MGS3 : a few questions...

border

Member
I'm not any kind of story-whore, but spoiler free answers would be nice. I rented this game for the week, so I'm trying to run through it relatively quickly.

1. Is it safe to read through the instruction manual this time? It doesn't give away any of the late-in-the-game features this time?

2. Is it me, or is CQC kind of busted? It's useful but it never seems like I can do what I mean to do. If I try to interrogate, Snake simply lets the guy go half of the time. Too often he'll just do a body slam instead of holding the guy....which was super-frustrating during one section where Major Zero told me that I should interrogate the guards and I thought that I had to do so to advance (turns out that it was useless though). Any tips for getting this aspect of the game to work better?

3. What's the purpose of the "I like MGS1!" or "I like MGS2!" selection at the beginning of the game? Does it just affect how much of a tutorial you get?

4. Is it basically just impossible to sneak up on the guards now? I've tried both crawling and walking at the slowest speed, and everytime they hear me before I get close enough to do a grab move.

5. Early-boss spoilers:
Geez, how would you have defeated bee guy if you hadn't stocked up on smoke grenades or found the AK-47? I am at The Fear now, and I have no idea how I would win if I hadn't picked the thermal goggles.
It's a little disturbing that some of these boss battles may become near-impossible if you don't have the right items. Is there anything I should be sure to grab so that I won't get stuck on some later boss?

Also: the shotgun rules.
 
Most of your gameplay related answers would be answered if you read the manual (no spoilers there). But here we go:

2. Is it me, or is CQC kind of busted? It's useful but it never seems like I can do what I mean to do. If I try to interrogate, Snake simply lets the guy go half of the time. Too often he'll just do a body slam instead of holding the guy....which was super-frustrating during one section where Major Zero told me that I should interrogate the guards and I thought that I had to do so to advance (turns out that it was useless though).
It's definitely not busted, and it works like charm once you learn the controls. I do not understand why Snake lets the guy off when you try to interrogate him. That has never happened to me. Are you sure you're keeping O button pressed while you are holding down L3? Interrogating is useful for uncovering neat secrets in the game, and sometimes makes things easier, but you can go through the game without interrogating anyone (maybe at one place you will have to interrogate, I'm not 100% sure). If you want to make sure you don't do a body slam, and hold the guy instead, make sure you don't move before you press the O button to perform the CQC. Pressing O while you move towards the guy, will result in a body slam.

3. What's the purpose of the "I like MGS1!" or "I like MGS2!" selection at the beginning of the game? Does it just affect how much of a tutorial you get?
Choose "I like MGS2", and the difference will be pretty immediately obvious. The other two, as far as I know, will result in exactly the same opening sequence (which is different than what you get if you choose "I like MGS2").

4. Is it basically just impossible to sneak up on the guards now? I've tried both crawling and walking at the slowest speed, and everytime they hear me before I get close enough to do a grab move.
You need to use stalking - press directional pad to move really slowly. Otherwise, they hear you before you can sneak up behind them close enough. You can use the walking untill you are few steps behind them, then switch to stalking.

5. Early-boss spoilers: Geez, how would you have defeated
bee guy if you hadn't stocked up on smoke grenades or found the AK-47?
He is a very easy boss, definitely the easiest in teh game. I beat him without dying once on a hard difficulty level, and I died MANY times on all other bosses. I never used smoke granades on him, and you definitely have enough weaponry to beat him without AK47 (which I also think I never used)

I am at The Fear now, and I have no idea how I would win if I hadn't picked the thermal goggles.
It's a little disturbing that some of these boss battles may become near-impossible if you don't have the right items. Is there anything I should be sure to grab so that I won't get stuck on some later boss?
I have beat him without
Thermal Googles
as I couldn't find them before I met him. It was tough, but definitely doable, and at the end of the day a lot more enjoyable than using
thermal googles
.
 
1. No spoiulers in the instruction manual. The last few pages have some very cool artwork

2. CQC rocks. There is no fault in CQC. I didnt need to use a gun throughout the whole game because of CQC:)

3. Im guessing you picked I like MGS1. If you pick I like MGS2, you get a nice little surprise at the beginning.

4. Use the d-pad. That lets you stalk and the guards dont hear you. Just stalk upto someone then slit their throat.

5. If you've got the shotgun, you dont need anything else:)
 
So if I do a CQC grab, am I supposed to continue holding the O button after the grab? It seemed like when I tried that I would get a throat slit instead of an interrogation.

I chose "I like MGS2" and thought I was going to have to start over with a different choice, when the opening sequence finished :lol
 
So if I do a CQC grab, am I supposed to continue holding the O button after the grab? It seemed like when I tried that I would get a throat slit instead of an interrogation.
Don't press O too strongly. Much like MGS2, MGS3 is all about analog sensitivity on the buttons.
 
border said:
So if I do a CQC grab, am I supposed to continue holding the O button after the grab? It seemed like when I tried that I would get a throat slit instead of an interrogation.

I chose "I like MGS2" and thought I was going to have to start over with a different choice, when the opening sequence finished :lol

Yes, you need to keep holding down the button when you grab an enemy, but hold it lightly. If you push the button hard, you will slit their throats.
 
jenov4 said:
CQC is the greatest innovation in any MGS. You just have to get used to it. It simply rocks.
This man knows what he is talking about. CQC is the biggest innovation this generation. It adds so much depth to the gameplay, its just brilliant.
 
Huh? It doesn't seem to have that many practical uses to be called an important innovation. I just like being able to kill/knock-out guys quickly. What else is everyone using it for?

The main thing I like about this game is that only one guard has a radio, and you can keep things quiet if you kill him...
 
GAMING-AGE FORUMS
I want MGS3 now.
I need to know some things.

1) Is it a LOT better than TTS?
2) Is the control better than previous MGS games?
3) Do I hold a button to raise a gun and release a button to shoot?
 
You begin to really apprieciate CQC if you go and re-play MGS2 or 1. The difference that CQC makes is truly amazing. It makes fighting so much better.
 
olimario said:
GAMING-AGE FORUMS
I want MGS3 now.
I need to know some things.

1) Is it a LOT better than TTS?
2) Is the control better than previous MGS games?
3) Do I hold a button to raise a gun and release a button to shoot?

Yes to all these questions.
 
olimario said:
GAMING-AGE FORUMS
I want MGS3 now.
I need to know some things.

1) Is it a LOT better than TTS?
2) Is the control better than previous MGS games?
3) Do I hold a button to raise a gun and release a button to shoot?

1) Im a huge MGS fan. I've loved all of them, but when MGS3 came out, it makes MGS: TTS look like total crap.

2) Control is much better. CQC rocks. Camo is fantastic and the equipment that makes up for the radar work perfectly

3) For pistols, yes, machine guns, no
 
olimario said:
GAMING-AGE FORUMS
I want MGS3 now.
I need to know some things.

1) Is it a LOT better than TTS?
2) Is the control better than previous MGS games?
3) Do I hold a button to raise a gun and release a button to shoot?
You're coming here expecting a serious answer? This place is drunken Kojima-whore central. This game does have a much better story, everything else is marginal at best. CQC is the "biggest innovation this generation?" Please. :lol It's a couple of extra moves. I actually liked the control scheme in TTS better.
 
I'm torn.
I've hated the controls and combat in MGS:TTS and MGS:2. I thought the focus on close range combat in this title would result in not only better combat, but better, more precise controls.
 
You're coming here expecting a serious answer? This place is drunken Kojima-whore central.
The game is at some 94% review average. What exactly do you expect than to see it being praised by people who are playing it?
 
CQC is just nice because you can take down guys pretty quickly and don't have to go into the shitty first-person mode shooting or use the laughbly ineffective punch combo.
 
border said:
Huh? It doesn't seem to have that many practical uses to be called an important innovation. I just like being able to kill/knock-out guys quickly. What else is everyone using it for?

The main thing I like about this game is that only one guard has a radio, and you can keep things quiet if you kill him...

Actually, many guys have radios on a single area. Are you playing on very easy or something, you pansy? :P
 
The controls are MUCH better compared to TTS, but similar to the PS2 MGS 2 controls. The gameplay has improved tenfold though.
 
You NEED to read the manual. Trust me. I didn't find out about CQC till a good portion into the game or stalking until even later. And to find out all of CQC's functions, like I said, read the manual. You can throw guys to the ground, and have them put their hands on their head, you can choke them and crack their neck, slice the throat, interrogate. I think there is like 8 functions in total. Once learned it's such an effective and brilliant feature but READ THE MANUAL to use it. I was scared too because they go through months of hiding Raiden and ruined it in the manual on my ride home with the game. Luckily they learned this time.

On the boss battles, the brilliance of them is they're completely open to however you want to attack them. Some stuff works great, some stuff doesn't work at all. But remember to try other methods if you find it impossible to beat a boss. And like said, you don't need all the weapons to beat them. Sometimes it changes the experience entirely with the lack of a weapon but it's still very doable.

And yeah, the d-pad is the sneaking button. May find it useful :)
 
I just want to add something. Don't be intimidated by how different MGS3 seems at first. At least in normal mode, you really don't have to rely so much on stalking. After the end of the Virtuous mission I practically never used stalking again, I killed pretty much every guard after that with CQC and I did it by just running right up to them when they weren't looking and grabbing them. After I learned this, I almost never wasted my time with stalking again.
 
Directional Button + O button = Body Slam

Hold O button= Grab

---While holding O Button
press L3 to interrogate
press O button repeatedly to choke or snap neck
Press O harder to slit throat
Press the directional stick to drag enemy
Press O button and directional button at the same time to throw enemy to the ground
Use body as a shield by going into first person and shooting with Square
 
Ok, let me hijack this thread for a moment.

I liked MGS but hated MGS2 with passion, mostly because of the shitty plot and some stupid characters (vamp and fortune) Will I like MGS3?
 
Funky Papa said:
Ok, let me hijack this thread for a moment.

I liked MGS but hated MGS2 with passion, mostly because of the shitty plot and some stupid characters (vamp and fortune) Will I like MGS3?

I loved MGS, but I didn't like MGS2 because of the plot, characters and especially the setting. I liked the gameplay. I love MGS3. No more overly complicated plot, more straight-forward action, less codec interruptions. And improved gameplay from MGS2.
 
I'm not 'gelling' w/ MGS3 like I have w/ MGS1 and 2. Playing too much GTA:SA makes me want to look around w/ the right analog stick. I don't like the wound micro management either. I see no point to it... Ointments and sh!t... :lol

I'm in the beginning of the game w/ no bullets (electrified fence/swamp area)... So I'm a bit upset w/ the game.
 
Rhindle said:
You're coming here expecting a serious answer? This place is drunken Kojima-whore central. This game does have a much better story, everything else is marginal at best. CQC is the "biggest innovation this generation?" Please. :lol It's a couple of extra moves. I actually liked the control scheme in TTS better.

Whoa whoa whoa now. How'd this slip through? Why doesn't your tag sat junior member?
 
olimario said:
I'm torn.
I've hated the controls and combat in MGS:TTS and MGS:2. I thought the focus on close range combat in this title would result in not only better combat, but better, more precise controls.


Do not get the game if you hate the controls Oli
 
I think if you can get use to them you can enjoy them, but hey this is coming from a guy who enjoyed Resident Evil controls once he got used to it :P
 
I love the game.. but the controls and camera suck, and it's actually more frustrating than TTS and MGS2 in that regard.
 
psycho_snake said:
CQC is the biggest innovation this generation.

I'm the biggest MGS3 fan and all, but I have to say that statement is so wrong it's not even funny.

CQC is great and all, but I really think people are hyping it way out of proportions.

One thing I thing I think some people seem to not get about CQC, is that you can perform it ANY TIME, even in alert mode... They think that you can only perform it while stalking someone from behind undetected, and if they're seen, they think they have to run and hide... Which is not true, you can kick all kinds of ass with CQC in middle of a full on battle.
 
CQC just takes a little practice, mainly paying attention to how hard you're pushing the circle button.
 
Oli:

Look at the avatars/screen names of the people singing its praises and take their comments with a grain of you-know-what.
 
Heh, I never could understand complaints about the controls in MGS games. 2 and 3 especially have some of the most fluid, 'believable' controls and character motion of any game. Character just has that contact with the world, for the lack of a better word. It's something only a few games ever accomplished, IMO (and GTA3/VC/SA are good example of games that suck terribly that department - every character motion feels detached from the believability of the whole picture).

Playing too much GTA:SA makes me want to look around w/ the right analog stick.
Don't forget that you can move the camera with right stick and lock in a position with R3. It definitely helps.

I don't like the wound micro management either. I see no point to it... Ointments and sh!t...
You really don't have to use the cure screen except when you get stung with a poisonous arrow and such things that keep draining your energy. Wounds will heal over the time (and pretty quickly) even without your intervention.
 
Is the only difference to the "I like MGS 1/2"/etc. choice just that one little surprise? I'd like to know if there's any other subtle changes.
 
Sorry to bring this thread back up, but I have a question now that the game has been out for a while (and I just got it for Christmas.) I'm getting a lot of audio skipping in the codec sections early on to the point where it just stops and I have to skip the conversation. Is this the game's fault and I'll need to return it or is it the system's? I ask because I just traded in a PSTwo for a new one (the controller wore down big time despite the immaculate care I put into it) and I have a suspicion it might be the system (SCPH-70011.) I've heard others have had this problem but I haven't seen any answers. Can anyone help?

[edit] Nevermind, although it didn't show up in my search, I found the answers I needed in the Official MGS3 thread. It seems it only happens in the beginning for most people, so I'll play further on before doing anything radical.
 
I am getting audio skipping when firing up a codec, even later into the game (12 hours). I have a PSTwo and I doubt that it is going to stop anytime soon.

Homoerotic spoilery question:
How do I get the colonel's clothes off? I've tried knocking him out with CQC, but shaking his body doesn't turn up any items. Interrogation doesn't work, and neither does holding him up from behind. And how stupid is it that you can't perform CQC maneuvers when in the scientist costume? I can understand why they won't let you equip weapons, but having to switch outfits just to do a takedown is retarded.
 
border said:
I am getting audio skipping when firing up a codec, even later into the game (12 hours). I have a PSTwo and I doubt that it is going to stop anytime soon.

Homoerotic spoilery question:
How do I get the colonel's clothes off? I've tried knocking him out with CQC, but shaking his body doesn't turn up any items. Interrogation doesn't work, and neither does holding him up from behind.

Just drag his worthless body to the area where the lockers are. You can either kill him or knock him out.

BTW, you can get all of these answers on a FAQ.
 
border said:
Homoerotic spoilery question:
How do I get the colonel's clothes off? I've tried knocking him out with CQC, but shaking his body doesn't turn up any items. Interrogation doesn't work, and neither does holding him up from behind. And how stupid is it that you can't perform CQC maneuvers when in the scientist costume? I can understand why they won't let you equip weapons, but having to switch outfits just to do a takedown is retarded.

I heard that dinner and a movie works :P
And use the cigarettes (the weapon, not the ones you start the game with :P) while you're in a scientist camo, works better than your tranq gun
 
Oh man, the lockers are up on the second floor....by the time I get done killing guards and grabbing the Scorpion, he's on the first floor in the library or bathroom. If I follow him around long enough, will he get a bit closer to the locker room? Dragging a limp body upstairs seems a bit too risky with the scientists about...

Huh? What do cigars do that will help me?
 
border said:
I'm not any kind of story-whore, but spoiler free answers would be nice. I rented this game for the week, so I'm trying to run through it relatively quickly.

1. Is it safe to read through the instruction manual this time? It doesn't give away any of the late-in-the-game features this time?

2. Is it me, or is CQC kind of busted? It's useful but it never seems like I can do what I mean to do. If I try to interrogate, Snake simply lets the guy go half of the time. Too often he'll just do a body slam instead of holding the guy....which was super-frustrating during one section where Major Zero told me that I should interrogate the guards and I thought that I had to do so to advance (turns out that it was useless though). Any tips for getting this aspect of the game to work better?

3. What's the purpose of the "I like MGS1!" or "I like MGS2!" selection at the beginning of the game? Does it just affect how much of a tutorial you get?

4. Is it basically just impossible to sneak up on the guards now? I've tried both crawling and walking at the slowest speed, and everytime they hear me before I get close enough to do a grab move.

5. Early-boss spoilers:
Geez, how would you have defeated bee guy if you hadn't stocked up on smoke grenades or found the AK-47? I am at The Fear now, and I have no idea how I would win if I hadn't picked the thermal goggles.
It's a little disturbing that some of these boss battles may become near-impossible if you don't have the right items. Is there anything I should be sure to grab so that I won't get stuck on some later boss?

Also: the shotgun rules.

basically you suck at the game


GAMING-AGE FORUMS
I want MGS3 now.
I need to know some things.

1) Is it a LOT better than TTS?
2) Is the control better than previous MGS games?
3) Do I hold a button to raise a gun and release a button to shoot?


you suck period. you always have.



I'm not 'gelling' w/ MGS3 like I have w/ MGS1 and 2. Playing too much GTA:SA makes me want to look around w/ the right analog stick. I don't like the wound micro management either. I see no point to it... Ointments and sh!t...

refer to the E3 2003 VIDEO FOR AN EXPLANATION ON WHY MGS3 IS A SNEAKING GAME INSTEAD OF A SUPPOSED "DO ANYTHING" GAME. that and you surprisingly suck at the game.

You're coming here expecting a serious answer? This place is drunken Kojima-whore central. This game does have a much better story, everything else is marginal at best. CQC is the "biggest innovation this generation?" Please. It's a couple of extra moves. I actually liked the control scheme in TTS better.

i've only seen your name around a few times before, but i'm sure you suck either way. and i'm if it was [insert name of your favorite/company/game desigener/game/genre here] you'd be singing it's praises to high heaven.
you probably like nintendo if you thought TTS has better controls.


p.s : all you doubters suck.
 
About Raikov:

Just wait for him in the locker room, he will walk in there on his own (after he visits the library and the bathrooms I think), then take him out from behind, I used the handkerchief myself, you can equip it in scientist uniform... And you don't have to worry about guards seeing you because they never come into the locker room unless alerted. Make sure you open his locker when you come back to this room later ;)
 
It's strange, but I didn't have any problems at all with CQC. Strange because I've had problems with the analog buttons before, but it worked like a charm this time (except for maybe 1 out of 200 times). But hey, look at my avatar/screen name...I guess I can't be trusted. :(
 
Top Bottom