Middle-earth: Shadow of Mordor PC Performance Thread

Ugh, can't decide if I want this on PS4 or PC.

760gtx (Oc'd) 2gb :( ; 3570k (@4.2); 8gb ram; 1080p monitor

I hate how my card would probably get beat up by the higher textures.

Go with PC. Use the High preset, switch up the textures to High if you feel like it (some minor swapping when travelling, but never does it render more than 2 GB worth of assets in the same frame), and use Borderless Fullscreen for triple buffering for 60 FPS with some drops when things get really busy.

Worst case scenario you just lock the framerate to 30 and make it even prettier. (And worth mentioning you can actually lock it on PC)

Well the PS4 will get you better texture quality. I'd say go for it if you don't have enough VRAM for console textures.
I've been playing on High textures for about 5 hours so far on a 760 2GB. :P
 
Well the PS4 will get you better texture quality. I'd say go for it if you don't have enough VRAM for console textures.

Are you going by memory bandwidth or amount? High textures runs on a 2GB 770. Not sure about a 760 but I'd guess the textures will have pretty much the same affect on performance with both cards.
 
If it's any help I posted above my spec with fps benchmark and the GTX-580 3gb runs the game fine with mostly a mix of high & ultra.

I thought about a 4gb 770 but don't think I will see much of an upgrade to warrant it.

Based on the benchmarks your CPU will not bottleneck your GPU at all and your GPU is better than what's on a PS4. I think around high settings ~60 FPS is doable.

You'll likely have to lower textures to medium though unless you have a 3Gb 580.

Cool thanks. That's exactly what I needed to know guys. And yes it is a 3gb.
 
I've been playing on High textures for about 5 hours so far on a 760 2GB. :P

Some were reporting unbearable stuttering with high textures and only 2GB of VRAM. I don't want to advise someone who will end up being disappointed. Better play it safe, in his case the experience will probably not be very good.
 
The only issue I have with the game is the lack of triple buffering, and D3DOverrider doesn't work for some reason. Also, the game stutters from time to time, but ... open-world, etc., not sure how much can be done about that. I could probably just turn down settings, but I'm stubborn.

Turn off v-sync and run the game in bordless window mode.
 
Just benched the game using my rig. Got an average of 73 FPS at maxed everything except shadows and textures which were both set to high.

i5 2500k @ 4.5GHZ
GTX 770 2GB
6GB RAM
 
I have an i7 processor, 8gb ram and a GTX 765m laptop any chance I can run this game reasonably? I am not really sure what my system equates to, I am happy to run most games medium settings at a low resolution, any advice would be most welcome.

Sorry to bump this but was wondering if anyone could help me on this point? This game looks great but I am not sure if I should commit or not.
 
Just benched the game using my rig. Got an average of 73 FPS at maxed everything except shadows and textures which were both set to high.

i5 2500k @ 4.5GHZ
GTX 770 2GB
6GB RAM
My Rig ^
Quick update now that i've tried the game. It's a stuttering mess, drops frames all over the place. Cant even hold a steady 30fps. Even if I drop the textures down to medium and drop most other settings down to high. It's honestly unplayable for me.
 
My Rig ^
Quick update now that i've tried the game. It's a stuttering mess, drops frames all over the place. Cant even hold a steady 30fps. Even if I drop the textures down to medium and drop most other settings down to high. It's honestly unplayable for me.
I wonder if its an issue with your 6GB RAM, cuz your CPU and GPU should be just fine.
 
Anyone having problems with stuttering during transitions and cutscenes? I have a GTX 780 3GB and an i7 with 12 GB RAM, so what's the problem? Temps are fine, hovering around 110 degrees C. I can't figure out what it is. It was running fine the first day, and then the next it wasn't so good.
 
I'm at the 2nd area one, of the first main missions
The first hunt mission with the dwarf.
I usually get 70-80 fps with random drops. But on this mission I'm getting 13 fps at stretches of time for no reason. The same thing happened at a tiny cave in the first area where you went a few times to pick up a mission, so it's not because it's a wider area. It's really, really annoying.
 
Just finally got it downloaded and installed, haven't gotten in game or tested things out yet but setting it to 900p High preset (with med textures) I average 33-34 in the benchmark.

i7-4202HQ
GTX 765m w/ 2 GB VRAM
8 GB RAM
 
My Rig ^
Quick update now that i've tried the game. It's a stuttering mess, drops frames all over the place. Cant even hold a steady 30fps. Even if I drop the textures down to medium and drop most other settings down to high. It's honestly unplayable for me.


That's insanely weird. I have another rig with those exact components, except I have 16GB of RAM, but it runs totally fine on that one too.
 
Still waiting for an SLI profile. Tried the game with both the F.E.A.R. 3 and Batman: Arkham Origin profiles and they're both completely worthless. They might increase the avg FPS and GPU usage but the stuttering is stupid bad.

Nvidia, please save meeee
 
The FoV is killing the game for me, awful.

The awesome coders over at WSGF.ORG are working on that one...

(Via HaYDeN)
0izfywns.1dt.jpg
 
Still waiting for an SLI profile. Tried the game with both the F.E.A.R. 3 and Batman: Arkham Origin profiles and they're both completely worthless. They might increase the avg FPS and GPU usage but the stuttering is stupid bad.

Nvidia, please save meeee

Yea it also adds graphical artifacts and tons of other graphical glitches.
 
i5-4670k @ 4.2 Ghz
2GB GTX 770 (Gigabyte)
8GB RAM

Runs over 60fps constantly @ 1080p with every setting on high, but medium textures.
 
That's insanely weird. I have another rig with those exact components, except I have 16GB of RAM, but it runs totally fine on that one too.
Just sorted this out, pretty sure it was an issue with the texture settings sticking to ultra even after I switched it. Ive now got textures set to high and i'm getting a buttery smooth 60fps experience.

Seems like the 3GB recommended really isn't necessary for high textures seeing and i'm getting no frame drops with my 2GB 770.
 
Just sorted this out, pretty sure it was an issue with the texture settings sticking to ultra even after I switched it. Ive now got textures set to high and i'm getting a buttery smooth 60fps experience.

Seems like the 3GB recommended really isn't necessary for high textures seeing and i'm getting no frame drops with my 2GB 770.

Glad that you got it all sorted out. The game is amazing and it would be a bummer if you weren't able to enjoy it.
 
You know what, this PC port is hella good.

This is the way to do PC settings.

Very nifty to have functions in-game to limit fps to 30 or 60 and allow vsync.

I have a 770 2gb and am playing at constant 30 with no tearing on all ultra settings (cept textures)

Looks wonderful on the TV. Oh if only Evil Within allows such goodness.
 
Go with PC. Use the High preset, switch up the textures to High if you feel like it (some minor swapping when travelling, but never does it render more than 2 GB worth of assets in the same frame), and use Borderless Fullscreen for triple buffering for 60 FPS with some drops when things get really busy.

Worst case scenario you just lock the framerate to 30 and make it even prettier. (And worth mentioning you can actually lock it on PC)


I've been playing on High textures for about 5 hours so far on a 760 2GB. :P

Yeah I had BIG issues yesterday with it on High with my 7870 but now I got it sorted.

Borderless screen for the triple buffer
V-sync on
Shadows, Textures, Mesh/AO set to high and I get a much better rate now.

You still get stutters in parts with dips but less often and getting around 45-50fps now which is fine with some parts full 60.

Also NOTE: Texture setting DOES NOT change in game unless you quit to desktop and reload the game.

I would say a great job on the PC version even with the >2gb use it is not a massive issue.
 
You know what, this PC port is hella good.

This is the way to do PC settings.

Very nifty to have functions in-game to limit fps to 30 or 60 and allow vsync.

I have a 770 2gb and am playing at constant 30 with no tearing on all ultra settings (cept textures)

Looks wonderful on the TV. Oh if only Evil Within allows such goodness.

I'd say it's pretty good too. It has some annoyances, like the 99.9fps limit and the odd way they do the resolution scaling (combining it into one setting, rather than setting your resolution separately then having the scaler work based off that like Battlefield 4). Oh and the lack of any real anti-aliasing options outside of the downsampling functionality.

It runs great for me, I'm often hitting the 99fps limit on Ultra preset minus Ultra textures @ 1080p.
 
2500K, 8GB, 670 2GB.

I've got everything set to high, motion blur off. Game runs extremely well. I haven't tried to boost anything up to ultra since I'm quite content with how it looks.
 
Cant maintain 60 with vsync. I see no options for whatever weird borderless window thing everyone is talking about.

You could overclock your monitor a few hertz then cap the framerate at 60 without vsync.
Or you could leave your monitor at 60Hz and cap at 58 or something.
 
I keep getting lag from the UI popping on the screen. I also get lag within menus as well.

Anyone know a way to fix this?
 
I've noticed that if i've played the game longer than 30 minutes that I start to experience extremely long loading times. I'm talking about 4-5 minutes at a time that leaves me sitting at a black screen. This also includes the videos lagging/skipping. But once I restart then the game is fine.

When this happens I can see the harddrive usage spiking to 100% utilization as well. I know I saw a post on the steam forums about this but no replies. Anyone here experience this yet?
 
It was so cringe-worthy reading the comments on that eurogamer link. My god. Especially the top comment talking about how his GTX970's is only using 3.5GB of VRAM (for those not in the loop of course it wouldn't use more as his max is 4GB, and usually the remainder is allocated elsewhere), therefore it doesn't need or doesn't use 6GB of VRAM. Then he goes on about getting some ridiculous framerates, which I don't get @ 1440p and I have a GTX Titan, superior to his GTX 970.

Some of those comments are extremely face palmy.
 
Does Tessalation do anything for AMD cards? I was messing around in the settings and didn't notice any difference when switching it on and off, anyone know of something in the game that takes advantage of the tessalation?
 
290 4GB here and game is running flawlessly.

I gotta take the time to say kudos to those who worked on the PC port. There's nothing like a newly released game just working the way it's suppose to out of install. It's sadly so uncommon now, you just gotta appreciate when things just work.
 
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