BruceLeeRoy
Banned
Interesting I always thought Pikmin was a big seller in Japan. Looks right in line with expectations.
Interesting I always thought Pikmin was a big seller in Japan. Looks right in line with expectations.
It is a 500k seller, but to be fair Pikmin 1's legs were more because it was a new IP. Typically sequels will not have the same legs so it should be closer to pikmin 2 or at least in the middle due to the time lapse
Didn't Pikmin 2 end up selling the same as Pikmin 1 or within just a few thousand units under?
MC
13./11. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 9.966 / 3.345.164 (-1%)
Famitsu
10./08. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 16.989 / 3.717.834 <80-100%> (+28%)
Will Pokémon Tretta Lab count in both charts or either of the charts? It's a retail package but just a QR code to download the game. I assume it will be, am confident it will be in Famitsu but thought I'd double-check over Media Create. Thank you!
How is Ace Attorney Dual Destinies so huge.
Yes, Ace Attorney fans would have probably gotten it anyways, but Capcom never fostered the users in the same way they did leading to Apollo Justice.
And this just blew up.
Vanillaware
{1997-12-11} [SAT] Princess Crown (Atlus) - 27,600 / 27,600 *
{2005-09-22} [PSP] Princess Crown (Atlus) - 11,816 / 22,466
{2007-04-12} [PS2] GrimGrimoire (Nippon Ichi Software) - 14,865 / 36,586
{2007-05-17} [PS2] Odin Sphere (Atlus) - 60,820 / 96,280
{2008-09-25} [NDS] Kumatanchi (Dimple Entertainment) - 3,500 / 5,567 **
{2009-04-09} [WII] Muramasa: The Demon Blade (Marvelous Entertainment) - 23,900 / 45,825
{2010-02-25} [WII] Muramasa: The Demon Blade [Everyone's Recommendation Selection] (Marvelous Entertainment) - 8,025 / 29,823
{2013-03-28} [PSV] Muramasa Rebirth (Marvelous AQL) - 39,248 / 74,207
{2011-09-01} [PSP] Grand Knights History (Marvelous Entertainment) - 63,672 / 110,033
{2013-07-25} [PS3] Dragon's Crown (Atlus) - 109,031 / 109,031 *
{2013-07-25} [PSV] Dragon's Crown (Atlus) - 75,506 / 75,506 *
* = 1 week of sales only
** = 2 weeks of sales only
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..
Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..
Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
I was with you up until this nonsense. You are acting like these titles all would have sold worse on 3ds when there is no evidence. In fact who is to say DC wouldn't have done 170k on ps3 alone with no vita version. And to call Vita's market healthy is just....you can whine about haters all you want but the proof is in the lineup full of ports and multiplatform games.
lol Capcom thinking AA isn't worth it anymore.
You don't think some games can sell better on Vita than on 3ds ? Those are not the same demographics you know.
{2004-01-22} [PS2] Phantom Brave - 101.558 / 148.295
You don't think some games can sell better on Vita than on 3ds ? Those are not the same demographics you know.
DD-only is Capcom basically sending the title to die without giving it a chance at all.Sadly, I doubt the western release will sell anywhere near as good as it did in one week in Japan, especially with a digital only release
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
Have the feeling its gonna sell surprisingly well, Vita found its audience with these AA games, Toukiden and DC did better than we expected, the game also looks like Persona so anything is possible.
You jest, but I bet this will perform pretty well. There are a lot of Persona fans that are looking for a fix.
Nothing makes me happier in a Media Create thread than to see Level-5 continue to struggle to find even a fraction of the success they did in their glory days. Suck it Hino. Try harder!
{2012-11-29} [3DS] Layton Kyouju vs Gyakuten Saiban - 135.450 / 310.030
{2009-05-28} [NDS] Gyakuten Kenji - 201.817 / 310.028
{2011-01-20} [NDS] Gyakuten Kenji [New Best Price! 2000] - - / 33.579
{2011-02-03} [NDS] Gyakuten Kenji 2 - 134.760 / 219.682
{2012-01-19} [NDS] Gyakuten Kenji 2 [New Best Price! 2000] - 3.485 / 12.984
{2001-10-12} [GBA] Gyakuten Saiban - 23.911 / 74.000
{2002-10-18} [GBA] Gyakuten Saiban [Best Price!] - 6.685 / 66.432
{2005-09-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten - 50.469 / 117.784
{2006-06-15} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [Best Price!] - 10.898 / 266.716
{2008-04-17} [NDS] Gyakuten Saiban Yomigaeru Gyakuten [New Best Price! 2000] - 5.133 / 165.273
{2002-10-18} [GBA] Gyakuten Saiban 2 - 51.859 / 116.306
{2003-12-19} [GBA] Gyakuten Saiban 2 [Best Price!] - - / 54.881
{2006-10-26} [NDS] Gyakuten Saiban 2 [Best Price!] - 22.428 / 226.059
{2008-04-17} [NDS] Gyakuten Saiban 2 [New Best Price! 2000] - 3.720 / 132.608
{2004-01-23} [GBA] Gyakuten Saiban 3 - 76.619 / 161.893
{2007-08-23} [NDS] Gyakuten Saiban 3 [Best Price!] - 64.860 / 195.205
{2008-04-24} [NDS] Gyakuten Saiban 3 [New Best Price! 2000] - 5.700 / 140.356
{2007-04-12} [NDS] Gyakuten Saiban 4 - 240.275 / 522.922
{2008-04-24} [NDS] Gyakuten Saiban 4 [New Best Price! 2000] - 6.000 / 133.069
{2013-07-25} [3DS] Gyakuten Saiban 5 (Capcom) - 241.878 / NEW
Source: Famitsu
3rd party 3DS games in Top 20: 5
3rd party Vita games in Top 20: 2
There are simply more gamers and more games sold on 3DS. That's a much healthier market for any third party.
Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
Lego City Undercover numbers are not too surprising, that is no system seller. Wii U might drop below 10k next week again. Well 10k in a week is more than than the Wii U sells in three months across the rest of the world outside Japan and North America.
Anybody else notice the big difference between Famitsu and MC sales this week?
Code:MC 13./11. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 9.966 / 3.345.164 (-1%) Famitsu 10./08. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 16.989 / 3.717.834 <80-100%> (+28%)
lol Capcom thinking AA isn't worth it anymore.
And again, proof that Vita is already a good system to release games on it for a jap dev. The fact that Vanillaware can actually sell more of a new ip than any other in their history, on massively more popular systems..
Of course haters will tell me "but it's cause an hardcore group is buying the game cause it's the only game on the console" except it was teh same for Tokiden and Soul Sacrifice.Those 3 new ips sold more than many popular games on 3ds actually.
Anyway Vita is a healthy market in Japan, that you want it or not. It's right now as smart, or even smarter to dev a game on Vita than on 3ds in Japan.
Casual audience isn't as large (or will be) as it was with the DS.Was there any reason to belive that AA5 would sell much less than AA4?
This is all "what ifs" and I don't want to prove anything to anyone, but this particular sentence, while true, does not necessarily apply to everyone and everything. Sure, there are more Nintendo 3DS 3rd party titles on the top this week, but this will hold true for pretty much every other week, given the nature of games released on the 3DS and on the Vita. Most of the 3rd party titles you mentioned this week are published by Level-5 and are either part of an already existing series or something with a lot of mainstream appeal/budget for advertisement and what not.
These games are just performing they way they're expected to, and in some cases, like Youkai Watch, one could even argue the sales are disappointing, given the fact it's part of a really big project that goes beyond just a videogame. A bigger install base doesn't necessarily equals more sales, and it's pretty easy for smaller 3rd parties to get lost/ignored in the middle of the more popular names, particularly so on the 3DS, where a lot of the people who own the system might not be "hardcore" gamers, but people who enjoy purchasing the new mainstream series that's popular right now.
Like I said, it's one of those arguments that I can't really "prove", but I'd say the smaller 3rd party guys, the niche people, found a pretty good home on the PS Vita, because it seems the people who own the system are in it for exactly those kinds of games. I don't think people like Experience and Falcom, for instance, would be better off developing for the 3DS, and the fact both of them released games on the system and are already preparing new ones should tell you that they do, indeed, feel satisfied with their current position.
And... hopefully that makes sense. I have so much on my head regarding this particular topic that it's a bit hard to put it into words.
I can kinda see what you mean. I think it is more to the demographics each cnosole or handheld is targetted to.
Strictly anecdotal but by looking game stores and such I think 3DS still has a relative "hole" at the Japanese gaming cloud grew up with PS2/PSP among its distributed demographic. I mean it's not like they don't own 3DS but seems rather indifferent on that platform, except for must-haves.
To put it simply, 3DS is closer to Wii than DS is what I feel.
[PSV] Toukiden # <ACT> (Koei Tecmo) {2013.06.27} (¥6.090) - 7.642 / 202.774 <80-100%> (-38%)
I can definitely see a resemblance with DS, but not with Wii. Wii had serious problems in selling many third party content in Japan, while DS (and 3DS) hasn't.
Toukiden becomes the third PS Vita title that crosses 200.000 units mark.
It won't have any trouble outselling Persona 4 Golden since its legs are strong. It is just 40.000 units away from becoming the best-selling PS Vita title.
I can kinda see what you mean. I think it is more to the demographics each cnosole or handheld is targetted to.
Strictly anecdotal but by looking game stores and such I think 3DS still has a relative "hole" at the Japanese gaming cloud grew up with PS2/PSP among its distributed demographic. I mean it's not like they don't own 3DS but seems rather indifferent on that platform, except for must-haves.
To put it simply, 3DS is closer to Wii than DS is what I feel.
I wonder if the art direction and setting were the main problem with Soul Sacrifice considering how well advertised it was and what the sales were in the end.
Toukiden "clicked" off the bat.
Yeah, the 3DS is selling less first party software than the DS primarily due to the lack of the touch generation crowd, but for the most part and with other "core" first party/third party efforts it is very comparable to the DS. The Wii on the other hand fizzled away due to lack of third party support and found its audience mostly with the casuals that came from the blue ocean strategy.I can definitely see a resemblance with DS, but not with Wii. Wii had serious problems in selling many third party content in Japan, while DS (and 3DS) hasn't.