Did they track Super Gameboy sales or the Cube GBA player?
Presumably not, but those were add-ons for other pieces of hardware. Vita TV is its own hardware. Other than a controller it's self sufficient.
Did they track Super Gameboy sales or the Cube GBA player?
Wii U does things that some people cherish, such as Off Tv and local multiplayer, on top of playing some damn good exclusives.the WiiU is a gimmick like the Wii.
Nintendo made quite a lot of profit on the Gamecube. Actually, if my memory serves me right they made more money that gen than Sony did with the PS2. Even though the PS2 sold many more units.
Nintendo or Bamco should have released a game last week to have a smaller drop in sales or keep it at the same level. I'm not sure why Nintendo/Bamco are releasing SM3DW/Taiko on the same day.
Of course it will.
Yeah no it didn´t. Nintendo was barely in the plus during the gamecube era most of the time although they had a massively successful handheld with the GBA.
Don't pay that any mind, things are only a "gimmick" when Nintendo does them. When competitors follow suit, it's "cool". Off screen play... yeah.So much vitriol. Wow.
Wii U is more powerful than those old systems, and I'm so sick and tired of the word "gimmick" being tossed around as though it means "something bad for gaming".
Asked...
...and answered.
(I should elaborate. I was laughing at Frillen calling the 3DS healthy platform and then in the next breath, using missed / revised targets to call the Vita an unhealthy platform).
Gamecube was profitable. We know this from IR reports and interviews with Nintendo staff. I'm also unsure where you've gotten the idea Nintendo was barely profitable during that generation? They made more money from 2000-2005 than PS2-era SCE did and they never posted a loss.Yeah no it didn´t. Nintendo was barely in the plus during the gamecube era most of the time although they had a massively successful handheld with the GBA.
Yeah no it didn´t. Nintendo was barely in the plus during the gamecube era most of the time although they had a massively successful handheld with the GBA.
So, which will sell better in Japan: Super Mario 3D World or Legend of Zelda: A Link Between Worlds?
Mario 3D world: Japan still likes Mario, but this is on Wii U
Zelda: ALBW: On the 3DS, but Japan doesn't particularly care for Zelda beyond 2-300K at best.
Nintendo made quite a lot of profit on the Gamecube. Actually, if my memory serves me right they made more money that gen than Sony did with the PS2. Even though the PS2 sold many more units.
So, which will sell better in Japan: Super Mario 3D World or Legend of Zelda: A Link Between Worlds?
Mario 3D world: Japan still likes Mario, but this is on Wii U
Zelda: ALBW: On the 3DS, but Japan doesn't particularly care for Zelda beyond 2-300K at best.
Are you kidding? OoT 3D sold like 500k. ST sold over 700k. PH sold over 900k.
Are you kidding? OoT 3D sold like 500k. ST sold over 700k. PH sold over 900k.
People do tend to like the off tv play, but the range is very limited and the tablet controller is expensive for Nintendo to make, preventing needed price cuts.Wii U does things that some people cherish, such as Off Tv and local multiplayer, on top of playing some damn good exclusives.
About the gimmick thing, I'd like you to comment on that. My two most played games on the platform this year are FIFA 13 and TW101, two titles that play like on any other console/controller (with additional control options).
This is completely false. Now you're just making stuff up.The Gamecube was sold at a loss for the major part of it´s existance.
OoT sold 500k? I thought it only reached 300? And I know Skyward Sword didn't do much.
I guess I was wrong then, never mind.
I didn't even know about that game releasing next week... :/Maybe. But Winning Eleven 2014 PS3 could be first as well.
You calling someone out for "picking" on Vita when you may as well put "Wii U" in the subject line of like 80% of your posts.what irony specifically?
Yeah no it didn´t. Nintendo was barely in the plus during the gamecube era most of the time although they had a massively successful handheld with the GBA.
They did because of handhelds. And as for PS2 that's really BS.
Japan doesn't care for Zelda on consoles.
Are you kidding? OoT 3D sold like 500k. ST sold over 700k. PH sold over 900k.
I'd say that's a fair comment.If you want people to take your constant Nintendo hatred seriously, you have to at least try to be subtle.
I'm sorry but you don't send a gift to a girl your not interested in, even if the gift is cheap.
Are you kidding? OoT 3D sold like 500k. ST sold over 700k. PH sold over 900k.
Japan doesn't care for Zelda on consoles.
The Gamecube was sold at a loss for the major part of it´s existance.
Does Japan even like Zelda in general? Seems like that franchise is vastly more popular outside of Japan.
So much vitriol. Wow.
Wii U is more powerful than those old systems, and I'm so sick and tired of the word "gimmick" being tossed around as though it means "something bad for gaming".
if U did not expect the Wii U to drop U have not been following
still kinda sad... next bump during Mario 3D World I guess but Wii U cannot really do much when 3DS is the bread and butter
they wont give it a true Pokemon
C'mon, man. Goalposts and all... OoT was a remake to the best selling Zelda game of all time and did pretty good for a game on a struggling 3DS. Phantom Hourglass REVERSED Zelda's downward trend. And Spirit Tracks performed in line with every *second* Zelda game (Majora's Mask, Skyward Sword) where there's a tapering off of the fanbaseClearly a linear trend downwards. The Handheld Zelda 2 games after ALBW will sell -100k.
I'd agree except for the part that's not true. Gamecube was a disaster, Wii U is even more of one, but Gamecube actually made money.I'd say that's a fair comment.
Maybe you should learn to read.
What? Did I offend you in some way? I was just asking a question. I don't know the actual numbers for handheld Zelda games. Sheesh. Everyone has to be so damn rude.
WiiU is certainly more powerful than the PS3/360 but there is no incentive for developers to use it. End result is shoddy ports.We've seen nothing to suggest that it's more powerful than the 360 or ps3 and you can be sick and tired of it all you want, it doesn't change the fact that neither Nintendo nor the few third party developers making games for their system have absolutely no idea what to do with that controller. They put out an underpowered system and their major "innovation" is a controller that lacks the functionality of every other touchscreen device. There's nothing about the system that justifies it being called "a good piece of kit" that deserves good sales.
ironic because they have a Dragon Quest Game in the first Quarter...+ Zelda
I'm answering your question.
C'mon, man. Goalposts and all... OoT was a remake to the best selling Zelda game of all time and did pretty good for a game on a struggling 3DS. Phantom Hourglass REVERSED Zelda's downward trend. And Spirit Tracks performed in line with every *second* Zelda game (Majora's Mask, Skyward Sword) where there's a tapering off of the fanbase
I'm sorry, but I didn't see any answer...just some rude comment.
But the 3DS did meet the forecasts for Japan, I think?
Are you kidding? OoT 3D sold like 500k. ST sold over 700k. PH sold over 900k.
Does Japan even like Zelda in general? Seems like that franchise is vastly more popular outside of Japan.
You calling someone out for "picking" on Vita when you may as well put "Wii U" in the subject line of like 80% of your posts.
..... How? Next week the 3DS is most likely going to be down YoY, and that gap is unlikely to shrink after it happens. And the downward trend only gets worse if you only look at the beginning of the fiscal year, sales from that quarter received a huge boost from Luigi and Dragon Quest. I doubt Nintendo has anything set for the coming quarter comparable to Dragon Quest in system selling potential.
Because you haven't learned to read. Try again, and start from the top this time.