CGiRanger
Banned
NOTE: Some of these previews do SPOIL. So that's why I got a few quotes
Now if only I can find an OLED. They never re-opened Previews after the first batch. Guess have to be lucky to find on in Store
Metroid Dread: The Final Preview - IGN
In our final Metroid Dread preview, we try out the grand finale to the Metroid saga on Nintendo Switch OLED and discuss how it compares to previous games in the series.
www.ign.com
It’s the opening moments that give me the most hope that Metroid Dread will live up to its famous namesake. While Metroid Dread doesn’t exactly sport AAA production values, its first few scenes manage to be beautiful in their own way, sparking that familiar feeling of tense curiosity endemic to the series.
Metroid Dread on Switch OLED shows the new hardware's potential
We played the first hour of Metroid Dread on the new Switch OLED; here are our thoughts.
www.cnet.com
The newest Metroid game is not only a looker that exudes a crisp visual style, but it's also a nice showpiece for the new Switch OLED. The brighter screen of the device makes the colorful and vibrant sections of Dread pop, while also showing some sharp contrasts of the darker area and more muted areas.
My hands-on with Metroid Dread was about what I expected for a game rekindling a classic formula, and that's OK. The opening section of the game left an impression on me as a Metroid fan, and it also made me more of a believer in what the Switch OLED can do.
Metroid Dread hands-on preview - nothing to worry about
The original Metroid saga is coming to an end in Nintendo Switch OLED model launch title Metroid Dread, and GameCentral has already played it.
metro.co.uk
The gameplay of Metroid Dread plays out on a purely 2D plane but don’t take that to mean that the graphics are low tech or uninteresting. An opening encounter with a silver-suited warrior looks magnificent on the OLED model’s new screen and not only are there plenty of 3D cut scenes but the attention to detail is excellent, not at all diminished by the Switch’s modest resolution and featuring great use of light and shadow – as machinery and (mostly) harmless aliens go about their business in the background.
The game looks great but what also stands out is the complete lack of handholding, even from the first moment. The controls are explained but the first real obstacle not only requires you to wall jump but involves shooting apparently ordinary parts of the background, where there is no visible indication that they’re in any way important. Neither element is explained at all and you just have to work it out for yourself, which is old school Metroid to a degree we weren’t expecting. And while the game is not overly difficult, it’s certainly no pushover in terms of either puzzles, platforming or combat.
Metroid Dread looks like it could be the real deal
When you've been waiting some 15 years for a game, I think it's probably fair to express a little bit of trepidation go…
www.eurogamer.net
After so many years, the most comforting thing about those first few steps in an all-new Metroid game is how discomforting it is, the eerie atmosphere and sublime sense of loneliness that marks out the very best of the series present and correct in Metroid Dread.
For returning fans like myself who still play through Super Metroid once a year, the most heartening thing after two hours with Metroid Dread is how it retains and restores so much of the magic of the series. It's a respectful retread, but also one that's bold enough to throw in smart new ideas of its own, adding an extra layer of tension, horror and atmosphere that feels simply electric. Right now it looks like this has every chance of living up to Metroid's legacy, which would really be no mean feat at all.
Metroid Dread makes power suits sexy and robots terrifying again
The return of Samus Aran will make you want to upgrade your Nintendo Switch
www.gamesradar.com
Metroid Dread also manages to somehow walk the line with maintaining a certain retro flavor while also feeling completely up to date, and a large part of that is the visuals. It's recognizably a Metroid game, but it all just looks so polished. Yes, we were playing on the latest and greatest Nintendo Switch device, but those neons and blacks and shiny suits will pop on any screen.
After 19 years Metroid fans would have been happy with whatever the next side-scrolling Samus adventure delivered, but the challenge was always going to be attracting new players to the series. With killer looks that make the OLED screen update feel like an essential rather than an upgrade, and an even slicker selection of abilities, Metroid Dread marks a new era for the iconic Samus Aran.
Fans have been waiting almost two decades for Metroid Dread, and I don’t think they’ll be disappointed. The game is classic Metroid, top to bottom, with no fluff, no filler and a handful of interesting new ideas. The story has the potential to answer some longstanding series questions, and the gameplay is as good as it’s ever been.
Now if only I can find an OLED. They never re-opened Previews after the first batch. Guess have to be lucky to find on in Store
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