• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 39, 2011 (Sep 26 - Oct 02)

RamzaIsCool

The Amiga Brotherhood
I think it's funny that Capcom performes best on PlayStation platforms, but jump ship the first chance they get. Mostly at the start of a new platform cycle. But somehow they always get back to Sony at some point. Maybe there is bad blood between Sony and Capcom. Or maybe Capcom thinks they can get maximum milkage money this way, because the PlayStation version sales are a sure thing anyway. Who knows.
 
RamzaIsCool said:
I think it's funny that Capcom performes best on PlayStation platforms, but jump ship the first chance they get. Mostly at the start of a new platform cycle. But somehow they always get back to Sony at some point. Maybe there is bad blood between Sony and Capcom. Or maybe Capcom thinks they can get maximum milkage money this way, because the PlayStation version sales are a sure thing anyway. Who knows.

How is Resident Evil now that it is back on PlayStation?

Not nearly as well as it did in the past.

These fanbases are not taking lightly to these switches, so its stunning that they keep doing them. Hopefully they're getting paid a lot to do it.
 

Santiako

Member
galian beast said:
How is Resident Evil now that it is back on PlayStation?

Not nearly as well as it did in the past.

These fanbases are not taking lightly to these switches, so its stunning that they keep doing them. Hopefully they're getting paid a lot to do it.

Isn't Resident Evil 5 the best selling entry?
 
Santiako said:
Isn't Resident Evil 5 the best selling entry?

It certainly isn't in Japan. With the multiplatform approach on 360 and PS3, maybe I'm not really sure.

Just pointing out that Japan definitely moved on.
 

Paracelsus

Member
Laguna said:
Before PS3 got Xilia, there was FF13 that brought a huge chunk of the RPG fanbase to the PS3 and also two really good and well recieived Tales of games with Vesperia and Graces among a relative good number of other RPGs. I think that played a big part. What did Wii get before, let´s say the Tales of Symphonia- spinoff? Wasn´t it just Opoona? It´s obvious why the Jrpg fanbase wasn´t big on Wii and therefor a big hindrance to better performances for these kind of games.

Yeah, but you too are forgetting that PS3 had received only WKC as sort-of-big budget exclusive Jrpg prior to ToV PS3, WKC which despite its major shortcomings managed to beat in sales SO4 360, ToV 360 and both Tales on Wii by a nice margin. At that point people claimed WKC sold because gamers were starved to death and that ToV PS3 sold well because people double (or even triple) dipped.
 
Chris1964 said:
sinobi:

-Super Scribblenauts could have kinda good sales in Japan, WW sales at 2 million
I wish, but considering the original only spent one week in the Top 50 (putting it probably around 5K for the week), I think the Japanese fans are lucky they even bothered with the second.
Santiako said:
Isn't Resident Evil 5 the best selling entry?
Nah. The first three passed a million on PS1 alone; RE2 passed 2 million.
 

Laguna

Banned
Paracelsus said:
Yeah, but you too are forgetting that PS3 had received only WKC as sort-of-big budget exclusive Jrpg prior to ToV PS3, WKC which despite its major shortcomings managed to beat in sales SO4 360, ToV 360 and both Tales on Wii by a nice margin. At that point people claimed WKC sold because gamers were starved to death and that ToV PS3 sold well because people double (or even triple) dipped.

Are you really suggesting something like Opoona is any more appealing? Even Encharted Arms is more appeling to RPG fans and this alone speaks volumes.
ToV for PS3 release was well timed and came along with a PS3 price-reduction and the fact FF13 was in the horizon only 3 months away. And let´s not forget, that it also got some other RPGs before ToV, like Eternal Sonata, WKC, Star Ocean 4 and most notably Valkyria Chronicles to built up an JRPG fanbase. Even before PS3 was even released most RPGs fans were strongly influenced just by knowing and seeing trailers for two (back then exclusive) Final Fantasy games and PS2 pedigree. But atleast Wii got Opoona to pave Tales of Spinoffes way. ;)
 

cvxfreak

Member
Biohazard 4 and Biohazard 5 are million sellers in Japan when you combine all the various re-releases. Nothing will ever get Biohazard back to the sales of Biohazard 2, but then again, lots of franchises that were popular in the PS1/PS2 area have gone way downhill partly due to the PS3's lower userbase, like Musou, Gran Turismo and Hot Shots Golf. Even FFXIII failed to break 2 million.
 

Takao

Banned
Laguna said:
Are you really suggesting something like Opoona is any more appealing? Even Encharted Arms is more appeling to RPG fans and this alone speaks volumes.
ToV for PS3 release was well timed and came along with a PS3 price-reduction and the fact FF13 was in the horizon only 3 months away. And let´s not forget, that it also got some other RPGs before ToV, like Eternal Sonata, WKC, Star Ocean 4 and most notably Valkyria Chronicles to built up an JRPG fanbase. Even before PS3 was even released most RPGs fans were strongly influenced just by knowing and seeing trailers for two (back then exclusive) Final Fantasy games and PS2 pedigree. But atleast Wii got Opoona to pave Tales of Spinoffes way. ;)

VC is about as much a JRPG as Disgaea is, which is to say, it really isn't. As well, AFAIK most Star Ocean fans think 4 is a turd, and no one cared about Eternal Sonata. So PS3 isn't exactly getting home runs with that lineup. You might as well start bringing up the Gust, and Compile Heart trash.
 

BurntPork

Banned
cvxfreak said:
Biohazard 4 and Biohazard 5 are million sellers in Japan when you combine all the various re-releases. Nothing will ever get Biohazard back to the sales of Biohazard 2
And according to galian beast, it's because they were on Nintendo systems and now it's going to happen with Monster Hunter. :(
 

Laguna

Banned
Takao said:
VC is about as much a JRPG as Disgaea is, which is to say, it really isn't. As well, AFAIK most Star Ocean fans think 4 is a turd, and no one cared about Eternal Sonata. So PS3 isn't exactly getting home runs with that lineup. You might as well start bringing up the Gust, and Compile Heart trash.

The point still stands PS3 got several decent RPGs and had FF13 in the horizon. While Opoona has even less appeal than Enchanted Arms.
 

BowieZ

Banned
BurntPork said:
And according to galian beast, it's because they were on Nintendo systems and now it's going to happen with Monster Hunter. :(
maybe it's cos of too many sequels like with EVERY franchise ever.

(except harry potter novels for some reason)
 

Takao

Banned
Laguna said:
The point still stands PS3 got several decent RPGs and had FF13 in the horizon. While Opoona has even less appeal than Enchanted Arms.

Well, I'm arguing what "decent" is. Most of the PS3's early RPG lineup consists of ports of games that people hated (Star Ocean 4), and didn't care about (Enchanted Arms, Eternal Sonata). WKC was the first big original JRPG on the platform, and it got middling reviews too. The Gust, and Compile Heart stuff is both niche, and depending on who you ask, trash. The first legitimately great RPG the PS3 got was ToV, which was a port that still outsold Graces Wii.

Yes, PS3 has a tonne more RPGs than Wii, but they could've shit the bed for future games just like some in this thread said Symphonia 2 did. The difference here is that PS3 got some terrible games before getting a good one, where as Wii got a decent one, and a mixed one before getting a good one yet PS3 was the one to remain the home for the genre.
 

Durante

Member
Takao said:
Well, I'm arguing what "decent" is. Most of the PS3's early RPG lineup consists of ports of games that people hated (Star Ocean 4), and didn't care about (Enchanted Arms, Eternal Sonata). WKC was the first big original JRPG on the platform, and it got middling reviews too. The Gust, and Compile Heart stuff is both niche, and depending on who you ask, trash. The first legitimately great RPG the PS3 got was ToV, which was a port that still outsold Graces Wii.
The Gust game was so trash that it had far better legs than most JRPGs, and each subsequent game in the series did better than its predecessor.
(What I'm saying is don't lump them in with Compile Heart, their game sales fell off a cliff once there were more, higher quality, alternatives available)
 

Takao

Banned
Durante said:
The Gust game was so trash that it had far better legs than most JRPGs, and each subsequent game in the series did better than its predecessor.
(What I'm saying is don't lump them in with Compile Heart, their game sales fell off a cliff once there were more, higher quality, alternatives available)

Okay, fine the Gust games are increasingly less niche. ;p
 

BurntPork

Banned
BowieZ said:
maybe it's cos of too many sequels like with EVERY franchise ever.

(except harry potter novels for some reason)
Nintendo seems almost immune to that though. And it's not even due to them being spread out, since Pokemon still does fine! Monster Hunter could turn out to be an exception as well.
 

Takao

Banned
BurntPork said:
Nintendo seems almost immune to that though. And it's not even due to them being spread out, since Pokemon still does fine! Monster Hunter could turn out to be an exception as well.

We've gone through this before, Pokemon's time between new generations is long enough. The spinoffs, and such are so different from the main series that it would be hard for them to hurt, unless they were absolutely putrid or something. Monster Hunter on the other hand, has most of the games in its series being incredibly similar, and in the span of 3 years we've had Tri -> Portable 3rd -> Tri G (yes, I know counting G is a bit unfair given Pokemon does those too, but the previous G entries have kept growing, where as the Pokemon third releases sell less than than the original).
 

Durante

Member
Takao said:
Okay, fine the Gust games are increasingly less niche. ;p
Actually, they are still very much niche, the word I was objecting to is trash :p
That, and putting them in the same category as Compile Heart.
 
extralite said:
You can try to guess the reasons for why Tales doesn't do too well on Nintendo or other non-Sony platforms as much as you want. But the fact remains that Tales and the other not quite mainstream RPGs which became semi big on Playstation continue to do better on Sony turf.

but DS showed that even with lower prices the Nintendo RPG fans just don't match the numbers of the Sony ones.

Errr... except it didn't show that. The DS is a far more successful RPG system than either PSP or PS3, by like an order of magnitude. Namco were one of the few publishers of successful RPGs who completely failed to take advantage of this.

Now, it's accurate that the two most successful systems for Tales games this generation are PS3 and then, a good distance behind it, PSP. (It's not accurate at all that this is representative of some larger RPG trend.) It's also true that of the five systems on the market at the time, those two are made by Sony.

It's certainly possible to dive down into a variety of causal factors here. Tales is an AV-oriented series (anime sequences, tons of voice-acting, etc.) Platforms that can't handle that might be at a disadvantage (the DS might handle Tales gameplay but not deliver the other elements that fans really want.) The release of a badly-received game on a given platform almost always also depresses sales of the next entry (we've had plenty of evidence of this over the years.) The relative scope could also play a role: DS had only "mothership" titles (despite the first two being outsourced and of low quality) when the PSP found its success primarily in fanservice spinoffs -- it's possible that people only wanted main entries on consoles (i.e. on PS3) but that spinoffs on DS could've sold just as well at lower budgets.

(The Wii and 360 were both problems for Japanese third-parties near across the board; it's not really unusual that Namco had bad results on either since so did everyone else.)

When you look at the factors above, you can craft a more nuanced description of the situation. You could say, for example, that the PS3 is the only system on the market this generation that was at all positioned as a successor to what console gaming was like the generation before (unsurprising, since "console gaming" in Japan the previous generation was essentially "PS2 gaming.") There are a lot of series that either carried over from the previous gen (Disgaea) or demanded full-on console executions (Valkyria) that naturally gravitated to the PS3 as the only suitable console, and the PSP as the PS2-like companion handheld. And since many people bought PS3s in anticipation of such games, it'd make sense that they'd buy them after they were released. But that's not a question of brand, it's a question of what each individual system represents in the marketplace.

Attributing it to "Sony systems," as if Tales fans alone have this fannish brand loyalty that is otherwise almost entirely absent in aggregate sales tracking, is lazy thinking. And the real risk here is applying this false correlation to future causation: "Tales fans love Sony platforms, so Namco should ignore all other business factors and just pick the Sony system." That's nonsense, and exactly why people should dig deeper than just looking at the labels on this sort of thing.

Takao said:
VC is about as much a JRPG as Disgaea is, which is to say, it really isn't.

For sales correlation purposes they both definitely are: selling to the same audiences with similar pitches.

You might as well start bringing up the Gust, and Compile Heart trash.

Gust games are just the B-list knockoff versions of Tales. It's actually super-relevant where Gust put their games because the niche market that buys buckets of animu RPGs is definitely going to own that system. This is kind of the flipside of the "umbrella game" concept -- much like one big successful game can prime the pump for successors, so too can a constant stream of insignificant games that sell to a ravenous audience. PS3 had both and they both helped build the audience for mid-range RPGs down the road.
 

Durante

Member
charlequin said:
Gust games are just the B-list knockoff versions of Tales.
Most Gust games are Atelier games. They play nothing at all like Tales. In any way, shape or form. The battle system is turn-based as opposed to realtime. The main gameplay structure is very non-linear, with lots of time-based and mostly optional quests and events, while Tales has a very traditional JRPG storytelling approach. Alchemy is at least as important as battles, while in Tales as in most JRPGs the battle system is the central component of the gameplay, and really the only one that is fully fleshed out. The only similarity is that the games have an anime-inspired art style and some of the associated character tropes.

In short, I don't see how you could call them a "knockoff" when they are completely different games.
 
galian beast said:
How is Resident Evil now that it is back on PlayStation?

Not nearly as well as it did in the past.

These fanbases are not taking lightly to these switches, so its stunning that they keep doing them. Hopefully they're getting paid a lot to do it.
Is any big franchise selling what it used to on PlayStation? How are GT and Mingol holding up?
 
Durante said:
Most Gust games are Atelier games. They play nothing at all like Tales.

I knew you'd be here to defend Gust's honor! :D

Putting aside your defense of the Gust games as games in and of themselves, my actual point is about market positioning. People who buy Gust games in Japan are close to a perfect subset of the people who buy Tales games. Presentation-wise the heavy anime-styling, the colorful fantasy worlds with weird technobabble explanations for everything, and the faintly embarrassing teenage sexuality of both series aims them pretty squarely at the same demographic. When Gust, Nippon Ichi, etc. picked the PS3 as their platform of choice, that helped pave the way for Tales to achieve success later on.

lunchwithyuzo said:
Is any big franchise selling what it used to on PlayStation?

Unless you set the threshold for "big" very low, not really.
 
BurntPork said:
And according to galian beast, it's because they were on Nintendo systems and now it's going to happen with Monster Hunter. :(


Compare the drop off from Resident Evil 3 directly to Resident Evil 4 on Gamecube.

Or the drop off from Monster Hunter 2 to Monster Hunter Tri on Wii.
 

Busaiku

Member
galian beast said:
Compare the drop off from Resident Evil 3 directly to Resident Evil 4 on Gamecube.

Or the drop off from Monster Hunter 2 to Monster Hunter Tri on Wii.
Dunno about Resident Evil 3's sales, but Monster Hunter Tri sold much better than Dos.
 
Busaiku said:
Dunno about Resident Evil 3's sales, but Monster Hunter Tri sold much better than Dos.


I'm referring to the PSP game not the PS2 game.

Comparing it to the PS2 game is like comparing Grand Theft Auto 2s sales to a game instead of GTA3s...
 

Takao

Banned
galian beast said:
I'm referring to the PSP game not the PS2 game.

Comparing it to the PS2 game is like comparing Grand Theft Auto 2s sales to a game instead of GTA3s...

So instead you're comparing Pokemon Ruby's sales to Pokemon XD's...
 
galian beast said:
Compare the drop off from Resident Evil 3 directly to Resident Evil 4 on Gamecube.

Or the drop off from Monster Hunter 2 to Monster Hunter Tri on Wii.
How about we compare SF2 SNES to SFA/3/4 on PS1/2/3 and imply that's purely down to who's name is on the console? That seems like a nicely equivalent argument to what you're doing here.
 

qq more

Member
galian beast said:
I'm referring to the PSP game not the PS2 game.

Comparing it to the PS2 game is like comparing Grand Theft Auto 2s sales to a game instead of GTA3s...
Wait, are you comparing MHTri Wii to MH2 PSP?


Why would you do that?
 
lunchwithyuzo said:
How about we compare SF2 SNES to SFA/3/4 on PS1/2/3 and imply that's purely down to who's name is on the console? That seems like a nicely equivalent argument to what you're doing here.

There are street fighter games released after SF2 on the SNES that sold significantly less..

Thanks for trying though.

Monster Hunter sold like crap on the Wii, more PSP titles came out, that sold amazingly...

Resident Evil sold like crap on the gamecube and dreamcast, came back to the PS2 ,sold much better...
 

BurntPork

Banned
Takao said:
We've gone through this before, Pokemon's time between new generations is long enough. The spinoffs, and such are so different from the main series that it would be hard for them to hurt, unless they were absolutely putrid or something. Monster Hunter on the other hand, has most of the games in its series being incredibly similar, and in the span of 3 years we've had Tri -> Portable 3rd -> Tri G (yes, I know counting G is a bit unfair given Pokemon does those too, but the previous G entries have kept growing, where as the Pokemon third releases sell less than than the original).
I don't know... I mean, when talking about the third version you're comparing the sales of one game to two (and there are a lot of people that buy both versions), and the remakes tend to sell very well as well. If you compare the sales of Platinum to Diamond or Pearl individually, it compares favorably. The generation starters sell more because they come first and introduce the most cha-

...

Okay, I see your point. Still, the remakes and third versions are similar enough to risk franchise fatigue, yet Pokemon does fight that somehow. it's probably because each game is made with attracting new players in mind. In fact, that's what all big Nintendo games do. Monster Hunter could probably adapt to do something similar
 

Boney

Banned
galian beast said:
There are street fighter games released after SF2 on the SNES that sold significantly less..

Thanks for trying though.

Monster Hunter sold like crap on the Wii, more PSP titles came out, that sold amazingly...

Resident Evil sold like crap on the gamecube and dreamcast, came back to the PS2 ,sold much better...
RE4 GC : 1,6 millions
RE 4 PS2 : 2.2 millions
RE 4 Wii : 1,9 millions

http://capcom.co.jp/ir/english/business/million.html
 
galian beast said:
Monster Hunter sold like crap on the Wii, more PSP titles came out, that sold amazingly...
And how many japanese home console million sellers have there been this gen (apart from nintendo's 1st party stuff)
 

BurntPork

Banned
galian beast said:
Were you helping to make my point?
How did that make your point? You are aware of the astronimical difference between GCN and PS2 sales, right?

You have got to be trolling, seriously.
 
BurntPork said:
How did that make your point? You are aware of the astronimical difference between GCN and PS2 sales, right?

You have got to be trolling, seriously.


Took you that long to figure it out?
 
frankie_baby said:
And how many japanese home console million sellers have there been this gen (apart from nintendo's 1st party stuff)

See what you did to your argument already? You've already put an exception on it.

Many Japanese titles that would have performed better on PS3 have been released on the 360 and the Wii, to a determent to both. Which is my point.

Resident Evil 3 sells 3.5 million copies on PlayStation 1.

Capcom brings Resident Code Veronica to Dreamcast instead of PlayStation 2. It sells only 1.14 million units.

Later it gets ported to the PS2, and it sells 1.4 million units.

Resident Evil 4 is made on Gamecube. Sells 1.6 milion units. Later it gets ported to PS2 and sells 2.2 million units.

Resident Evil 0 was also made for Gamecube. Never released on PS2.

If you see these results, and don't question shifting platforms, you're kidding yourself.
 

test_account

XP-39C²
galian beast said:
I'm referring to the PSP game not the PS2 game.

Comparing it to the PS2 game is like comparing Grand Theft Auto 2s sales to a game instead of GTA3s...
One of the reasons why Monster Hunter is so popular is because of the local multiplayer. The console versions doesnt have this (at least not to the same extend, 4 player local multiplayer). That is why the portable versions sell the most. MH3 is the best selling console iteration. But it is worth mentioning that the Monster Hunter franchise have increased A LOT in popularity since the PS2 versions. Also MH3 saw a fairly early price drop (it still would have sold much though, but that pricedrop didnt exactly hurt the sales).
 
BurntPork said:
How did that make your point? You are aware of the astronimical difference between GCN and PS2 sales, right?

You have got to be trolling, seriously.

I'm not arguing the difference in sales between the GCN and the PS2, rather the decision to make the games for the respective systems, away from the fanbase.
 

BurntPork

Banned
galian beast said:
See what you did to your argument already? You've already put an exception on it.

Many Japanese titles that would have performed better on PS3 have been released on the 360 and the Wii, to a determent to both. Which is my point.

Resident Evil 3 sells 3.5 million copies on PlayStation 1.

Capcom brings Resident Code Veronica to Dreamcast instead of PlayStation 2. It sells only 1.14 million units.

Later it gets ported to the PS2, and it sells 1.4 million units.

Resident Evil 4 is made on Gamecube. Sells 1.6 milion units. Later it gets ported to PS2 and sells 2.2 million units.

Resident Evil 0 was also made for Gamecube. Never released on PS2.

If you see these results, and don't question shifting platforms, you're kidding yourself.
So your point is that Capcom should only put titles on Sony platforms, right?
 
qq more said:
1.6 million compared to 2.2 million isn't bad at all


wtf?

2.2 million copies for a port... If they came out at the same time and the results stood as they are, I would agree with you.

That said Resident Evil 4 was released, nearly a year later on PS2, yet still widely outsold the original version on the gamecube.
 

cvxfreak

Member
So the Wii version's sales of RE4 were most impressive of all. :)

Don't pay attention to Galian Beast. He's been banned in the past under different accounts (going back 6 years) because of similar reasons to what is going on in this thread.
 
Top Bottom