Heisenberg007
Gold Journalism
- Destruction All Stars
- Sackboy
- Demon's Souls
- Returnal
- Gran Turismo 7
- Firewall
- Stellar Blade
- Dreams
- Persistence
- Death Stranding
- PS VR 2
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Use your head, you're wrong and no one cares about Xbox Game Studios graphical output.
How would Sony games, which are graphically (whether you like the gameplay or not) in the upper tier lose out if Xbox stopped existing?
They are making a multiplayer game called Factions. Why you would ignore that confirmed game and concentrate on a rumour![]()
I agree entirely.Only dumb people would argue/debate/focus on that..
Sure, a little hyperbolic, but when's the last time Sony devs made a game (outside of GT and MLB) that cannot be classified as 3rd person action adventure?Ounce?. Hyperbolic much?
Yes, I specifically named off genres that MS-owned studios are producing. I wasn't trying to hide my preference for a wide variety of different videogames.You are so transparent.
I said in the TLoU3 thread that I want ND to do literally anything else than zombies in current year. Yes, even if ND is incapable of making anything other than their 3rd person narrative action adventure games then let's do something new. Frankly I have much more respect for Sucker Punch, at least they can come up with a new idea in timescales measured in decades.Yeah. Can't wait Naughty Dog to make the next Civilization and Sim City.
Isn't Factions an rumor too of a MP game based on... Last of Us?
This isn't a list wars argument I'm making, and you already conceded the point that Sony is better with full competition which was my point.
No, it's not a rumour. They confirmed they are working on a multiplayer game and showed some art. Might not be called factions but a multiplayer game is confirmed and TLOU3 is only a rumour. Yes I 'conceded' that competition is great but just didn't agree with your view of recent Sony games being "remakes and number 3 or 4 sequels of decade old series" because obviously with those examples that's not true.Isn't Factions an rumor too of a MP game based in... Last of Us?
This isn't a list wars argument I'm making, and you already conceded the point that Sony is better with full competition which was my point.
No, it's not a rumour. They confirmed they are working on a multiplayer game and showed some art. Might not be called factions but a multiplayer game is confirmed and TLOU3 is only a rumour. Yes I 'conceded' that competition is great but just didn't agree with your view of recent Sony games being "remakes and number 3 or 4 sequels of decade old series" because obviously with those examples that's not true.
You're mixing up conversations there though.Factions is based on the Last of Us world... Back to my point of 3 or 4.... And we really haven't seen anything from it yet so ... Shrug?
Like, can we have an ounce of variety? Where are the RPGs, the shooters, the 'immersive sims' (fuck I hate that term), the survival games, the multiplayer, the passion projects, or anything else that takes a modecum of risk? Sony used to make those games, and I know their d
Ounce?. Hyperbolic much?
You are so transparent.
Yeah. Can't wait Naughty Dog to make the next Civilization and Sim City.
For some reason you concentrated on a rumour and not the confirmed multiplayer, likely survival game, which may be in the TLOU universe but doesn't change what the game is.You won't see them make a sim .. they are making... Checks notes... Last of Us 3! Exciting, I know.
It doesnt matter if they were around, they too a huge step forward graphically while 360 competed with ps3. Last of us, uncharted, god of war and a number of others took huge steps forward either late in the ps3 lifetime.Sony's first party (at least the big hitters) have all been around and working with Sony since well before Xbox 360 was a threat
You're mixing up conversations there though.
For some reason you concentrated on a rumour and not the confirmed multiplayer, likely survival game which may be in the TLOU universe but doesn't change what the game is.
Brochacho I don't know if you know where you are, but unsubstantiated rumors are treated as gospel truth in these parts.For some reason you concentrated on a rumour and not the confirmed multiplayer, likely survival game, which may be in the TLOU universe but doesn't change what the game is.
Many would say that Naughty Dog making their first full-fledged story-based multiplayer game is an innovation. Isn't it?I'm not. Point is Naughty Dog seems to have devolved into a last of Us factory which is... Unfortunate. And not innovating like they should - and probably would if MS actually got consistent with their delivery.
While companies do push each other as competitors, sure (GP vs. PS+ Extra is a good example), PlayStation has made good games regardless of competitors.You're getting all defense force when at the core of this discussion is these companies both need to push each other than the lack of MS output isn't pushing Sony like they did in the 360 days.
So Sony studio games looked good because of MS? They always tried to push visuals before including on PS2 with GoW, Jak and Daxter, GT etc.It doesnt matter if they were around, they too a huge step forward graphically while 360 competed with ps3. Last of us, uncharted, god of war and a number of others took huge steps forward either late in the ps3 lifetime.
I know u dont want to admit it, but the 360 and crazy high bar set by sony when advertising ps3 put them on that visual path
We already established competition is great (third time now?) but clearly the conversation there was about variety in games and what naughty dog were doing. They are making a multiplayer, likely survival game which was exactly what the guy was saying is missing.I'm not. Point is Naughty Dog seems to have devolved into a last of Us factory which is... Unfortunate. And not innovating like they should - and probably would if MS actually got consistent with their delivery.
You're getting all defense force when at the core of this discussion is these companies both need to push each other than the lack of MS output isn't pushing Sony like they did in the 360 days.
Many would say that Naughty Dog making their first full-fledged story-based multiplayer game is an innovation. Isn't it?
While companies do push each other as competitors, sure (GP vs. PS+ Extra is a good example), PlayStation has made good games regardless of competitors.
Like, they have 0 competition in the console VR space, yet they continue to make AAA VR games and is now even launching PS VR 2, where is no one competing with them. They are innovating and taking the medium forward on their own.
lmaoI know u dont want to admit it, but the 360 and crazy high bar set by sony when advertising ps3 put them on that visual path
So Sony studio games looked good because of MS? They always tried to push visuals before including on PS2 with GoW, Jak and Daxter, GT etc.
Dreams.I agree entirely.
Sure, a little hyperbolic, but when's the last time Sony devs made a game (outside of GT and MLB) that cannot be classified as 3rd person action adventure?
So?....do you understand how your "argument" comes across right?Yes, I specifically named off genres that MS-owned studios are producing. I wasn't trying to hide my preference for a wide variety of different videogames.
I said in the TLoU3 thread that I want ND to do literally anything else than zombies in current year. Yes, even if ND is incapable of making anything other than their 3rd person narrative action adventure games then let's do something new.
So..don't you believe 343i is able to do something more than FPS/Halos?Frankly I have much more respect for Sucker Punch, at least they can come up with a new idea in timescales measured in decades.
Lmao what load of nonsense. God of War was an existing PS2 title, Naughty Dog were always shifting to more realistic games as were Insomniac. Both of which switched from platformers as soon as the gen startedIt doesnt matter if they were around, they too a huge step forward graphically while 360 competed with ps3. Last of us, uncharted, god of war and a number of others took huge steps forward either late in the ps3 lifetime.
I know u dont want to admit it, but the 360 and crazy high bar set by sony when advertising ps3 put them on that visual path
They are not a competition in the console gaming industry as a platform holder, though.They aren't alone on VR, meta and steam are doing a bunch here as well.
God of war on ps3 was a big visual leap over previous titles, a massive leap and falls into the late gen timeframe i mentioned. Apparently you think competition had no affect on Sony it seems.Lmao what load of nonsense. God of War was an existing PS2 title, Naughty Dog were always shifting to more realistic games as were Insomniac. Both of which switched from platformers as soon as the gen started
If anything influenced Naughty Dog and Insomniac it was the success of God of War
Umm no, because Sony would be making money from all those third party publishers just by existing.They are not a competition in the console gaming industry as a platform holder, though.
If we are looking at companies beyond console gaming platformers, one can argue that even if Xbox bows out, it'd be fine because PlayStation will have competition in the form of third-party game publishers, such as Take Two, EA, Ubisoft, Capcom, etc.![]()
Of course it was a massive leap. They went from PS2 hardware to PS3 hardwareGod of war on ps3 was a big visual leap over previous titles, a massive leap and falls into the late gen timeframe i mentioned. Apparently you think competition had no affect on Sony it seems.
If you dont think actual competition had any impact on what you see today, then lmao. Im sure you think sony invented waggle, motion camera, controllers with rumble, and ps+ not due to competition, but they thought of it first.
Waggle and motion controls for a system are a little different to games competing on visuals on a single system though. Especially ones from different gens like GoW 2 vs GoW 3. They would have tried to make that massive leap regardless to sell the new system. Games would have competed for visuals on a single system regardless. If you had said competing on power on the system itself then that's true but to suggest that the Sony studios pushed visuals in their games due to MS I can't say I agree with.God of war on ps3 was a big visual leap over previous titles, a massive leap and falls into the late gen timeframe i mentioned. Apparently you think competition had no affect on Sony it seems.
If you dont think actual competition had any impact on what you see today, then lmao. Im sure you think sony invented waggle, motion camera, controllers with rumble, and ps+ not due to competition, but they thought of it first.
I disagree. The closest we ever came to Sony having no competition was the aftermath of the PS2 (150m sold vs 20m and 25m).They are not a competition in the console gaming industry as a platform holder, though.
If we are looking at companies beyond console gaming platformers, one can argue that even if Xbox bows out, it'd be fine because PlayStation will have competition in the form of third-party game publishers, such as Take Two, EA, Ubisoft, Capcom, etc.![]()
Competition does bring out the best in companies, I agree.I disagree. The closest we ever came to Sony having no competition was the aftermath of the PS2 (150m sold vs 20m and 25m).
They followed up by released a console in the PS3 which they charged us £400+ for. With the exchange rate at the time that was equivalent to $800+ for Brits.
The PS3 had an infrastructure that developers literally hated, whilst the 360 pushed everyone towards PC-esque architecture.
The PS3 game selection was shocking until the second half of the system's life also.
It's not fair to say that without Xbox PS would carry on as they are, when the only actual evidence we have is extreme pricing, arrogant decisions and poorer quality games.
I would argue that they invest in it because they believe it provides additional stickiness to their consoles especially in comparison to other platforms including the Quest.PlayStation has no competition in the console gaming industry whatsoever in VR gaming. But they keep investing in and pushing that medium because they want to.
Dude, maybe this was true at the release of the game, but right now you can do all that in destiny 2 or warzone, just to name two successful games. Iirc they stated that the game isn't on MS platforms, right now,simply because they don't have enough work force for the port.Just stop with the console warring. Sony and Microsoft are both large corporations full of greed and shady activity. That's every major corporation in the world, and acting like Microsoft is somehow a pristine picture in comparison to the vileness of Sony is both pathetic and childish. Grow up. Microsoft doesn't make deals with Sony, and Sony doesn't make deals with Microsoft. As an example, Microsoft refuses to support true cross-play with Square Enix and Sony when it comes to Final Fantasy XIV. That's why Final Fantasy XIV isn't on Xbox, and that's a very real example of how Microsoft is harming their own consumers.
https://gamerant.com/final-fantasy-14-xbox-one/
What an absolutely ridiculous rule that is. It's 2022 and Microsoft still only supports cross-play so long as you can't communicate with players on PlayStation, Switch, et cetera. "What amazing! Much the best!" Quit fanboying. It's sad and ridiculous.
I think the PS3 was a lesson in price but they had never taken a bigger loss on the cost of the console before and I don't think they ever will again. it wasn't extreme pricing and arrogance as much as it was a lesson not selling a heavily subsidised premium product. They tried to include everything and the kitchen sink on the PS3 (wifi, blu ray, card reader, hdd, bluetooth, etc) and hope that over time the economies of scale, game sales and cost reduction would make that viable. Somebody else eating into the market showed that plan was in trouble though and they had to reduce cost quicker by trimming the PS3 down wherever possible. It lost PS2 chips, card readers, and linux ( to think Sony were subsidising other peoples server farms and getting softmoded due to it too).I disagree. The closest we ever came to Sony having no competition was the aftermath of the PS2 (150m sold vs 20m and 25m).
They followed up by released a console in the PS3 which they charged us £400+ for. With the exchange rate at the time that was equivalent to $800+ for Brits.
The PS3 had an infrastructure that developers literally hated, whilst the 360 pushed everyone towards PC-esque architecture.
The PS3 game selection was shocking until the second half of the system's life also.
It's not fair to say that without Xbox PS would carry on as they are, when the only actual evidence we have is extreme pricing, arrogant decisions and poorer quality games.
Which game was there a statement on regarding workforce?Dude, maybe this was true at the release of the game, but right now you can do all that in destiny 2 or warzone, just to name two successful games. Iirc they stated that the game isn't on MS platforms, right now,simply because they don't have enough work force for the port.
I disagree. Sony would still be competing with Nintendo, PC and other entertainment products. I believe people are giving Microsoft too much credit for Sony's innovation. Sony has always been an innovative company. I could argue that Sony is less innovative with the PlayStation brand because they are having to compete with Microsoft and not able to take as many risks as they did in the earlier days of PlayStation.
Activision has hell waiting for them.I'm not sure why Activision even gets a say in this matter beyond saying stuff along the lines of "we really need Microsoft to buy us otherwise we're going to go under", which doesn't seem likely given how much money the various ActiBliz IPs rake in.
Surely what Activision thinks in terms of Microsoft's incentive to take COD or other ActiBliz IP off Playstation is kinda irrelevant since.... if Microsoft bought them they would have no say in the matter anyway.
Am I missing something here?
Thats a pretty silly take on it. I think its less about the scandals and more about wanting the money. The board arent likely going to make more on the investment then taking this deal.Activision has hell waiting for them.
The lawsuit is still there and haven't left yet, their closest is full of skeletons. The company is too reliant on COD, to the point they are making most of there studios focus on CoD production.
It's perfect time for them to cash out, and leave the mess to MS.
Why wouldn't activision have a say in a deal to purchase them? That makes so little sense.I'm not sure why Activision even gets a say in this matter beyond saying stuff along the lines of "we really need Microsoft to buy us otherwise we're going to go under", which doesn't seem likely given how much money the various ActiBliz IPs rake in.
Surely what Activision thinks in terms of Microsoft's incentive to take COD or other ActiBliz IP off Playstation is kinda irrelevant since.... if Microsoft bought them they would have no say in the matter anyway.
Am I missing something here?
They had their say when they decided to sell. Now their statements do not and should not be accounted for regulatory concerns, because they are not an affected party of the resulting anti-competitiveness. That's why.Why wouldn't activision have a say in a deal to purchase them? That makes so little sense.
It's about what I said.Thats a pretty silly take on it. I think its less about the scandals and more about wanting the money. The board arent likely going to make more on the investment then taking this deal.
I'm not sure why Activision even gets a say in this matter beyond saying stuff along the lines of "we really need Microsoft to buy us otherwise we're going to go under", which doesn't seem likely given how much money the various ActiBliz IPs rake in.
Surely what Activision thinks in terms of Microsoft's incentive to take COD or other ActiBliz IP off Playstation is kinda irrelevant since.... if Microsoft bought them they would have no say in the matter anyway.
Am I missing something here?
Because they are one of two parties directly involved in a transaction and they will be impacted by whether the deal goes or doesn't go through.They had their say when they decided to sell. Now their statements do not and should not be accounted for regulatory concerns, because they are not an affected party of the resulting anti-competitiveness. That's why.
They will hear them, of course, but on the state of the market and its potential competitiveness, the regulators won't be taking into account what ABK has to say.Because they are one of two parties directly involved in a transaction and they will be impacted by whether the deal goes or doesn't go through.
The FTC had already implied some positions of ABK in their complaint that ABK has refuted so clearly they need to have some level of communication to the FTC. Obviously regulators should be asking more than just ABK and MS.
But, yeah, 0 variety and innovation. All are 3rd person action-adventure games that play the same way. Sometimes, I can't even distinguish between Returnal and Astrobot. They play exactly the same.
- Destruction All Stars
- Sackboy
- Demon's Souls
- Returnal
- Gran Turismo 7
- Firewall
- Stellar Blade
- Dreams
- Persistence
- Death Stranding
- PS VR 2
Funny how people keep saying this but the major console sales charts have Nintendo on them. Nintendo beats to their own drum but they are competing for some of the same dollars that Sony and Microsoft are competing for.but we are constantly told Sony and Nintendo aren't in competition? they are only in competition with Microsoft
That sounds like a version of Gran Turismo I'd like to playWill your car be killed via golf club by a muscle car in GT8 ?
Good acquisition talk fellas lol
It does depends on the market definition is but clearly it is worth hearing from as well as other players.but on the state of the market and its potential competitiveness, the regulators won't be taking into account what ABK has to say.
Dude, maybe this was true at the release of the game, but right now you can do all that in destiny 2 or warzone, just to name two successful games. Iirc they stated that the game isn't on MS platforms, right now,simply because they don't have enough work force for the port.
To play an MMORPG [on Xbox], there are 2 regulations for Microsoft which stand in the way of making crossplay feasible. Unless these regulations are rejected, there is no meaning.
One of the regulations is that players with different platforms cannot chat with each other in-game. Then how do you play an MMO?
The other regulation is you cannot make a community with players on a different platform. You can't form a guild, you can't enter into a link shell, [and] no free company. So I would like to have Microsoft change their regulations.
Like Sony, Nintendo, and all other corporations, they aren't your friend.
See, this is where you and I have something in common. While I don't agree MS "need" ABK in order to "balance out the power structure in gaming" (because that sounds like others are being punished for winning the free market where customers speak with their wallets), I do agree that after ABK, MS need to chill out and focus on getting everything they have under some sense of order. Their plate is pretty full as-is, and will risk spilling over if/when the ABK deal is approved.
Any other big publisher after that should be called out for exactly what it will look like, especially if it's well before we start seeing consistent results and growth with what's already had: corporate greed and monopolization of power through resource hoarding. Because that's what it's going to end up looking like. You may end up with all the ABK studios and their IP. You already have Zenimax and their IP. You have Ninja Theory, Compulsion, Double Fine, inXile, Playground, Turn 10, Coalition, 343i, Rare, Mojang....
That aught to be well more than enough for ALL of their current and future gaming ambitions. That includes console, cloud, and mobile.
Outside of maybe some smaller indie dev here or there (like the dev for High on Life, considering they'd seem like a shoe-in for a new Conker game), Microsoft shouldn't need any other developers or publishers IMHO. And no, they don't "need" a Japanese publisher for Japanese content; they already have Tango (a Japanese developer) and games like Minecraft are already pretty popular over there.
My other issue with the ABK acquisition though is, should it go through, if there's not enough stipulated in terms of guidelines or potential concessions, it'll make things a lot easier for other companies to just outright buy up many of the other big 3P publishers. A domino effect of mass, rapid consolidation, which would be horrible. If the ABK deal gets approved, I think it should come come with some limitations.
Whether those be concessions like divesting a part or two of it, or wherein companies can't acquire additional devs or pubs of certain sizes for a period of some years and where their overall output with previous acquisitions are reviewed to determine if they have a legitimate reason to make a new acquisition, there needs to be something along those lines.
There's two questions here not answered though. First is, what are the "real benefits" to consumers in ABK being acquired that aren't reliant on the content being very cheap in GamePass? And, could those benefits have been had without ABK being acquired? From the things you mentioned:
-More studio freedom: I mean, maybe? But why have we still not necessarily seen that with some of MS's current studios? Coalition are nothing but a Gears studio, 343i are nothing but a Halo studio. I wouldn't be surprised if members from both have pitched new IP but were rejected. My understanding about so many ABK studios being put on COD was that ABK wanted a ton more content, and they needed those studios to create the content.
While having more teams via MS's teams to help create that content is a real thing, ABK could have also just hired more contractors or hired additional people for those positions. Granted, if some of them were hired away from say MS studios, that's a net negative for MS and there'd be a lot more steps involved in being able to work with those individuals (if at all), so that's a case where the acquisition could help with workforce flexibility of teams between studios.
-ABK studios helping XGS & Zenimax studios with dev: I mean this is also a potential benefit, but unfortunately for MS they already have a situation where they prove you don't NEED to acquire in order to facilitate this: Perfect Dark reboot. That's a co-development between The Initiative (a studio MS owns) and Crystal Dynamics (a dev they very much don't own), and seems to be going well.
Also unfortunately for Microsoft, Sony and Nintendo (but particularly Sony) can be used as counter-examples where you can get really deep co-development of games, sharing of resources etc. without a platform holder needing to acquire publishers or even developers. Games like Bayonetta 2 & 3 (co-developed by Nintendo & Platinum Games, Sega owning the IP but licensing it out to Nintendo), Bloodborne (Sony Japan Studio & From Software co-developed), Callisto Protocol (Sony VASG helping with mo-cap work & tech, in spite of the game being multiplat PS/Xbox/PC) etc. are all counter-examples to this idea.