MGS4 ending whining thread (major spoilers)

Do yourself a favor. When the
first
credits roll just turn off the game and leave it at that. You'll get quite an emotional ending with a real resolution to the overall story. Don't let Kojima's inability to know when enough is enough (and his cowardice) spoil this experience for you. Metal Gear Solid 4 has an A.I. ending which means it fucks itself up after it already crossed the finish line.
I know that nobody will do this as everybody wants to know what's happening but afterwards you'll agree with me that it would've been better to have never seen the complete ending.
 
What's wrong with the ending? Maybe express your grief within spoiler tags so we can know what you're talking about...
 
I wish
Big Boss came, but never told Snake about how the virus was stopped from spreading. The game would have had an overall better ending if he killed himself.
 
Fix those spoiler tags, now.
 
James Power said:
Do yourself a favor. When the
first
credits roll just turn off the game and leave it at that. You'll get quite an emotional ending with a real resolution to the overall story. Don't let Kojima's inability to know when enough is enough (and his cowardice) spoil this experience for you. Metal Gear Solid 4 has an A.I. ending which means it fucks itself up after it already crossed the finish line.
I know that nobody will do this as everybody wants to know what's happening but afterwards you'll agree with me that it would've been better to have never seen the complete ending.

Wrong, you fail.
 
James Power said:
Do yourself a favor. When the
first
credits roll just turn off the game and leave it at that.
I wish I did that. But nooooo,
I wanted to hear the talking behind the credits. Boy was I surprised/letdown
 
James Power delivers yet again with a post (and thread!) that once again shows that in reality, he is a 60 year old man!
 
Terrible ending is terrible, yeah.

Hint: When the shit hits the fan, you do not give a boring, drawn-out piece of a retcon complete with "I fuck up my own game's plot points!" moments attached to it on a string.

It ended after the first credits as far as I'm concerned. Anything after is just Snake on his way to the grave. Hurray for delusions!
 
don't know about you guys, but I loved the ending. I still don't get why you have no problems with gray fox coming back but have problems with Big Boss's return.
 
The only aspect of the ending that upsets me is Meryl not hooking up with Snake. Kinda sours the ending of MGS1 for me.
 
James Power said:
Do yourself a favor. When the
first
credits roll just turn off the game and leave it at that. You'll get quite an emotional ending with a real resolution to the overall story. Don't let Kojima's inability to know when enough is enough (and his cowardice) spoil this experience for you. Metal Gear Solid 4 has an A.I. ending which means it fucks itself up after it already crossed the finish line.
I know that nobody will do this as everybody wants to know what's happening but afterwards you'll agree with me that it would've been better to have never seen the complete ending.
wow, this man is whining about the best ending ever. what an oddity :\


and this thread exists why?
 
-COOLIO- said:
wow, this man is whining about the best ending ever. what an oddity :\


and this thread exists why?

This thread is not about Portal, nor Link's Awakening, also not about Shadow of the Colussus and not about MGS1.
 
I don't see the problem with the ending. It's quite clichèd, sure, but it still was very emotional for me. Don't begrudge Snake his twilight years.
 
James Power said:
Do yourself a favor. When the
first
credits roll just turn off the game and leave it at that. You'll get quite an emotional ending with a real resolution to the overall story. Don't let Kojima's inability to know when enough is enough (and his cowardice) spoil this experience for you. Metal Gear Solid 4 has an A.I. ending which means it fucks itself up after it already crossed the finish line.
I know that nobody will do this as everybody wants to know what's happening but afterwards you'll agree with me that it would've been better to have never seen the complete ending.

I actually agree with this. Holy shit.
 
You just don't kill off characters like Master Chief and Snake. But the first game that does kill off a gaming icon (
Link please
) will be a landmark in the gaming industry.
 
The ending pretty much ruined the entire story, for me. What a waste of all that build-up and "finality".

If Big Boss never came back, the game may have had a chance in being better than Metal Gear Solid 3.
 
Durante said:
I don't see the problem with the ending. It's quite clichèd, sure, but it still was very emotional for me. Don't begrudge Snake his twilight years.

The problem is not Snake, it's the cast of fucktards who likes to torture him by denying him the right to smoke or trying to talk him to death after a misssed attempt to suicide.
 
When the first credits started to roll, I felt unsatisfied from the end, simply because nothing totally unexpected had happened until that point. Ironically, I felt the EXACT same thing when Naked Snake was banging Eva in MGS3, only to be blown away minutes later.:D

The scene with Big Boss serves as
a) the big plot twist of the game and of everything that had happened until this point,
b) further explaining the motives of the Patriots and the people who founded the organisation,
c) the death of Zero -the man who started it all- and
d) the final peacemaking between the two protagonists of the series, Big Boss and Snake, father and son, and between Big Boss and his dead mentor, the Boss; giving each character the peace he deserves.
If the game ended with the cliche "happy end when the main hero dies" would be a massive dissappointment for me. This is the easiest way to evoke emotion but it has been used so many times in films and anime nowadays that I've grown to dislike it. The way Kojima ended the game, Snake finally escapes from being a prisoner of fate (both from the Patriots and the Foxdie), receives recognition from his father and achieves peace until he dies.

Essentially, the final scene not only does not downgrade everything that happened in the MGS series, but on the contrary serves as the catharsis of the story.
 
then again i guess an mgs4 bitching thread would be better than derailing the official thread

: \

carry on
 
I also don't think the ending was as great as it could've been. My perfect dream-scenario for the ending: Instead of Snake getting another seizure before the microwave tunnel, he runs into Liquid. They duke it out then and there and when Snake finally prevails, the battered and beaten old warrior crawls through the microwaved tunnel with every last ounce of strength he has left in his frail body. When he reaches the server room and finally helps the Mark III upload FOXALIVE he just lies down, listens to Naomi's speech and when the words "You've deserved your rest, Snake" finally leave her lips, he dies.

The ending that really happened, while cool, didn't really carry that much emotional impact for me as I was thinking how it was blatant fanservice all the goddamn time. But hey, it's not like I'm absolutely devastated by the ending - I just think it could have been much, much more emotional.
 
Steiner_Zi said:
When the first credits started to roll, I felt unsatisfied from the end, simply because nothing totally unexpected had happened until that point. Ironically, I felt the EXACT same thing when Naked Snake was banging Eva in MGS3, only to be blown away minutes later.

The scene with Big Boss serves as a) the big plot twist of the game and of everything that had happened until this point, b) further explaining the motives of the Patriots and the people who founded the organisation, c) the death of Zero -the man who started it all- and

d) the final peacemaking between the two protagonists of the series, Big Boss and Snake, father and son, and between Big Boss and his dead mentor, the Boss; giving each character the peace he deserves. If the game ended with the cliche "happy end when the main hero dies" would be a massive dissappointment for me. This is the easiest way to envoke emotion but it has been used so many times in films and anime nowadays that I've grown to dislike it. The way Kojima ended the game, Snake finally escapes from being a prisoner of fate (both from the Patriots and the Foxdie), receives recognition from his father and achieves peace until he dies.

Essentially, the final scene not only does not downgrade everything that happened in the MGS series, but on the contrary serves as the catharsis of the story.

Yes this.

People that believe good endings come as a result of cheap emotional impact don't deserve good endings.

Besides, Snake is essentially screwed anyway; he's got months to live, he's not making a another game or a cameo appearance. Infact, all the Snakes are dead, period. His saga has been told. So why are you fuckers so blood thirsty anyway?
 
Mistouze said:
Metal Gear Solid = videogame's Evangelion ??
No, with Evangelion the TV ending was much better, with MGS the full ending is better :D

Steiner_Zi said it better than I could have.
 
Steiner_Zi said:
When the first credits started to roll, I felt unsatisfied from the end, simply because nothing totally unexpected had happened until that point. Ironically, I felt the EXACT same thing when Naked Snake was banging Eva in MGS3, only to be blown away minutes later.

The scene with Big Boss serves as a) the big plot twist of the game and of everything that had happened until this point, b) further explaining the motives of the Patriots and the people who founded the organisation, c) the death of Zero -the man who started it all- and

d) the final peacemaking between the two protagonists of the series, Big Boss and Snake, father and son, and between Big Boss and his dead mentor, the Boss; giving each character the peace he deserves. If the game ended with the cliche "happy end when the main hero dies" would be a massive dissappointment for me. This is the easiest way to envoke emotion but it has been used so many times in films and anime nowadays that I've grown to dislike it. The way Kojima ended the game, Snake finally escapes from being a prisoner of fate (both from the Patriots and the Foxdie), receives recognition from his father and achieves peace until he dies.

Essentially, the final scene not only does not downgrade everything that happened in the MGS series, but on the contrary serves as the catharsis of the story.

same here
 
Steiner_Zi said:
When the first credits started to roll, I felt unsatisfied from the end, simply because nothing totally unexpected had happened until that point. Ironically, I felt the EXACT same thing when Naked Snake was banging Eva in MGS3, only to be blown away minutes later.:D

The scene with Big Boss serves as a) the big plot twist of the game and of everything that had happened until this point, b) further explaining the motives of the Patriots and the people who founded the organisation, c) the death of Zero -the man who started it all- and d) the final peacemaking between the two protagonists of the series, Big Boss and Snake, father and son, and between Big Boss and his dead mentor, the Boss; giving each character the peace he deserves. If the game ended with the cliche "happy end when the main hero dies" would be a massive dissappointment for me. This is the easiest way to envoke emotion but it has been used so many times in films and anime nowadays that I've grown to dislike it. The way Kojima ended the game, Snake finally escapes from being a prisoner of fate (both from the Patriots and the Foxdie), receives recognition from his father and achieves peace until he dies.

Essentially, the final scene not only does not downgrade everything that happened in the MGS series, but on the contrary serves as the catharsis of the saga.

I agree with this. I actually have more of an issue with Zero since he was a good guy in MGS3, and an implied bad guy in MGS:PO. The fact that he was the man that started it all doesn't resonate very strongly with me.
 
soldat7 said:
I agree with this. I actually have more of an issue with Zero since he was a good guy in MGS3, and an implied bad guy in MGS:PO. The fact that he was the man that started it all doesn't resonate very strongly with me.


I think the issue you're having is that you're looking at it all as "good guy, bad guy". Zero is not a bad guy. The intentions of Zero were good. The Patriots as we know them in MGS4 is not of Zero's doing so to speak. It's only the end result of things getting out of control.
 
fistfulofmetal said:
I think the issue you're having is that you're looking at it all as "good guy, bad guy". Zero is not a bad guy. The intentions of Zero were good. The Patriots as we know them in MGS4 is not of Zero's doing so to speak. It's only the end result of things getting out of control.

Hm...good point.
 
I didn't understand the ending. It was a little too complex for my tastes. I enjoy Metal Gear for its gameplay anyway. The cutscenes are just a bonus.
 
fistfulofmetal said:
I think the issue you're having is that you're looking at it all as "good guy, bad guy". Zero is not a bad guy. The intentions of Zero were good. The Patriots as we know them in MGS4 is not of Zero's doing so to speak. It's only the end result of things getting out of control.

Right. In fact, there are no classical villains in MGS.

The Patriots isn't an evil AI bent on human destruction. It was an AI that sought to create prosperity as best it could. And it sought war as a tool for that. It simply wasn't programmed correctly, because Zero himself misintepreted The Boss's words on liberty.

But the era, and the people that caused so much grief all came to a satisfactory conclusion... it was wrapped up neatly.

If you're pissed off at things been wrapped up neatly, then too fucking bad!
 
Zaptruder said:
Besides, Snake is essentially screwed anyway; he's got months to live, he's not making a another game or a cameo appearance.
Do you really believe that?
 
played MGS4 and pretty much think it's my most disappointing game this gen.... :(

i play MGS for the mysteries of its universe and i think kojima really fucked it up this time round by answering all these questions we've never even asked and some we dont even care about.

there are no more mysteries and what he does explain is fucking bullshit most of the time.

and yeah i agree, the ending is ridiculous.... and cowardly. if i see snake in another game it is boycott central.
 
Blame! said:
played MGS4 and pretty much think it's my most disappointing game this gen.... :(

i play MGS for the mysteries of its universe and i think kojima really fucked it up this time round by answering all these questions we've never even asked and some we dont even care about.

there are no more mysteries and what he does explain is fucking bullshit most of the time.

and yeah i agree, the ending is ridiculous.... and cowardly. if i see snake in another game it is boycott central.

It would have pissed a lot more people off if the game raised a lot more questions than it gave answers. Kojima was pretty straightforward with MGS4's direction strorywise, constantly stating in interviews that he was gonna end the Solid saga with 4.
 
Eh Big Boss coming back only to die a few minutes later seriously annoyed me when I saw it, to the point of almost ruining the entire game for me. But I slept on it, and the ending/reveals/twists have grown on me.

I disliked the stupid piece of shit ass romance and marriage of Meryl and Johnny considerably more, though. I can't imagine any MGS fan truly giving a shit about those two, or their sappy-ass storyline. Ugh Kojima, ugh. Way too much screentime was wasted to these dipshits in MGS4's ending. This I don't think will ever fly with me. I've said this before, but when Drebin appeared I SO WISHED he had ran over all those motherfuckers.

THAT is what ruins MGS4's ending. MGS3 will forever have the best ending in the series.
 
I don't think it would have sat well with me if Snake killed himself in the graveyard. I think we all agree he deserves to spend his last few months in peace :P

Metal Gear Solid 4 killed Big Boss, Zero, Eva, Naomi and Ocelot. Their time came to an end and the world will move on for better or worse. It really feels like Kojima is adamant about this being the fanfare for the series. And since the man has put 20 years of his life in to these characters and the story, you can't begrudge him offering closure on the story and indeed that chapter of his own life. You can say he perhaps took it too far and wrapped everything up way too much, and I can see the reasoning for saying so, but I'd probably rather have had that last bit than not have it.
 
They brought Big Boss back to kill him. But not before he cuts off the oxygen for a guy in a wheelchair. All because Kojima is hellbent on killing off everyone important.

Ok.

You know what really made the ending lose impact? The fact that Raiden looked like a supermodel at the end instead of a monster. He should have been missing an arm and had scars all over. Rose got lucky.
 
jett said:
I disliked the stupid piece of shit ass romance and marriage of Meryl and Johnny considerably more, though. I can't imagine any MGS fan truly giving a shit about those two, or their sappy-ass storyline.
I agree with this.
The post-game Big Boss scenes and explanations were essential and good (see Steiner_Zi's post above), and I can even get behind Raiden's family reunion, but the Meryl/Johnny thing was completely superflous.
 
Pojo said:
They brought Big Boss back to kill him. But not before he cuts off the oxygen for a guy in a wheelchair. All because Kojima is hellbent on killing off everyone important.

Ok.

You know what really made the ending lose impact? The fact that Raiden looked like a supermodel at the end instead of a monster. He should have been missing an arm and had scars all over. Rose got lucky.
The way people analyze and interpret the story is amazing.:lol
 
Damodar said:
I don't think it would have sat well with me if Snake killed himself in the graveyard. I think we all agree he deserves to spend his last few months in peace :P

Kojima should have done the "Hushed Casket" (Halo 3) approach to Snake: show him returning to where he began: Alaska. Seriously, the ending would have been 10x better showing Snake returning to his home in Alaska, surrounded by his huskies.
 
Pojo said:
They brought Big Boss back to kill him. But not before he cuts off the oxygen for a guy in a wheelchair. All because Kojima is hellbent on killing off everyone important.

Ok.

You know what really made the ending lose impact? The fact that Raiden looked like a supermodel at the end instead of a monster. He should have been missing an arm and had scars all over. Rose got lucky.

Yeah uh, that body of his was pretty much new I thought.
 
Pojo said:
You know what really made the ending lose impact? The fact that Raiden looked like a supermodel at the end instead of a monster. He should have been missing an arm and had scars all over. Rose got lucky.
He is a cyborg and his body parts can be replace with new ones, similar to how you replace the parts of a vehicle.
 
just remember kids, if you made up some retarded brain-twister plot device in your imprudent youth years ago, dont worry! nanomachines will save the day.

also does anyone know why naomi was giving vamp a reacharound in act 4??
 
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