Square Enix knows exactly where they're going this generation. I think people need to start accepting it.
I'm fully expecting KH III, FF XV, and the maintenance of FF XIV ARR to be the only relevant things from them in the coming years.
I really want Wada back now
Drop the Gamepad and make the Wii U an HD version of Wii for $150. This strategy would have been brilliant in 2010, but it's still worth a shot a in 2013/2014.
SE can always fall back on a cheap XIII title for easy money.
That's not gonna happen.
No Nirolak, you clearly don't understand how Matsuda thinks.
Smartphones are the future, and Square Enix needs to be at that future *now*.
As such, they're bringing Dragon Quest X to smartphones via cloud streaming and "Square Enix and NTT Docomo are also forming a partnership to bring more games to smartphones and tablets."
Meh. UI's can change, those games can be labelled as needing the GamePad and frankly the implementation has been by and large redundant for the most part, it's not a selling point over the 360 and PS3 anyway, the Pro controller would be included instead presumably and third parties are long gone regardless.And by doing this:
* They'd have to develop a new UI.
* A number of games would simply not work.
* It now has absolutely no selling point over the 360 and PS3.
* What would be the core controller that any developer could guarantee that a user owns?
* Why would this entice third parties at all?
Forgot to reply to this earlier.People here think the Wii U is worth almost nothing even though it is superior to both the 360 and PS3, which are still being sold for $200-$300.
It would depend entirely on what the price outcome was that resulted from removing that cost. If it allowed them to be much more price competitive with the 360/PS3 and/or undercut them then they would probably be selling better.Wii U is selling bad now, I'd love to see the sales if they ever dropped the Gamepad.
This is a good idea and a worrying sign for their future direction.No Nirolak, you clearly don't understand how Matsuda thinks.
Smartphones are the future, and Square Enix needs to be at that future *now*.
As such, they're bringing Dragon Quest X to smartphones via cloud streaming and "Square Enix and NTT Docomo are also forming a partnership to bring more games to smartphones and tablets."
Meh. UI's can change, those games can be labelled as needing the GamePad and frankly the implementation has been by and large redundant for the most part, it's not a selling point over the 360 and PS3 anyway, the Pro controller would be included instead presumably and third parties are long gone regardless.
The mass market cares much more about price.
Price isn't the main problem, its the games. People were willing to buy the Wii for more than the cost of a PS3 or 360, Gamecube sold like shit despite being cheaper than its competition. The price means nothing when you don't have the right games for it. It'll be a bigger hassle than its worth and would be meaningless in helping sales.It would depend entirely on what the price outcome was that resulted from removing that cost.
As a USP it essentially offers no value whatsoever; as much as some of the owners on here effuse about it, the general market doesn't care about it. If they did the system wouldn't be selling 5K a week in Japan, 7.5K a week in the US and like 2 units a week in Europe.
The mass market cares much more about price.
Price isn't the main problem, its the games. People were willing to buy the Wii for more than the cost of a PS3 or 360. The price means nothing when you don't have the right games for it. It'll be a bigger hassle than its worth and would be meaningless in helping sales.
It makes sense a few years down the road when the Wii U is near the end of its life and a budget system makes sense, right now its pointless.I think price is an issue, but it's an issue that will decrease as more games come and the $250 price point is achieved (possibly to coincide with Mario Kart).
I agree that long term removing the game pad wouldn't really help.
I think price is an issue, but it's an issue that will decrease as more games come
It doesn't need content parity with its competition to have a decent success of its own. Like the PSP or VIta, it needs its own content to justify a purchase, with those consoles its third parties that makes the big difference, with the Wii U it'll be first party, but yes I do agree its best if Nintendo gets more third party support, its just a very hard and unrealistic possibility looking at the situation.Except one of the earlier points were that third parties were - effectively - lost, so you're always going to have a rate of new content coming in far lower than on other systems. I don't see Nintendo redressing that balance without convincing third parties, and dropping the gamepad does nothing to aid that.
If Nintendo could fix the rate of content development and release, that'd be the start of getting the system on track. But I don't think they can do that without third parties.
A lower price.So in all that, what would Nintendo actually *gain* from it?
Price is one of many problems.Price isn't the main problem, its the games. People were willing to buy the Wii for more than the cost of a PS3 or 360. The price means nothing when you don't have the right games for it. It'll be a bigger hassle than its worth and would be meaningless in helping sales.
I don't disagree with any of that, what I disagree with is that you said its feasible and beneficial, which is certainly not the case.A lower price.Price is one of many problems.
Some people were willing to buy a $350 Wii U.
Some people were willing to buy a $599 PS3 with its no games stigma.
I'm not saying it's the best option, again.
If they can lower the price without dropping the feature, then I'd advocate that. Even though I doubt anybody, as a generality, really cares about the feature.
But the $50 cut isn't going to do much of anything. If they want to try and salvage this product they're going to need to do more.
But the $50 cut isn't going to do much of anything. If they want to try and salvage this product they're going to need to do more.
I said it was feasible, and it's entirely feasible from an implementation standpoint. I only said it could be beneficial, which it could be if it allowed them to achieve a mass market price point that they couldn't otherwise achieve and much more quickly.I don't disagree with any of that, what I disagree with is that you said its feasible and beneficial, which is certainly not the case.
Right now with its current library? yeah Some people might, but certainly not enough to make it feasible or beneficial.It's entirely feasible, which it is. I only said it could be beneficial, which it could be if it allowed them to achieve a mass market price point that they couldn't otherwise achieve and much more quickly.
A $199 Wii U with a regular controller would, imo, sell better than a $299 Wii U with a GamePad in the US market.
Prediction League October, 2013
Predict how much these titles will sell in the month (from Sep 30 to Oct 27):
[3DS] Pokémon X/Y (16 days) - 350,000
[PS3+360] Grand Theft Auto V (18 days) - 180,000
[PS3] Tales of Symphonia Chronicles (18 days) - 120,000
[PSV] Danganronpa 1 & 2 Reload (18 days) - 80,000
[3DS] Battle for Money: Sentouchuu (11 days) - 50,000
[3DS] Hardware (28 days) - 360,000
[PSV] Hardware (28 days) - 120,000
Alrighty, let's try this again:
I dunno, maybe. This is only the second time I've done this, and I don't follow Media Create that much.So you're predicting that 90% of the Pokémon shipment will be stolen directly off the trucks and sold for 1000 yen on ebay
And by doing this:
* They'd have to develop a new UI.
* A number of games would simply not work.
* It now has absolutely no selling point over the 360 and PS3.
* What would be the core controller that any developer could guarantee that a user owns?
* Why would this entice third parties at all?
Alrighty, let's try this again:
Alrighty, let's try this again:
Alrighty, let's try this again:
Are you deliberately aiming for last place or something?
On an unrelated note, do we know for sure that Media Create and Famitsu will track the Vita TV when it comes out? It's like an Apple TV home-consolified that can play some handheld games. I expected them not to track it, but I see others think it's a given.
Considering they tracked PSP GO separately i don't see why Vita TV wouldn't be tracked.
Prediction League October, 2013
Predict how much these titles will sell in the month (from Sep 30 to Oct 27):
[3DS] Pokémon X/Y (16 days) - 3,300,000
[PS3+360] Grand Theft Auto V (18 days) - 180,000
[PS3] Tales of Symphonia Chronicles (18 days) - 120,000
[PSV] Danganronpa 1 & 2 Reload (18 days) - 80,000
[3DS] Battle for Money: Sentouchuu (11 days) - 50,000
[3DS] Hardware (28 days) - 860,000
[PSV] Hardware (28 days) - 100,000
You should've since preorders are confirmed to be over 1 million in Japan only in the first place xDJesus Christ, I feel like I just got mobbed here. Ok, a revision:
Jesus Christ, I feel like I just got mobbed here. Ok, a revision:
The Legend of Zelda: A Link Between Worlds {2013.12.26} (¥4.800)
On the contrary, Wii U lineup is basically Super Mario World 3D + Taiko no Tatsujin for Wii U since Donkey Kong Country: Tropical Freeze has been delayed until 2014, it's hard to be more incompetent than current Nintendo.
So we finally know the big Nintendo first-party holiday title for 3DS.
3DS Japanese lineup for the last quarter of the year looks overkill.
On the contrary, Wii U lineup is basically Super Mario World 3D + Taiko no Tatsujin for Wii U since Donkey Kong Country: Tropical Freeze has been delayed until 2014, it's hard to be more incompetent than current Nintendo.
I think you also have to include the late October push with the new bundles, plus Wii Sports Club, Wii Party U, and Wii Fit U.
But I agree that the lineup is still light- one more game from Nintendo in December would have been ideal IMO.
So we finally know the big Nintendo first-party holiday title for 3DS.
3DS Japanese lineup for the last quarter of the year looks overkill.
On the contrary, Wii U lineup is basically Super Mario World 3D + Taiko no Tatsujin for Wii U since Donkey Kong Country: Tropical Freeze has been delayed until 2014, it's hard to be more incompetent than current Nintendo.
It was never stated for 2013. In fact. their lineup got better just cause they finally gave a release date for Mario and Sonic. Before that it was really only Mario and Taiko.So we finally know the big Nintendo first-party holiday title for 3DS.
3DS Japanese lineup for the last quarter of the year looks overkill.
On the contrary, Wii U lineup is basically Super Mario World 3D + Taiko no Tatsujin for Wii U since Donkey Kong Country: Tropical Freeze has been delayed until 2014, it's hard to be more incompetent than current Nintendo.