Metal Gear Solid Delta: Snake Eater | Review Thread

IbizaPocholo

NeoGAFs Kent Brockman
Game Information

Game Title: Metal Gear Solid Delta: Snake Eater

Platforms:
  • PC (Aug 28, 2025)
  • PlayStation 5 (Aug 28, 2025)
  • Xbox Series X/S (Aug 28, 2025)

Review Aggregator:

OpenCritic - 86 average - 92% recommended

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Metacritic - 86 average based on 56 Critic Reviews

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Critic Reviews


Atarita - Seyidcem Öztürk - Turkish - 80 / 100
Metal Gear Solid Δ: Snake Eater faithfully recreates Kojima's masterpiece with updated visuals and smoother controls but its dated AI and technical flaws keep it from reaching its full potential.


CNET - Oscar Gonzalez - Unscored
Metal Gear Solid Delta: Snake Eater looks fantastic, runs smoothly and offers plenty to do after the credits roll -- all while being a remake of arguably the best entry in the series. Fans are going to love it. If you've never played MGS3 and are curious, this remake is a must. But if that doesn't describe you, it's not an immediate pick-up.


COGconnected - Jaz Sagoo - 90 / 100
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Checkpoint Gaming - Charlie Kelly - 7.5 / 10
Being perhaps what you might expect, Metal Gear Solid Delta: Snake Eater is a remake that is far from an out-there reinvigoration, instead opting to refine and fine-tune elements of its past rather than offering much new. That can take away from the grandeur and excitement of the experience a little, and it's undoubtedly not helped by the choice to favour fidelity of environments and character models rather than the stylistic filtering and other artistic decisions we know and love the original for. With Delta, there's now ironically a bit of an oroborous situation for Snake Eater, where the cycle continues, bringing a wonderful and memorable tale to audiences old and new, but also harming itself and its image in the process. Still, a bloody good game is a bloody good game. You're in safe hands, wading through the dense forestry with Snake, and to many, the journey to a 1960s USSR setting will feel like coming home.


ComingSoon.net - Tyler Treese - 10 / 10
Metal Gear Solid Delta: Snake Eater is a lovingly made remake of a perfect video game.


Console Creatures - Matt Sowinski - 9 / 10
Metal Gear Solid Delta: Snake Eater is the definitive way to experience a classic. The narrative remains gripping and compelling, with themes that still feel timely and relevant 20 years later.


Digital Spy - Joe Draper - 5 / 5
If you adore Snake Eater, Delta is a chance to fall in love with it all over again, and if you've never experienced it, this is a modernised classic that is a must-play.


Game8 - Michael Gerra-Clarin - 94 / 100
Metal Gear Solid Delta: Snake Eater joins the ranks of the select few that exemplify how a remake should be done. It captures the essence of what made the original a critically acclaimed experience while updating its decades-old mechanics and visuals to meet modern standards. While the frame rate occasionally dips during heavier scenes, this remake has undoubtedly established itself as the definitive way to experience what many consider to be the best game in the franchise.


GameBlast - Alexandre Galvão - Portuguese - 9 / 10
Metal Gear Solid Delta: Snake Eater is more than just a remake: it's a celebration of one of the most defining chapters in video game history. By faithfully preserving the original narrative while simultaneously updating the graphics, camera, and gameplay to modern standards, Konami delivers an experience that respects the legacy and presents it in an accessible way for this new generation.


GameGrin - Jacob Sanderson - 10 / 10
A practically flawless remake of an already incredible title, METAL GEAR SOLID Δ should be on your radar.


GameSpot - Tamoor Hussain - 9 / 10
Konami's Metal Gear Solid 3 remake is a safe but successful modernization of a beloved classic.


Gameblog - French - 7 / 10
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GamingBolt - Rashid Sayed - 10 / 10
Metal Gear Solid Delta: Snake Eater is a faithful, beautifully crafted remake that modernizes the classic without losing its soul. Despite easier boss fights and rare bugs, it delivers stunning visuals, tighter gameplay, and enough extras to make it a must play for both fans and newcomers.


IGN Italy - Alessandro Digioia - Italian - 8.5 / 10
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INVEN - Jaihoon Jeong - Korean - 9 / 10
There's a common dilemma that no matter how well it's done, a remake of a beloved original can never quite surpass it. However, Metal Gear Solid Delta: Snake Eater faithfully recreates the original and, with its new camera system, offers a fresh perspective that makes it worth experiencing all over again. Still, some of the scenes from 20 years ago inevitably come across as awkward by today's standards.


Infinite Start - 10 / 10
Metal Gear Solid Delta: Snake Eater sets the bar for what a remake should be. Rather than reinventing a classic, it preserves its soul — every iconic scene, every meticulous gameplay system, every ounce of atmosphere — while rebuilding its presentation and mechanics for today's standards. The result is a game that feels both timeless and new: a masterpiece reborn with stunning visuals, refined controls, and thoughtful quality-of-life improvements. Whether you're revisiting Snake's legendary mission or experiencing it for the very first time, this is a flawless reintroduction to one of gaming's greatest achievements — a perfect remake in every sense of the word.


Kakuchopurei - Kenn Leandre - 90 / 100
Not many remakes can replicate this essence, yet Konami somehow pulls it off with flying colours.


LevelUp - Spanish - 0.8 / 10
Metal Gear Solid Delta: Snake Eater is a good remake, but it's a step below contemporary games that have taken that route to connect with the past. Although it's rough around the edges, it manages to respect Kojima Productions' original work, so beyond the audiovisual improvements and gameplay improvements, you'll have in your hands the same great game from 2004. Nothing more, nothing less.


Loot Level Chill - Chris White - 9 / 10
Metal Gear Solid Delta: Snake Eater is so faithful it missed out on a few opportunities to bring it into the present, but it's still a fantastic game nonetheless.


MondoXbox - Giuseppe Genga - Italian - 8 / 10
Metal Gear Solid Delta: Snake Eater successfully modernizes a gaming classic, with Konami delivering a visually stunning and smoother experience that respects the original almost to a fault. While its extreme fidelity limits the potential for a bold, fully reimagined remake, this remains the definitive version of a timeless masterpiece - an essential opportunity to relive or discover one of gaming's most historic titles.


MonsterVine - Spencer Legacy - 5 / 5
Metal Gear Solid Delta: Snake Eater is an outstanding remake of one of the medium's finest works. The story is timeless and gripping, the gameplay has been improved upon without losing any of the original's charm, and the visuals are extraordinary. I'm so glad that one of my very favorite games of all time has been brought to modern consoles in such a loving and wonderful way, and I hope to see the rest of the mainline Metal Gear Solid series get this very same treatment in the future.


NextPlay - Brad Goodwin - 9 / 10
Metal Gear Solid Delta: Snake Eater is a legendary remake of a genre-defining game that doesn't add much extra flavour, but presents top-notch graphics and retains the best parts of the original game, like the cast and their performances and the engaging stealth espionage gameplay.


Niche Gamer - Fingal Belmont - 10 / 10
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Output Lag - Michael Murphy - 8.5 / 10
Metal Gear Solid Delta: Snake Eater is an almost pitch-perfect remake of the 2004 original, for better or worse. With a fantastic story, engaging gameplay, and beautiful visuals, it's well worth it for fans and newcomers alike.


Pizza Fria - Lucas de Azevedo Soares - Portuguese - 9.5 / 10
Upon finishing Metal Gear Solid Δ: Snake Eater, I had the same feeling I had before: that I had experienced something grand. This remake doesn't try to reinvent the wheel, and thank goodness it doesn't. It knows exactly what it is: a love letter to the past, preserving every detail that made the original a landmark, while smoothing out the rough edges with modern controls, cutting-edge visuals, and small conveniences.


PlayStation Universe - Timothy Nunes - 8.5 / 10
I feel confident that the new gameplay mechanics, quality-of-life improvements, and immense visual overhaul in Metal Gear Solid Delta: Snake Eater far outweigh the issues that come along with the changes. This gives more players a new way to experience the beloved classic, complete with more modern controls and mechanics without taking away from the original feel of the game.


Push Square - Liam Croft - 9 / 10
One of the most faithful remakes ever, Metal Gear Solid Delta: Snake Eater has made a stealth classic feel modern all over again. Its light but meaningful gameplay updates enhance interaction and feel, while a visual overhaul allows it to rub shoulders with the PS5's graphical elite. By staying so loyal to its source text, Metal Gear Solid 3 is now just as incredible today as it was over 20 years ago.


Saudi Gamer - Arabic - 10 / 10
A cynic might look at it and see a barely enhanced 20+ year old game, but a closer inspection reveals a version that meticulously enhances the game's rough edges without affecting its design or balance at all. The perfect remaster for a title that even now is ahead of the game.


Shacknews - TJ Denzer - 9 / 10
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SteamDeckHQ - Noah Kupetsky - 4.5 / 5
Metal Gear Solid Delta: Snake Eater is a fantastic remake, and I feel Konami did it justice. Choosing not to add or change the existing content helps preserve what makes up the legacy of the original. The updates, while minimal on the surface, make the game feel fresh with stunning visuals and a new way to play that brings in a new perspective. The gameplay still holds up to today's standards, so just focusing on a new over-the-shoulder camera and some quality of life changes are perfect for a release like this. Even with some minor control issues here and there, it's a blast to play through the game in this new way, while still having the old control method and top-down camera as an option.

I would not recommend playing this on the Steam Deck personally, though I would say it can be powered through if the Deck is your only device to play on. The more powerful handhelds are getting there, with the AYANEO 3 making it playable while looking fantastic. This bodes well for handhelds that will have the Z2 Extreme APU, like the Xbox ROG Ally X.

Still, as a fan of the series or a newcomer, Metal Gear Solid Delta: Snake Eater is a game worth playing through.


The Games Machine - Majkol "Zaru" Robuschi - Italian - 9 / 10
Metal Gear Solid Delta: Snake Eater is a reverential remake that updates Kojima's 2004 classic with modern visuals and controls, without altering its core design. The jungle, rebuilt in Unreal Engine 5, feels alive and immersive, while the option between Classic and Modern controls makes it accessible to both veterans and newcomers. However, the excessive faithfulness to the original means some outdated AI behavior and technical quirks remain. A respectful, visually stunning update that prioritizes preservation over reinvention.


The Outerhaven Productions - Jordan Andow - 5 / 5
Konami has pulled off a miracle here with Metal Gear Solid Delta: Snake Eater, by staying completely true to the original but adding in modern controls, a new camera angle and overhauled visuals. They have been able to breath new life into this classic stealth-action game, making me feel like I was experiencing it all for the first time again. Ultimately standing on the strength of the original and modernising it to provide the best stealth action game you can play in 2025.


Video Chums - A.J. Maciejewski - 9.1 / 10
METAL GEAR SOLID DELTA: SNAKE EATER takes an already awesome game and enhances it in profound ways that'll impress everyone from newcomers to long-time fans. It does such a phenomenal job that I wish every remake could remain this true yet be this innovative. 🐍


WellPlayed - Kieron Verbrugge - 6 / 10
With Metal Gear Solid Delta: Snake Eater, Konami has crafted a visually arresting re-release so fawning and reverent that it reads entirely incurious. Fans of the source material will no doubt relish the opportunity to play a more modern-feeling take on a generational piece of art, but such a seemingly important work should inspire more.


Worth Playing - Chris "Atom" DeAngelus - 8.5 / 10
Overall, Metal Gear Solid Delta: Snake Eater is a well done remaster of a game that remains as classic as it ever was. The changes are a mix of positive and negative, but there aren't any that drag down the experience. At worst, they're a matter of preference. For many people, this title is likely to be the optimal way to experience Metal Gear Solid 3, and it's easy to be impressed by the sheer amount of work that went into capturing the classic original.


ZTGD - Ken McKown - 8 / 10
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Have the original, never played it. Is Delta a good choice for the first playthrough or should I dust off my PS2?
From what I understand the reviews basically all say the same. It's the best version of the game but it doesn't change a lot compared to the original.

So I guess it'll come down to it if the upgrade in graphics is worth 80 bucks for you. Cause at the core it's the same game.
 
Play Delta papito. The graphics are insane and it's very faithful to the original from what I have read so far
After Oblivion: Remaster, I am cautious about anything UE5 praised for visuals in screenshots or videos. What I expect is stutters, lots of artefacts while in motion, ghosting and trails, etc…

Want to see more people playing it after the initial buzz of "wow the graphics whoooooaaaaaa" is over.
 
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It should've been MGS4. That game is stuck on PS3.
Why would Konami remake 4 when it's the finale of the series?!
MGS3 chronologically is the zero moment and one of the best metal gear games.

Konami remade SH2 because it's story is self contained and is arguably the best in the series.
They're are doing SH1 now and maybe 3 next because it makes sense.
 
I prefer a safe 1:1 remaster than a completely f* up story like FF7R.

I would be happier without loading screens for example though.

They could've kept the story and the cutscenes 100% identical but made the areas 3 times bigger, for example.

Most of MGS3 is just a broad hallway you move through disguised as a forest, littered with loading screens. Kojima wanted the game to be much bigger (see the reveal trailer) but he was held back by the PS2's capabilities. I just don't understand how, now that you have almost infinite compute at your disposal compared to a PS2, you don't take advantage of this by at least improving the maps and modernize the experience.
 
They could've kept the story and the cutscenes 100% identical but made the areas 3 times bigger, for example.

Most of MGS3 is just a broad hallway you move through disguised as a forest, littered with loading screens. Kojima wanted the game to be much bigger (see the reveal trailer) but he was held back by the PS2's capabilities. I just don't understand how, now that you have almost infinite compute at your disposal compared to a PS2, you don't take advantage of this by at least improving the maps and modernize the experience.
I think I mostly agree, but MGS3's fanbase is full of purists and I think Konami are just afraid of making changes they think would interfere with what worked so well originally. I'd love to see a proper reimagining of it from the ground up, but to have a version of this game with current gen graphics and updated controls makes this by far the best way to play it and I'm happy it exists at all.
 
Looks great, love that they kept to the OG.
Would like to see MGS 1998 done in this style, and why wouldn't they?

EDIT: Shame about performance issues 🤮
 
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Sounds like they've struck a nice balance in pleasing those would would resist change and creating an access point for new fans. Can't wait for this trip down memory lane :)
 
8/10 sounds fair for this kind of remake.

1:1 may be less risky, but at the same time there is not much to be excited about.
I think the best approach is to review it as a new game, pretty sure a large % of people who play this will have never played a Metal Gear, given how long it's been dead.

The IGN score reads like a review of the remake job as opposed to the actual game.
 
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Making a carbon copy instead of using today's tech to broaden and deepen the experience was a mistake.
Really disagree with this (but that might be cause I played metal gear in the past)

They needed to keep Kojima vision alone and did the right thing in keeping it that way.

Just a shame they used unreal engine as the DF video shows it's all over the place.
 
Not bad scores, but I'm on team "should have been more of a remake than a remaster". I'll still probably get it when it goes on sale, but I'm not all that eager to replay through the classic MGS3 with updated visuals. I've played the OG not all that long ago.
 
I'm really glad to see all the positive reviews. Honestly, even if it had turned out to be a complete disaster, I still would have bought and played it anyway.
I've never been a fan of Unreal Engine 5, its overall look and feel just doesn't appeal to me at all. That said, I have to admit the remake looks pretty well done, judging by the videos I've seen.
It's not a full blown remake but rather a one-to-one recreation of the original. IMO, that was absolutely the right decision by Konami. A true, from the ground up remake should only happen under the supervision of Hideo Kojima, who no doubt would have added some fresh ideas and crazy innovations.
I really appreciate that Konami stayed faithful to his vision, and I honestly can't wait to dive in and play it myself.
I'm not really interested in a completely new Metal Gear Solid without Hideo Kojima, but I would greatly appreciate remakes of all his MGS games.
 
Not bad scores, but I'm on team "should have been more of a remake than a remaster". I'll still probably get it when it goes on sale, but I'm not all that eager to replay through the classic MGS3 with updated visuals. I've played the OG not all that long ago.
Throw in technical issues and might as well wait for some patches and a sale.
 
"When my Mum passed last year, I was given the choice to see her body before it was cremated. I opted not to. It'd been around eight years or so since I last saw her in person, and I decided I'd prefer to hold onto the memory of her as she existed at that time – a spectacularly flawed but deeply independent woman. I felt that, for me, this was better than creating a new, permanent legacy of her laid out on a table with no agency of her own, in how she looked or what was said about her.

With Metal Gear Solid Delta: Snake Eater, we're invited to form one more lasting memory of a time in our lives
."

This review is absolutely stupid and nonsensical. Some people should not write reviews or even have the privilege to reviewing games
 
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They could've kept the story and the cutscenes 100% identical but made the areas 3 times bigger, for example.

Most of MGS3 is just a broad hallway you move through disguised as a forest, littered with loading screens. Kojima wanted the game to be much bigger (see the reveal trailer) but he was held back by the PS2's capabilities. I just don't understand how, now that you have almost infinite compute at your disposal compared to a PS2, you don't take advantage of this by at least improving the maps and modernize the experience.
Same thing baffled me about TLoU Part I. The combat arenas and level design was so narrow and obvious in the original and that was the chance to open things up a bit. Something that did wonders for gameplay in TLoU II.

The whole concept of this remake is a bit weird to me but at least it's well executed by the looks of it! Sale further down the road for me.
 
"When my Mum passed last year, I was given the choice to see her body before it was cremated. I opted not to. It'd been around eight years or so since I last saw her in person, and I decided I'd prefer to hold onto the memory of her as she existed at that time – a spectacularly flawed but deeply independent woman. I felt that, for me, this was better than creating a new, permanent legacy of her laid out on a table with no agency of her own, in how she looked or what was said about her.

With Metal Gear Solid Delta: Snake Eater, we're invited to form one more lasting memory of a time in our lives."



This review is absolutely stupid and nonsensical. Some people should not write reviews or even have the privilege to reviewing games

Ooh ooh! My turn to write a review! Let me try!

"I was on my way back home one Friday night, drunk and with terrible stomachache. The rainy weather didn't do much to improve my sour mood. Another unproductive week at work was already behind me, and I was feeling down on my luck with the missus.

Just a few minutes before finally setting foot on my doorstep, I felt a surge of pain and a burning need to empty my bowel. A terrible sensation, further cementing that terrible day as one of the worst I've had recently. I could run. Doing nothing but run. I felt like I could blast an explosive stream of diarrhea at any second on the street and forever tarnish my self-esteem and trousers. My last drop of sanity was at stake.

Finally reaching my house, I stormed in and with almost superhuman strength, I kicked the door and finally claimed the throne of my bittersweet Pyrrhic victory. As I was relieving myself, I couldn't stop thinking about what Solid Snake taught me. Fight for the cause you believe in. Fight until the very end. Fight for the privilege of not shitting yourself.

And then I cried. Sweet tears of joy, but also of sorrow for those who couldn't hold it in long enough.

An everlasting cycle of laughter and grief. A colorful parade of all specters of human emotion. Just like Kojima intended.

UE5 blows though.

8/10"
 
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