Rising still tries to sell the initial shipment.
It's pretty weird how they managed to overship when the title had a pretty good launch week.
On a personal level, I wouldn't mind if Nintendo continued to act crazy and fund games like Bayonetta 2, but you would think at some point they would realize that funding a few games like W101, Devil's Third, and Bayonetta is useless unless they fix the core demographic issue in the first place. But no I don't think there is a chance in hell Nintendo continues to fund this series. They're probably scratching their heads as to why these ventures aren't working out.
Nah I'm sure Nintendo knows why the game is bombing, its pretty much the same reason why all their third party endeavors have pretty much failed.
The idea of a 3ds successor launching in 2017 is laughable in its current state. Not that it couldn't happen, but it would be hilarious if they tried.
Is it really laughable when its selling better than Wii U on every level? 2015 won't treat 3DS too bad and they know they have to stick with the Wii U for better or for worse til the end. If anything, they're more likely to replace the Wii U before the 3DS, it's a good thing they're focusing on a unified architecture, that will make their software sell better and their hardware sales will come down to what the market prefers, this also creates an opportunity where they can buy some time so that they can launch both consoles relatively close to each other, since the software will be running on both platforms. They also have the QOL experiment to hopefully pad their financials out for the time being.
I don't think in today's consumer electronic world people would see a discarding a failed device after 4 years as cutting and running when we are on a 2 year phone upgrade schedule and buy much more expensive products than Wii U on a quicker basis. I would bet a good sum of money that the majority of the people that own a Wii U wouldn't give a shit that Nintendo leaves the system behind when stuff like Mario Kart and Smash are available.
Bad comparison when the handheld market has signficantly changed. All those revisions were also extremely successful worldwide. The New 3DS will just be a band aid on the terrible sales currently in the west. The new 3DS exists to keep 3DS sales from falling off a cliff.
A phone is a necessity to basically everyone while a dedicated platform isn't, the two markets are very different. You can't release a new successor when the predecessor has hardly even fleshed out its library without expecting any sort of backlash. A quick Wii U death will only hurt its successor even more, especially when we all know Nintendo is nowhere near capable of releasing it anytime soon with their current software strategy.
The original xbox suffered an early death because the ps2 dominated the market, so an early successor made sense since it'd be the first hd console, the first of its next-gen, its a good selling point, as the ps4 and xbone has shown. This was also a time when the market wasn't as saturated as it is today, if your competitor releases a successor, u can't afford to be left behind. The xbox did die an early death, but everyone was gearing up for the next-gen by that time, so it wasn't really early or late to the market.
Now look at the Wii U, it came far too late to make an impact on the 360/PS3 and its far too early to compete with the xbone/PS4 on any next-gen level, which leaves them stuck in the middle where releasing a successor now would prove fruitless with the anemic software situation on both first party and third party fronts. Compared to the original xbox, an early Wii U death will look very bad as the next-gen consoles have only begun their life. Nintendo doesn't have the luxury of default third party support if they release a next-gen console now, they have to work for it, so waiting til their unified architecture is ready would be the best bet for them, since it means their first party devs have time to create more innovative hardware and software like they did with the Wii and by that time they can still be stingy with their hardware specs and still be able to compete with the PS4/xbone.
This gen will likely reminiscence the gc/xbox/ps1 gen although the xbone will enjoy better success due to the harmonious third party relationships they have developed over the generations. Nintendo needs to pull a banger next-gen or they will suffer even more than the GC generation, although I don't see third party relationships regarding their console being any worse off than it already was.
I think 2016 is definitely when they will launch the successors and they will incorporate whatever they're gonna be doing with QOL into its ecosystem somehow. Yes the sooner they get rid of the Wii U, the better, but realistically its just not a very wise move if its too soon. They just need to improve their software situation and digital presence before they launch their new systems, any third party relationships pertaining to their home console is only gonna change if their new systems manage to make a splash, A Wii style hit is not gonna happen, but they need them to sell at least on par with the next-gen consoles and prove that their ecosystem is a good environment for third parties, whether they outright moneyhat, continue to pair up with third party devs or create enough software that will appeal to the core gamers is up to them, but they really need a solid start and a solid foundation to work on, otherwise everything will just fall apart the way they have this gen due to their systems selling so bad and their systems being so weak.
Every gen that has a dominating console has launched with massive hype, they need to create this hype and I think the most important thing is that Nintendo needs to focus on their software/hardware strategy first, to create hit software and hardware, otherwise, like I said, everything will just fall apart. They're already behind so if they don't gamble or do things they don't normally do, they're gonna stay behind for the rest of the generation, and I think the loss of Nintendo, more on the mindshare level rather than the marketshare level, will be sad loss for consumers and the industry, since they've been here since the birth of the industry and the amount of creativity and consistency in terms of software output is second to none, and they've shown time and time again that they will do what it takes to regain what they've lost, or rather gain more than what they've lost.
If their strategic focus is centred around catering solely to the whims of that same market segment, then that situation isn't going to change by simply increasing the duration of the console's life span.
They could instead attempt to create a product with broader market appeal. I know it's a crazy idea.
Well for one, they're not increasing the the life span of the Wii U, rather you're arguing that they should shorten it, big difference. Supporting your fanbase is always a far better idea than dropping them, just look at all the previous consoles which were prematurely killed without a good selling point in their successors.
I'm pretty sure everyone is trying to create a product with a broader market appeal, its just not that simple and it takes time. You're really pushing hard for a quick Wii U death when you know yourself its probably the biggest mistake Nintendo could make without a proper follow-up in order. We already know what Nintendo's plans are for the near future, they have bigger worries to tackle and simply putting out a successor right now won't fix any of that until they have everything they need to push forward with their plans.
If the Wii U was expected to die early, Nintendo would have dropped the price already by now, but they learnt their lesson with the GC, where dropping the price proved futile, they're still gonna be selling to the same fanbase so why not ride out the gen with a $300 console rather than a $100 one.