How do you go from Game & Wario to Dragon's Dogma?
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so much new info made our wires cross?
How do you go from Game & Wario to Dragon's Dogma?
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You missed a few nos outHow do you go from Game & Wario to Dragon's Dogma?
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Don't you mean the worst Paper Mario game by far? The critics agree. Fire Emblem: Awakening was fantastic, I'll give you that.after making one of the best fire emblems and paper marios, i think they might have gotten the greenlight to revive this series in a big way.
Don't you mean the worst Paper Mario game by far? The critics agree. Fire Emblem: Awakening was fantastic, I'll give you that.
Why is his opinion more valid than mine?
Why is his opinion more valid than mine?
How do you go from Game & Wario to Dragon's Dogma?
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Why is his opinion more valid than mine?
I don't think anyone implied it was?Why is his opinion more valid than mine?
It really doesnt matter because publishers don't care. The Wii got a bunch of shitty spinoffs which "proved" it was a bad platform. Excuses generally dont fly with publishers even if there is a hint of truth.
How do you go from Game & Wario to Dragon's Dogma?
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You'd think so but this is SEGA we're talking about. Have they even announced anything for the 3DS lately apart from Game Gear classics?Well, Project Mirai 2 seems like an easy bet then. Can't believe it did nearly as much as Project Diva f.
Tales of the Abyss 3DS = 145k
No reason to put mainline Tales on anything other than PS3 at this moment. PS4 later, sure. But I guess cross gen is also a good idea in terms of transitioning the franchise to a new platform.
Right now, 3DS is another platform that could certainly see a brand new main Tales of entry. I agree with you about PS4: unless it bombs as hell, it'll get main Tales of in the future.
Delusional.Right now, 3DS is another platform that could certainly see a brand new main Tales of entry. I agree with you about PS4: unless it bombs as hell, it'll get main Tales of in the future.
If they can get another game out that fast I guess. As long as it doesn't end up like Xillia(though I can get Xillia 1 and 2 for like $50 so it has its benefits I guess).Wouldn't surprise me if the next Tales is cross gen. Sony probably wants that series very early in the PS4 lifecycle if not at launch in general.
Delusional.
Hope for a Tales of Symphonia remake/port and that's it.
I don't think they'll do well as they would on PS3 which is pretty mature for the series. I think the mainline entries are best served on one platform. And maybe another for ports, spinoffs, remakes etc.
Delusional.
Hope for a Tales of Symphonia remake/port and that's it.
NB should stop doing portable Tales. Just focus on console tales for the PS3/4 as they seem to make the most money there. Does anyone know why Xillia performed so well? If there was another mainline tales on PS3 would it do as well?
Well, it is Symphonia's 10th anniversary, so the timing would be right.
That said, if it comes out, given the size of the game, I'm going to go out on a limb and guess it's coming to PS3 to capitalize on the current size of the Tales audience there.
lolHow do you go from Game & Wario to Dragon's Dogma?
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Had no idea Dragon's Dogma sold so well.
Where did the general idea it bombed come from anyway?
Total Software - MC Top 500 - Third-Party
(system - # of sales - # of games)
1. PS3 - 10,044,942 - 130
2. 3DS - 8,043,844 - 83
3. PSP - 6,566,176 - 116
4. WII - 1,882,109 - 22
5. PSV - 1,472,018 - 32
6. NDS - 680,941 - 21
7. 360 - 298,143 - 12
8. WIU - 198,141 - 3
9. PS2 - 32,761 - 2
Wow is anyone else surprised by that. Though I have to say the PS3 did get an extra 50 titles but it seems Japanese third parties are not jumping on handheld wagon yet.
Whats clear is that Sony need to sort out their first party output in Japan. For a Japanese company its pretty atrocious. You can't forever rely on third parties Sony.
pretty crazy that ps3 first party isn't much above wii u
Yep, that Fitbit was a big deal this past holiday season and continues to do really well. That certainly has an effect. I just thought it was interesting that some seem to think that Wii Fit U is going to be a big release for the Wii U. Also it is a tall order to expect Nintendo to offer anything internet related to their products. Still think they missed the boat on online play with Nintendoland and NSMBWiiU. Especially Nintendoland. You know how many times my friend has got 5 of us together to play Nintendoland? None, Zero, Never. Would have been great to connect online and add the 3rd, 4th, and/or 5th person, and play the games to their fullest. Instead we never play it now.
NB should stop doing portable Tales. Just focus on console tales for the PS3/4 as they seem to make the most money there. Does anyone know why Xillia performed so well? If there was another mainline tales on PS3 would it do as well?
Why is his opinion more valid than mine?
Media Create White Paper contains top 1000.
Geimin will post the rest later?
And a loss is still a loss, it's simply not at cost.
I was just pointing out that I don't see any upside in Nintendo taking losses on the WiiU. Treat it as the Gamecube - keep it at cost (again - averaged out - I don't mean it has to be at cost every single day of the year) so that you're making some money off the software, and let the 3DS carry you for the next few years. That's what they did with the Gamecube, and they still earned ~400-500M per year in profits.
And hey, it's still very early, so the WiiU may get some breakout software and elevate itself beyond the Gamecube, but it seems pretty clear that the 3rd-parties have largely made their choices, and it's not with the WiiU. Taking big losses on the hardware to help move some systems won't help that. I mean, if the Wii's massive runaway success couldn't get 3rd-parties on board with their top teams and franchises, a big price cut on the WiiU certainly won't do it.
Only because it was a handheld iteration. The quality of the game had nothing to do with it, which is why it bombed in North America and Europe.
My concern with that is that the system is selling so anemically, right now, that I'm not sure even Nintendo's big hitters will make much impact with the price so high. With GameCube, it launched at the $199 mass-market price and went down from there. With Wii U, it's effectively $150 above even the GameCube launch price, and that was dropped $50 6 months after launch, in the U.S., (which, by the way, was its by far best-selling territory). If the big hitters come out before a substantial price drop and barely move the sales needle, they'll have blown their load without much to show for it. A price drop after that isn't going to work as well without the new software to back it up and despite Nintendo's affinity to sell software long-term, it's still hard to sell software late when you don't sell much of it early.
What you say makes sense, but I just don't think it's a workable plan at the high price the Wii U is, right now. The software sales will be extremely damaged if the system itself isn't at a price people are willing to jump on board for with the right software. Therefore, I still think getting down to $250 with the "real" system (i.e. the Deluxe model) should be something heavy on Nintendo's minds ASAP.
Top Publishers - MC 2012 Top 500
(publisher - # of sales - # of games)
1. Nintendo - 11,749,841 - 51
2. Namco Bandai Games - 8,167,229 - 110
3. Capcom - 4,038,017 - 36
4. Nintendo/Pokemon Co. - 3,960,173 - 12
5. Square Enix - 3,695,657 - 34
6. Konami - 2,627,366 - 43
7. SEGA - 2,060,229 - 26
8. Level 5 - 1,582,743 - 20
9. Koei-Tecmo - 1,003,256 - 19
10. SCEI - 952,381 - 14
11. Atlus Co. - 793,035 - 7
12. Marvelous - 556,883 - 6
13. Spike - 468,020 - 12
14. Ubisoft - 362,813 - 7
15. From Software - 359,390 - 3
Others - 3,570,820 - 100
Bbzzzzt reaching back almost 15 years for comparisons usually makes them pretty shakey ;-)bbzzzzzzzzt So did Majora's Mask... and they sold pretty equally iirc
Konami released a lot more games than I thought they did.
Bbzzzzt reaching back almost 15 years for comparisons usually makes them pretty shakey ;-)
MM needed the RAM extension which came bundled like the M+. It's very similar to SS, even including selling less than the predessor on the same hardware.
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I'm sure it is on their minds for the near future, although maybe not ASAP. A drop right now without any meaningful software to accompany it wouldn't accomplish much of anything. They have to know that there is software accompanying the drop, or coming very soon afterwards.What you say makes sense, but I just don't think it's a workable plan at the high price the Wii U is, right now. The software sales will be extremely damaged if the system itself isn't at a price people are willing to jump on board for with the right software. Therefore, I still think getting down to $250 with the "real" system (i.e. the Deluxe model) should be something heavy on Nintendo's minds ASAP.
I'm sure they don't want to cut the price, but the situation is worse than 3DS and they acted quickly then..