What's the technical reason Rising runs at 59fps for me, instead of 60fps, as if my refresh rate is locked to 59fps?
I've noticed this in a few games, where whenever I set 1920x1080 it defaults 59hertz, but lower resolutions default to 60.
Alienware X51
GTX 660
I7 3770
Solid 60fps at max settings 2x AA only downside is no 16:10 support but the game is so fun I dont really care
It goes to 60 when I run it in windows mode but soon as I go full screen it locks at 50 but only for 1080p resolution. I forced v sync and triple buffering from D3D overriider but nothing happened. There's no option to disengage V sync in game seems like it's always on.
Indeed.
i53570
GTX770 4GB
60fps at 1080?
Here it the deal. I have a 1080p display. When I set 1080p in game options, the framerate is locked to 24Hz. But when in Nvidia panel I set it to 2880x1620, the game runs at fluid 60fps, and yet, it's still set to 1080p in game settings.
So, do I play it in 1080p or do I have it downsampled to 1620p, even though it was supposed not to be possible?
Should I play with a controller (ps3) or keyboard?
Ok, I've been away from the net a few days, how does the port run on lower end cards? Like I suspect (like shit for a console port for no reason) or suprisingly ok?
How does this game look so bad but still come in at 24GB? Is there a ton of video files?
Ok, seriously, check this shit out:
2880x1620 at 60 fps. And yet, Rising was supposed to support only 1080p.
Magic? Nanomachines?
Ok, seriously, check this shit out:
2880x1620 at 60 fps. And yet, Rising was supposed to support only 1080p.
Magic? Nanomachines?
Arrrgh I wanna go home and play this!
I wonder if if is possible to replace the base textures with higher resolution ones.
Ok, seriously, check this shit out:
2880x1620 at 60 fps. And yet, Rising was supposed to support only 1080p.
Magic? Nanomachines?
Ok, I've been away from the net a few days, how does the port run on lower end cards? Like I suspect (like shit for a console port for no reason) or suprisingly ok?
Edit: i was hoping to play it on a 460 at around 720p, really. I have a better rig around but I'd like to play it on both.
How does this game look so bad but still come in at 24GB? Is there a ton of video files?
Ok, seriously, check this shit out:
2880x1620 at 60 fps. And yet, Rising was supposed to support only 1080p.
Magic? Nanomachines?
runs fine on my lappy:
i7-4700MQ
8GB DDR3
GTX 765M
60fps in regular gameplay dips after a bit in blade mode , got it down to 25fps earlier but the nemy was well chopped up, diced him!
game was running at 30fps to begin with and i was like "what happen D:" but it turns out it was running on my integrated 30fps for intel integrated at 1080p is pretty impressive tbh!
So tell us what you did.
Ok, seriously, check this shit out:
2880x1620 at 60 fps. And yet, Rising was supposed to support only 1080p.
Magic? Nanomachines?
I'm running on a Core 2 Quad @2.4ghz, GTX 460 and 8GB of slow as shit RAM and it's very much playable on 1080p for me.
Everything is on Medium with no AA, but it doesn't matter IT'S GLORIOUS
I do it runs fine at 2x, and everything else in high, I don't usually put MSAA at anything above 2x as it tends to fuck up my fps.Definitely not!
Can't wait to play this when I get home. Anyone play this with an HD7950 yet?