After playing Onrush I understand why Sony closed them
Code masters dissolved the whole team as well. Sony did nothing wrong. Codemasters did nothing wrong either. They were mediocre at best. Motorstorm 1 and 2 were good but downhill from there. Ms3 wasn't great, driveclub was okay. You can't keep a team that makes mediocre games and keep funding them. They had large budgets at Sony and they were still closed. If in fantasy land MS bought them. They would have closed them as well.That was them with low budget (Codemasters budget).
Hope they don't buy talented devs and force them to create AA GamePass filler...
Code masters dissolved the whole team as well. Sony did nothing wrong. Codemasters did nothing wrong either. They were mediocre at best. Motorstorm 1 and 2 were good but downhill from there. Ms3 wasn't great, driveclub was okay. You can't keep a team that makes mediocre games and keep funding them. They had large budgets at Sony and they were still closed. If in fantasy land MS bought them. They would have closed them as well.
I've made it clear before that I'm against paying for exclusivity, no matter who's doing it. But I gotta admit, a part of me would delight in the salt from Sony fans if MS utilised their mythical war chest to buy something huge. I'd fucking laugh my chubby man-tits off.
Now is the time to rebuild what Sony destroyed.
Re-form Evolution Studio's staff and make PGR5 (Yes I'm still salty about that).
I hate to admit it, but I would too after all the Sony people ecstatically cheering for Sony to moneyhat everything possible.
I am not sure how Sony destroyed Evolution.
Doesn't mean they're buying anyone immediately. Just letting them know they will continue to look at opportunities.
People like Klobrile hype up every little thing MS does and says.
Search your feelings. You know it to be true
When the rumors of Sony Moneyhatting " ITz AlL BuISsnEsS"
But when MS has plans to expand their 1st party studios " DaMn M$, yOu sOo EVil".
Love the damn hypocrisy in these folks.
They shut the studio down.
People aren't mad because they are buying studios. Expanding first-party is very respectable. People are mad because MS will inevitably run all this talent to the ground, wasting it for everyone.
My favorite thing to do here is read comments like this then look at the posters avatar.![]()
They should buy the creators of What Remains of Edith Finch. That game is a masterpiece. I would love to see them with unlimited money.
Hope they don't buy talented devs and force them to create AA GamePass filler...
They have been updating SoD2. But we don't know the full story.
So again, which studios did they buy that didn't have games already in development?
Hope they don't buy talented devs and force them to create AA GamePass filler...
Some time smaller studios crumble with challenges of a much bigger project.I'd prefer to see MS scoop up smaller devs and give them the budgets to see their visions through than something bigger like WB. Mortal Kombat already had the budget they needed to make the game they envisioned.
Take a group like White Owls, who have a tremendous visionary in Swery but fail to make games of quality due to lack of budget. They're a perfect candidate, and have history with the Xbox brand as D4 was a console exclusive (can't recall if that was technically White Owls or not but it was definitely Swery) and The Good Life will be launching on Game Pass. They are the kinda dev that could really benefit from Microsoft's hands off approach to their new first party line-up.
Smells like ... someone who hasn't played gamepass or realise there is AAA content on there already
Patching their unfinished turd for 2 whole years after being bought instead of working on the sequel sounds like pretty bad management to me. So, for 2 years, all they have to show for their SOD3 development is a day zero CGI teaser.
Playground last released a game in 2018 and has done nothing but extra content. So, for 2 years, all they have to show for their Fable development is a day zero CGI teaser.
Noticing the pattern yet?
Compulsion Games, also bought 2 years ago, doesn't even have a CGI teaser for us. If you are happy with this output, good for you. But don't be surprised when it's properly pointed out that it's not going well.
Imagine getting verbally stomped by a rookie.You need to stop commenting on every thread. Negativity is not good for yourself and us.
Patching their unfinished turd for 2 whole years after being bought instead of working on the sequel sounds like pretty bad management to me. So, for 2 years, all they have to show for their SOD3 development is a day zero CGI teaser.
Playground last released a game in 2018 and has done nothing but extra content. So, for 2 years, all they have to show for their Fable development is a day zero CGI teaser.
Noticing the pattern yet?
Compulsion Games, also bought 2 years ago, doesn't even have a CGI teaser for us. If you are happy with this output, good for you. But don't be surprised when it's properly pointed out that it's not going well.
Pretty much all their studios, and Microsoft themselves, have said numerous times that they dont force, and are not forced to make certain games. Bleeding Edge, which is always the culprit for this talk, was in development long before Microsoft bought them. And Grounded is a side project by 12 devs fr Obsidian, and they have at least 2 AAA rpgs in the works at the same time.
Its just common sense as well. AAA games would make Gamepass a lot more desirable than a load of Indie style games. Also it would probably be a lot cheaper to moneyhat a load of AA and Indie games form 3rd parties, than it would be to actually buy studios for that. Think about it.
According to three separate sources familiar with Lionhead's relationship with Microsoft in 2012, Xbox executives insisted the studio make a new Fable in the games as a service mould. A single-player focused role-playing game would not be allowed, Lionhead was told. "There's no way anybody's going to be making single-player boxed products any more," sources say Microsoft executives told Lionhead. "I want something that's games as a service."
"You make a service game or you get closed down," was how another source with knowledge of the conversations remembers them. "It was the new big push from Microsoft and I heard that all first party studios got a similar message, however some had more of a push back against it."
And then the elephant in the room: Fable Legends simply wasn't the game many Fable fans had wanted. Fable fans wanted Fable 4, a single-player role-playing game that would blow their socks off on Xbox One. They did not want a free-to-play reimagining built around competitive multiplayer.
I seriously can't remember the last time they did.they also nail it from time to time.
I seriously can't remember the last time they did.
Hopefully they will buy Sega or EA.Hope they don't buy talented devs and force them to create AA GamePass filler...
Bottom line, Sony needs competition. What does being called out by fanboys have to do with Sony seeing MS as competition? You don't think it's keeping Sony on their toes instead of arrogant? You really think they'd be holding back the announcement of the PS5 price and buying up exclusives deals of it were not for Xbox? Sony know better than your average fanboy. Game Pass, Xcloud, and a cheaper XSS are definite threats even if some of you are blind to them.
Yes yes.....but what did Sony do.They shut the studio down.
Honestly, who wants IO?God I hope it's not WB. Still surprised they didnt snap up IO Interactive
Whos Amazons competition again? yea they have none, why? their product right now is pretty superior. Sony and Nintendo kind of in the same place, they have so many "name" franchises and fans they could set the price for P5 at $1000 and it will still sell, maybe not as much but that price could tick down quickly. They will be fine, they seem to do pretty well without MS and all you have to do is look at the brand globally.
If PGR5 ever gets announced, I'm frenching youI would fucking love this.
But we know deep down it's never happening.
after the halo infinite debacle this is exactly what they need to do , since they cannot rely on their studios to deliver games on time. my wishlist is Remedy games & Wb games studios i think they would fit in well
First of all, you don't know what the hell you are talking about. Playground had regular updates in addition to full on addons in the last two years. You don't know what the hell they have done on Fable. for all you know they have full designed and planned the main story + all custcenes. They are growing multiple teams there, and nobody said fable take priority over anything else.Patching their unfinished turd for 2 whole years after being bought instead of working on the sequel sounds like pretty bad management to me. So, for 2 years, all they have to show for their SOD3 development is a day zero CGI teaser.
Playground last released a game in 2018 and has done nothing but extra content. So, for 2 years, all they have to show for their Fable development is a day zero CGI teaser.
Noticing the pattern yet?
Compulsion Games, also bought 2 years ago, doesn't even have a CGI teaser for us. If you are happy with this output, good for you. But don't be surprised when it's properly pointed out that it's not going well.
You read everything from Xbox in that context.I read this as Xbox getting ready to go Third Party, and as such want more IPs. It worked for Minecraft.
I enjoyed xbox more. So your point is moot.No. We don't. PS2 age was the best gaming age, while only one hw platform was dominating the market.