Looks like Vita YTD could overtake Wii U YTD next week.
Exactly I was curious who called NES and SNES for kiddy system, but maybe it has been in recent times. I wonder which systems back then that wasnt concidered as a kiddy system if that is the case.well most of us were kids at the time
No
3DS- 367.691
PSV-324.859
I dunno, I just find the revisionist take that Wii Sports and only Wii Sports ever sold Wii hardware a little hard to swallow. Sort of like when people used the same argument for Brain-Age/Nintendogs on DS back in 2011.1) the question is how much those Nintendo franchises will drive the user base, not if. And it is a pretty big question mark. 1 million? 5 million? 50 million?
Sony's already lost the Japanese market. To 3DS. And they don't have those PS2 "good feelings" to try a leverage commitments for old time's sake this cycle either. Look at how Vita turned out, and this in a market where PSP nearly matched PS2 even.2)The wii sold from day 1 because of it's motion control hardware, & the PS4 will sell from day 1 because because it represents a 10X increase in power. When people buy a console they are buying a piece of hardware, and even if they aren't gaf-types, they still want to know that what they are buying is better than what they have at home.
Yes they need to know there are games, but a hardware purchase is still a hardware purchase.
The only question mark wrt ps4 is can MS deliver a much more compelling product at a lower price. If that happens, it is possible that Sony could even lose the Japanese market.
i am pretty sure he meant it outsold 3ds the week the vita launched and not comparing the launches of both systems
i am pretty sure he meant it outsold 3ds the week the vita launched and not comparing the launches of both systems
Vita would have sold ~40k regardless of price cut, two popular games are out including a bundle and new color.This price cut isn't going to do anything. Unless Sony bombards the hell out of people with SS, this thing isn't getting above 35k.
Vita would have sold ~40k regardless of price cut, two popular games are out including a bundle and new color.
Vita would have sold ~40k regardless of price cut, two popular games are out including a bundle and new color.
Sounds somewhat plausible, considering that the biggest game released, Persona 4 Golden, gave it a bump to 34k for a week.
I thought Demon Gaze was a brand new IP? Which established IP(s) is also included in Demon Gaze?
Exactly.
I just hope something catches on.
I mean... one successful platform in a market of a half a dozen would scare the shit out of me. At this point I don't really care what Japan buys. But the market does need to have some degree of growth. Even if it is only in one sector.
In the last generation, we basically had just PS2 and GBA. A leading handheld and a leading home console to me seems fine, and quite reasonable. Less platforms to buy, more games concentrated just on two platforms.
What's so bad about it?People are actually buying NGS2+ in Japan? The first one did like 5k on Vita opening week, no? Sigma 2+ is also supposed to be a really bad port.
This 3DS number refers to the week of Vita launch
I think it would be nice for Nintendo to have a competitor that wasn't GREE/DeNA, so I wish them luck.
What's so bad about it?
it's it 60?When backing out of the menu the game's resolution drops, and can look like this:
I've heard the frame rate is also quite shaky.
It's not like that all the time, but when I imagine when it is ... yikes.
Lack of competition breeds complacency. Plus, handheld games would be limited by the 3DS' tech and that would suck.
it's it 60?
They had 3150 employees back in march 2006, after 6 years (03/2012) they have slightly more than 4900.Even if we lower that to 3000 over 10 years, that's 300 more a year, which would still make a notable impact in the shorter term in combination with things like partnerships.
Well, MH is a franchise that is still carrying over questionable design decisions based on its origins on the PS2, milking its fan base with mostly recycled stuff and a few new monsters and equipment, and limiting improvements mostly to cosmetic features, so I would really look for a different example. I would 100% still complain about those design decisions if it were still designed the same way and it was on the Vita, but I suppose system power could always be rolled out as an excuse for a lack of progress with MH and the 3DS.There's a lot of competition: browser and mobile phone games. It might be enough. And so far, I still have to see a game that would be heavily limited on 3DS. We're not in the DS-PSP era anymore, where MH wasn't possible on the former.
I've snipped and PM'd you my response because I feel it might derail the thread.There's a lot of competition: browser and mobile phone games. It might be enough. And so far, I still have to see a game that would be heavily limited on 3DS. We're not in the DS-PSP era anymore, where MH wasn't possible on the former.
Animal Crossing, Monster Hunter, Pokemon- Japan (edit: I'm no expert on Japanese tastes. These are just 3 games I see bump hardware sales in a huge way when they release. There's probably more)
Pokemon - West
That is not to say it isn't a potential reason for people to buy the system, nor that the system sales wouldn't be even worse without it. But in my mind a "system seller" should be able to spur significant sales, otherwise every game is essentially a system seller.
People are actually buying NGS2+ in Japan? The first one did like 5k on Vita opening week, no? Sigma 2+ is also supposed to be a really bad port.
Well, MH is a franchise that is still carrying over design decisions based on its origins on the PS2, milking its fan base with mostly recycled stuff and a few new monsters and equipment, and limiting improvements mostly to cosmetic features, so I would really look for a different example.
Lack of competition breeds complacency. Plus, handheld games would be limited by the 3DS' tech and that would suck.
Well, MH is a franchise that is still carrying over design decisions based on its origins on the PS2, milking its fan base with mostly recycled stuff and a few new monsters and equipment, and limiting improvements mostly to cosmetic features, so I would really look for a different example.
So all consoles are doomed since none of the system sellers on consoles?
I've read about what they're planning. Capcom will probably RE6 MH in the process of "evolving" it. Those changes struck me as doing everything they can to avoid dealing with fixing tiny zones and a mediocre online system.Probably you don't know much about MH4, which is adding a lot of new stuffs wrt previous entries: online, more action-focused battles, wider areas, an actual plot, et cetera. I don't think MH would have evolved differently if it was on Vita.
You guys expect Senran Kagura and Ninja Gaiden to be better system sellers than P4G or Hatsune Miku? The previous Ninja Gaiden on PSV bombed really hard in Japan and Senran Kagura won't do crazy numbers either (although the anime might help, I don't know if it's popular or not).
80k seems outlandish.
It seems like Vita is getting lines in Japan because of the price drop and also a few models are sold out at a few retailers:
http://www.inside-games.jp/article/2013/02/28/64293.html
http://www.inside-games.jp/article/2013/02/28/64299.html
Bodes well for next week but also for the upcoming weeks considering the rich lineup in March.
I've read about what they're planning. Capcom will probably RE6 MH in the process of "evolving" it. Those changes struck me as doing everything they can to avoid dealing with fixing tiny zones and a mediocre online system.
You guys expect Senran Kagura and Ninja Gaiden to be better system sellers than P4G or Hatsune Miku? The previous Ninja Gaiden on PSV bombed really hard in Japan and Senran Kagura won't do crazy numbers either (although the anime might help, I don't know if it's popular or not).
80k seems outlandish.
Certainly online is new, but are you going to be satisfied with pre-set shout-outs like "I'm setting a bomb!" and dancing gestures or do you think that you're going to be writing out chat messages to your on-line buddies?Online is new for an handheld entry. Also: there are no much detail now. Also: tiny zones won't be tiny anymore, but larger. Not an open-world, but not even as in the previous entries. They're trying to evolve the game around gameplay ideas, at least.
I think pent up demand for the system will shoot it to around 50k. Senran Kagura and Ninja Gaiden will just be the beneficiaries of the price drop. The fun part will be PSO2 and Soul Sacrifice sales. 80k is possible, but I think closer to 60k is what will happen.
Ah ok, like that. Thanks.Fanservice is: http://2.bp.blogspot.com/-8g4mlHDAbyU/UI4Px4aiSUI/AAAAAAAARmc/pd7jkQ1nXO4/s1600/ncDemonGaze_12.jpg (a screen from Demon Gaze).
I don't think PSO2 will do that well... Certainly people know they can get the game for free?
I don't think PSO2 will do that well... Certainly people know they can get the game for free?
I don't think PSO2 will do that well... Certainly people know they can get the game for free?
I don't think PSO2 will do that well... Certainly people know they can get the game for free?
I don't think PSO2 will do that well... Certainly people know they can get the game for free?
The pre-release images focused on fanservice, but the reports from people who played the game noted there was actually very little of it. Considering the game is still charting, I would say it's success was more from good word of mouth than marketing tricks.To be honest, also Demon Gaze has a lot, really a lot of fanservice.
Demon Gaze is a vaguely related spin-off from Students of the Round, which was originally released on PC, and then ported to 360 and PSP (selling 5k each).I thought Demon Gaze was a brand new IP? Which established IP(s) is also included in Demon Gaze?
If there isn't a price drop prior to Wii Fit U, do you think Japanese consumers will drop ¥37K/¥32K to play it?
If there is, say, a ¥5K yen discount; do you think consumers will pay ¥32K/¥27K to play it?
It may not be represented in the Media Create charts with the physical releas,e but I suspect PSO2 will do well on Vita. Kawano (SCEJ's head) said SEGA's other F2P Vita game, Samurai & Dragons, has done very well on PSN.
Expect surprise next week when PSO2 fails to sell as much as PSP.
out of all this wave of vita games it will do the best
I feel I should mention that a $30 version of Angry Birds is the best selling third party 3DS game in the US, so there definitely are examples of people being willing to pay far more than they have to for something.
The $40 console versions did pretty well too.
I dunno, I just find the revisionist take that Wii Sports and only Wii Sports ever sold Wii hardware a little hard to swallow. Sort of like when people used the same argument for Brain-Age/Nintendogs on DS back in 2011.
Sony's already lost the Japanese market. To 3DS. And they don't have those PS2 "good feelings" to try a leverage commitments for old time's sake this cycle either. Look at how Vita turned out, and this in a market where PSP nearly matched PS2 even.
Also, how did PS3 do day one with a 10x power increase and "no games"?