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MindsEye Developer Build a Rocket Boy Begins Layoff Process Amid Disastrous Launch, Studio Sources Say

Look, it's totally fine to like what you like. But when you keep praising and defending a game that's widely considered broken or disappointing while dismissing every criticism, it starts to look a lot like buyer's remorse mixed with stubbornness. You got called out for it and not only by me.

You don't want to admit you made a bad call, so you cling to "I liked it" as a shield even if deep down you know the flaws are real

Dude I DON'T HAVE BUYERS REMORSE. Holy shit lol I would absolutely 10000% admit if I did. I've got no issues admitting to you guys if I regret a purchase 👍

The last game I regret purchasing?

Doom: The Dark Ages. Should've waited for a sale.

I don't think I made a "bad call" at all (I don't even know what you mean by this). I don't remember "calling" anything. I'm not "clinging" to anything. The game is over. I finished it. I went in with zero expectations aside from hoping it wouldn't crash and break (which miraculously it didn't). It's flaws are definitely real and I've never said otherwise. I had plenty of issues. It just didn't take away from the enjoyment. For whatever reason I find janky, poor running games like MindsEye to still be entertaining. There's a certain charm to seeing your guy warp clip into a car instead of seeing the animation of opening the door and climbing in :messenger_grinning_smiling:
 
From what I saw from videos at DF, this is way too much predictable. Also you can clearly note the devs intentions with character models.
The game is a mess presenting itself as a quality one. If you can not make a game of superior quality, then don't try posing and selling it as one.
Huh? What was wrong with the character models?
 
Mild shock.

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This post deserves more love :messenger_tears_of_joy:
 

Build A Rocket Boy, the Edinburgh, Scotland-based developer of MindsEye, has issued at-risk emails to its around 300-strong UK workforce following the disastrous launch of the game.

Sources familiar with the goings on inside the embattled studio told IGN at-risk emails were also sent to staff at PlayFusion, which BARB acquired late 2024. PlayFusion, whose CEO Mark Gerhard became co-CEO of BARB as part of the buyout, is working on a different game — a fast-paced FPS called Ascendant which was meant to come out this year.
 

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I like how MindsEye is underlined as a spelling error.

And numerous paragraphs aren't spaced out properly or are clumped together when it's clear he wanted to do paragraph breaks.
 
Build A Rocket Boy is a horrendous name for a studio, for one.

And also big 'lol' at least partially trying to blame 'organised espionage and coporate sabotage' for why the game was a failure, instead of it just that they released a shitty game. That's a new one, I think.
 
That game had 300 people working on it and it still turned out that way!?
 
Build A Rocket Boy is a horrendous name for a studio, for one.

And also big 'lol' at least partially trying to blame 'organised espionage and coporate sabotage' for why the game was a failure, instead of it just that they released a shitty game. That's a new one, I think.
yeah, i enjoy conspiracy theories as much as anyone, but that bit made me wonder just how strange these guys actually are...
 
That game had 300 people working on it and it still turned out that way!?
Got money to burn. Given how crap the game was looks like they just hired any random dude. If youre going to go out with bang making a shit game, might as well use up every nickel. Give Les Benzies credit. He knows how to schmooze for investor money. Mindseye has been at bottom of the barrel Steam CCU since launch (currently at the 20-50 daily range), so to keep burning up money who cares. It's not their money.

$110M. Then more money raised totaling $151M.


 
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Not gonna lie, I'm surprised this is a lay offs post and not a closure post.

How much money can they have left? There's no way that metaverse doodad thing is still happening and Mindseye is deader than dead.
 
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