http://xbox.ign.com/articles/603/603390p1.html
9.0 Presentation
Beautiful, stylish, and distinctly Rockstar. Great presentation.
8.5 Graphics
For the amount of stuff happening on screen simultaneously, MC3 is visually impressive. But it drops in FPS every so often, and the characters and civilian vehicles are OK looking. Good but not great.
9.0 Sound
Easily the best import-tuner game on the musical front. Also, the only import-tuner game with a musical clue. Good voices, and support of Dolby 5.1. Online, Xbox Live supports headsets. PS2 doesn't.
9.0 Gameplay
Wider streets, less rail-branching, but more chaos onscreen, plus a wide variety of cars, including much more accessible motorcycles. Intense, deep and addictive.
9.5 Lasting Appeal
The single-player campaign is hefty (18-plus hours), and the online mode provides more options, and excellent technical advancements over its brethren.
9.2 OVERALL
(out of 10 / not an average)
"Midnight Club 3: DUB Edition is insanely fast, choatic and progressive racing game that betters the second in the series with more accessible racing, without losing its competitive edge. The single-player campaign is sophisticated with a working open city, customizable interiors and exteriors, and crazy new special moves that become crucial to winning later on in the game.
While graphically MC3 doesn't have the chops of Criterion's Burnout (which runs at 60 FPS), Rockstar's game does offer open city courses, more cars on screen simultaneously, a custom feature, special moves, and what appears to be a more robust and much deeper online component than its opponents. It's a tough game to beat in many respects. And, on PS2, the game is especially respectable in visuals, framerate, and all other things technical. Oh yeah, the soundtrack is adjustable at any time on both consoles, and this time around Rockstar enables Xbox users to burn their own soudntracks. Nice."
9.0 Presentation
Beautiful, stylish, and distinctly Rockstar. Great presentation.
8.5 Graphics
For the amount of stuff happening on screen simultaneously, MC3 is visually impressive. But it drops in FPS every so often, and the characters and civilian vehicles are OK looking. Good but not great.
9.0 Sound
Easily the best import-tuner game on the musical front. Also, the only import-tuner game with a musical clue. Good voices, and support of Dolby 5.1. Online, Xbox Live supports headsets. PS2 doesn't.
9.0 Gameplay
Wider streets, less rail-branching, but more chaos onscreen, plus a wide variety of cars, including much more accessible motorcycles. Intense, deep and addictive.
9.5 Lasting Appeal
The single-player campaign is hefty (18-plus hours), and the online mode provides more options, and excellent technical advancements over its brethren.
9.2 OVERALL
(out of 10 / not an average)
"Midnight Club 3: DUB Edition is insanely fast, choatic and progressive racing game that betters the second in the series with more accessible racing, without losing its competitive edge. The single-player campaign is sophisticated with a working open city, customizable interiors and exteriors, and crazy new special moves that become crucial to winning later on in the game.
While graphically MC3 doesn't have the chops of Criterion's Burnout (which runs at 60 FPS), Rockstar's game does offer open city courses, more cars on screen simultaneously, a custom feature, special moves, and what appears to be a more robust and much deeper online component than its opponents. It's a tough game to beat in many respects. And, on PS2, the game is especially respectable in visuals, framerate, and all other things technical. Oh yeah, the soundtrack is adjustable at any time on both consoles, and this time around Rockstar enables Xbox users to burn their own soudntracks. Nice."