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Media Create Sales: Week 38, 2014 (Sep 15 - Sep 21)

SmokyDave

Member
It´s more like you have no idea of precedence. GBC and also DSi had a good 2.3 years before their respective successors launched. It´s laughable to think they´ll launch a revision like the new 3DS for a considerably shorter intended lifecycle. Considering that unlike the transition from GBA to NDS there won´t be any direct competition this time around.

The earliest possible launch could be the end of 2016, which would be just a few months shy of 2017 anyway.
I think precedents for dedicated handhelds flew out of the window a few years back.
 
No, it doesn´t. I just think calling the possibility of this actually happening laughable is just ignorant, since there actually has been precedent.

If you read the entirety of my post instead of jumping to respond you would have noticed that I said it could certainly happen.
 

Huff

Banned
Launching in 2016/17 makes total sense as it appears Nintendo has no idea how to take back any kind of market share
 
Speaking of QOL, for something that is supposed to be launching next year, its strange for Nintendo we have literally seen nothing. Seems like Iwata pulled that card earlier than they wanted because of the terrible financial results.

Not that strange really; public announcement at next years spaceworld TGS with release towards the end of the year.

If nothing else it gives an idea of the timeframes involved for Nintendo to bring a new hardware platform to market; for it to be shown at the investors presentation early 2014, it must have had at least a year of prototyping and R&D to have decided upon broad specifications and design direction, with a further 18 months+ required to be able to bring a prototype to market as a commercial product.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Of course, I forgot everything in the video game industry worked the exact same way every single time.


Speaking of QOL, for something that is supposed to be launching next year, its strange for Nintendo we have literally seen nothing. Seems like Iwata pulled that card earlier than they wanted because of the terrible financial results.

Well, I suppose it's obvious he talked about it earlier compared to the plans, otherwise he would've shown it. Still, he said it would've been shown by the end of the year. I think next Investor's Meeting could be a possible place for seeing it for the first time.
 

Kagoshima_Luke

Gold Member
That PS4 drop.

Wile-E-Coyote_falling.jpg
 

Mory Dunz

Member
They were already paid anyway, basically it's a Nintendo loss if it bombed.

Disappointing but kind of expected since way back anyway. It still has enough time to empty that shipment (40-60% FW is fairly decent for a Wii U game anyway :p).

Aside from the doom and gloom of every other console except the 3DS, yeah 3DS just won't go down even if a new hardware has been announced. Good for it, and Smash!
Yeah, but other companies see the success of Platinum games and it might affect them wanting to work with them. So Platinum is affected too.


brawl didn't get much beyond the 2m mark in japan right? from the looks of it it seems that smash 4 might do that with the combined platform sales.

overall, 3ds sales are half of last year's and a bad sign of things to come, but at least software's moving. vita sales are double last year's and still bad, with almost no software in the top 20. wii u sales and ps4 sales are pretty similar with the ps4 seemingly establishing a floor of about 6k-8k for itself and the wii u around that amount (maybe 5k-8k). neither one is great.

xb1 might not get to 60k this year. it won't beat the psp or the the ps vita tv. that is extraordinarily bad. imagine every particle in your body exploding at the speed of light. that bad.

but overall things should turn around next year for the ps4 with a final fantasy, a dragon quest, a metal gear solid, and the promise of more to come. it should start selling in the 20k-30k range more regularly once software starts hitting. that said, i don't know what takes the combined install base for consoles to 10 million by the end of the generation. it's a sad sad situation over there.

PS4 has established a floor?
Where?

As one of the Biggest Ninja Gaiden fans on this board, fucking lol.

People are only trying to find the good in that game because its exclusive.

It lookeds like a warmed tossed salad with a side helping of sweet infested shit.

Itakagi should be ashamed of himself.

That said, I see my WiiU as enough as a sunk cost that I see no reason to bother selling it. Once im bored with Bayo 2 (which hopefully wont be for a good year yet) ill just hand my WiiU down to some kid in the family. Its still an extremely good "My first console"

Who said it looks good?
People just said it exists in answer to the niche guy.
Haven't seen it personally and don't really care.
 

saichi

Member
Bayonetta 2 is not what I would called niche. This isn't Sin and Punishment 2 we're talking about.

You mean we won't be getting Sin and Punishment 3? :(

Oh, how the mighty have fallen when so many of us get excited about 38K opening for a major AAA game in Japan. :(

Bayonetta 2: Dead
PS4: Deader
XB1: Deadest

Ah well I will do my part and get Bayonetta 2 Day One.

It must be hard for Platinum developers, at this rate the big bonus will never come. Getting a budget to make a new game every time does not do much if your big payday depends on making a commercial hit.

never knew Bayo 2 is considered a major AAA game.

Speaking of QOL, for something that is supposed to be launching next year, its strange for Nintendo we have literally seen nothing. Seems like Iwata pulled that card earlier than they wanted because of the terrible financial results.

QOL is the new vitality sensor
 

Mr Swine

Banned
64: 183,097 / 1,632,055
Melee: 357,101 / 1,349,418
Brawl: 816,198 / 2,303,103
3DS: 987,239 / 1,303,263 and counting

Wow, I'm impressed that it has outsold SSB64 already and will do th blame to melee in the next 3-4 weeks and hopefully it will be close to brawls numbers!
 

Longsword

Member
never knew Bayo 2 is considered a major AAA game.

I guess that is down to definition of AAA game. To me Bayonetta 2 is a game from a major developer, funded and marketed directly by one of the hardware manufacturers, and is getting rave reviews, so I just lumped it into AAA.

Obviously, it is not GTAV, CoD, FIFA, Mario or Assassin's Creed. But Platinum just does not strike me as a mid-tier developer nor did Bayonetta feel like AA game. But if someone said he feels Bayonetta is not AAA, I would not start a fight -I don't think there is an official definition of AAA game?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
You mean we won't be getting Sin and Punishment 3? :(



never knew Bayo 2 is considered a major AAA game.



QOL is the new vitality sensor

Nope: Iwata stated we'll get more infos this year, that it'll be released this year and it was the main feature in the most recent "letter to the investors", like 3DS and Wii U have been. I.e.: it will exist.
 

phanphare

Banned
Why no new thread?

Edit - Ignore, thought we were much later in the month!

Wow at Bayo, expected 100k~

holy shit! hahaha

Not that strange really; public announcement at next years spaceworld TGS with release towards the end of the year.

If nothing else it gives an idea of the timeframes involved for Nintendo to bring a new hardware platform to market; for it to be shown at the investors presentation early 2014, it must have had at least a year of prototyping and R&D to have decided upon broad specifications and design direction, with a further 18 months+ required to be able to bring a prototype to market as a commercial product.

I remember hearing that QoL will be unveiled January 2015 at one of their financial briefings.....I'm almost positive I didn't make that up :p
 
Rising still tries to sell the initial shipment.
It's pretty weird how they managed to overship when the title had a pretty good launch week.

On a personal level, I wouldn't mind if Nintendo continued to act crazy and fund games like Bayonetta 2, but you would think at some point they would realize that funding a few games like W101, Devil's Third, and Bayonetta is useless unless they fix the core demographic issue in the first place. But no I don't think there is a chance in hell Nintendo continues to fund this series. They're probably scratching their heads as to why these ventures aren't working out.
Nah I'm sure Nintendo knows why the game is bombing, its pretty much the same reason why all their third party endeavors have pretty much failed.

The idea of a 3ds successor launching in 2017 is laughable in its current state. Not that it couldn't happen, but it would be hilarious if they tried.
Is it really laughable when its selling better than Wii U on every level? 2015 won't treat 3DS too bad and they know they have to stick with the Wii U for better or for worse til the end. If anything, they're more likely to replace the Wii U before the 3DS, it's a good thing they're focusing on a unified architecture, that will make their software sell better and their hardware sales will come down to what the market prefers, this also creates an opportunity where they can buy some time so that they can launch both consoles relatively close to each other, since the software will be running on both platforms. They also have the QOL experiment to hopefully pad their financials out for the time being.

I don't think in today's consumer electronic world people would see a discarding a failed device after 4 years as cutting and running when we are on a 2 year phone upgrade schedule and buy much more expensive products than Wii U on a quicker basis. I would bet a good sum of money that the majority of the people that own a Wii U wouldn't give a shit that Nintendo leaves the system behind when stuff like Mario Kart and Smash are available.


Bad comparison when the handheld market has signficantly changed. All those revisions were also extremely successful worldwide. The New 3DS will just be a band aid on the terrible sales currently in the west. The new 3DS exists to keep 3DS sales from falling off a cliff.
A phone is a necessity to basically everyone while a dedicated platform isn't, the two markets are very different. You can't release a new successor when the predecessor has hardly even fleshed out its library without expecting any sort of backlash. A quick Wii U death will only hurt its successor even more, especially when we all know Nintendo is nowhere near capable of releasing it anytime soon with their current software strategy.

The original xbox suffered an early death because the ps2 dominated the market, so an early successor made sense since it'd be the first hd console, the first of its next-gen, its a good selling point, as the ps4 and xbone has shown. This was also a time when the market wasn't as saturated as it is today, if your competitor releases a successor, u can't afford to be left behind. The xbox did die an early death, but everyone was gearing up for the next-gen by that time, so it wasn't really early or late to the market.

Now look at the Wii U, it came far too late to make an impact on the 360/PS3 and its far too early to compete with the xbone/PS4 on any next-gen level, which leaves them stuck in the middle where releasing a successor now would prove fruitless with the anemic software situation on both first party and third party fronts. Compared to the original xbox, an early Wii U death will look very bad as the next-gen consoles have only begun their life. Nintendo doesn't have the luxury of default third party support if they release a next-gen console now, they have to work for it, so waiting til their unified architecture is ready would be the best bet for them, since it means their first party devs have time to create more innovative hardware and software like they did with the Wii and by that time they can still be stingy with their hardware specs and still be able to compete with the PS4/xbone.

This gen will likely reminiscence the gc/xbox/ps1 gen although the xbone will enjoy better success due to the harmonious third party relationships they have developed over the generations. Nintendo needs to pull a banger next-gen or they will suffer even more than the GC generation, although I don't see third party relationships regarding their console being any worse off than it already was.

I think 2016 is definitely when they will launch the successors and they will incorporate whatever they're gonna be doing with QOL into its ecosystem somehow. Yes the sooner they get rid of the Wii U, the better, but realistically its just not a very wise move if its too soon. They just need to improve their software situation and digital presence before they launch their new systems, any third party relationships pertaining to their home console is only gonna change if their new systems manage to make a splash, A Wii style hit is not gonna happen, but they need them to sell at least on par with the next-gen consoles and prove that their ecosystem is a good environment for third parties, whether they outright moneyhat, continue to pair up with third party devs or create enough software that will appeal to the core gamers is up to them, but they really need a solid start and a solid foundation to work on, otherwise everything will just fall apart the way they have this gen due to their systems selling so bad and their systems being so weak.

Every gen that has a dominating console has launched with massive hype, they need to create this hype and I think the most important thing is that Nintendo needs to focus on their software/hardware strategy first, to create hit software and hardware, otherwise, like I said, everything will just fall apart. They're already behind so if they don't gamble or do things they don't normally do, they're gonna stay behind for the rest of the generation, and I think the loss of Nintendo, more on the mindshare level rather than the marketshare level, will be sad loss for consumers and the industry, since they've been here since the birth of the industry and the amount of creativity and consistency in terms of software output is second to none, and they've shown time and time again that they will do what it takes to regain what they've lost, or rather gain more than what they've lost.

If their strategic focus is centred around catering solely to the whims of that same market segment, then that situation isn't going to change by simply increasing the duration of the console's life span.

They could instead attempt to create a product with broader market appeal. I know it's a crazy idea.
Well for one, they're not increasing the the life span of the Wii U, rather you're arguing that they should shorten it, big difference. Supporting your fanbase is always a far better idea than dropping them, just look at all the previous consoles which were prematurely killed without a good selling point in their successors.

I'm pretty sure everyone is trying to create a product with a broader market appeal, its just not that simple and it takes time. You're really pushing hard for a quick Wii U death when you know yourself its probably the biggest mistake Nintendo could make without a proper follow-up in order. We already know what Nintendo's plans are for the near future, they have bigger worries to tackle and simply putting out a successor right now won't fix any of that until they have everything they need to push forward with their plans.

If the Wii U was expected to die early, Nintendo would have dropped the price already by now, but they learnt their lesson with the GC, where dropping the price proved futile, they're still gonna be selling to the same fanbase so why not ride out the gen with a $300 console rather than a $100 one.
 

Jamix012

Member
Comgnet retail chain: preorder stats / comparisons, as of September 24th, 2014

[3DS] Monster Hunter 3G - 574pt + 224pt = 912pt*
[3DS] Monster Hunter 4 - 2712pt
[3DS] Monster Hunter 4G - 1856pt

[3DS] Pokémon Alpha Sapphire / Omega Ruby - 216pt + 173pt + 93pt = 482pt

[PSV] Dangan-Ronpa 1-2: Reload - 42pt
[PSV] Dangan-Ronpa Another Episode - 55pt

[3DS] Tales of the Abyss - 67pt*
[PSV] Tales of Innocence R - 23pt*
[PSV] Tales of Symphonia Chronicles - 99pt
[3DS] Tales of the World: Reve Unitia - 52pt

[PS3] Kingdom Hearts 1.5 Remix - 121pt
[PS3] Kingdom Hearts 2.5 Remix - 53pt

[PS3] The Evil Within - 41pt

[PS4] The Evil Within - 40pt

[Wii] Fatal Frame 2: Wii Edition - 24pt*
[WiiU] Zero: Nuregarasu no Miko - 35pt

* = Comg preorder pts from 2011/2012
** = Comg preorder pts up to 2010

Note: Comgnet's ratio between actual sales and pts has grown overall in the past year / years, and older preorder points are not as reliable for comparisons as most recent ones, especially if they are from years and years ago

Tales of Symphonia Chronicles was PS3 only wasn't it? No PSVita version, right?
 
Curious about what Fatal Frame will open at now. Bit comgnet isn't the best for comparing diff franchises so we'll see.
It should perform similar to previous entries, its pretty niche as it is, userbase didn't make a difference with the Wii, I don't see why it'd change now.

Nice bump for the Wii U thanks to Bayonetta. They should have put Mario in it, then it might have had a chance with the Nintendo crowd.

The PS4 showed life only for one week, back to basement again.

The Xbox One, the All-in-One-Entertainment System might go down to three digits next week.
joke post?

they already got link and princess zelda? already as skins. =p

Well, after a console with a four year cycle, Microsoft launched the wildly more successful Xbox 360, so there's a precedent for going from a short cycle to big success.
I wouldn't call the 360 a big success, it basically split the core fanbase with the PS3 which came late, that was previously on the PS2 for the most part, as the Wii targeted a completely different type of consumer at the start of the gen.

The PS3 failing at the start of the gen was far worse than the success the 360 attained, considering the PS3 eventually recovered and now the PS4 is reaping the benefits. The prelaunch disaster for the xbone definitely took some of this success away in a short time also. The biggest thing the 360 achieved was getting virtually every once-exclusive playstation game, to now be multiplatform at the least instead and launching the 360 early was the biggest contributor to making it the default go-to system for western devs.
 

boingball

Member
Nice bump for the Wii U thanks to Bayonetta. They should have put Mario in it, then it might have had a chance with the Nintendo crowd.

The PS4 showed life only for one week, back to basement again.

The Xbox One, the All-in-One-Entertainment System might go down to three digits next week.
 

Darius

Banned
I think precedents for dedicated handhelds flew out of the window a few years back.

I don´t think there´ll be a big difference this time unless 3DSs sales will be considerably worse than in the last months. An early 2017 launch would be inline with the timeframe between GBC->GBA and NDSi->3DS. If they want to take advantage of the holiday season they could also launch it a few months earlier, so end of 2016 is also a possibility, but that´s still pretty much the same timeframe.
 

MauMau

Banned
Vita has fewer titles in the top 20 than any other system? What happened?

Edit - well, except x1. But that's to be expected.
 
I don´t think there´ll be a big difference this time unless 3DSs sales will be considerably worse than in the last months. An early 2017 launch would be inline with the timeframe between GBC->GBA and NDSi->3DS. If they want to take advantage of the holiday season they could also launch it a few months earlier, so end of 2016 is also a possibility, but that´s still pretty much the same timeframe.
Early year launch for the 3DS caused Nintendo to drop the systems price prematurely, even though I think they jumped the gun quite a bit, while the Wii U launched in the holidays which was also a mistake due to the software droughts. 3DS' software drought was never nearly as bad as the Wii U and the system wasn't even selling that bad if you look at the market as it is now. Nintendo was comparing it previous gen sales of DS and jumped the gun on the price drop imo, when the reality was that the market has normalized due to most of the casuals moving to mobiles.

I think the 3ds trifecta did most of the work to push the systems, the price drop wasn't needed for Japan, I think it was more for the western side of things, since a drop in Japan isn't nearly as bad as a drop in EU/US in terms of sheer numbers. I don't blame them for thinking like this though, everyone thought the 3DS was doing really bad, but I think for a system to sell 30k weekly without any real evergreens is quite a feat in this day and age, we just never knew how much the market contracted at that point. Even now the 3DS isn't pulling much above that despite everything released for it.

Either way, I think they should release it at the end of the year, a holiday launch will always be better for your sales, as long as they have the software situation sorted and their launch line-up is actually decent enough to push the systems post-holiday. Early 2016 feels too early, 2017 feels too late, so end of 2016 seems just about right. This gives them 2 full years to work with QOL, which I believe will have the same architecture as true successors, so they can cheat a little by getting familiar with this new architecture and then adapt this to the other consoles when they become ready. I'm guessing QOL will have more unique hardware, than it will software, as the hardware needs to be different enough for them to keep supporting it and to justify its existence once the successors come out. Not to say it won't have unique software, thats certainly the case, but unique hardware is certainly more beneficial in this day and age, as it seems software nowadays come out on practically everything. The software can be refined and worked on later, but they really need to get the hardware right out of the gate, no more weak specs that will haunt them for the rest of the gen for an example.

Vita has fewer titles in the top 20 than any other system? What happened?

Edit - well, except x1. But that's to be expected.
When did it ever have many charting games in the first place?
 

Mory Dunz

Member
it had no games for months and the worst it did was about 6k. i think that now games are coming out and the holiday season is around the corner, it shouldn't dip any lower than that.
Well, yeah, it will establish one eventually but hasn't yet considering the drop from last week.

As for the 6k, I guess I never considered the 5k-6k area a "baseline" in the way because it's pretty much the lowest a console that is alive and being supported can sell...unless it's
Xbox. Wii was flirting with 3 and 4k though a bit last year haha. I always felt like a baseline needs to be a result of something other than simply existing.
 

Phades

Member
I'd like to see how quickly Nintendo act in getting rid of the OG 3DS/Old 3DS XLs once the n3DS/n3DS XLs hit...
I dunno. I mean the PSP of all things is still selling there. Those older units could stick around for a while.
 

hongcha

Member
Vita has fewer titles in the top 20 than any other system? What happened?

Vita retail games do not have legs and there were no releases last week. You'll see a bunch of Vita games in the charts next week though. Lots of Vita games releasing on the 25th.
 
01./01. [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) - 321.363 / 1.266.008 (-66%)
01./01. [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) - 316.024 / 1.303.263 <80-100%> (-68%)

3DS # | 47.397 | 44.899

Okay...

Bayonetta 2 exceeded my predictions of it for the month, so there's that.
 
Well, yeah, it will establish one eventually but hasn't yet considering the drop from last week.

As for the 6k, I guess I never considered the 5k-6k area a "baseline" in the way because it's pretty much the lowest a console that is alive and being supported can sell...unless it's
Xbox. Wii was flirting with 3 and 4k though a bit last year haha. I always felt like a baseline needs to be a result of something other than simply existing.
Its too close to the holiday, the PS4 also has games coming out, might not bump the sales, but it'll stop it from dropping too low, it just needs to hold out for another month or so and then holidays will take care of the rest.

Well at least Bayonetta is over the bone's LTD. That's some good news at least!
xbox360 > bayonetta 1 > bayo 2 > xbone
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
So, will Fatal Frame be more or less than Bayonetta 2's first week?



Optimistically, 250K world wide is what I'm expecting.

If we follow Comgnet preorders, it'll be better...which would strangely be a pretty good result for a Fatal Frame.
 
That actually outlines the issue with VITA games. Even when it gets more flow of games coming out, it doesn't stay on the chart long so when someone checks, there is always only a couple VITA titles on the chart which feels like it doesn't have enough games released.

The other poster said Vita got plenty of games recently and hw still dropped which is simply not the case, there's only 1 game in the top 20, that released a month ago. If Vita got a steady flow of titles naturally sales would pick up, and naturally since there's barely any games being released, hw sales drop.
 
So, will Fatal Frame be more or less than Bayonetta 2's first week? :p



Optimistically, 250K world wide is what I'm expecting.
That's a hard one, but I'll go with FF since it has that DOA chick.

The other poster said Vita got plenty of games recently and hw still dropped which is simply not the case, there's only 1 game in the top 20, that released a month ago. If Vita got a steady flow of titles naturally sales would pick up, and naturally since there's barely any games being released, hw sales drop.
So why are there games that released years ago on the 3DS, still on the charts?

poor selling software > poor selling hardware > poor selling software

repeat ad infinitum
 

LayLa

Member
The other poster said Vita got plenty of games recently and hw still dropped which is simply not the case, there's only 1 game in the top 20, that released a month ago. If Vita got a steady flow of titles naturally sales would pick up, and naturally since there's barely any games being released, hw sales drop.

There is a steady flow of titles, but they tend to be very niche games from niche publishers that sell to the same audience, so hardware sales never rise above a certain level. Of course there is always the chance that one game could break out and become a must have, but it's a bit of a long shot.
 
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