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Media Create Sales: Week 38, 2017 (Sep 18 - Sep 24)

GEO sales ranking ( Sept 25 - Oct 01):

Geo_Corporation_Japan.gif


01 - [PS4]The Legend of Heroes: Trails of Cold Steel III
02 - [PS4] FIFA 18
03 - [NSW] Fire Emblem Warriors
04 - [PS4]The Legend of Heroes: Trails of Cold Steel III (premium box)
05 - [3DS] Fire Emblem Warriors
06 - [NSW] Pokkén Tournament DX (-5)
07 - [NSW] Splatoon 2 (+3)
08 - [PS4] Winning Eleven 2018 (-6)
09 - [NSW] FIFA 18
10 - [NSW] Mario Kart 8 Deluxe (-2)

https://www.famitsu.com/news/201710/02143175.html
 

Fukuzatsu

Member
Because it does, but that's sort of the appeal in the case of all the indie games.

I can appreciate that, but there was a point where I was reading posts about the merits of World of Goo and I sort had to take a step back from the computer. Is has nothing to do with World of Goo being a bad game, because it isn't, but when you're at a point where such a game is relevant, it says a lot.
 

Lizardus

Member
I can appreciate that, but there was a point where I was reading posts about the merits of World of Goo and I sort had to take a step back from the computer. Is has nothing to do with World of Goo being a bad game, because it isn't, but when you're at a point where such a game is relevant, it says a lot.

Talk about an over-reaction. What do you mean by "such game"? I don't think there's anything wrong with having WoG being available during launch period, especially when it offers a (non-mobile) way to play a critically acclaimed game on a dedicated portable for the first time.

It also has a little bit of history with Nintendo as being a title that was launched on WiiWare's launch year. Funnily enough, the Switch version has the lowest MC score (84) while all the others are in the 90s.
 

Chris1964

Sales-Age Genius
Famitsu Sales: Sep 2017 (Aug 28 - Sep 24)

01./00. [PS4] Everybody's Golf <SPT> (Sony Interactive Entertainment) {2017.08.31} (¥5.900) - 144.511 / NEW
02./03. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 138.694 / 1.208.502 (-49%)
03./00. [PS4] Winning Eleven 2018 <SPT> (Konami) {2017.09.14} (¥7.600) - 88.465 / NEW
04./00. [PS4] Destiny 2 <ACT> (Sony Interactive Entertainment) {2017.09.06} (¥7.900) - 74.713 / NEW
05./01. [3DS] Dragon Quest XI: Echoes of an Elusive Age # <RPG> (Square Enix) {2017.07.29} (¥5.980) - 73.563 / 1.704.994 (-85%)

Top 5

PS4 - 3
3DS - 1
NSW - 1

SOFTWARE

Nintendo - 398.000
Sony Interactive Entertainment - 291.000
Square Enix - 180.000

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Month | Last Month |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |    168.810 |    254.489 |            |  1.734.083 |            |   1.734.083 |
| PS4 # |    114.630 |    157.139 |    147.676 |  1.356.732 |  1.030.338 |   5.278.348 |
| 3DS # |     86.934 |    176.314 |    112.210 |  1.363.217 |    996.992 |  23.274.630 |
| PSV # |     16.474 |     19.064 |     37.026 |    318.694 |    668.834 |   5.566.113 |
|  WIU  |        439 |        585 |     12.844 |     20.949 |    291.598 |   3.300.687 |
| XB1 # |        216 |        353 |        599 |      6.032 |      4.237 |      78.980 |
|  PS3  |        181 |        307 |      3.337 |     15.949 |     43.639 |  10.273.668 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    387.684 |    608.251 |    313.692 |  4.815.656 |  3.035.638 |  49.506.509 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 S |        216 |        353 |            |      1.250 |            |       6.978 |
|PS4 Pro|     27.504 |     25.472 |            |    244.661 |            |     361.711 |
|  PS4  |     87.126 |    131.667 |    147.676 |  1.112.071 |  1.030.338 |   4.916.637 |
|  PSV  |     16.474 |     19.064 |     37.026 |    318.694 |    668.834 |   5.566.113 |
|n-2DSLL|     45.185 |    102.921 |            |    300.858 |            |     300.858 |
|  2DS  |      6.233 |     10.788 |     37.057 |    243.600 |     37.057 |     540.747 |
| n-3DS |     35.516 |     62.605 |     73.781 |    818.759 |    911.487 |   5.512.748 |
+-------+------------+------------+------------+------------+------------+-------------+
 

KAORIII

Neo Member
So FIFA18 switch is about 10k FW. I think it's pretty good.
But Japan market is irrelevent to games like FIFA, right?
 

Chris1964

Sales-Age Genius
Last year FIFA 17 with the licence of J-League and the big expectations coming from it sold the astronomical amount of 125k copies across all platforms. Even if PS4 version doesn't decline, extra sales from Switch this year will have to cover the lost sales from PS3. In the end Winning Eleven will be the winner again from this battle of titans.
 

Fukuzatsu

Member
Talk about an over-reaction. What do you mean by "such game"? I don't think there's anything wrong with having WoG being available during launch period, especially when it offers a (non-mobile) way to play a critically acclaimed game on a dedicated portable for the first time.

It also has a little bit of history with Nintendo as being a title that was launched on WiiWare's launch year. Funnily enough, the Switch version has the lowest MC score (84) while all the others are in the 90s.

I think it should be obvious I'm exaggerating a bit, but what I mean is, however good a game it is, it was quite old, and while it may not have had a big history on dedicated handhelds, it was already on a bunch of mobile platforms.

As to why it has any relevance, it was often on lists people would respond with when talking about the library in the launch period, when there were quite literally so few retail games available you could count them on both hands. It was one of a number of games, many good on their own, that lended to the image of the machine as a home for old ports and indie games.

Again, this is not some indictment of World of Goo, or Binding of Isaac, or the Neo Geo games on Switch (or any other ports), I'm saying when that was being trotted out as the bread and butter after the 1 big game the system had at launch (Zelda), it wasn't a good look. Say what you want about the WiiU, but even that had Call of Duty on day one.
 

Square2015

Member
So I reversed the order of the DQ titles

DraQue Famitsu Weekly HIstorical - week 9
Code:
[U]	DQ11	   DQ10     DQ9        DQ8        DQ7        DQ6         DQ5      DQ4       DQ3        DQ2	DQ1        
[/U]Week 1  2,080,806  420,311  2,343,440  2,236,881  1,862,065  1,455,000   684,000  159,000   ~1,370,000 ~440,000 ~80,000 
Week 2    426,189   70,352    602,856    559,524  1,072,286    449,000   685,000   81,000      ?         ?      ~80,000 
Week 3	  188,250   45,470    271,206    200,033    329,317    308,000   477,000   81,000      ?         ?      ~17,000
Week 4	  154,130   20,616    172,728    116,731    154,797    134,500     ?        ?        ~181,000    ?      ~17,000
Week 5     53,251   13,616    106,514    118,119     83,918    134,500   178,000    ?        ~181,000    ?        ?     
Week 6     46,709    9,560    121,139     95,879     64,351     80,154   178,000    ?         ~97,000    ?	  ?	
Week 7     34,652    7,577     79,452     56,945     43,717     51,881   106,000    ?         ~97,000    ?        ?	
Week 8     18,589    5,961     68,125     22,175     33,852     45,005    51,000    ?          ?         ?        ?   
Week 9     13,667    4,661     52,135     11,611     21,429     41,531     ?        ?          ?         ?        ?   
 
LTD:    3,016,243  598,124  3,817,595  3,417,898  3,665,731  2,701,211     ?	    ?	       ?         ?        ?
 

ggx2ac

Member
It doesn't look like Sora to Umi no Aida has improved that much in impressions.

This was one day after launch:


This is today:


More people have voted but the ratings haven't changed much. Apparently it says there's been 10,000 downloads on the Google Play store but I don't know when that changes to the 50,000 or 100,000, etc.
 

ggx2ac

Member
That's a huge difference. With SMO still to release and some back switch SW sales in the holidays it should clear that by a few million.

Well yeah, last year had 3DS and Wii U while this year has 3DS and Switch.

Wii U software sales were pretty negligible in Japan for 2016, Nintendo shipped only 1.86 million software units for Wii U to Japan for the fiscal year ending March 2017, while the fiscal year previous to that had 4.53 million software units for Wii U to Japan.
 

ggx2ac

Member

duckroll

Member
It's not really a "surprise" when this comes a year after the original PS4 release. The only oddity is the Switch version being late and overpriced. Everything else is pretty much expected.
 
It's also cheaper than the Switch version. The timing makes this seem a bit scummy, but eh.

By the same company that released Tales of Graces Wii in the state it was, and then later announce an expanded port for PS3, and only localize the latter?

This isn't unfamiliar territory for them. :p
 

Aostia

El Capitan Todd
It's not really a "surprise" when this comes a year after the original PS4 release. The only oddity is the Switch version being late and overpriced. Everything else is pretty much expected.

Yes
So, has Bandai-Namco reached Capcom levels of Switchiness?
 

foxuzamaki

Doesn't read OPs, especially not his own
I alwAys found namco's commitment to the switch rather suspect when they kept announcing more and more games and none of them had a switch version
 

L~A

Member
By the same company that released Tales of Graces Wii in the state it was, and then later announce an expanded port for PS3, and only localize the latter?

This isn't unfamiliar territory for them. :p

And don't forget Tales of the Abyss they couldn't even be bothered to re-release on the Nintendo eShop in the west, despite doing it in Japan, because reasons
(yes I am still salty about that, ha ha)

Well, to play devil's advocate, they do offer the story campaign from DBX1 to 'early adopters', so it's not >that< bad.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
GotY type release of a one year old title - no surprise.
Late port to new system of a one year old title - no surprise.
Dumb Question:Can a Golf Story-style Minna No Golf game bring the series back to its prime?

No.
 

EDarkness

Member
I alwAys found namco's commitment to the switch rather suspect when they kept announcing more and more games and none of them had a switch version

I don't think their support has been all that good. But whatever, I don't buy many of their games anyway.

Thats because Tales of Graces bombed on the Wii.

Didn't it sell just a little under the PS3 version? I don't remember the PS3 version lighting up the charts, either.
 

Laplasakos

Member
Not a huge difference. I think they could have easily done well in the west by releasing the game on the Wii and the PS3. The more people who would have purchased the game, the better.

125k is a big difference when it comes to a game that can sell around 350k. Also, if i remember correctly, Wii version managed these sales only because it went straight to the bomba bins after it's release.
 
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