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Ah, I love to hear it!They are working on their own proper gaming OS, "Meta Horizon OS". It's already starting to be licensed by other headset manufacturers.
Ah, I love to hear it!They are working on their own proper gaming OS, "Meta Horizon OS". It's already starting to be licensed by other headset manufacturers.
Because those can't also be used as traditional headsets???I'm glad VR appears to be finding a sustainable audience but unfortunately it's going the opposite direction than I was hoping, personally.
VR is all about immersion so to see these all-in-one headsets with mobile device graphics catching on while the traditional headsets are pretty much completely dead is depressing.
for real, this isn't an either or situation.Because those can't also be used as traditional headsets???
Because those can't also be used as traditional headsets???
for real, this isn't an either or situation.
But standalone isn't the reason for that. I get what you are saying, but you have to walk before you can run. A market has to be built first, and standalone is building that market. We won't see serious AAA investments until these publishers have a base to sell to. If 100 million people own headsets, that also can connect to their pc, then maybe we still start seeing the type of games you are looking for.The issue is that there's little-to-no demand or content in the AAA space for VR. When's the last time a true great AAA experience has hit desktop VR? Years?
Flight Simulator 2024.The issue is that there's little-to-no demand or content in the AAA space for VR. When's the last time a true great AAA experience has hit desktop VR? Years?
While not on the technical level of PCVR AAA games, Batman shows they are headed in the right direction. I honestly thought the game was overhyped and gonna disappoint. It really is awesome, and like Alyx, shows what the concept (VR gaming) is capable of.Flight Simulator 2024.
I saw this misunderstanding going around and to be clear, he said it "has sold BETTER on PSVR2 during the first two weeks of launch than it did on Meta Quest.", not that it sold more in 2 weeks on PSVR2 than it had in 4 months on Quest. He was strictly comparing the first two weeks after launch. His point was that it was selling faster, if aligning launch dates. This also could be due to its positive reception on Quest, as it was an unknown quantity when initially launching on the Quest store.According to a dev who recently released a game, PSVR2 has been above 2 million for a while, which is basically the same results as PSVR1. The guy also said his game sold more in 2 weeks on PSVR2 than in 4 months on Quest.
PSVR2 is not a big success, but it is far from the catastrophe some people describe.
It is really a nice piece of tech, wireless, easy to wear and carry, although for the comfortability for long-time wearing could still use a lot of improvement.
I got mine this year for free from my employer, only played a couple of casual games but impressed. Planning to play Alyx later this month on Steam.
Traditional?Because those can't also be used as traditional headsets???
No, cause just like with the Wii, "serious" and seasoned developers have no interest developing simplified games for decade+ old mobile hardware capabilities, and similarly "core" gamers who account for 90% of the industry's revenue have no interest buying simplified games that look a decade+ old. #Gamers overwhelmingly a vehemently reject anything that threatens their 27" monitors, mouse/keyboards, and 40 year old standard controller functionality. They've rejected motion controls, body tracking, Stereoscopic 3D, and now VR.
Thanks for heads up, OP. What is the current state of the VR market in general (and globally)? Is this slowly starting to take off, or are we witnessing the slow death of a niche category of products consumers reject? How many sets are out there in the wild?
Yes. We can use Quests with PCVR like every other headset.Traditional?
You mean those aren't standalone I'm assuming?
10 is getting dropped next year. Why would you want it integrated with MacOS ? and lmao if you think they'd support Linux.Ewww, why would they integrate with the worst OS out there?
Yup, I was a PSVR 1 day one purchase. It was cool but definitely felt like a gimmick and made me avoid more expensive PC headsets. Was intrigued at the PSVR 2 but not at the price or being locked into Sony’s ecosystem with a headset that was tied to a console hooked up to my TV.Sony has taught Meta with the PSVR1 that the winning formula is to lower the technical and price barrier, even if there’s a need to compromise on tech a little. PSVR1 was holding VR back in terms of content scope yet were praised by the public.
So Meta goes for the wireless route, make things affordable, easy to set up, no need to connect to external machine to save overall cost etc. meanwhile deliver the AAA games like Asgard’s Wrath 2 and Batman, and now Meta Quest 3 is a huge success. People questioned the Quest 3S and it sold more than the Quest 3. Sony went the opposite route, and as a result the PSVR2 died in just a year
It’s significantly stronger and better than the PS Portal you’re using, little broIt's firmly in the land of mobile gaming market though.... and that's not changing.
Could you elaborate? I'm missing the point.It's firmly in the land of mobile gaming market though.... and that's not changing.
Casual gamesCould you elaborate? I'm missing the point.
Casual games
It’s a fact. Vr is casual city for kids and dads. I had every be headset from oculus.You certainly can be counted on to drop the usual terrible take.
It’s a fact. Vr is casual city for kids and dads. I had every be headset from oculus.
Right now my dad has (I gifted him) quest 3. He plays population one a lot
This is less so bcz of traditional gaming and more because of a lack of innovation from AAAI love traditional games but they are not really pushing anything n
This is the audience VR needs to take off btwVr is casual city for kids and dads.
Alyx is far more hardcore that Halos and CoDs aim assist infested.Casual games
Alyx is a baby game. When you deconstruct it, you barely do anything in it, combat is with low numbers of enemies and they don’t even move a lot. Clearly accommodating for all people.Alyx is far more hardcore that Halos and CoDs aim assist infested.
All people that can aim, unlike Halos and some CoDs.Clearly accommodating for all people.
I disagree with the characterization. Being grounded and limited to real world physical dexterity doesn't make it "baby" nor "casual".Alyx is a baby game. When you deconstruct it, you barely do anything in it, combat is with low numbers of enemies and they don’t even move a lot. Clearly accommodating for all people.
I don't play a game to be limited to my 1 meter square room and my physical capabilities.I disagree with the characterization. Being grounded and limited to real world physical dexterity doesn't make it "baby" nor "casual".
I could mischaracterize any flat game the same way. Baulders Gate 3 is a baby casual game as all you do it move a mouse around and click. A toddler could do that.
Forespoken has you wiggling a joystick and pressing some buttons, obviously a baby game.
Of course, it's grounded in physical limitations. That doesn't equate it to being "baby" nor "casual"I don't play a game to be limited to my 1 meter square room and my physical capabilities.
They don't throw 7 combine soldiers at you with good AI because they would destroy you in real life.