Ares yes. Also sounds like YW3 will come west in 2018.Inazuma Eleven is for an unspecified Nintendo platform apparently.😂
Ares yes. Also sounds like YW3 will come west in 2018.Inazuma Eleven is for an unspecified Nintendo platform apparently.😂
Despite selling a ton of hardware, was it the preferred platform for anything other than Nintendo games?
Inazuma Eleven is for an unspecified Nintendo platform apparently.😂
Inazuma Eleven is for an unspecified Nintendo platform apparently.😂
Hello my dear, how are you ????
I'm finally back from my holidays, and I'm sorry to say that I didn't get the Switch yet, that lottery really sucks...
but now i have 13k points
Anyway, if next week Setsuna or Parappa will bump on the chart, it's my fault :
Why???
It makes perfect sense with these numbers, with the only difference that Wii version didn't exactly bombed but heavenly underperformed.
Tales series had always been in the 300k-600k ballpark, with Destiny, Destiny 2 and Xillia being the only exceptions. So the PS3 version number is a good number for that series and not mediocre average as you said. And we are still talking about a port here. Wii version from the other hand (210k) is below average and there is no way you could put these two in the same bag. I mean you can but it doesn't make much sense in my opinion.
It makes perfect sense with these numbers, with the only difference that Wii version didn't exactly bombed but heavenly underperformed.
Tales series had always been in the 300k-600k ballpark, with Destiny, Destiny 2 and Xillia being the only exceptions.
It wouldn't have in the west. Here it only bombed on PS3.
Octopath TravelerHonest question. I think I've asked this once before, but we've had somewhere in the range of 25-35+ Switch announcements since then. What third party games are people expecting to sell well on the Switch in Japan?
Honest question. I think I've asked this once before, but we've had somewhere in the range of 25-35+ Switch announcements since then. What third party games are people expecting to sell well on the Switch in Japan?
Honest question. I think I've asked this once before, but we've had somewhere in the range of 25-35+ Switch announcements since then. What third party games are people expecting to sell well on the Switch in Japan?
DQ Builders 1 and 2
Been following this exchange and it seems you have a set narrative and are sticking to it despite when facts were presented that contradicted your made up facts (bomba bins).
Also, it's funny that your good range (300k to 600k) is much wider than the good to heavily underperformed gap (200k to 300k).
If we get all sales numbers for the series, we can accurately make claims and see where each of those fall in the distribution.
A 300k range is not "average" with something falling under that range being "severely underperforming". That's not how it works. Lol.
An honest evaluation of the sales from the alleged facts is that neither version did great, with the wii version of course doing worse.
Been following this exchange and it seems you have a set narrative and are sticking to it despite when facts were presented that contradicted your made up facts (bomba bins).
Also, it's funny that your good range (300k to 600k) is much wider than the good to heavily underperformed gap (200k to 300k).
If we get all sales numbers for the series, we can accurately make claims and see where each of those fall in the distribution.
A 300k range is not "average" with something falling under that range being "severely underperforming". That's not how it works. Lol.
An honest evaluation of the sales from the alleged facts is that neither version did great, with the wii version of course doing worse.
There is no ''my good range'' but only Tales range. Personally, i always check the numbers regulary or before talking about sales, something that seems you are not doing since you say you don't have the numbers. Here
http://garaph.info/softwaregroup.php?grid=42
As you can see main titles range anywhere from 300k to 600k with the only exceptions i mentioned. Graces Wii and Vesperia are the two of the worst selling main games. I think this says a lot.
Octopath Traveler
Believe
Depending on what it form the final game actually takes, I'm guessing Dragon Quest XI should do alright.
Shin Megami Tensei HD has a decent chance to pick up some traction from where IV left off.
While I don't disagree that these all have potential, I am still left wondering what the first successful Switch game will be that:DQ Builders 1 and 2
Out of date numbers which also don't include the older titles.
The 300-600k range for mothership title you're referring to never existed in normal circumstances until today (where it's safe to say after Zestiria and Berseria that now they sell in the 300-500k range)
While I don't disagree that these all have potential, I am still left wondering what the first successful Switch game will be that:
1.) Is not a franchise that was a success on the Wii or Wii U (Dragon Quest, Taiko, that kind of thing)
2.) Is not an exclusive, since there aren't actually a lot of exclusives these days
To me, that would really be the start of the Switch showing that it can successfully pick up games from the more multiplatform oriented modern Japanese publishing approach in the domestic market.
Like, as an example, if we had Attack on Titan 2 come out and do 50%+ of the PS4 version's sales on Switch, that would be a good example, especially if we pretended the game was something moving 200K+ at launch instead of bombing.
Xenoverse 2's JP sales are peanuts compared to overseas sales so I don't see much point in looking at relative sales in that region for the title.
Xenoverse 2's JP sales are peanuts compared to overseas sales so I don't see much point in looking at relative sales in that region for the title.
Xenoverse 2's JP sales are peanuts compared to overseas sales so I don't see much point in looking at relative sales in that region for the title.
yeah,how dare they talk about third party games sales in Japan while he obviously asked a question about third party games sales in Japan?What third party games are people expecting to sell well on the Switch in Japan?
XenoVerse 2 is already at about 30% of PS4 version sales. Puyo Puyo Tetris is the second best-selling version after 3DS. Once PSV dies off with multi-platform games, it's not farfetched to think Switch will pick up the slack, though PS4 will still have the lion's share.
Xenoverse 2's JP sales are peanuts compared to overseas sales so I don't see much point in looking at relative sales in that region for the title.
Well, aside from Japan the only data point we have is UK. And we happen to be in a Japanese sales thread talking about Japanese third party games. Sooo why aren't those sales relevant?
While I don't disagree that these all have potential, I am still left wondering what the first successful Switch game will be that:
1.) Is not a franchise that was a success on the Wii or Wii U (Dragon Quest, Taiko, that kind of thing)
2.) Is not an exclusive, since there aren't actually a lot of exclusives these days
To me, that would really be the start of the Switch showing that it can successfully pick up games from the more multiplatform oriented modern Japanese publishing approach in the domestic market.
Like, as an example, if we had Attack on Titan 2 come out and do 50%+ of the PS4 version's sales on Switch, that would be a good example, especially if we pretended the game was something moving 200K+ at launch instead of bombing.
Yeah. Part of why I lead off with the first question is I view selling 100K copies of a game that sells 300K copies total as more relevant than selling 4K copies of a game that sells 15K copies total.
.
Yeah. That's why I lead off with Attack on Titan 2 as an example, though I expect the game to tank relative to the previous entry given how Koei Tecmo has been going lately.I think we're going to have to wait until some same day releases actually occur to see if the market decides that the Switch is going to be a better home for a franchise than its alternatives.
Trying to get already limited markets to double or triple dip on titles just because they're finally making an appearance on a new platform isn't going to give us a whole lot of usable data to work with.
About a month from now KT is doing a current gen Warrior title dump, pretty sure that's not going to make any waves or provide much analysis unless for some crazy reason the games just fly off the shelves.
Yes, which is part of the existential issue the Japanese dedicated market is still facing, even with a new healthy platform in the market.I think the main problem is how many 300K total LTD games are even 1) announced for Switch or 2) announced, period?
SMT HD being multiplatforms or not will also tell us about Maniaxs future plans from now on.I'm guessing SMT HD will sell well and might be multiplatform. But the series has done well on previous Nintendo systems.
I also think Octopath can do fine. But it is an exclusive (for now--wasn't SE planning on porting handheld games to mobile down the line?).
...
What're the games that Switch recently had announced, where the assumption is the game is a PlayStation native?
The one that comes to mind is the Atelier game, but those even sell particularly well in the first place? The hope there would be that the game does closer rather than further from an even split with PS versions.
Does someone have a list of Switch "gets" so we can go through them to discuss Nirolak's question?
Yeah. That's why I lead off with Attack on Titan 2 as an example, though I expect the game to tank relative to the previous entry given how Koei Tecmo has been going lately.
Yes, which is part of the existential issue the Japanese dedicated market is still facing, even with a new healthy platform in the market.
I just remember the dissapointing NPD (63k) ltd after several months. Curious what the ASP is on that 190k then?It didn't bomb (was around 190k NA+EMEA last I checked) but by series standard it was slightly below what they use to sell which is around the 200-300k ballpark (Vesperia 270k, ToS DotNW 230k, Abyss 3DS 220k, Xillia 330k...)
Honest question. I think I've asked this once before, but we've had somewhere in the range of 25-35+ Switch announcements since then. What third party games are people expecting to sell well on the Switch in Japan?
In absolute numbers, none.
There isn't a single project with the potential to break the 500k mark announced from third parties so far
Probably only DQXI aiming to sell in between 300k/500k
Dq builders 2 with the potential to seat around 200k alongside Octopath
I struggle to see many games with the potential to break the 100k barrier
In terms of context, the hotness of the console can lead to some decent sales for small or minor projects
The disappointing port of a spinoff with potential cut by the announcement of the flagship episode of the series shifting console that is MHXX will probably stay relevant in the switch third party sales chart for awhile
Mario x Rabbids is unpredictable for me right now
In absolute numbers, none.
There isn't a single project with the potential to break the 500k mark announced from third parties so far
200k for Switch Builders 2 is very low, no?
Builders 1 did around 330k Vita, 250k PS4 and 120k PS3. I think Builders 2 will be a noticable decline from that.How much did the first one sell?
Usually many sequels of spinoff tend to sell worst than the original despite being better (more contents, more refinements and so on) and the PS4 version will still lead the sales imho
For PS4 I can think of a few contenders:
GTS
DW9
COD WW2
Yakuza Kiwami 2
MHW
Dissidia NT
Fist of the North Star
DQB2
I'm actually curious how RDR2 will do as well.
....are we still talking about 500k? I assume no.
300k?
Xenoverse 2's JP sales are peanuts compared to overseas sales so I don't see much point in looking at relative sales in that region for the title.
There is so few japanese third party game selling over 300k these days that it seems a bit strange to put the "selling well" barrier at 500k though.
Builders 1 did around 330k Vita, 250k PS4 and 120k PS3. I think Builders 2 will be a noticable decline from that.
For PS4 I can think of a few contenders:
GTS
DW9
COD WW2
Yakuza Kiwami 2
MHW
Dissidia NT
Fist of the North Star
DQB2
I'm actually curious how RDR2 will do as well.
I think Dissidia NT will be a lot less popular than the PSP games but I'm not sure to what degree. How much did Duodecim do in the end anyway?