So, a sequel?
Yes.
He clarified above.
This doesn't make the game bad, just less immediately a hugely unique selling point.
So, a sequel?
Yes.
He clarified above.
This doesn't make the game bad, just less immediately a hugely unique selling point.
Yes.
He clarified above.
This doesn't make the game bad, just less immediately a hugely unique selling point.
You could argue it makes it a higher selling point. Super Mario 3D Land is the fastest selling 3D Mario game, afterall.
You could argue it makes it a higher selling point. Super Mario 3D Land is the fastest selling 3D Mario game, afterall.
Yes, he posted while I was writing my post. Unfortunately I didn't get to read his reasoning in time. I was curious about the choice, too, as I noticed in my post above. I think it's an odd word choice, still, if no negative connotation was meant (especially considering how it has been used in threads about the title), but I'll gladly accept his reasoning.
Judging by the attach rate it *is* what's responsible for the units that are selling. It's just not able to carry all that much.We'll see. NSMB Wii was a monstrous success and its Wii U sequel didn't shift units. Great attach rate, but no units shifted really.
Let's not get crazy here; it was easy to predict the fates of both the 3DS and Vita from the moment they were announced.
We'll see. NSMB Wii was a monstrous success and its Wii U sequel didn't shift units. Great attach rate, but no units shifted really.
The question also becomes how many people weren't sold on the idea of the system with NSMBU, but are now sold when SM3DW is present.
The question also becomes how many people weren't sold on the idea of the system with NSMBU, but are now sold when SM3DW is present.
We'll see. NSMB Wii was a monstrous success and its Wii U sequel didn't shift units. Great attach rate, but no units shifted really.
Well, given the attach rate, it seems NSMBU might actually be what made the Wii U's sales so far.
It's just alone.
NSMBWii didn't drive units though. That just built from an existing large installbase.
Super Mario 3D Land, however, started off on a console that, at time of launch, had sold only around 6-7m units. Then, four months later, Super Mario 3D Land had sold 5 million units and the 3DS had shot up to 17m units. Even though it didn't do it itself as it had Mario Kart 7 to help build the 3DS (and Monster Hunter in Japan), it definitely had a hand in the recovery of that console.
I agree, but I guess my growing concern stems from the Wii U crashing back down to its third worst week despite having half that second list already.This is like an argument I was making a few months ago. While few of the titles this year may be individual system sellers, the weight of the titles combined may push a few people over.
A system with MH3GHD, NSMBU, and Nintendo Land, has, *in theory* a much less broad appeal than one with the former, plus DQX, Game & Wario, Wii Fit U, Wii Party U, SM3DW, Pikmin, TW101, Lego, Rayman, WWHD, & Taiko.
If Super Mario 3D World underperforms we'll wait for Mario Kart 7I agree, but I guess my growing concern stems from the Wii U crashing back down to its third worst week despite having half that second list already.
In my mind the question becomes "Is there a tipping point with what is currently announced?"
Here's the biggest question Japan faces with regards to the WiiU and PS4 - Does the audience at large feel there is a need for a new generation of consoles right now?
I agree, but I guess my growing concern stems from the Wii U crashing back down to its third worst week despite having half that second list already.
In my mind the question becomes "Is there a tipping point with what is currently announced?"
Here's the biggest question Japan faces with regards to the WiiU and PS4 - Does the audience at large feel there is a need for a new generation of consoles right now?
:lol, sony is pushing it in japan because PS4 isn't launching there this fall. PS4 isn't launching there this fall because
1. The games aren't ready
2. The west is much more important than the Japanese market for consoles.
3. They don't want the Japanese to feel salty about getting left out
Sony isn't pushing Vita TV because they have to push PS4 and why would you bring up killzone? 40$ games aren't going to sell this console, you would have been better off bringing up minecraft. The people who are interested in games like killzone aren't going to be playing them on a vita tv.
PS4 will have MGSV, FFXV, KH 3, Gundam, Deep down, Resident Evil, Yakuza ect.
PS4 will have titles that Vita could only dream of and they are basically exclusives in Japan. I have yet to hear anything about the Japanese being hyped over micro consoles in Japan, but in the West you got Amazon, Google, and Apple gearing up. That's what Vita TV is for, it's meant to compete with those. 2DS is aimed at the west but that's because dedicated handhelds are dying over here so they need to make it hem as cheap as possible. The type of games that the Japanese want to play on consoles isn't on Vita TV and never will be. When Vita gets MGSV, FFXV, KH 3, (a exclusive high budget) Gundam, Deep down, Resident Evil, Yakuza ect. I'll believe you.
Yeah, I doubt even Sony is expecting gigantic success. Their engineering design this time seems built to ensure that even sales as low as PS3 would result in far higher earnings with PS4. But with Vita as dead as it is they need something in the market that can be a target for third-party support. Even if we haven't seen Japanese publishers really jumping in with both feet yet, the PC-like dev environment and Sony's new willingness to put lots of smaller games on the system should be positives for less-than-prestige titles.Oh goodness no. Consoles are dead in Japan. I don't see how anyone can see otherwise.
Hmm...Bayo 2 that early? Was Q2 ever specified?This is like an argument I was making a few months ago. While few of the titles this year may be individual system sellers, the weight of the titles combined may push a few people over.
A system with MH3GHD, NSMBU, and Nintendo Land, has, *in theory* a much less broad appeal than one with the former, plus DQX, Game & Wario, Wii Fit U, Wii Party U, SM3DW, Pikmin, TW101, Lego, Rayman, Sonic, WWHD, & Taiko. Whether that works in practice remains to be seen.
Thinking about it, I'm partially expecting this to make up the first half of Wii U's 2014:
Jan: Mario & Sonic
Feb: DKCRTF
March: Mario Kart 8
April: Nothing
May: Bayo 2
June: Yarn Yoshi
Alternatively, keep January empty and move everything up a month so April has MK and then continue as written, but I dunno if they can wait until the next financial year for MK.
Considering how lackluster those sales are, I mean, that's practically the same as not shifting units. Like, if we were talking 5 or 6 million Wii U's out there, then I would say "yeah, this game is shifting units". Instead you have an initial early console buying spree like most consoles have, and then near complete death.
Hmm...Bayo 2 that early? Was Q2 ever specified?
I'm guessing Kart will be April. And Smash will be July/August.
One this I'm curious about, what about the 3rd Sonic game? It was announced and forgotten...
A new Sonic All-Stars Racing next year might not be that great an idea, though. Mario Kart is releasing next year, so I'd guess they would want to make Sonic All-Stars Racing 3 a 2015 title. I think a level pack for Unleashed / Generations as the third game for next year (Wii U exclusive), then an All-Stars Racing 3 (all systems) in 2015 and finally in 2016 a new Sonic platformer (Wii U only if the collaboration is really successful and Wii U also gains more traction, all platforms otherwise) would make a lot of sense.i am fairly sure it will be a year-end sonic and sega all-stars racing 3.
2015 might see a sonic platformer, but i can't imagine it'd be a huge deal. 2016 is the 25th anniversary, and they'll try and do something special for that. the only time they didn't was in 1996 when yuji naka killed all those people.
Oh goodness no. Consoles are dead in Japan. I don't see how anyone can see otherwise.
Has more hype than any next gen game besides TitanFall but okayif the games aren't ready, then the system wouldn't be launching in north america and europe. infamous 3 isn't going to sell people on the ps4. i feel that running on the assumption that businesses offer consolation prizes isn't correct. businesses do what they think will earn them money.
No one is going to buy a micro console for 40$ games. Gaikai, multimedia functions and indie games is a much bugger selling point.if the vita tv is so west-focused, then the only game in its upcoming lineup that could do anything to sway people to it (due to its exclusivity and the genre it's in) would be killzone. last year, it was call of duty and assassin's creed. it looks like now, the vita tv is coming out sometime next year. minecraft would be a decent hit this year, but that won't be a system seller by the time it hits sony systems.
Doesn't matter, they will be better off on PS4. You see what Toukiden and soon to be GE2 did for Vita sales, that's what Yakuza and MGS will do but on a bigger scale. And no one wants to play Soul sacrifice and God eater on their TV :lol You don't play hunting action games on your TV, you play them on your handheld. You can also play FFX-X2 on PS3 in native HD instead of some upscaled QHD bullshit that Vita TV will give you. And Yakuza PS4 will sell more than all those games you named.mgs v and yakuza will also be on ps3. ffxv will probably be year end 2014 (and the first big system seller). gundam will probably do well. who knows when deep down or kh3 will happen, and we haven't even heard anything about resident evil at all. by the end of next year, the vita will also be getting soul sacrifice delta, god eater 2, and ffx/x-2 in the short-term.
No, it wouldn't put up any significant numbers on a micro console, there is no demand for a vita tv in japan and yeah it would probably sell just as much on a handheld if they were capable of delivering the type of experience needed for those games. Until that happens, traditional consoles are the only place where you'll be able to find them and the Japanese will continue to purchase them.mgsv, ffxv, and kh3 aren't really the types of games the japanese want to play on consoles much either. they're dinosaurs of game design over there. they'll post big numbers, but the big dogs today are your monster hunters and animal crossings. something like kingdom hearts, mgs, and final fantasy would post similar numbers on a handheld or 'microconsole' over there. the psp has shown that to be the case.
If Super Mario 3D World underperforms we'll wait for Mario Kart 7
If Mario Kart 7 underperforms we'll wait for Smash Bros.
If Smash Bros. underperforms we'll wait for 3D Mario
If 3D Mario underperforms we'll wait for Animal Crossing U
If Animal Crossing U underperforms we'll find another game
mgs v and yakuza will also be on ps3. ffxv will probably be year end 2014 (and the first big system seller). gundam will probably do well. who knows when deep down or kh3 will happen, and we haven't even heard anything about resident evil at all. by the end of next year, the vita will also be getting soul sacrifice delta, god eater 2, and ffx/x-2 in the short-term.
mgsv, ffxv, and kh3 aren't really the types of games the japanese want to play on consoles much either. they're dinosaurs of game design over there. they'll post big numbers, but the big dogs today are your monster hunters and animal crossings. something like kingdom hearts, mgs, and final fantasy would post similar numbers on a handheld or 'microconsole' over there. the psp has shown that to be the case.
Can we wait with this consoles are dead nonsense until at least PS4 is released ?
PS3 sales are slow with machine being 7 years old and still rediculusly priced (lack of 12 gb annoucement for Japan on 09.09 was weird)
Wii U sales aren't sign of death of the market as it's as dead in West as it is in Japan which just shows noone cares and wants it.
DualshockersSega line-up:
Yakuza Ishin – PS4/PS3
Phantasy Star Online 2 – PC/PS Vita
Phantasy Star Online 2 es – Android/iOS
Phantasy Star Nova – PS Vita
Hatsune Miku: Project Mirai 2 – 3DS
Hatsune Miku: Project DIVA F 2nd – PS3/PS Vita
Puyo Puyo Tetris – PS3/Wii U/3DS/PS Vita
Hero Bank – 3DS
Uta Kumi 575 – PS Vita
Saka Tsuku Pro Soccer Club o Tsukuro! – PS3/PS Vita
Sonic Lost World – Wii U/3DS
Family Corner:
Hatsune Miku: Project Mirai 2 – 3DS
Hero Bank – 3DS
Partners’ titles:
F1 2013 – PS3
Fairy Fencer F – PS3
The Legend of Heroes: Sen no Kiseki – PS3/PS Vita
Phantom Breaker: Extra – PS3
Phantom Breaker: Battleground – PS Vita
It does't really matter because those franchises will be on the PS4 nevertheless and they are getting iterations on the PS4 much earlier than in the PS3's life cycle.
How do you know this. It's obvious for KH since PS3 didn't get any iteration of KH, but has there been a release date for MGV and FFXV?
Might be worth waiting until it actually releases before making such definitive statements.No, it wouldn't put up any significant numbers on a micro console, there is no demand for a vita tv in japan and yeah it would probably sell just as much on a handheld if they were capable of delivering the type of experience needed for those games. Until that happens, traditional consoles are the only place where you'll be able to find them and the Japanese will continue to purchase them.
Has more hype than any next gen game besides TitanFall but okay
No one is going to buy a micro console for 40$ games. Gaikai, multimedia functions and indie games is a much bugger selling point.
Doesn't matter, they will be better off on PS4. You see what Toukiden and soon to be GE2 did for Vita sales, that's what Yakuza and MGS will do but on a bigger scale. And no one wants to play Soul sacrifice and God eater on their TV :lol You don't play hunting action games on your TV, you play them on your handheld. You can also play FFX-X2 on PS3 in native HD instead of some upscaled QHD bullshit that Vita TV will give you. And Yakuza PS4 will sell more than all those games you named.
No, it wouldn't put up any significant numbers on a micro console, there is no demand for a vita tv in japan and yeah it would probably sell just as much on a handheld if they were capable of delivering the type of experience needed for those games. Until that happens, traditional consoles are the only place where you'll be able to find them and the Japanese will continue to purchase them.
It does't really matter because those franchises will be on the PS4 nevertheless and they are getting iterations on the PS4 much earlier than in the PS3's life cycle. One thing is clear is that support from third parties is coming much sooner compared to the PS3.
Thats blatantly wrong for Final Fantasy. There has never been a Final fantasy iteration on a handheld sell like 1.9 million (the highest is 1.1 million I think) or so and the only KH iteration to reach close to console sales is BBS. There has been a steep decline in KH handheld sales as seen by 3D's reception but thats beside the point. With those big franchises its clear the companies are looking worldwide, not just Japan.
I am seeing a great support from Sega for VITA. What is the chance that we will see a Yakuza title for VITA? I mean like a sequel to the PSP spin-offs.
Edit: I am asking this after seeing Sega's TGS Line-up full of VITA titles.
Dualshockers
Terrible FF ARR and Wii U sales.
Damn
Maybe part of Sega's new corporate strategy is to entice platform manufacturers with exclusive deals.
I don't think Yakuza is exclusive deal. It just won't sell on any other platform. They tried it with Yakuza 1 & 2 on Wii U and failed. As for PSO, it is also on PC and since it is missing on PS3 and is only for VITA, i don't think it is exclusive deal. It would have been on 3DS as well if 3DS was capable enough to handle it.Maybe part of Sega's new corporate strategy is to entice platform manufacturers with exclusive deals.
We have Sony for Phantasy Star Online and Yakuza, and Nintendo for Sonic.
Isn't a 93% decline in sales a bad thing?Wut.
Wut.
They have stopped the physical and digital sales for now.Isn't a 93% decline in sales a bad thing?
I don't think Yakuza is exclusive deal. It just won't sell on any other platform. They tried it with Yakuza 1 & 2 on Wii U and failed. As for PSO, it is also on PC and since it is missing on PS3 and is only for VITA, i don't think it is exclusive deal. It would have been on 3DS as well if 3DS was capable enough to handle it.
They do have a exclusive deal with Nintendo regarding Sonic though.
Isn't a 93% decline in sales a bad thing?
ffxiv: a realm reborn
So, on today's edition of Square Enix announcements, we have new media.
Final Fantasy Agito (iOS/Android):
Trailer: http://www.youtube.com/watch?v=XibctmwA1V0
Social RPG, updated with new content every 2 weeks.
Given this seems pretty high effort (development resources wise), and that Tabata is producing this while co-directing FFXV, I assume they're not making Type-1.
Ah. Didn't know that.They have stopped the physical and digital sales for now.
I think one of the biggest challenges the WiiU faces is that nothing on it feels fresh
You forgot Madworld was exclusive to Wii onlyBut why is it only for Vita on consoles? Why not a PS3 / Vita dual release, especially since PSO had no problems being on consoles in the past?
Historically, Sega has been weird about keeping games exclusive to platforms.
For example:
PSO 1&2 was for Dreamcast, PC, GameCube, and Xbox.
PSO 3 was only for GameCube.
PSU was for PC, PS2, and 360.
Skies of Arcadia was for Dreamcast and GameCube.
Super Monkey Ball was only for GameCube.
Jet Set Radio Future was only for Xbox.
...You get the picture.
People still are incredibly in denial. The important question is is Iwata? If he isn't then this in-itself is still not enough.Are people still in denial? Super Mario 3D World is the new 3D Console Mario. There's no guarantee another 3D Mario game will come to the Wii U (I hope tho).
But why is it only for Vita on consoles? Why not a PS3 / Vita dual release, especially since PSO had no problems being on consoles in the past?