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Meteos E3 demo impressions (?)

Joeholley

Member
First, apologies; I realize that some of the stuff below has been explored before; I've been following the threads on Meteos here at the GAF since the JP retail launch. Unfortunately, the lack of search makes it prohibitively difficult to find one of the previous threads to add my observations and questions to, so I made a new thread.

So, after nearly 3 hours of 'a transmission error has occurred' (unbelievable...), I finally managed to snag the Meteos demo from the wireless download point in the Nintendo booth. After having spent two or three hours with the demo and a good 15 mins with the full version of the game on the game floor, I have two questions:

1) Where does all this Meteos hate come from? My impression of the game very positive! It's fun, and I've been constantly discovering new strategies throughout my play time (one of my primary evaluation points for a great puzzle game). I'm not getting the impression that I'm suddenly going to realize it's shallow and there are no new tactics for me to try. The game also manages to be pretty easy to pick up and play. It's not overly confusing or frustrating, even when you first fire it up. I've stayed continually entertained with a simple 5 min time attack demo for over two hours - and the full game I played on the floor had so many other modes and things to do, I can't imagine that I'm going to become bored too quickly. I haven't even tried multi yet. What is it about this game that so many people dislike? Which leads me to...

2) Why do people insist on comparing Meteos to Lumines? Granted, they share a developer and publisher, but it's like comparing SF and VF. Yes, they are both fighting games, but the differences are far more pronounced than the surface genre similarities. It reminds me of when people were comparing SM64 and NiGHTS just because they were the flagship action titles of their respective consoles in the same launch season.

Overall, I didn't have particularly high expectations from Meteos, even after being amazed by Q's other game. I'm wondering if it's the overall hype and the fight for handheld market share that's causing a fun, original game to garner criticism.
 
i agree. the game is very fun, and i have never done that whole "move the stylus across the screen to make blocks dissapear quickly "feature", and when i have actually tried to it hasnt stopped my screen from filling up really fast. i like it on par with lumines, but lumines has the better music imo. if i was playing lumines with no sound id definetly like the game meteos more
 
Joeholley said:
1) Where does all this Meteos hate come from?
What hate?

2) Why do people insist on comparing Meteos to Lumines? Granted, they share a developer and publisher
You answered your own question. People are silly that way.

And they only share a publisher (Bandai) in Japan, I believe. In NA, Ubi published Lumines and Nintendo Meteos.
 
jgkspsx said:
What hate?

I think he's referring to that Lumines vs Meteos debate thread a couple of weeks ago, with a lot more people favoring Lumines.

It's good to have once again great impressions from the game. I've been waiting for this game to come in NA since forever.
 
It's pretty fun, but not as brilliant as Lumines. I don't care what you say, Lumines has raised the bar and it's only natural to compare games to the best.
 
I don't know if that's the case. Again, they are so vastly different that it doesn't seem to make any sense to me to compare them at all. The only similarities are incidental and don't imply gameplay similarities.
 
I kept saying to myself as I tried to download stuff off the Nintendo download station, "this is total clown shit." Even stuff that I thought would be small (like a Zelda picture gallery - did ANYONE manage to download that) was just not coming over. For extra bonus aggravation, the DS has to spend a minute or so looking for download spots again every time the download craps out.

Granted, I don't think Nintendo intended that many people to be using a download station, but it was pretty horrible how nothing worked on that thing. I also managed to get the submarine tech demo from last E3...but, since the DS doesn't support sleep mode in the OS like the PSP, that tech demo wouldn't go to sleep, so I had to nuke it.

I don't "get" Meteos yet. Maybe I will, in time, but right now it's looking like a < $20 purchase for me.
 
I like Meteos very much (the demo), I showed it to a girlfriend of mine (non-gamer) and she bought a DS the other day :)
 
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