StreetsAhead
Member
Interesting...
The link was posted to their FB page last Thursday, too.
Interesting...
Platinum-worthy game = few sells
Platinum-worthy game + "Metal Gear" = a lot of sells
I think the company is generally hesitant because of the problems they had with Retro early on, and NST as well for that matter. In general they do not buy studios up, western or otherwise, Monolith being the exception of course. I'm not sure what the reason is for that, perhaps they prefer to hire on an individual basis rather than taking on the baggage of a full team.
Well if you remember, Nintendo acquired a large stake (top 10 shareholders) of Bandai. When Namco and Bandai merged, Nintendo never actually sold their shares.
To this day, Nintendo STILL HAS millions of Namco Bandai shares they never sold off. Because of this, I wonder if Namco Bandai approached Nintendo and unloaded Monolith Soft to them for an immensely cheap price, in return for perks, like Monolith working with Banpresto to create strategy games....maybe a reduction in royalties as well?
Regardless, Nintendo purchasing Monolith Soft really was a special case fueled by unique circumstances (although the purchase has significantly benefited Nintendo creatively).
New Super Mario Bros U wasn't a big title? Sold gangbusters on the Wii. Literally insane numbers. The Wii U version was a huge flop in comparison.
If that game can't generate sales, I seriously doubt some quality "core" games will. Wii never did well on the back of those titles anyways.
After 2011, Monolith Soft has made no games for another publisher.
They already said back in January Direct that they ain't doing anything for Jan, Feb and most of March, so the low sales were expected.
I don't mean that they should do this tomorrow, but let's say they set a timeline of 10 years, that would be about 400 people worldwide each year, which isn't super explosion growth.
Even if we lower that to 3000 over 10 years, that's 300 more a year, which would still make a notable impact in the shorter term in combination with things like partnerships.
Yeah, I think hiring internationally, or at minimum Japanese people who makes games that are different than what they currently make, would be a good idea.
Retro, Intelligent Systems, and Monolith add both support for their core products as well as producing content that is not typical of the company's overall image, so I feel setting up more studios like that would help.
They seem extremely reticent to hire much outside Japan but they need to. Become more international, build teams with Western tastes but guide them with Nintendo flair. I guarantee if Nintendo did a core FPS type of game it'd be something fresh in some way.
Keep doing the casual and flagship titles but broaden. There's a lot of genres/styles left untapped by Nintendo.
I'm not sure why everyone is saying this now as if it was plainly obvious and they've been saying it all along.As others have said, every previous NSMB release had been mid-generation. It doesn't sell systems, it's an easy sell to an existing userbase.
I'm not sure why everyone is saying this now as if it was plainly obvious and they've been saying it all along.
I was lambasted for suggesting as such just 4 weeks ago.
The day Nintendo sells out to the COD gamer is the day they die in a lot of gamers' hearts lol. I'm glad they're staying the fuck away from that genre. We have enough Western FPSs to last us a lifetime.
Doesn't Metroid Prime count? That worked out pretty well.They seem extremely reticent to hire much outside Japan but they need to. Become more international, build teams with Western tastes but guide them with Nintendo flair. I guarantee if Nintendo did a core FPS type of game it'd be something fresh in some way.
Keep doing the casual and flagship titles but broaden. There's a lot of genres/styles left untapped by Nintendo.
I'm not sure why everyone is saying this now as if it was plainly obvious and they've been saying it all along.
I was lambasted for suggesting as such just 4 weeks ago.
Prior to the release of the Wii U my bets were hedged - I thought it could potentially move systems. But at the same time thought it was unclear how much it had simply sold to the userbase of the system (Wii) vs. how much it had sold the system to the potential userbase.When a pair of games sell upwards of 55 million copies globally, it's generally illogical to bet against them being popular enough to sell people the systems they're on. I think the folks who expected it to not be a system-seller were betting more with their hearts than their heads; it just happened they were right this time.
The NSMB phenomenon was a strange one.
Mother 2 VC will save WiiU.
I'm starting to wonder if Nintendo really has a third party Direct coming. Would also be nice to get some info on the upcoming patches too.
The day Nintendo sells out to the COD gamer is the day they die in a lot of gamers' hearts lol. I'm glad they're staying the fuck away from that genre. We have enough Western FPSs to last us a lifetime.
Didn't they already have the third party direct?
Oh. You mean WiiU. Oh.
LOL.
People are lining up for something...
People are lining up for something...
Yes Wii U, I actually can't think of any third party games outside of old ports that they could announce.
People are lining up for something...
Animal Crossing, Monster Hunter, Pokemon- Japan (edit: I'm no expert on Japanese tastes. These are just 3 games I see bump hardware sales in a huge way when they release. There's probably more.
No one buys a console for one game only.New Super Mario Bros U wasn't a big title? Sold gangbusters on the Wii. Literally insane numbers. The Wii U version was a huge flop in comparison.
If that game can't generate sales, I seriously doubt some quality "core" games will. Wii never did well on the back of those titles anyways.
Project X Zone
No one buys a console for one game only.
I have zero faith in Nintendo to deliver anything of significance anymore.Yes Wii U, I actually can't think of any third party games outside of old ports that they could announce.
I used to for Zelda. But after the shafting I got on Wii overall and this atrocious Wii U launch and zero third party support of any real calibre I'm not going to be suckered in again.No one buys a console for one game only.
I couldn't disagree more about previous New Super Mario Bros. (NDS and Wii) titles not being system sellers. That's pure revisionism.
Animal Crossing, Monster Hunter, Wii Sports, Wii Fit, NSMB, Brain Age.No one buys a console for one game only.
No one buys a console for one game only.
Animal Crossing, Monster Hunter, Wii Sports, Wii Fit, NSMB, Brain Age.
Yes even NSMBU. Games that are still selling units months after releases at launch are system sellers.
Funny to see how, some weeks before its launch, no one thought Animal Crossing would have sold so much, let alone move hardware. All peopoe were saying "look at NSMB2! look at BT! No way AC will replicate DS craziness!"; neither Nintendo was expecting so much, reports of the first shipment were 200k units. Result? It's one of the fastest selling games ever in Japan, and it's moving hardware FOUR months after the launch. Just saying.
Lololololol.. you've made SmokyDave really happy with those pictures
OMG I hadnt noticed 3DS had surpassed 10M in Japan, it's closing on the Wii. Fastest selling hardware to date in the region?
The fastest selling system to cross 10 million mark in Japan was NDS (89 weeks).
No one buys a console for one game only.
That reminds me, I bought a Gamecube just to play WW, even though the Gamecube and the game was like $120. I played solely on the PS2.I paid £175 for a Gamecube just to play Resident Evil 4. I bought no other games for it.
I don't remember anyone really saying that about AC. You keep bringing this up but i'd like to see the threads where people were saying that cause i sure don't remember it.
I paid £175 for a Gamecube just to play Resident Evil 4. I bought no other games for it.
I paid £175 for a Gamecube just to play Resident Evil 4. I bought no other games for it.
How? Gamecube had already reached its bomba bin £79.99 price in 2003, and RE4 was released in 2005. Did you buy a console 3-4 years in advance and then not buy any games at all for it until RE4? If so I hope WE LEARNED A LESSON, YOUNG MAN.
You must have been thrilled when they announced the PS2 version they said wasn't going to happen.