MastAndo
Member
I'm on a 200 Mbps connection, so I didn't think that was causing the slow load times. I'll see if disabling real-time traffic helps a bit, as I don't really need that feature for how I play the game.I'm guessing it's taking time to gather cloud data on things like real-time traffic, weather, and satellite image data for the area you'll be starting from which is not stored on your local device.
SSD speeds don't have as much affect with MSFS2020 as a good connection does. I just have the game on a SATA SSD, but have a really good connection (over 600Mbps) and my load times are considerably lower than what you're describing. While load times on my connection typically are under 30 seconds in an area like my hometown where map data is lower quality and there is no photogrametry data available, New York takes over 2 minutes on the same connection for me to load with all the live features active.
The 150GB you installed covers planes, texture data for trees, the hand-crafted items like airports, world objects the game uses to fill in blanks, etc, but does not include the satellite image data or photogrametry data which would require petabytes of storage to keep locally. Large centers like Tokyo, and especially areas with better satellite data and photogrametry like New York will take longer to load in dependent on your connection speed. New York is a very complex area in terms of geometry and has some of the best map data available.
I even tried precaching NYC as per the instructions here , but it still took a while. Things are definitely quicker when loading into the countryside though.