Microsoft unifying PC/XB1 platforms, Phil implies Xbox moving to incremental upgrades

So much doom and gloom for just this:
"We're allowing ourselves to decouple our software platform from the hardware platform on which it runs," Spencer said. It's a more PC-style approach to gaming, which isn't a coincidence. "We can effectively feel a little more like what we see on PC," Spencer said, "where I can still go back and run my old Doom and Quake games that I ran so many years ago and still see the best new 4K games come out -- and my whole library is always with me." This strategy means that Microsoft can iterate and improve on hardware faster without having to worry about forcing gamers to leave their libraries behind.
 
And how long does it take for that hardware to be outdated? We don't know the cadence that they are doing anything, we don't know how variable the hardware will be. We don't know anything but that they are looking at a future in which you can upgrade your hardware and the developers are just making the game based off of UWP and DX12 frameworks. The concept of upgrading your hardware maybe ever 4 years (I would think every 2 years would be good in my opinion) isn't bad...again in my opinion.

EDIT:


Android? LMFAO. Seeing I can run 2016 software on my Lumia 920 fine...shit, I upgraded it to Windows 10 mobile, a phone that came out 2012 because those people know how to make a OS...compartive to how Android is just fucked up with fragmentation comparatively to iOS/WP (even tho WP is bleh in the apps department). I wouldn't call that a 1 to 1 comparison. I would use an iPhone as a better example (as he did).

You know how that works on the phone platforms right? They aim super low so they can get all the phones made in the last 4-6 years.

The key part of fixed platforms is you can aim to the exact hardware and be sure it runs on all of that platform. On diverse platforms there is a huge incentive to aim low (see Blizzard and the PC market).

So it means the w10 market will be like the iOS one. Lots of devs aiming low and hoping to get lucky. If the w10 market takes off. It's had a very small market share of the money running through the PC environment right now and offers very little to the consumer aside from the promise of xbox first and second party games. There is no reason to be there except that. Folks don't jump on something unless there is a upside for them versus other options. W10 offers nothing but downsides.
 
I can totally see Sony countering this next gen. Let the PS4 run crappy versions of all PS5 games, let PS5 run all PS4 games.

I think this is about the extent that im willing to stretch as far as "console upgrading" goes. Add ons that boost performance or whatever just gets confusing and annoying. Give me a new box that plays games for 4-5 years and im good, "should i upgrade now? What if theres a better upgrade next year? What if the new box is about to come out?" is a bunch of crap i dont want to deal with.
 
Console upgrade has been used before with little success, even the easy to use/install memory pack for the N64 did not had a good welcome from users , Nintendo split the market with it as Sega did with 32x , Sega CD

People get a console instead of a PC because the easier to use and almost plug and play function. Do not know if an Xbone that can be upgraded will work , maybe on a part of the market but not the average kid that plays Minecraft or PvsZ , etc
 
i7s costs hundreds of dollars. If you're going to buy a console that's over $500, why wouldn't you just build a PC?

PC gamers are making out like bandits this gen. You have a really nice selection of "exclusives" from both platforms. You can play SFV, Killer Instinct, Gears 4, Dragon Quest Heroes, etc on the same machine built to your own specifications. What a time to be alive.
Can you play last of us, uncharted, Bloodborne, last guardian, persona, God of war, horizon etc... on pc? These are all goty candidates that one might miss out on
I only made this comment because you made it sound like pc is the place to be
 
MS doesn't make PC parts guys.

Yet.

If Microsoft buys AMD, then it's a whole different kettle of fish. AMD has been desperately trying to sell itself to somebody, anybody, for awhile now, preferably someone with big bucks and a desire to sit on charity case loss making business divisions for years.
 
Yet.

If Microsoft buys AMD, then it's a whole different kettle of fish.

AMD is not doing too hot. Would they really want to?





So much doom and gloom for just this:

I think I speak for a lot of heavy users of Steam when I say that, it is CRAZY to invest into a more-and-more digital platform if by the next console ideration, you would have to-rebuy your contents, as remakes, releases and so on.
Everything you bought on PS3 and Xbox 360 should work on the newer consoles natively. But it doesn't. It's a complete shitshow.



I think, the next consoles are going to skip the physical media. so It would be doubley important.
 
You're getting too deep this early in the game.

Whether it's an APU or not, there could still be an upgraded version made by the manufacturer that customers can buy for their box. It's not like MS makes all the accessories for their consoles right now. They outsource most of it.

This would be the same.

And nearly all the margin would go to AMD, so no, this is not the same as low value accessories. MS makes computers because they get deals on the parts and have good manufacturing contracts, then their branding and design allows them to sell their Surface units at a tidy profit. Highly doubtful there will be an upgradable Xbox model outside of HDD - there is virtually no monetary incentive for them to do that. Multiple skus is a different story.
 
Seriously, who does this appeal to? Take a step back and look at the announcement. It appeals to absolutely nobody. Nobody actually cares that MS want to consolidate to Win10, nobody cares that there might be a revisionist console. All people give a fuck about is games. I doubt when Phil and co decided on this did they sit down and say to themselves "who would buy into this, who would this appeal to, would this increase our player base?". It's the kind of announcement that is really disappointing and kind of dumb. All Phil has to do is stand up and announce content. Instead we've got this announcement about nothing interesting or engaging. Clealy MS are in a place now where any idea will stick, which is a pity because someone has to keep Sony honest.
 
I can totally see Sony countering this next gen. Let the PS4 run crappy versions of all PS5 games, let PS5 run all PS4 games.

Only if it takes off. The market leader tends to be conservative because they don't want to squander a lead. They'll only jump aboard if it's clearly winning.


I think this is about the extent that im willing to stretch as far as "console upgrading" goes. Add ons that boost performance or whatever just gets confusing and annoying. Give me a new box that plays games for 4-5 years and im good, "should i upgrade now? What if theres a better upgrade next year? What if the new box is about to come out?" is a bunch of crap i dont want to deal with.

So why not just go PC? The concept is basically working as a middle ground between 2 market segments. Those who want something simple and just works and those who don't mind the PC complexity. So how many folks want to be on the upgrade treadmill but don't have a PC; want the console experience but want to upgrade too.

In the past, we've seen that this group of middle ground folk are tiny and never pan out. Sega, Nintendo and Sony all attempted some form upgradable system. To see it fail because the console market isn't into the idea. The PC market also isn't because they get more value out of just having the PC. They can deal with the complexity. MS is not going to be able to undercut the players there. There just isn't the margin there for them to under cut the dozens of companies in the PC system.
 
AMD is not doing too hot. Would they really want to?

.

For the right price, it's all about the negotiations with AMD trying to manufacture some sort of quality price buyout price for its shareholders.


Basically AMD is really, really cheap, it's worth a very small multiplier of its annual revenue, and there is some appeal to Microsoft vertically integrating its console SOCs, but the tradeoff is what does it do to Microsoft's relationship with intel.
 
For an example of how easily confused consumers are, look at what happened with the WiiU. There are still people out there who think it's an add-on for the Wii

Now try to explain this system to those people
 
All they need to do is confirm that all Xbox exclusives going forward will receive a PC port (albeit Windows 10 exclusives) and I can sell my Xbox One and be done with it. I'm already building a gaming PC and owning an Xbox console going forward will be pointless. Honestly, if Sony just started releasing there games on PC, I'd have no reason to own a console. If anything, this might be a way for Microsoft to gracefully bow out of the hardware market or allow a Steam Box like approach to the Xbox platform going forward. Releasing a console that won't be able run games released for it five years down the road is suicide. Imagine parents when they find out their child's Xbox One can't play Xbox games anymore.
 
For the right price, it's all about the negotiations with AMD trying to manufacture some sort of quality price buyout price for its shareholders.


Basically AMD is really, really cheap, it's worth a very small multiplier of its annual revenue, and there is some appeal to Microsoft vertically integrating its console SOCs, but the tradeoff is what does it do to Microsoft's relationship with intel.

Also, the FTC might not like MS buying AMD, even though it would probably serve to make the CPU space more competitive, not less.
 
MS doesn't make PC parts guys.

Not yet anyway.

The idea of a modular PC is not new, with concepts by Hive, Razer, Acer, etc., but it's never had a big company like MS behind it. They stuck behind the tablet/laptop hybrid long enough to see Surface become a billion dollar business.

What's kind of interesting is that both Hive and Razer were proposing subscription models to keep the hardware current. For example, Hive proposed $99 every 6 months for the latest model, or you could buy a model outright for like $399. Not sure how I feel about that, but it's a very different approach that I find somewhat intriguing. Could a Xbox subscription one day turn into a hardware subscription that also comes with things like Games with Gold and access to a lot of free games (e.g., Fable, Killer Instinct, Forza 6 Apex)? Again, not advocating it, just thinking on it.
 
It's not so much 'HELL YEAH STANDARDIZED!' so much as everyone has a common experience to look forward to with product launches. You don't see the kind of fervor for new PC hardware that you do with a new console announcement. It's very much one of console gaming's big selling points. A tiered console model will erase that.

Can you think of any other hardware devices that inspire a great deal of fervor upon announcement and then again upon release?

(iphone)
 
Yeah, Microsoft made it real clear to PC gamers that they want to make sure we can still access our games in the future.
That quote is about how the future of Xbox will play out for the console, which is to release two or three consoles per generation.
 
For the right price, it's all about the negotiations with AMD trying to manufacture some sort of quality price buyout price for its shareholders.


Basically AMD is really, really cheap, it's worth a very small multiplier of its annual revenue, and there is some appeal to Microsoft vertically integrating its console SOCs, but the tradeoff is what does it do to Microsoft's relationship with intel.

AMD split off from their foundry. An AMD acquisition would be buying IP and market share. They still need to go to Globalfoundries or TSMC or UMC or Samsung. They R&D pipeline is not doing well compared to nVidia or Intel. Margins on the stuff is slim so it doesn't make a huge amount of sense of MS to acquire them.

MS likely doesn't want to wrangle with Intel especially with AMD who has fallen so far behind.
 
Can you play last of us, uncharted, Bloodborne, last guardian, persona, God of war, horizon etc... on pc? These are all goty candidates that one might miss out on
I only made this comment because you made it sound like pc is the place to be

No, I'll play those on my $200 ps4. The point is if you're going to spend $700 or whatever on an i7/modern GPU ps4 you would be better off just building a PC.
 
Try running 2016 software on a 2012 Android phone, lol.

The problem there is that cellphone providers cockblock Android updates, leaving the people with older phones at a disadvantage and basically try to force them to upgrade by only giving two years of updates.
 
Can you think of any other hardware devices that inspire a great deal of fervor upon announcement and then again upon release?

(iphone)

Not to mention I don't think they would launch multiple skus at once, just one every 2-3 years. At least until people are more used to the idea. IPhone does have different skus, but they are largely the same, just different screen size and memory. It's not like Apple released the iPad pro, original ipad, and ipad mini all at the same fucking time. Now they might release updated versions at the same time, but only because people are familiar with the model already.
 
No, I'll play those on my $200 ps4. The point is if you're going to spend $700 or whatever on an i7/modern GPU ps4 you would be better off just building a PC.
Maybe they are not tech savvy and don't want to put up with the pc complications and just want a plug and play solution....
 
Not to mention I don't think they would launch multiple skus at once, just one every 2-3 years. At least until people are more used to the idea. IPhone does have different skus, but they are largely the same, just different screen size and memory. It's not like Apple released the iPad pro, original ipad, and ipad mini all at the same fucking time. Now they might release updated versions at the same time, but only because people are familiar with the model already.
This too. They obviously won't have two/three tiers at launch.
 
AMD split off from their foundry. An AMD acquisition would be buying IP and market share. They still need to go to Globalfoundries or TSMC or UMC or Samsung. They R&D pipeline is not doing well compared to nVidia or Intel. Margins on the stuff is slim so it doesn't make a huge amount of sense of MS to acquire them.

MS likely doesn't want to wrangle with Intel especially with AMD who has fallen so far behind.

Well, honestly all that's important is the CPU and GPU IP, not the foundries. A Microsoft Zen CPU would probably sell better than an AMD Zen CPU honestly because AMDs branding/marketing/market share is so in the tank. Likewise for an MS Polaris GPU.
 
Maybe they are not tech savvy and don't want to put up with the pc complications and just want a plug and play solution....

Again, high performance CPUs cost a lot of money in materials. That's why consoles have such horrible CPUs by modern standards. I'm very interested to see where MS goes with this but my gut feeling is you will just be better off building a PC as was always the case if you care about performance.
 
Maybe they are not tech savvy and don't want to put up with the pc complications and just want a plug and play solution....

Is it more plug n play than a modern PC? Multiple upgrade tiers makes it more complicated than a Console. PC are already very friendly; you can basically but one every 4 years and be okay with what it does. Can a xbox hybrid be easier than that?

The fact there will be upgrade tiers is a intrinsic part of why many people stay away from PC's. The 'feature' itself is the complication people try to avoid.

On Phones and tablets it's less of an issue as everything aims low so you reasonably old stuff will work.

It's why this sounds like spin because the market had not worked out that way even though others have tried. There are barriers development side, problems consumer side, and just no reason to do it.
 
What I really won't like with this model is if in say 2-3 years a game comes out and is marked as compatible with the original console and you buy it and its a mess as it was designed for Xbox 1.2 or PS4.1 and scales down poorly to the original system. Will reviewers even pick up on it or will they mostly be testing on their new systems?

I can already picture the fast hardware adopters sneering asking why I haven't upgraded yet just because I actually want hardware I buy to last a long time with games designed for it. I hate the graphics and hardware arms race, this mid point in a gen is my favourite time when the focus is just on games and its up to devs to design a game that runs well on the hardware they have, even if its "outdated" by top of the line PC standards.
 
This too. They obviously won't have two/three tiers at launch.

Being as simple as possible at launch is important, and both companies knew that this gen, that why both launched with one console each instead of like three each like last gen.

Sends a clear message to consumers.
 
Well, honestly all that's important is the CPU and GPU IP, not the foundries. A Microsoft Zen CPU would probably sell better than an AMD Zen CPU honestly because AMDs branding/marketing/market share is so in the tank. Likewise for an MS Polaris GPU.

They aren't vertically integrated though as the foundries are still separate. They'd just own chip IP and R&D. AMD problem isn't just marketing, it's that they are a IP/R&D house pushing out products that are worse than their competitors. So they can only survive by making them cheaper and selling to to the value market. Makes it hard to profit which is why they're struggling. They were only competitive with Intel when Intel massively fucked up with netburst. AMD capitalized then but Intel got their shit together and AMD hasn't been able to compete well since.

The CPU side and GPU side still almost operates as 2 separate companies. The GPU side is doing okay but nVidia is still beating them most of the time.
 
I can totally see Sony countering this next gen. Let the PS4 run crappy versions of all PS5 games, let PS5 run all PS4 games.

I think this is about the extent that im willing to stretch as far as "console upgrading" goes. Add ons that boost performance or whatever just gets confusing and annoying. Give me a new box that plays games for 4-5 years and im good, "should i upgrade now? What if theres a better upgrade next year? What if the new box is about to come out?" is a bunch of crap i dont want to deal with.

I think a lot of people are saying this is what MS could do. A new version of the system every 3-5 years...let the last version (or even 2 versions back depending on how frequent the updates are) be able to run the latest games (albeit at lower res/frame rates).

I don't see how that couldn't work for all console manufacturers.

I guess it'd get complicated for devs. But if they can make PC games now work on basically any type of config, I don't see how the industry couldn't adapt over time. Maybe that means not having specific console dev paths and making everything "generic"...I don't know.
 
They aren't vertically integrated though as the foundries are still separate. They'd just own chip IP and R&D. AMD problem isn't just marketing, it's that they are a IP/R&D house pushing out products that are worse than their competitors. So they can only survive by making them cheaper and selling to to the value market. Makes it hard to profit which is why they're struggling. They were only competitive with Intel when Intel massively fucked up with netburst. AMD capitalized then but Intel got their shit together and AMD hasn't been able to compete well since.

The CPU side and GPU side still almost operates as 2 separate companies. The GPU side is doing okay but nVidia is still beating them most of the time.

On the GPU side I don't think their products are worse than Nvidia. Nano (even 390x) is better than 980, 390 better than 970, 380x/380 better than 960. Fury X is super close to 980 ti and sometimes better DX12/ depending on the game. I imagine polaris will be as good or better than pascal in DX12. They also have the best APUs.

Stand alone cpu yes they are way worse than intel. But maybe Zen will be competitive. Just saying I honestly do think MS could sell more of AMDs IP than AMD can themselves. Would bring in huge marketing and R&D spend as well.

Also, hey you have a MS Windows PC? Why not use MS windows optimized hardware. That's where the FTC might have a problem!
 
I think it is a very interesting idea, which is what I had hoped they were going to do at the beginning of this gen.

I think releasing a new SKU every two years would be reasonable. The earliest SKU would be supported for six years or three cycles of consoles before being depreciated. That way the earliest adopter gets six years of use out of a system. Also, since each platform is being released every two years you don't have to worry about massive differences in performance, making multiplatform support much easier. Basically look at the evolution of each successive iPhone and I think you have a good template.
 
R.I.P xbox.For what MS want to do already exists pc

Not PC but SCALABLE MULTIMEDIA COMPUTER SYSTEM

Xbox-720-leaked-doc.jpg




Set Top Box basically & if MS is smart they will use the die shrink that's happening this year to clock the Xbox One GPU to 1.2Ghz to match the PS4 it would put them back in the race if Sony don't do the same thing.
 
So is MS going for that IPhone money? I wonder if they will do a monthly payment plan for hardware upgrades.

What if the Xbox subscription included the latest hardware (module?) plus Games with Gold, Deals with Gold, and access to free games like Fable, Forza 6 Apex, and Killer Instinct? Obviously the sub cost would increase, but that's not all too dissimilar from what other companies are trying to do with modular PCs.

What if the Xbox module just hooked into a Windows 10 laptop or desktop (or even phone I suppose) docking station to give your current rig extra power?
 
Okay I'll admit, I can understand why some people don't trust developers to optimize their games for these supposed multiple Xbox One versions. They already have trouble optimizing their games for just ONE version of each console. We've got big games that can't even maintain 30fps.

Something to think about though: An existing game that currently struggles to maintain 30fps on the current Xbox One, like say The Witcher 3 or Just Cause 3, would probably immediately sustain a more stable 30fps on an upgraded Xbox One without the developers having to do anything. There are iOS games that ran terrible on the hardware on which they were originally released, and automatically ran better on later models. A game in this situation would stick closer to its locked framerate, or if unlocked, just keep going up.

Seriously, who does this appeal to? Take a step back and look at the announcement. It appeals to absolutely nobody. Nobody actually cares that MS want to consolidate to Win10, nobody cares that there might be a revisionist console. All people give a fuck about is games. I doubt when Phil and co decided on this did they sit down and say to themselves "who would buy into this, who would this appeal to, would this increase our player base?". It's the kind of announcement that is really disappointing and kind of dumb. All Phil has to do is stand up and announce content. Instead we've got this announcement about nothing interesting or engaging. Clealy MS are in a place now where any idea will stick, which is a pity because someone has to keep Sony honest.

It appeals to people like me who want Forza, Gears, and Halo on PC.
 
So much doom and gloom for just this:

But that is just it. This is such a paradigm shift for the general consumer it is risky to do. It begs the question what exactly is Xbox. It leads to further questioning why I can't just put my Xbox one disc in my PC and get a w10 marketplace version and forgot the need to keep my Xbox one hardware. It makes me wonder if they if they are going to cause other companies to try to monitize online services like a steam network or origin online play.

You would have to be naive to think they aren't trying to figure out ways they can monetize traditionally free PC gaming services. If they can do that they can flip the script.
 
On the GPU side I don't think their products are worse than Nvidia. Nano (even 390x) is better than 980, 390 better than 970, 380x/380 better than 960. Fury X is super close to 980 ti and sometimes better DX12/ depending on the game. They also have the best APUs.

Stand alone cpu yes they are way worse than intel. But maybe Zen will be competitive. Just saying I honestly do think MS could sell more of AMDs IP than AMD can themselves. Would bring in huge marketing and R&D spend as well.

Also, hey you have a MS Windows PC? Why not use MS windows optimized hardware. That's where the FTC might have a problem!

Having the best APU's is like having the best knitting needles. There is a market for it but it's not huge. Consoles use them and some embedded systems do but phones still use discreet GPU/CPU. They also use very low power CPU/GPU which AMD isn't there yet. Their footprint in the mobile market is non existent.

I don't think MS could really fix their issues. It's not just marketing. It's some internal management issues.
 
Funny how the mistakes Mattrick made still haunt the Xbox brand. I doubt they would be going this route if the Xbox One were the market leader. This strategy will not succeed.
 
MS doesn't make PC parts guys.

Oh they certainly could. Nvidia basically can't be sold unless Microsoft gets the first option to buy.

Nvida 2015 SEC 10K filings

On March 5, 2000, we entered into an agreement with Microsoft in which we agreed to develop and sell graphics chips and to license certain technology to Microsoft and its licensees for use in the Xbox. Under the agreement, if an individual or corporation makes an offer to purchase shares equal to or greater than 30% of the outstanding shares of our common stock, Microsoft may have first and last rights of refusal to purchase the stock. The Microsoft provision and the other factors listed above could also delay or prevent a change in control of NVIDIA. These provisions could also discourage proxy contests and make it more difficult for shareholders to elect directors of their choosing and to cause us to take other corporate actions they desire.
https://www.sec.gov/Archives/edgar/d...a-2015x10k.htm
 
I think a lot of people are saying this is what MS could do. A new version of the system every 3-5 years...let the last version (or even 2 versions back depending on how frequent the updates are) be able to run the latest games (albeit at lower res/frame rates).

I don't see how that couldn't work for all console manufacturers.

I guess it'd get complicated for devs. But if they can make PC games now work on basically any type of config, I don't see how the industry couldn't adapt over time. Maybe that means not having specific console dev paths and making everything "generic"...I don't know.

I said something like this a while back, but I don't think it would be possible to make the old thing completely forward compatible. What you would have would be, really, the same thing as cross-gen games except they aren't sold as two versions.

Imagine the PS5 comes out and it's just a continuation of the architecture and even the OS of the PS4 but beefed way up. The PS5 runs all PS4 games, but from that point forward developers can make games in the form of one disc or one download that runs on both, but differently. You play the game on PS4 and get, essentially, the PS4 version. You insert the same disc into a PS5 and get basically the PS5 version. Developers could even go all the way back to older games you already own and release updates for them that would make them run with new features on PS5 instead of releasing a whole new HD remaster. I think it would happen for current-gen games that are still really popular during the console transition. Let's say a ton of people are still playing Destiny 2 and buying Destiny 2 content on PS4 when the PS5 comes around. People will of course just be able to install Destiny 2 (or even Destiny 1) on the PS5, but Bungie could also release an update for that game that adds new features and effects when you play it on PS5.
 
Funny how the mistakes Mattrick made still haunt the Xbox brand. I doubt they would be going this route if the Xbox One were the market leader. This strategy will not succeed.

This was the plan from the start before they came up short against the PS4


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How is multiple SKU for Xbone any less complicated than just buying a pre-built highend PC from an online vendor? For so long console owners bought into their platform because it was plug + play. Overall a simplified way to play games. Now MS wants to meld console/PC then what is the true advantage to this hybrid that a off the shelf PC doesn't have?

Call me cynical but does anyone really believe future Xbone titles will be properly optimised for the 'less than cutting edge' SKU. Jesus with only one SKU to design around half the games come out and require future patching.
 
Okay I'll admit, I can understand why some people don't trust developers to optimize their games for these supposed multiple Xbox One versions. They already have trouble optimizing their games for just ONE version of each console. We've got big games that can't even maintain 30fps.

Optimizing is more than just twiddling settings. They often have to revamp sections of gameplay so it doesn't get busy enough to bog the system down. It's a lot of work and I doubt they'll do it for each tier.

Like how they do it now, they'll aim for a lowest common denominator (currently Xbox 1) then build up from there with easier additions.

So they build the game to not slow down or fuck up on XB1 level hardware, then increase resolution and add some effects for PS4, then enable options ot turn on a whole bunch of extra things for the PC. But the game design has the weaknesses of the lowest system in mind.

For things like gameplay relevant draw distance, scene complexity, number of things on screen, AI ect..

If xbox goes tiered the same thing will happen. You won't have a version optimized for each, but a base version and some extra's on the way up. Many PC games work like this too. The user adjust the system until the performance/quality settings are at a compromise the user can live with.

what's being proposed is a system will many of the draw backs of console, a few of the strengths of PC's, and many of the complexities of the PC. In my opinion it doesn't work out to something that will sell that well.
 
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