gogogow said:
Yep, there was a period. You are talking about 3-4 years ago. If there's one thing that we learned this generation is that past performance is no guarantee of future results . Look at the Wii, PS3 and PSP's performance. They all did a 180.
Eternal Sonata and Enchanted Arms? Really? What about Vesperia and Graces F. Good games that people actually care about.
True, but also true that software houses cannot shift strategies as their managers drink water; if a console doesnt' sell well for 2-3 years, and games don't sell particularly well, how is it possible to expect a sudden rise with incredible results? Those results anyway are still limited to series that are clearly appreciated by Sony fanbase, such as Tales and Atelier. Let's how Ni no Kuni will perform on PS3, meanwhile Final Fantasy XIII decreased compared to XII while Dragon Quest XI sold more than half million copies than VIII, and DS and PSP saw many new profitable and now established new IPs.
And even during that period Gust's Atelier Rorona sold 130k on PS3 while the (much cheaper) Atelier Lise on DS only managed 40k.
I think JRPG companies messed up, and they did so mostly because for some reason they thought that to release a JRPG on PS3 they would need an enormous budget. (FWIW, also look at tales of Xilia. It mostly looks like a high-res PS2 game, yet the buying public in Japan apparently doesn't care)
Atelier Lise is a very low profile entry in the series while Rorona is not, but I do thing that Gust has been happy with Lise as it was with Rorona, given totally different development costs.
Tales, Gust, and then? Have you forgotten Etrian Odyssey, God Eater, Phantasy Star Zero and Portable, Inazuma Eleven, Ni no Kuni, Soma Bringer, etc. etc.?
You're conveniently ignoring the fact that VC1 sold rather well in the West, while VC2 was so much of a non-event that they aren't even bringing 3 over. It was a stupid decision.
If they have managed to make a third entry, probably they were happy with the second episode results. Anyway, PSP problems are clear, but for example there's still a good fanbase for jRPG on DS in NA (Knights of the Nightmare debuted with over 24.000 copie, just an example and Inazuma Eleven saw a great success in Europa lately, to say there are possibilities in the West)