Screaming Meat
Unconfirmed Member
Oh, ok. If Kojima put this in the main menu there is no problem, I think.
Still shocking as hell tho.
Even so, it's not okay. I wasn't thinking! Profuse apologies.
Oh, ok. If Kojima put this in the main menu there is no problem, I think.
Still shocking as hell tho.
Hope so. If there's a criticism I have of TW3 it'd be that in my hours in Velen so far I feel like apart from the cities in the distance there's no particular "landmark" that's grabbed me and thus it all ends up feeling very samey. Skellige I only just reached yesterday so I'll have to wait and see but it's quite pretty. For TPP...by virtue of being in part desert I can forgive some of the possible "faults" of Kabul/Afghanistan/Wherever it is. Although I obviously hope for some variety, as the idea of the Kabul mountains and a russian base etc is pretty damn exciting, or even the boss fight vsset among st Afghan ruins in a valley.Quiet
For the Africa setting...well apart from the jungles it has the climable rock walls and waterfalls etc...I guess at the end of the day I don't mind if the Afghan desert and the African jungles are just that but I hope they haven't been made "big" just to tick a box although the range of transportation and things to do means that it'd take me a while to get bored and resort to any fast travel method...
It'd be cool to sneak into a russian base in Afghanistan only for things to go tits up and erupt into a firefight and the noise attracts some guards who were on a road patrol or at a checkpoint down the valley etc.
I was watching the super cut of Peace Walker, and came up with a dumb fan theory. Having no good place to put it, I will dump it here. Feel free to ignore if you don't want to hear my crackpot theory.
Any how, that is the dumb idea I had when watching the recap of peace walker. Really though I don't think this is likely, but the game is two weeks away and I can not stop my brain from running wild. I want it so bad and I can not block it out to make time go faster...Paz, or Pacifica Ocean is a clone of Eva. Les Enfants Terribles was a plan to clone all the patriots, not just Big Boss. I would assume there are other “ocean” clones, Atlantica? Eli could be one of the snakes, or maybe he is a clone of Zero?
I gotta vibe the level design + emergent gameplay design + strategic/systems design is going to be mindblowing
Are there any innocent towns in Phantom Pain?
Oh yes. Yesyesyes. The replay value seems through the roof. I'll tell you this much, there are going to be some truly astounding Youtube videos.
Jeff loves MGS at it's most nonsensical, so 2 and 4 are his favorites, he does not care for 1 or 3.
His critique of 3 is, the camera was bad (which got fixed)
Yeah, it did leave a pretty huge gaping hole in my wallet. But like I said earlier, I've always considered the MGS games worth every penny. TPP will be no exception. I owe it to Kojima to buy this game and squeeze every second out of it. I grew up with MGS, I need to see how it ends.Those PSN UK prices. Jeez, I thought £41 was overpaying.
Yeah for one thing, deserts are vary varied and interesting places. They're not just 'sand'. This is especially true when you factor in human constructions. I'm certain (and we've seen evidence suggesting that) TPP will be interesting desert design (oases, shrubberies, mountains/cliffs, patches of forest, caves) mixed with great town/settlement design.
They have also confirmed that the guard/security layout is very dynamic. If you get spotted in an Afghan-Russian base and the guards attack you, they will radio to the nearest other bases and request back-up. The guards from other bases will dynamically come to the base/town you're at to hunt you down. Apparently you can even game this system. Plant C4 throughout the main base. Leave and travel to a smaller, secondary base. Set off all your C4, thus alarming the main base. Guards leave the secondary bases to defend the main base. You loot/explore the secondary bases while they're absent.
I gotta vibe the level design + emergent gameplay design + strategic/systems design is going to be mindblowing
So, anyone know the name of the super-soldier bad guy outfit in this one? Every MGS has one. FOXhound, Dead Cell, Cobra Unit, Beauty and the Beast Squad.......what is this iteration called?
It's going to be insane man
Insane
We'll be on the frontline together, brother!
I am getting way too excited for my own good
Cool announcement, too: it looks like I'm going to be building a pretty high-power gaming rig this week, my first in over 10 years. I need it to work on a game with an independent developer. And what card am I getting...? GeForce GTX 960. What comes free with that card...? MGSV: TPP.
Getting it early and getting a free PC copy... What a time to be alive.
Uh, no, I don't think you can do that. Missions lock you into an instance area surrounding the target base, from what we've seen. So if that is possible it would be within the sandbox provided.
I remains to be seen of a single mission encompasses multiple bases. What we do know is that sabotage carried out in the open world (like destruction of a radar dish or equipment depo) will impact the mission instances, but it seems like when you start a mission you are locked in like Ground Zeroes, and reinforcements are just enemies spawned to drive in if you let an alert get out and didn't distrupt communications.
XOF andare names I've heard.Skulls
Lol although I'm getting it on PS4 (mainly because that's where my friends will be playing it) I'm getting a new PC late Sept and plan on getting a 980Ti...so yeah. MGSV for all!
It's going to be insane man
Insane
We'll be on the frontline together, brother!
I am getting way too excited for my own good
So, anyone know the name of the super-soldier bad guy outfit in this one? Every MGS has one. FOXhound, Dead Cell, Cobra Unit, Beauty and the Beast Squad.......what is this iteration called?
Are there any innocent towns in Phantom Pain?
I'm a grown ass man and I giggle like a schoolgirl at the thought of getting my hands on TPP,
I think it's either.Those Who Do Not Exist... or XOF... or Parasite Squad/The Skulls
Even in the original release, the camera was the same as 2.
I'm a grown ass man and I giggle like a schoolgirl at the thought of getting my hands on TPP
Even in the original release, the camera was the same as 2.
Oh yes. Yesyesyes. The replay value seems through the roof. I'll tell you this much, there are going to be some truly astounding Youtube videos.
This always baffled me. All the MGS games are crazy. His critique of MGS1 seems to be "It's barely a game" which is odd since MGS2 has even longer cutscenes. His critique of 3 is, the camera was bad (which got fixed) and that he thinks the past is dumb despite 1963 weapons being functionally very similar to the weapons you had in 2 and 4.
In regards to Metal Gear, Dan is the only sane person on the crew.
Hmm what could this mystery be? They wrapped it all up in MGS4![]()
mystery.Chico = Quiet
Nope, who cares about that? Thats not the series (Metal Gear's) biggest mystery
The mystery of why Big Boss went back to Zero?
Hmm what could this mystery be? They wrapped it all up in MGS4![]()
Hmm what could this mystery be? They wrapped it all up in MGS4![]()
I've been thinking about this very hard and I'm convinced that we'll finally see.what kind of gun Snake is packing down there, uncensored
It's the ultimate twist from Hideo Kojima.
looked in this thread to see why it was still on front page, find out its the unofficial MGS5 OT/hype thread right under the Mods' noses
pretty sneaky ya'll
I've been thinking about this very hard and I'm convinced that we'll finally see.what kind of gun Snake is packing down there, uncensored
It's the ultimate twist from Hideo Kojima.
Reviews a week before release? That seems to me like Konami are pretty confident in the product. Does that not seem a little ironic considering the events of the past few months?
The issue with Kojima productions was always a financial one, not a lack of confidence in their product. Hiring an auteur to spend five years and $80m isn't cheap. They probably knew the game was solid (lol?) when they shuttered the studio. If I had to take a guess, I'd say the past few months has been exclusively centered on wrapping up the MP, which would explain why it was never shown and delayed so close to the ship date. Kojimas active creative role in the project ended a long time ago. Konami trusts the game, just not the management.I think a lot of people at Konami are actually good people, only the suits at the very top are fucked up in the head. Just look at the retweets of cosplay and general hype.
Even in the original release, the camera was the same as 2.
The issue with Kojima productions was always a financial one, not a lack of confidence in their product.
Yeah, but I can understand this gripe, areas in 3 are larger and have more complex geometry compared to the hallways and struts of 2. Also no solition makes it a bit tougher. Still 2 other versions of the game exist with a great camera.Even in the original release, the camera was the same as 2.
Man, that says something though, doesn't it? Don't get me wrong, I love Dan, but the dude's slightly insane himself. So to have him be the only one on the Giant Bomb crew that loves Metal Gear doesn't exactly make me feel confident. haha.
looked in this thread to see why it was still on front page, find out its the unofficial MGS5 OT/hype thread right under the Mods' noses
pretty sneaky ya'll
looked in this thread to see why it was still on front page, find out its the unofficial MGS5 OT/hype thread right under the Mods' noses
pretty sneaky ya'll