U didn't change enough from its previous releases (if MK8/3D Mario is a graphical upgrade of MK7/Galaxy 2, it won't do anything either). We don't know the full third-party outlook.
Others: If there were third parties on board, we would have seen those titles announced by now.
And so on and so forth.
There's a core base of users who will buy it to play key Nintendo titles.
On a slight aside, is it considered overpriced now?
It's certainly not "expensive" per se, but prior to launch calling it overpriced seemed taboo.
The strength of a 2D Mario is linked to the entry price point of the hardware.
I think even Super Mario Universe/Galaxy 3 would have been a better launch title. The casuals that 2D Mario mainly attracts is much more price sensitive than the 3D Mario crowd. In hindsight you'd think 2D Mario is the better option, but thats before we knew of NSMB2 or the relatively higher priced Wii U. The launch of the Wii U is all sorts of miserables.Mario U was probably hurt by being released so close to new mario 2.
I think a Mario Kart U would have been a better launch game, with new mario U out this year.
Seriously, Nintendo should have gave the game a new look, its the only thing lacking and underwhelming bout the game, I'm betting the Wii U would be in a much better shape if that happened.That is true for pretty much all launch games, but if any game is going to move consoles it should be a 2D Mario game
Seems people are throwing the game under the bus to explain/excuse the lackluster Wii U sales across all 3 major markets, saying it is a bad game or not a "real" Mario game (what?!?)
That is true for pretty much all launch games, but if any game is going to move consoles it should be a 2D Mario game
Seems people are throwing the game under the bus to explain/excuse the lackluster Wii U sales across all 3 major markets, saying it is a bad game or not a "real" Mario game (what?!?)
I think even Super Mario Universe/Galaxy 3 would have been a better launch title. The casuals that 2D Mario mainly attracts is much more price sensitive than the 3D Mario crowd. In hindsight you'd think 2D Mario is the better option, but thats before we knew of NSMB2 or the relatively higher priced Wii U. The launch of the Wii U is all sorts of miserables.
Seriously, Nintendo should have gave the game a new look, its the only thing lacking bout the game, I'm betting the Wii U would be in a much better shape if that happened.
That is true for pretty much all launch games, but if any game is going to move consoles it should be a 2D Mario game
Seems people are throwing the game under the bus to explain/excuse the lackluster Wii U sales across all 3 major markets, saying it is a bad game or not a "real" Mario game (what?!?)
It's not a bad game, and it's certainly a real Mario game.
What it also is, however, is functionally identical in the eyes of the market to three titles on much more popular systems in recent years, with one just a few months beforehand.
I just don't see price being the key issue; at ¥31,500, $350, €350 it's still far cheaper than the prices we saw at the start of this gen - and those systems sold comparatively well, even though at the time their sales weren't looked upon favorably.Well, the decent SKU (the market has rejected the basic model) is definitely not cheap at all in Japan (¥31.500), and ultra expensive where I live (350 euro).
It is true that comparatively its price in Japan is better than the rest of the world, when Japanese price was first announced people expected Wii U to cost 250 dollars / euro (basic model) and 300 dollars / euro (premium model).
...are supposed to be the source of the increased brand awareness you mentioned earlier.The casuals that 2D Mario mainly attracts...
God damn them flashbacks, these feels.With regards to the PS3, I couldn't find the February 2007 NPD thread which was the PS3's first February on the market, but here is the March 2007 NPD thread:
http://www.neogaf.com/forum/showthread.php?t=151743
The PS3 did 130,000 which is about double what the WiiU did last month, and that still led to comments like the following:
Those are just a few posts from the first half-dozen pages in a 35 page thread. And again, the WiiU is doing half of that and with little to no signs of third-party support going forward...
This is completely false.
On Wii, with respect to GC, Super Smash Bros. sold more, Kirby sold more, Donkey Kong sold more, Pokémon sold more (home entries), Wario sold more, Animal Crossing sold more. The only one which half way is Zelda, since The Twilight Princess sold more than The Wind Waker but Skyward Sword sold less. Some other IPs sold less, like Metroid, but in general, Wii saw a huge increase in popularity of Nintendo IPs.
How much do they ship already? I think that is because of the first shipment.
I just don't see price being the key issue; at ¥31,500, $350, €350 it's still far cheaper than the prices we saw at the start of this gen - and those systems sold comparatively well, even though at the time their sales weren't looked upon favorably.
Me: We don't know how a major Nintendo title will perform on the Wii U yet, good or bad.
Others: Mario U is already on the Wii U and didn't sell systems, and what titles will spur sales on afterwards?
Me: Mario U didn't change enough from its previous releases (if MK8/3D Mario is a graphical upgrade of MK7/Galaxy 2, it won't do anything either). We don't know the full third-party outlook.
Others: If there were third parties on board, we would have seen those titles announced by now.
And so on and so forth.
But you do like some of them, and that's the point. It's a bit shortsighted to say that you dislike all Nintendo games.
And Zelda on handhelds has went from 235,400 (Minish Cap) to 902,000 (Phantom Hourglass) to 586,000 (Ocarina of Time 3D). The fanbase has shifted onto handhelds.
I think it is totally reasonable for someone to judge the WiiU now....
...as long as they weren't telling everyone not to judge the Vita in its early days.
Mario U was probably hurt by being released so close to new mario 2.
Yeah let's go through the hard phase of launching a system and going through the first year of drought, just to do it all over again without trying to maximize profit as much as you can! Nintendo has billions in the bank, I doubt this bad start for the Wii U is as big of a problem as people make it out to be. Nintendo will end this generation making plenty of profit, thats a guarantee that can't be said for Sony or Microsoft.
in regards to Mario Kart, the series has barely advanced in the graphical side. it is barely better than what it was with MKDD and that came out 10 years ago. graphics aren't what's going to break MK. i'd say MK and SSB are bigger system sellers than 2D Mario since those series have bigger hardcore fanbases than 2D Mario (2D Mario sells more but the casual side is much bigger)
the GC's launch would have been as horrid as the Wii U launch if SSBM wasn't there in the launch window.
I've always considered the Wii U blatantly overpriced, and I've certainly posted it a few times on GAF.There's a core base of users who will buy it to play key Nintendo titles.
On a slight aside, is it considered overpriced now?
It's certainly not "expensive" per se, but prior to launch calling it overpriced seemed taboo.
That´s why i said most and not much. Some IPs sold a bit better, some a bit worse, but the only IPs that grew proportional to the hardware base were NSMB and Mario Kart.
Every console is overpriced at launch.I've always considered the Wii U blatantly overpriced, and I've certainly posted it a few times on GAF.
If by "taboo" you mean it would displease the Nintendo fanbase to say something that could be perceived as a negative, sure.
I'm just in Japan for vacation and I'm baffled at the exposure of Tomb Raider in Akihabara. Lots of ads in the stores (like Soul Sacrifice) it seems like a Wada's last wish.
Anyway, Road do you want me to buy some sales data report from here before it's too late? (Not very expensive ehhh? Haha ;D)
We can monitor games output over the past couple years. If you think Nintendo's output will accelerate, that's an argument of faith. If you have seen indications that, say, they've hired significant new staff, and created new development teams, that would help your argument. But just stating that things will turn around "because of course they will", that's not a defensible position.We just don't know enough about what's coming out for the Wii U right now. It's hard to make a prediction.