I'm into act 2 right now but thinking of restarting, I have a Defender, Ranger, Freemage, Runepriest. The Runepriest has both earth and light magic so if she gets knocked out then I have no way to heal her back up, Ranger seems nearly worthless, I haven't got a new bow since the one I bought in Sorpigal and her dual-wielding daggers does more damage than her bow now even though I have like 12 might on her, both my freemage and runepriest have under 10 vitality each so any time they get hit they are either KOing or if crit they outright die. They both sure do a lot of damage, chain lighting on my freemage can hit for 300+ or a 500+ crit, the basic fireball on my runepriest can hit for 100+, but they are pure glass cannon. :/ I think I have made pretty bad mistakes setting my characters up and thinking of switching to like Defender, Blademaster, Freemage, Druid, and splitting up Earth magic on Druid and Light magic on Freemage, would I be missing anything big at the Grandmaster level with Light Magic? Also, is the chart in the OP really correct? Freemage is literally the only class that can learn dark magic at all??