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Media Create Sales: Week 21, 2013 (May 20 - May 26)

RurouniZel

Asks questions so Ezalc doesn't have to
...Seriously?

Way to not include the actual big sellers coming. Platinum games won't sell, stop the presses.

Because I already discussed 3D Mario and Mario Kart in a previous post?

I expect little from Windwaker HD and Retro's title which will likely be irrelevant in Japan.

Pikmin might have modest success, I expect 200K at most.
 

DaBoss

Member
A combination of historical sales data for previous versions on the series, publisher expectations and also retailers, marketing push.

Persona is the biggest of the 3 games indeed, but how do we consider the Persona series compared to other rpg series (SMT, Tales, FF, DQ, Pokemon)?

Was Sony expecting SS to be a million seller, to reach 500k? If so, then indeed it was intended to be a big game that just fell flat on its face.

The first part in your statement makes it seem it has to be a part of an existing series. I definitely agree with the other points.

Persona is a spin-off of the SMT series and outsells them, so I'm not exactly sure what your point was when including SMT with Tales, FF, DQ, Pokemon with the latter 3 being huge.

I don't know about Soul Sacrifice's expectations, but they gave it a big marketing push. According to MC, the current install base for the PSV is 1,594,218. I don't expect one game to sell 33%-66% of the install base, so I don't understand the idea that a game has to sell these numbers such as 500K.

I guess Nintendo is glad they get to add RE to the list of games available. But, if they had somehow gotten it exclusive, it would per force have sold systems, with such a fanbase not having the system already.

I doubt it would make a difference for the Wii U if it was exclusive.
 

Bruno MB

Member
[WIU] Resident Evil: Revelations <ADV> (Capcom) {2013.05.23} (¥4.990) - 8.398 / NEW

Next Japanese third-party game for Wii U:

[WIU] Yakuza 1 & 2 HD Edition <ADV> (Sega) {2013.08.08}

And that's all for now.
 

RurouniZel

Asks questions so Ezalc doesn't have to
[WIU] Resident Evil: Revelations <ADV> (Capcom) {2013.05.23} (¥4.990) - 8.398 / NEW

Next Japanese third-party game for Wii U:

[WIU] Yakuza 1 & 2 HD Edition <ADV> (Sega) {2013.08.08}

And that's all for now.

This is what I'm talking about. Vita may not have huge heavy hitters coming but it at least has SOME games coming out soon.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I see that Laguna's malevolent soul has chosen Gonzo as his next vessel. Praise be to the eternal cycle.
 
Waiting for the inevitable Wii U sub 5k dip. Revelaitons HD did diddly squat to revive it.

On the other hand Revelaitons HD as a whole did better than I thought on the home consoles, considering Japan is 3DS land.

I assumed that those who wanted play it would've already bought it for their 3DS years ago. The concept of double dipping exists over there too. Guess I was wrong.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
This is what I'm talking about. Vita may not have huge heavy hitters coming but it at least has SOME games coming out soon.

I think it is fair to say that for the near future, Vita has a lineup that will better enable it to keep sales above a certain level.

I do think it is unarguable that looking at the rest of this year Wii U has a lineup with a greater possibility of seriously increasing sales.
 
SMT4 sales are stellar. Hopefully it has FE style legs.

Those definitely are major games. MH3U didn't do much.
It did around 200k+ retail iirc, so about as well as Vita's very best sellers (P4G, Miku f, Soulsac). Capcom also said digital sales were strong worldwide while retail was a bit slow.
 

Principate

Saint Titanfall
Japan is a highly portable country now, plus I imagine Sony will introduce new models as they did with the PSP. Software is at least being made for the Vita. I can't say the same for Wii U outside of Sonic and old ports.

The only reason the Vita is doing as well as it is in Japan is because Japan is a highly portable nation, otherwise it'd be even lower. Vita has niche games as with every failed console those games barely move hardware. Right now there's nothing on the horizon that could push the Vita into mediocre sales and it's nowhere near critical mass install base to sustain itself. The only way I can see for the vita now is down. It's had a reasonable price cut it's had games as big as any games it'll likely get in the future.

The chance for is almost gone by normal trends and by almost I mean pretty much is unless it gets that miracle game.
 

prag16

Banned
Keep telling yourself that. Every month, it hits a new low. This is not a good thing in any way shape or form, and it does matter.

As I said in reply to smokydave, it matters to investors, but not consumers (not significantly at least). The amount of consumers that sit here on gaf analyzing sales is insignificant. Lower sales now won't change the fall/winter lineup, hence it won't change how many people buy the system in the fall/winter (not significantly at least).

You could actually make an argument that sales could be slightly better later due to low sales now if it's due in part to people waiting. Though I won't actually make that argument since it'd be a very tough sell for all but the most desperate.

Well either way it's going to be a long 3-4 months. Nintendo will get mercilessly and predictably dumped on all over again in every NPD and mediacreate thread. Nobody seems to get bored of it, lol.

Nintendo will still get dumped on after that too in those threads no matter how big the sales increase ends up being, but at least we'll have something "new" to look at in terms of numbers.
 
I think it is fair to say that for the near future, Vita has a lineup that will better enable it to keep sales above a certain level.

I do think it is unarguable that looking at the rest of this year Wii U has a lineup with a greater possibility of seriously increasing sales.

Yeah, it's certainly evident that niche/otaku/multiplatform titles can sustain a platform better than nothing at all. But probably not much more than 5-10K/week worth of "better."
 
Rabbids Land, though NSLU is probably the better release for a hardware impact.

Code:
06/06	Rabbids Land
06/19	New Super Luigi U
06/27	F1 Race Stars: Powered Up Edition
	Injustice: Kamigami no Gekitotsu
07/13	New Super Luigi U
	Pikmin 3
07/18	Sniper Elite V2
07/25	LEGO City Undercover
08/08	Ryu ga Gotoku 1&2 HD for Wii U
08/24	The Wonderful 101

Is New Super Luigi U releasing 06/19 or 07/13?
 

RurouniZel

Asks questions so Ezalc doesn't have to
It also launched 10 months earlier.

Even in its earlier days the Vita did have some games coming out for it. I get the impression that 3rd parties in Japan have some faith the Vita can/will turn around ala the PSP. What I see for Wii U is no faith whatsoever. I wouldn't have a hard time believing Nintendo has to beg to even get late ports.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Even in its earlier days the Vita did have some games coming out for it. I get the impression that 3rd parties in Japan have some faith the Vita can/will turn around ala the PSP. What I see for Wii U is no faith whatsoever. I wouldn't have a hard time believing Nintendo has to beg to even get late ports.

If E3 comes and goes with little to no 3rd party support I will probably have to agree with you. Though I would note that Vita support is still pretty bad- its just better than nothing, which is what Wii U's currently looks like.
 

SmokyDave

Member
If E3 comes and goes with little to no 3rd party support I will probably have to agree with you. Though I would note that Vita support is still pretty bad- its just better than nothing, which is what Wii U's currently looks like.

I honestly can't see that happening. The announcement of Rayman Legends and the offhand mention of Yakuza Vita have given me a smidgen of faith that the Vita might actually have a decent E3.

Only a smidgen though, my heart has been broken before.
 

Nibel

Member
Those numbers are pretty big for the Vita. There is literally nothing coming out that could possibly save it. The biggest game I can think of is Dragon's Crown, which is also on PS3.

Niche title with no hype won't save a niche handheld with no hype

PS4 cross-play-thingy could give Vita new life though
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I honestly can't see that happening. The announcement of Rayman Legends and the offhand mention of Yakuza Vita have given me a smidgen of faith that the Vita might actually have a decent E3.

Only a smidgen though, my heart has been broken before.

I was talking about Wii U actually.
 

RurouniZel

Asks questions so Ezalc doesn't have to
If E3 comes and goes with little to no 3rd party support I will probably have to agree with you. Though I would note that Vita support is still pretty bad- its just better than nothing, which is what Wii U's currently looks like.

Right. I'm not saying the Vita will outsell the 3DS or some such, but rather that I see the Vita slowly rising to a much more healthy and stable position.

The Wii U is running out of time and fast.
 

Khrno

Member
Those numbers are pretty big for the Vita. There is literally nothing coming out that could possibly save the Vita. The biggest game I can think of is Dragon's Crown, which is also on PS3.

So sort of like a -big fish small pond- you mean.

The first part in your statement makes it seem it has to be a part of an existing series. I definitely agree with the other points.

I know, but what else would you add for a new IP? I think expectations and marketing would be the biggest points of reference, maybe for the first part instead of being part of an existing series, being part of a popular genre, sort of like what happened with God Eater during the PSP, but not quite right now with SS.

Persona is a spin-off of the SMT series and outsells them, so I'm not exactly sure what your point was when including SMT with Tales, FF, DQ, Pokemon with the latter 3 being huge.

I added SMT there to also show a lower selling series, I could have included Etrian Odyssey, Atelier, Neptunia and it would just show Persona in the middle, but very far from the big hitters.

Also FF currently is no where as big as DQ or Pokemon, when these 2 sell twice or more than FF, are they still in the same category? Huge and super huge? What about Tales then, it is bigger than Persona, but if Persona is big, then Tales is super big?

I'm just trying to say that using the term big deliberately while changing the goal posts just seems foolish.


I don't know about Soul Sacrifice's expectations, but they gave it a big marketing push. According to MC, the current install base for the PSV is 1,594,218. I don't expect one game to sell 33%-66% of the install base, so I don't understand the idea that a game has to sell these numbers such as 500K.

I agree that expecting a game to sell to 66% of the install base is crazy, but you are forgetting what I think was Sony's intention with SS, for the game to become a system seller, not just a game for the established install base. They wanted the game to keep selling considerably well on a weekly basis while moving systems, but it has failed to do that.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
You're one of the last people who should be Console Warrior mudslinging. What are you doing in here anyway, I thought you didn't "play sales"?

I find them interesting and comment from week to week in this har discussion forum. Just funny how shitty WiiU news always transmogrifies into hahaaa Vita soundbytes.

The reverse situation of course being that Capcom probably wishes it had made a Vita Revelaitons port rather than a WiiU one. Thats the sort of problem that isn't going to go away because tons of people pick up 3D Mario and Mario Kart and Mario Punchy Punch.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Right. I'm not saying the Vita will outsell the 3DS or some such, but rather that I see the Vita slowly rising to a much more healthy and stable position.

The Wii U is running out of time and fast.

I'm sorry but I have to disagree. Vita has been out a year longer and still has no game released or on the horizon that could be expected to sell above 200k or so. It's already received a price drop. Logically how would you conclude that it is the Wii U running out of time?
 

QaaQer

Member
So since we're on the topic anyway, what platform do you think P5 would have the biggest impact on as an exclusive?

Biggest impact on hardware sales that is, not the sales of the game.

wii u or vita, for sure. I'm guessing the vita though simply because more people in Japan can rationalize a handheld purchase for one game than an actual console that everyone in the home will have to look at.
 

Meier

Member
3DS' low prior to the announcement of the price cut was a bit below 20K. It did 16K in the week that included the announcement of the price cut, and ~6K in the week in between the price cut being announced and its going into effect.

Eesh, I knew I remembered it hitting around that number but obviously I forgot the context of it. To think it's gotten this bad, comparatively, and that Nintendo hasn't done anything at all is stunning.
 

Currygan

at last, for christ's sake
expected from the WiiU. Direct, better yet, actual games that can resurrect it cant come soon enough
 

Mr Swine

Banned
Right. I'm not saying the Vita will outsell the 3DS or some such, but rather that I see the Vita slowly rising to a much more healthy and stable position.

The Wii U is running out of time and fast.
That would happen if Sony actually supported the damn thing and went out to get more games for it. As long as sales keep on being bad as it is it won't happen. Maybe during it's first year but not second or third
 
If E3 comes and goes with little to no 3rd party support I will probably have to agree with you. Though I would note that Vita support is still pretty bad- its just better than nothing, which is what Wii U's currently looks like.

Re: Japanese third-party support, I'm giving Wii U about the same (very small smidgen of) benefit of the doubt I gave Vita last year: if there's no significant improvement in announced support by TGS or whatever Nintendo Direct happens around that time, it's over. But the odds of things improving are already looking pretty minuscule.

Eesh, I knew I remembered it hitting around that number but obviously I forgot the context of it. To think it's gotten this bad, comparatively, and that Nintendo hasn't done anything at all is stunning.

Well, "panic mode" requires actually having a panic button to push. That's why Nintendo is highly unlikely to cut Wii U's price until they can guarantee at least 4-6 months with a steady trickle of major software releases (and possibly not even then), and why Sony took over a year to take any kind of urgent action in response to Vita's sales (the March JP software lineup was more concentrated than things will get for the platform anytime in the foreseeable future).
 

SmokedMeat

Gamer™
The reverse situation of course being that Capcom probably wishes it had made a Vita Revelaitons port rather than a WiiU one.

Nah, this is Capcom we're talking about and they love getting on their knees for Nintendo. They're probably contemplating moving the entire RE franchise over to Wii U.

Anyways Wii U numbers are really getting interesting as now the PSP has beaten it, and the U version of RE Rev barely outsold the 360 version. The calvary won't be able to rescue this disaster as there's just no interest.
 
The reverse situation of course being that Capcom probably wishes it had made a Vita Revelaitons port rather than a WiiU one.

I doubt that, but it's likely that the Wii U version wouldn't have been greenlit either had Capcom anticipated just how badly the platform would be selling right now.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Re: Japanese third-party support, I'm giving Wii U about the same (very small smidgen of) benefit of the doubt I gave Vita last year: if there's no significant improvement in announced support by TGS or whatever Nintendo Direct happens around that time, it's over. But the odds of things improving are already looking pretty minuscule.

Ehh TGS is never that big for Nintendo and they have been pushing E3 as their big re-unveiling for a while.
 

RurouniZel

Asks questions so Ezalc doesn't have to
I'm sorry but I have to disagree. Vita has been out a year longer and still has no game released or on the horizon that could be expected to sell above 200k or so. It's already received a price drop. Logically how would you conclude that it is the Wii U running out of time?

As previously mentioned, Japan is a highly portable country these days. They're more likely to give a struggling portable a 2nd chance than a struggling home console. Even if there are no sluggers to spark a huge spike in sales, Sony will try to stabilize it.

Right now, I get the feeling that the home console market in Japan is Sony's to lose. If they pull a 60,000 yen price tag they will struggle. They may struggle at first anyway, but they'll have the PS3 to fall back on. Wii is over, Nintendo can't fall back on it.
 
Right. I'm not saying the Vita will outsell the 3DS or some such, but rather that I see the Vita slowly rising to a much more healthy and stable position.

I'm not sure about "much" more healthy. It's entrenched itself into niche territory, where it will likely stay. This doesn't automatically mean it will die prematurely though. I agree with you and think it will reach a sustainable level, carried forward by PS4 interoperability. I don't foresee breakout success, but a steady flow of 3rd party and indie software, with the occasional large first party title for at least the next two years.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
As previously mentioned, Japan is a highly portable country these days. They're more likely to give a struggling portable a 2nd chance than a struggling home console. Even if there are no sluggers to spark a huge spike in sales, Sony will try to stabilize it.

Right now, I get the feeling that the home console market in Japan is Sony's to lose. If they pull a 60,000 yen price tag they will struggle. They may struggle at first anyway, but they'll have the PS3 to fall back on. Wii is over, Nintendo can't fall back on it.

You aren't really giving me any evidence in that post. Ok, Japan is a portable country, but what evidence is there besides the PS4 integration that makes you think Sony has any more cards to play?
 

ArtHands

Thinks buying more servers can fix a bad patch
I'm not sure about "much" more healthy. It's entrenched itself into niche territory, where it will likely stay. This doesn't automatically mean it will die prematurely though. I think it will reach a sustainable level, carried forward by PS4 interoperability. I don't foresee breakout success, but a steady flow of 3rd party and indie software, with the occasional large first party title for at least the next two years.

There haven't been any steady flow of 3rd party so far and in the foreseeable future, why will they come for no reason now?
 

crinale

Member
By roaming around electrical appliance stores or game retailers, I'm observing that the situation of WiiU in Japan is clearly the worst of all Nintendo's history (with the exception of Virtual Boy).
What's bad about it is that WiiU is treated with some respect from retailers. They bother to give quite a bit of shelf space to WiiU's software. For RE I won't be surprised if an average Joe thinks it is PS3/WiiU only multiplat (that's how most of ads looked like). And yet customers don't give a damn about that poor thing :(
Just an anecdotal evidence of course, but that's how I see the retail situation in Tokyo for past few months.
 
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