I've just thought we should be looking at the top 5 all over 100k tomorrow
FFXIII-2, MH3G, Inazuma Eleven Go, Mario Kart 7 and maybe SM3DLand.
Yep, possibility of 5 titles over 100k is concrete.
I've just thought we should be looking at the top 5 all over 100k tomorrow
It was completely unintentional, haha.I see what you did there
It was completely unintentional, haha.
Why are you cautious even now? Nikkei is absolutely reliable in these things. Why don't you believe in the 500k shipment, Chris?
But things did turn out quite like I said :X
I dont see why it is potentially ominous because it is in stock 4 days after release. Being in stock could simply mean that Sony calculated the first shipment good enough to make sure that it is easy available during this holiday season, and this can be quite important concidering the heavy competition from the 3DS. It is too early to say anything about Vita's continuous sales pattern. I know that you said 'potenially', but based on what we know, personally i dont think it looks more potentially ominous than the 3DS, which is also in stock and easy to get.It's an alright number. Good when observed in a vacuum, but potentially ominous considering the ample stock and the fact that we're right in the holiday season.
I dont see why it is potentially ominous because it is in stock 4 days after release. Being in stock could simply mean that Sony calculated the first shipment good enough to make sure that it is easy available during this holiday season, and this can be quite important concidering the heavy competition from the 3DS. It is too early to say anything about Vita's continuous sales pattern. I know that you said 'potenially', but based on what we know, personally i dont think it looks more potentially ominous than the 3DS, which is also in stock and easy to get.
The article isn't listed at Nikkei News sector.
Not necessarily. As i mentioned it can be that Sony shipped enough to make sure that they have enough stock this holiday season. And 500k (if that is the real number) is quite big in my opinion. Maybe not over-the-top-massive, but still quite big.A launch really should sell out unless the shipment is just massive, which this wasn't.
A launch really should sell out unless the shipment is just massive, which this wasn't.
And on the topic at hand the only "potentially ominous" issue I see regarding the Vita is the possibility it ends up like the 3DS pre price-cut, and whether Sony has as much ability to manoeuvre as Nintendo did.
Uhh, I hope they keep that to a very short duration of the system's launch, because it is a horrible business model for the Vita if they rely on Vita software sales coming from people just happening to choose that version over identical versions on other platforms or double-dippers. It is just too high-end of a portable device and at this point a very limited seller in terms of potential demographics. Sony absolutely needs to get strong exclusives for the platform to thrive, and port-machine-age should be a byproduct of it being successful. Not the other way around.Vita's business model doesn't really rely on exclusive games being made for it, at least not until the current gen is phased out. There's little to no reason to keep a major release exclusive when they have the chance to get extra revenue from a port, either from or to the Vita. If anything that makes the Vita a much more attractive option for devs, creating a Vita version is easy and there's little to no risk of loss the way there is with 3DS. With the Wii on it's last leg if a 3DS game that's it, there aren't many options to recoup loses besides the iOS.
5k Yen pricedrop + bundling of game and/or memorycard perhaps.And if it does, what options do Sony have to "right the ship" in the way that Nintendo were forced to? Do they have the same room to manoeuvre on price and can they act as quickly? Have they got some major announcements waiting in the wings?
First i must say that i dont think this is anything special about the Sony side. I've seen it for all systems, so i'd think it fairly equally for all systems.I think there's a tendency for people on the Sony side of the fence to get a bit defensive about these kind of questions, especially in light of a pretty decent FW, but I think it's fair to ask what makes the Vita so special compared to the 3DS - especially in Japan - that we're not going to see the same sales pattern? I'd argue that it lacks the list of compelling announcements that the 3DS did, even at launch - everyone knew MK was coming early, other popular first-party titles like Animal Crossing were certs, third-party stuff like Kingdom Hearts and RE was known about - and while the machine is certainly a beast, specs have never sold to any but a sliver of the potential market.
Not only is that a moving target but it's based on really ... nothing.
So, what do you guys think the chance of 3DS crossing 4 million this year is?
Not necessarily. As i mentioned it can be that Sony shipped enough to make sure that they have enough stock this holiday season. And 500k (if that is the real number) is quite big in my opinion. Maybe not over-the-top-massive, but still quite big.
Selling 321k in two days is very good in my opinion, especially concidering the heavy competition from the 3DS. The 3DS is 10k-15k cheaper and it has currently 3 killer apps out there (MH3G, MK7, SM3DL). Hell, you can get a 3DS + those 3 games for the same price as the Vita Wifi/3G model I can easily see that people go for this option instead this holiday season, but yet the Vita had a strong opening. And that is good news, it shows that there are interest in both systems so far.
From what we know (that the Vita sold 321k in two days, and that the WiFi model is sold out at Amazon (not that this means everything in the big picture, but it is at least an indication that the Vita is still selling)), things look quite good right now i'd say. People can speculate if they want of course, by all means, i'm not saying anything against that, but i dont see any reason to be pessimistic yet based on what we know.
So, what do you guys think the chance of 3DS crossing 4 million this year is?
I think you might could change that to how close it will get to 4.5mil.
When are last week's numbers coming out? Tomorrow morning (in the US)?
Wow, PSP just won't die. Selling 60K the release week of Vita.
Wow, PSP just won't die. Selling 60K the release week of Vita.
3DS couldn't kill DS until the price drop
Capcom just announced that MH3G shipments exceeded 1 million.
DCHARLIE OWNED OWNED OWNED!I still love you <3
Capcom just announced that MH3G shipments exceeded 1 million.
DCHARLIE OWNED OWNED OWNED!I still love you <3
stock french response
In US and EU, yea. Pretty sure 3DS has outsold the DS 95% of the time since it launched in Japan.
Capcom just announced that MH3G shipments exceeded 1 million.
Capcom just announced that MH3G shipments exceeded 1 million.
DCHARLIE OWNED OWNED OWNED!I still love you <3
and that explains the 1600 yen price cut and the utter glut of stock everywhere!
... congratulations?
You shot yourself in the foot. What we want is a public apology and for you to cancel your previous statement.
Or you can kiss your business good bye.
a public apology ? for what exactly?
Sorry, my bad attempt at the FFXIII on 360 meme.
Was it supply constrained? Can we expect 400k, or is 300k pushing it even?
and that explains the 1600 yen price cut and the utter glut of stock everywhere!
... congratulations?
Sorry, my bad attempt at the FFXIII on 360 meme.
Tokyo is bursting with copies and the price has gone down so i don't think 200-300k is an impossibility.
Based on its multi-platform strategy, Capcom will continue to perform research involving new types of hardware in order to maximize earnings
When I said supply constrained, I meant the week before. I was wondering if the demand was higher than supply so that much of it would still carry over to last week.
Funniest thing about the PR statement?
Oh BABY!
Source: http://www.capcom.co.jp/ir/english/news/html/e111221.htmlCapcom IR said:December 21, 2011
Press Release
3-1-3, Uchihiranomachi, Chuo-ku
Osaka, 540-0037, Japan
Capcom Co., Ltd.
Haruhiro Tsujimoto, President and COO
(Code No. 9697 Tokyo - Osaka Stock Exchange)
Capcom's Popular "Monster Hunter 3 (Tri) G"
Breaks the One Million Mark!
- First Monster Hunter title for the Nintendo 3DS™
quickly tops one million units in Japan -
Capcom Co., Ltd. (Capcom) is pleased to announce that shipments of "Monster Hunter 3 (Tri) G" for the Nintendo 3DS have surpassed one million units in Japan.
"Monster Hunter" is a series of hunting action games in which players go up against enormous monsters against a backdrop of spectacular scenery. Playing the game by using communications to cooperate with friends to fight powerful monsters has created a new style of communicating that sparked a social event called the "Monster Hunter craze". The number of fans has increased steadily since the first "Monster Hunter" title made its debut in 2004. The series has grown into a mega-hit with cumulative sales of more than 20 million units.
"Monster Hunter 3 (Tri) G" adds many new elements to fully utilize the capabilities of the Nintendo 3DS. This game is based on "Monster Hunter 3 (Tri)" for the Wii®, a title that was introduced in August 2009. Players can enjoy three-dimensional images with greater depth. The game allows players to customize the touch screen for smoother operations. Players can also enjoy the extremely challenging G-rank quest as well as monsters that appear for the first time in the "Monster Hunter" series. With these and other features, "Monster Hunter 3 (Tri) G" has become popular among a broad range of people extending from current to new game players. Furthermore, prior to the release of this title, Capcom distributed sample versions of the game and sent a truck with game playing machines to 18 locations throughout Japan, starting in Sendai. As a result, the number of shipments in Japan has quickly surpassed one million units in the new Nintendo 3DS segment of the game market.
Along with the launch of "Monster Hunter 3 (Tri) G", Capcom started selling promotional products by collaborating with Asahi Soft Drinks Co., Ltd. and CALBEE, Inc. In addition, Capcom placed two types of coin-operated games in its arcades that use the "Monster Hunter" theme. Overall, Capcom has been conducting many activities aimed at further boosting the value of the "Monster Hunter" franchise.
Based on its multi-platform strategy, Capcom will continue to perform research involving new types of hardware in order to maximize earnings. Through these activities, Capcom aims to supply games that can achieve a high degree of satisfaction among a diverse spectrum of users around the world.