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Microsoft has also added new APIs to the Xbox SDK to make it easier to develop games intended for streaming.
Microsoft is “in talks” with first- and third-party studios to create and release Project xCloudexclusive games.
Microsoft’s Kareem Choudhry made the confirmation at X019 in London as part of a group interview with Australian outlets, stressing that there weren’t any title-specific announcements to make at this time.
“In terms of [Project xCloud] exclusives, we’re in early talks with first- and third- parties, but we don’t have any announcements to share,” Choudhry asserted. “New content and IP takes eighteen months to two years [to develop].”
Choudry stressed that “the first thing that we’re doing is… just lifting and shifting content that doesn’t require any development changes into the cloud. So right away we’ve got a platform that can run any of the 3000 games you can run on Xbox today.”
That said, Choudhry said that specific APIs have been added to the Xbox SDK to let a game “know at runtime [if it is] being streamed or not.”
Calling the functionality “cloud aware,” Choudhry said the APIs enable developers “to make any changes that they want, specific to streaming — things like changing the font sizes or… changing some of their networking code to account for the fact that the server is in a data center.”
Project xCloud is in an active trial in the UK, the US and Korea. The preview program will extend to more regions — and more devices — in 2020.

Microsoft “in talks” for Project xCloud exclusive games
Microsoft is "in talks" with first- and third-party studios to create and release Project xCloud exclusive games. Microsoft's Kareem Choudhry made the confir
