• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Metal Gear Solid V - PC vs. PS4 screenshot comparison

Point out as in with arrows? Because I don't see anything major like PC guys are pretending there is. The puddle reflection jumps out at you and the lighting looks a bit brighter, but that's it. I'm just being real.

http://international.download.nvidi...-zeroes-pc-vs-playstation-4-comparison-1.html

You don't see the grass, bushes, cacti, lights and other objects absent in the PS4 version? Graphically it's not a big difference, but the LOD difference is huge.
 
Guys, I know many of you are talking about the people shrugging the difference as being nothing noticeable. But consider this too, is the different big enough to warrant a replay?

Not sure yet. I own and have played the PS4 version but only the main mission. I could sell it and put that money into the Steam version or play the rest on PS4 and buy something else. While the visual differences are very, very noticeable thanks to 60fps the gameplay shouldn't be any different. Then again I'll get it on Steam anyway sooner or later during a sale. Wish we already knew price, above 15€ would be too much in my case.
 
The increased LOD distance is great. It's by far the biggest issue with the PS4 version of the game (especially with how wonky physics-based objects get with it), and that alone is a terrific upgrade.
 
Honestly, if a difference remotely this huge in geometry and foliage LOD distance would occur between the PS4 and XB1 version of any game, people would call it "LODgate" and the thread would reach 200 pages in an hour.

Or maybe, maybe eh, it's full expected a pc can put in the shame the ps4 hardware that's why 200 page not magically appears.
 
You missed the sarcasm.

No, I did not. That doesn't make your post any less shit for associating an entire userbase to a sentence I'm pretty sure no one, not even the most deluded fanboy in this forum, ever said., unlike, say, GRASS! and Eight Gigabytes of Gee Dee Dee Arr Five
 
Not sure yet. I own and have played the PS4 version but only the main mission. I could sell it and put that money into the Steam version or play the rest on PS4 and buy something else. While the visual differences are very, very noticeable thanks to 60fps the gameplay shouldn't be any different. Then again I'll get it on Steam anyway sooner or later during a sale. Wish we already knew price, above 15€ would be too much in my case.
Considering the Main Mission is the only link to TPP, I am sure you will be fine going into TPP. Unless you want to do the side-missions which are situated in basically the same location.
 
That's certainly true for some PC owners here but I've got a gaming PC and enough money to buy hundreds of others, so for me it's not the problem.

It's just there must be a reason to upgrade other than one more pixel or another light source... Especially when the game already looks and plays fine on consoles. It's harder and harder to find those reasons. For the most part, games look more on more the same on every platform, as it should with more power and diminishing returns. On a psychological side, this kind of PC bragging threads always look like people trying to justify their buy (because unconsciously they know a light on a puddle hardly justifies such spending).

Even mobile games will one day look the same actually...

I reckon that most people buying stuff on PC aren't looking at games as an "upgrade" of something they have already played. They're looking at the product and whether it offers the best value proposition out of what they have available to play. I'm getting this on PC because I don't have a PS4 yet and the PS3 version was too janky to bother with. Since the PC version is the last to release for Ground Zeroes, it's very encouraging to see that they're putting extra effort to making sure it is not just a minimum-parity port, but one which actually takes advantage of what modern PC hardware has to offer.

For those who already own this on PS4 and have played it, it probably doesn't matter as much. It will matter more when it comes to deciding which platform to get Phantom Pain on though, if they launch at the same time. Either way, there's nothing to downplay here. Most people are not looking at stuff to "justify" a purchase, they're looking at a promising product which is coming out, with effort put into it.
 
No, I did not. That doesn't make your post any less shit for associating an entire userbase to a sentence I'm pretty sure no one, not even the most deluded fanboy in this forum, ever said., unlike, say, GRASS! and Eight Gigabytes of Gee Dee Dee Arr Five
Look at your post history before talk my friend. And relax if you don't like the other joke, not need to be upset.
 
Or maybe, maybe eh, it's full expected a pc can put in the shame the ps4 hardware that's why 200 page not magically appears.

.

Grassgate (as stupid as I think it is) is only a thing because or earlier reports of parity on GTA V, and 175Mhz-Unity-gate that came shortly before it.
 
What would playing this at 4k on a 4k monitor bring to the table? Would the extra detail seriously be discernible. I don't get how it works. Is Kojima implementing 4k textures?

Even games without textures benefit from an increase of resolution. Texture resolution and display resolution are not the same thing.
 
I before Krisprolls and ShinUltraman start with their console warrio bullsh.... oh, nevermind.

You and some other PC pixel counters certainly look very defensive in this thread for people who are sure they spent their money well.

By the way, I think calling people "console warriors" is bannable, be careful my friend.
 
I don't know why I didn't predict this thread was going to go this way. I was coming in to say how impressed I was with how they were handling the port because the improvements were so completely apparent.

untitleda4j6r.gif

The fact that this image was a legitimately necessary response to the people who were apparently unable to see any meaningful difference between the two is hilarious to me.
 
some of the effects look overdone, water on floor looks like oil, good thing is that PC users should be able to tone down and calibrate graphic effects more appropriately.
 
I reckon that most people buying stuff on PC aren't looking at games as an "upgrade" of something they have already played. They're looking at the product and whether it offers the best value proposition out of what they have available to play. I'm getting this on PC because I don't have a PS4 yet and the PS3 version was too janky to bother with. Since the PC version is the last to release for Ground Zeroes, it's very encouraging to see that they're putting extra effort to making sure it is not just a minimum-parity port, but one which actually takes advantage of what modern PC hardware has to offer.

For those who already own this on PS4 and have played it, it probably doesn't matter as much. It will matter more when it comes to deciding which platform to get Phantom Pain on though, if they launch at the same time. Either way, there's nothing to downplay here. Most people are not looking at stuff to "justify" a purchase, they're looking at a promising product which is coming out, with effort put into it.

Truth. I will say that this has really changed my stance on which platform I look at play TPP on. Many of my friends will be playing the PS4 version, but... I can make new friends on PC! ^_^ Really impressed with what's been shown thus far.
 
Until games have eye-tracking, I don't want them implementing DoF in anything but cutscenes. ..and maybe the occasional effect like Alien Isolation's motion tracker where it's directly related to gameplay.
That's fine. Opinions and all that but I disagree.
 
You and some other PC pixel counters certainly look very defensive in this thread for people who are sure they spent their money well.

By the way, I think calling people "console warriors" is bannable, be careful my friend.

Dude, the only people coming off extremely defensive is you and him.

Anyone taking a look at the slider comparison can clealry see a significant difference.

And yet you have to go into another PC gaming thread to start on PC gamers beign happy about getting a better looking version fo the game. Kind of pathetic.
 
Look at your post history before talk my friend. And relax if you don't like the other joke, not need to be upset.

At what, exactly? I see a bunch of posts in that New Vegas thread, some comments on my personal view of whether games are art or not, a tad of hating on DA2, a tad of hype for an Uncharted collection...

If you want to play the post history card, maybe you should present something?
 
You and some other PC pixel counters certainly look very defensive in this thread for people who are sure they spent their money well.

By the way, I think calling people "console warriors" is bannable, be careful my friend.

Yeah, it's everyone else that looks defensive, totally.
 
That's a pretty substantial difference, I'd say. I mean, I'm no expert on terminology, but just look down at the tent area ground in the first pair of shots. What am I even looking at?
 
OT: I hope ps4 version shitty AA will be fixed, because the IQ in this game it's disgusting. Sometimes I though to play at 900p for the jaggies and bluriness I seen in this platform. I know it's 60 fps, but this post AA it's one the worst thing I have seen used in the new console.
 
Huge difference. This is why I love Kojima and his team. They're taking advantage of the power they're given on each platform.

I'm still buying the PS4 version though since I don't have a gaming PC.
 
http://international.download.nvidi...-zeroes-pc-vs-playstation-4-comparison-1.html

You don't see the grass, bushes, cacti, lights and other objects absent in the PS4 version? Graphically it's not a big difference, but the LOD difference is huge.

I went back and looked some more and like I said earlier, it's like an "I Spy" book. I noticed a couple sandbags and a couple boxes in another spot. There are some differences, but it's what I would define as marginal.

Not trying to break stones here. Overall PC version does look nicer.
 
I reckon that most people buying stuff on PC aren't looking at games as an "upgrade" of something they have already played. They're looking at the product and whether it offers the best value proposition out of what they have available to play. I'm getting this on PC because I don't have a PS4 yet and the PS3 version was too janky to bother with. Since the PC version is the last to release for Ground Zeroes, it's very encouraging to see that they're putting extra effort to making sure it is not just a minimum-parity port, but one which actually takes advantage of what modern PC hardware has to offer.

For those who already own this on PS4 and have played it, it probably doesn't matter as much. It will matter more when it comes to deciding which platform to get Phantom Pain on though, if they launch at the same time. Either way, there's nothing to downplay here. Most people are not looking at stuff to "justify" a purchase, they're looking at a promising product which is coming out, with effort put into it.

What you say is true only for people owning multiple platforms. You could make a poll here and I suspect you have mostly "PC only" owners.

When all you own is one platform (here mostly PC) you don't decide which platform you get your game on in those threads, especially when half of the posts read "it's so much better than on console". I said that was inconscious anyway, so of course people won't say it.
 
You and some other PC pixel counters certainly look very defensive in this thread for people who are sure they spent their money well.

By the way, I think calling people "console warriors" is bannable, be careful my friend.

Half your post history is console warrior bullshit about PS4 vs Xbox One resolution and you have the nerve to call people pixel counters?
 
No one said they shouldn't be included in a comparison, only that the outcome is not unexpected since the gap in hardware potential is so great. The poster I was replying to wondered why the length of the thread wouldn't be longer than it is likely to be; the answer is that the outcome is very much expected. Perhaps you misread.
I think a PS4 version of a game is generally expected to be better as well, though. There must be some other reason.
 
What you say is true only for people owning multiple platforms. You could make a poll here and I suspect you have mostly "PC only" owners.

When all you own is one platform (here mostly PC) you don't decide which platform you get your game on in those threads, especially when half of the posts read "it's so much better than on console". I said that was inconscious anyway, so of course people won't say it.

Some details are notable better than on console. Especially the light and the use of the ray tracing it's a huge step above.
 
What you say is true only for people owning multiple platforms. You could make a poll here and I suspect you have mostly "PC only" owners.

When all you own is one platform (here mostly PC) you don't decide which platform you get your game on in those threads, especially when half of the posts read "it's so much better than on console". I said that was inconscious anyway, so of course people won't say it.

That may be true but, to be fair, the PS4 and XBO represent a significantly reduced value if you currently have a PC.
 
PS4 version of that scene looks so dead next to PC. Makes you wonder if they should have gone with 30fps on console instead.
It's really not that noticeable during gameplay. I mean, you can notice LOD pop-in, but the game doesn't feel dead. The locked 60 fps was a good choice.
 
PS4 version of that scene looks so dead next to PC. Makes you wonder if they should have gone with 30fps on console instead.

That is indeed the compromise they had probably had to do. I think the PS4 might have looked a lot closer to the PC screenie if it was 30 FPS.
 
By the way, I think calling people "console warriors" is bannable, be careful my friend.

Yeah I mean we all want to be respectable here and there's no need to call people names. Or use such names ironically and unprovoked to start up shit. It's really sensible that you would offer such advice to someone else in the thread given your upstanding participation in this thread.

I did. Unless you're a complete pixel nerd
You and some other PC pixel counters certainly look very defensive
You must be another astroturfing casual console fanboy warrior paid by Sony if you say that.

Oh wait.
 
It's really not that noticeable during gameplay. I mean, you can notice LOD pop-in, but the game doesn't feel dead. The locked 60 fps was a good choice.

How does it not look dead? It looks sterile, with no detail, guards are missing, lights that are obviously there do not actually cast a light source.

The PS4 screen looks like an abstraction of a military base. The PC shot looks like a real military base.
 
How does it not look dead? It looks sterile, with no detail, guards are missing, lights that are obviously there do not actually cast a light source.

The PS4 screen looks like an abstraction of a military base. The PC shot looks like a real military base.
Have you played it? It definitely looks much better on PC there, no doubt, but while playing it looks great already. Seriously.
 
Top Bottom