Metal Gear Solid Ground Zeroes PC specs released

not sure if it's just a result of increased draw distance, but it looks like the pc version has slightly denser vegetation?

either way, very impressive looking. the lighting changes make all the difference.

the vegetation is more draw distance than anything. small vegetation and bushes were the biggest pop-in culprits on consoles
 

Durante

Member
Yeah, the close vegetation looks to be the same, the difference is that it doesn't just suddenly vanish after 5 meters.
 

FLAguy954

Junior Member
Holy crap, there's a massive (massive) LOD distance difference in that first shot.
(I made it easier to compare here)

It's impossible to say anythign about IQ with this source, obviously, but the LOD difference is staggering.

Holy shit the difference is indeed massive o_O.
 

orava

Member

That's almost like a generation leap
image.php
 

Kezen

Banned
I hope DF will do a Face Off just to read the comments.
They are much more entertaining than the actual article, so many cognitive dissonance, goalpost movings, PC downplaying, denial, anger.

Glorious.
 
The Pentium G3258 "Anniversary Edition" (2 cores, 2 threads) which can be overclocked to 5GHz won't be able to run this, right?
 
looks like it got stealth updated

Minimum:

OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i5-4460 (3.40GHz) or better *Quad-Core or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 (4GB) or better (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Recommended:

OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i7-4790 (4.00GHz) or better *Quad-Core or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)
 
looks like it got stealth updated

Minimum:

OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i5-4460 (3.40GHz) or better *Quad-Core or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 (4GB) or better (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Recommended:

OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i7-4790 (4.00GHz) or better *Quad-Core or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)
I just don't think those are accurate. Stating 4 GB VRAM as a minimum and a 4.00 GHz i7 as the recoommended doesn't make sense, considering they already released much more realistic requirements.
 

Spaghetti

Member
I just don't think those are accurate. Stating 4 GB VRAM as a minimum and a 4.00 GHz i7 as the recoommended doesn't make sense, considering they already released much more realistic requirements.
yeah, what the hell is going on with the new specs? a 4gb card as the minimum but a 2gb card as the recommended? whaaaaaa
 

Durante

Member
I just noticed now, but I like that it's 64 bit only.

Process address space limits are annoying me right now in FF13(-2).
 

UnrealEck

Member
yeah, what the hell is going on with the new specs? a 4gb card as the minimum but a 2gb card as the recommended? whaaaaaa

GTX 760 comes with a 4GB version.
I doubt the game will use anywhere near 4GB of VRAM at 1920x1080 or even a bit higher. I doubt the game will even use 4GB at 4K resolution.
 

Nzyme32

Member
looks like it got stealth updated

Minimum:

OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i5-4460 (3.40GHz) or better *Quad-Core or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 (4GB) or better (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Recommended:

OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i7-4790 (4.00GHz) or better *Quad-Core or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

You can't get a gtx650 with 4gb. Also 3.4ghz quad core as a minimum seems highly unlikely
 

Spaghetti

Member
GTX 760 comes with a 4GB version.
and yet that isn't specified on the recommended specs, leading me to believe they mean the 2GB version.

really though, this last minute change is quite confusing, but recommended and even minimum specs are usually very conservative estimates of the hardware required and you can get away with less quite often.
 

Vamphuntr

Member
looks like it got stealth updated

Minimum:

OS: Windows Vista SP2 x64, Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i5-4460 (3.40GHz) or better *Quad-Core or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 (4GB) or better (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Recommended:

OS: Windows 7 x64, Windows 8 x64 (64-bit OS Required)
Processor: Core i7-4790 (4.00GHz) or better *Quad-Core or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphics card required)
DirectX: Version 11
Hard Drive: 4 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)

Wow i7-4790k is my CPU. I have a GTX 970 so I should be fine. This doesn't look to be optimized very well does it? Considering the CPU inside the Xbox one and PS4 I find it pretty funny to see the recommended one.
 

Kieli

Member
It is kind of odd seeing such high CPU requirements given the consoles have pretty weak CPUs.

Where are they needing all this extra compute power from?
 

Nzyme32

Member
Wow i7-4790k is my CPU. I have a GTX 970 so I should be fine. This doesn't look to be optimized very well does it? Considering the CPU inside the Xbox one and PS4 I find it pretty funny to see the recommended one.

It is kind of odd seeing such high CPU requirements given the consoles have pretty weak CPUs.

Where are they needing all this extra compute power from?

They released specs that were weeks ago and announced them officially (which were lower), now these have popped up randomly with no comment (which are higher) - considering the gtx650 doesn't exist with 4gb, I'm sure they are not exactly accurate.

Regardless, the PC version has a lot added which will need a much heftier system to run
 
Wow i7-4790k is my CPU. I have a GTX 970 so I should be fine. This doesn't look to be optimized very well does it? Considering the CPU inside the Xbox one and PS4 I find it pretty funny to see the recommended one.

If you want to run a game above xb1 and ps4 graphics / draw distance / interactivity it requires more.

I am rpetty sure you can turn things down to low and emulate the ps4 version.
 
Like with nearly all of the recently released games, it seems that my VRAM falls short of the recommended specs once more. Guess I'll sit this gen out.
 

Vamphuntr

Member
If you want to run a game above xb1 and ps4 graphics / draw distance / interactivity it requires more.

I am rpetty sure you can turn things down to low and emulate the ps4 version.

I'm rpetty sure the PS4 version doesn't correspond to low settings considering there is a 360 and PS3 version...
 

Nzyme32

Member
I'm rpetty sure the PS4 version doesn't correspond to low settings considering there is a 360 and PS3 version...

And we know that that is also not necessarily true either. Look at pretty much every game that is cross-gen on PC. Wolfenstein's lowest settings out perform the 360 and ps3 by a mile
 

UnrealEck

Member
And we know that that is also not necessarily true either. Look at pretty much every game that is cross-gen on PC. Wolfenstein's lowest settings out perform the 360 and ps3 by a mile

Crysis 3 springs to mind too as a strikingly obvious example.
 

HowZatOZ

Banned
So apparently this is out according to an email I just received from Australian PR, though Steam has yet to be updated.
 

Qassim

Member
I'm rpetty sure the PS4 version doesn't correspond to low settings considering there is a 360 and PS3 version...

The minimum specifications suggest the PC build doesn't scale down to the 360/PS3 levels. It's possible that they split the codebase after a certain point and maintained separate last gen and current gen builds, the PC version is based off the current gen builds.

It's similar to other cross-gen games we've seen this generation, the minimum requirements have increased on the PC side despite the fact a PS3/360 version also existed. Last gen multiplatform games had much lower requirements (DX9 cards, 8800GTs, core 2 duos, etc).
 

Genio88

Member
Can't wait to replay it on PC, i7 4770k OC and r9 290 OC should handle it on max details and 60fps/1080p, i hope The Phantom Pain will be released on PC the same date of console version, i want to play that game with the best graphics available
 

Yasae

Banned
I think those are some of the highest recommended specs ever. They're beyond even AC:Unity.

They're probably overblown as usual.
 

UnrealEck

Member
Yeah I'm very sceptical that an i7 4790 is a reasonable recommendation. I'm sure most decent quad cores will run the game fine. GTX 760 seems reasonable though. Same with the 4GB of memory.
 

Qassim

Member
I think those are some of the highest recommended specs ever. They're beyond even AC:Unity.

They're probably overblown as usual.

AC: Unity recommended a *minimum* of a 2500k and a GTX 680. The minimum requirements, especially on the GPU side, are quite a bit lower on this than Unity.

The recommended was a 3770k and a 780.
 
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